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* DolledUpInstallment: Once again, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] version was based on the local comic, ''ComicBook/MonicasGang''.
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* DolledUpInstallment: Once again, This time, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] [[UsefulNotes/SegaGenesis Mega Drive]] version was based on the local comic, ''ComicBook/MonicasGang''.
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* DivorcedInstallment: ''The Dynastic Hero'', the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] version, replaces the characters with bug people. And once again, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] version was based on the local comic, ''ComicBook/MonicasGang''.
to:
* DivorcedInstallment: ''The Dynastic Hero'', the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] version, replaces the characters with bug people. And once people.
* DolledUpInstallment: Once again, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] version was based on the local comic, ''ComicBook/MonicasGang''.
* DolledUpInstallment: Once again, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] version was based on the local comic, ''ComicBook/MonicasGang''.
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* DivorcedInstallment: ''The Dynastic Hero'', the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] version, replaces the characters with bug people.
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* DivorcedInstallment: ''The Dynastic Hero'', the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] version, replaces the characters with bug people. And once again, the Brazilian [[UsefulNotes/SegaMasterSystem Master System]] version was based on the local comic, ''ComicBook/MonicasGang''.
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None
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* BTeamSequel: This is the only ''VideoGame/WonderBoy'' game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing the UsefulNotes/GameGear port of ''VideoGame/WonderBoyIIITheDragonsTrap'' (''Monster World II'') mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s lifespan there. Nevertheless, he was still listed under "Special Thanks" in the credits.
to:
* BTeamSequel: This is the only ''VideoGame/WonderBoy'' game to not have Ryuichi Nishizawa a Nishizawa's direct input on the project as he was busy on developing the UsefulNotes/GameGear port of ''VideoGame/WonderBoyIIITheDragonsTrap'' (''Monster World II'') mainly aimed for the Japanese market at a the time due to already discontinued the discontinuation of the [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s lifespan III]] there. Nevertheless, he was is still listed under "Special Thanks" in the credits.
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Changed line(s) 1,2 (click to see context) from:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s lifespan there. Nevertheless, he was still listed under "Special Thanks" in the credits.
* DivorcedInstallment: ''Dynastic Hero'', the UsefulNotes/TurboGrafxCD version, replaces the characters with bug people.
* DivorcedInstallment: ''Dynastic Hero'', the UsefulNotes/TurboGrafxCD version, replaces the characters with bug people.
to:
* BTeamSequel: This is the only Wonder Boy ''VideoGame/WonderBoy'' game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear the UsefulNotes/GameGear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster ''VideoGame/WonderBoyIIITheDragonsTrap'' (''Monster World II) II'') mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s lifespan there. Nevertheless, he was still listed under "Special Thanks" in the credits.
* DivorcedInstallment:''Dynastic ''The Dynastic Hero'', the UsefulNotes/TurboGrafxCD [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] version, replaces the characters with bug people.
* DivorcedInstallment:
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Revise B-Team Sequel
Changed line(s) 1 (click to see context) from:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support. Nevertheless, he was still credited under "Special Thanks" in the credits.
to:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support. lifespan there. Nevertheless, he was still credited listed under "Special Thanks" in the credits.
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Changed line(s) 1 (click to see context) from:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support. Nevertheless, he was still credited under "Special Thanks" in the credits.
to:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly aimed for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support. Nevertheless, he was still credited under "Special Thanks" in the credits.
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None
Changed line(s) 1,2 (click to see context) from:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly for Japanese market at a time due to discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support.
Nevertheless, he was still credited under "Special Thanks" in the credits.
Nevertheless, he was still credited under "Special Thanks" in the credits.
to:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly for Japanese market at a time due to already discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support.
support. Nevertheless, he was still credited under "Special Thanks" in the credits.
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Added trivia on creator evolvement in the game.
Added DiffLines:
* BTeamSequel: This is the only Wonder Boy game to not have Ryuichi Nishizawa a direct input on the project as he was busy on developing Game Gear port of VideoGame/WonderBoyIIITheDragonsTrap (Monster World II) mainly for Japanese market at a time due to discontinued of [[UsefulNotes/SegaMasterSystem Sega Mark III]]'s support.
Nevertheless, he was still credited under "Special Thanks" in the credits.
Nevertheless, he was still credited under "Special Thanks" in the credits.
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None
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* DivorcedInstallment: ''Dynastic Hero'', the TurboGrafxCD version, replaces the characters with bug people.
to:
* DivorcedInstallment: ''Dynastic Hero'', the TurboGrafxCD UsefulNotes/TurboGrafxCD version, replaces the characters with bug people.
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None
Added DiffLines:
* DivorcedInstallment: ''Dynastic Hero'', the TurboGrafxCD version, replaces the characters with bug people.