History Trivia / TheLegendofZeldaMajorasMask

15th Jan '16 2:27:07 PM PeabodySam
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Unless the reference was confirmed to be intentional, the statue on its own isn't necessarily a nod to the creepypasta.
* FandomNod: The infamous Child Link Statue made famous by BenDrowned makes a cameo in the debut trailer for the 3DS remake.
13th Nov '15 8:35:08 PM HeraldAlberich
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* CreatorBreakdown: The very concept of the game and the sequence when Link is turned into Deku Link are coincidentially based on daydreams and nightmares. The stress of the deadline Eiji Aonuma had to make a ''Zelda'' game in a single year gave Aonuma nightmares, one of which involved Deku. The next day, the scene director showed him a scene he created for the game, which was just like Aonuma's nightmare; they decided to keep it in. As for the concept of the game, it was partially inspired by Yoshiaki Koizumi's daydreams, where he would wonder what it would be like if the moon suddenly fell down to Earth, and how people would react.
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* CreatorBreakdown: The very concept of the game and the sequence when Link is turned into Deku Link are coincidentially based on daydreams and nightmares. The stress of the deadline Eiji Aonuma had to make a ''Zelda'' game in a single year gave Aonuma nightmares, one of which involved Deku. The next day, the scene director showed him a scene he created for the game, which was just like Aonuma's nightmare; they decided to keep it in. As for the concept of the game, it was partially inspired by Yoshiaki Koizumi's Creator/YoshiakiKoizumi's daydreams, where he would wonder what it would be like if the moon suddenly fell down to Earth, and how people would react.

** Shigeru Miyamoto told ''Famitsu'' that there was going to be an enhanced fishing mini-game. In the game, Link would be fishing for the legendary Jabu-Jabu - the Terminan version of the whale/fish deity from ''Ocarina of Time'' of the same name. If he managed to catch the giant fish [[RealityWarper truly bizarre things would happen, such as halting the fall of the Moon, or rupees raining from the sky]]. The fishing minigame would later be implemented in the remake.
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** Shigeru Miyamoto told ''Famitsu'' that there was going to be an enhanced fishing mini-game. In the game, Link would be fishing for the legendary Jabu-Jabu - the Jabu-Jabu--the Terminan version of the whale/fish deity from ''Ocarina of Time'' of the same name. If he managed to catch the giant fish [[RealityWarper truly bizarre things would happen, such as halting the fall of the Moon, or rupees raining from the sky]]. The fishing minigame would later be implemented in the remake.remake, and it ''is'' possible to catch a rare fish that resembles a smaller Jabu-Jabu named "Lord Chapu-Chapu," though nothing spectacular happens when you do.
1st Aug '15 7:43:57 PM MyFinalEdits
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* The very concept of the game and the sequence when Link is turned into Deku Link are coincidentially based on daydreams and nightmares. The stress of the deadline Eiji Aonuma had to make a ''Zelda'' game in a single year gave Aonuma nightmares, one of which involved Deku. The next day, the scene director showed him a scene he created for the game, which was just like Aonuma's nightmare; they decided to keep it in. As for the concept of the game, it was partially inspired by Yoshiaki Koizumi's daydreams, where he would wonder what it would be like if the moon suddenly fell down to Earth, and how people would react.

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* CreatorBreakdown: The very concept of the game and the sequence when Link is turned into Deku Link are coincidentially based on daydreams and nightmares. The stress of the deadline Eiji Aonuma had to make a ''Zelda'' game in a single year gave Aonuma nightmares, one of which involved Deku. The next day, the scene director showed him a scene he created for the game, which was just like Aonuma's nightmare; they decided to keep it in. As for the concept of the game, it was partially inspired by Yoshiaki Koizumi's daydreams, where he would wonder what it would be like if the moon suddenly fell down to Earth, and how people would react.
1st Aug '15 2:33:37 PM totoofze47
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I don't remember if there's a trope for that kind of thing, though.
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* The very concept of the game and the sequence when Link is turned into Deku Link are coincidentially based on daydreams and nightmares. The stress of the deadline Eiji Aonuma had to make a ''Zelda'' game in a single year gave Aonuma nightmares, one of which involved Deku. The next day, the scene director showed him a scene he created for the game, which was just like Aonuma's nightmare; they decided to keep it in. As for the concept of the game, it was partially inspired by Yoshiaki Koizumi's daydreams, where he would wonder what it would be like if the moon suddenly fell down to Earth, and how people would react.
9th Jul '15 2:01:26 AM Karxrida
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** Instead of the Fierce Deity's Mask, there was going to be a mask in the game that would have let Link turn into his adult self from [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' (evidence of its existence can be seen in really early screenshots). This mask was scrapped for being mostly useless since all major equipment could be used by young Link this time around. Not wanting to let the "adult Link" aspect go to waste, however, the developers put in the Fierce Deity's Mask instead as a OneHundredPercentCompletion bonus that's required to use on the final boss in order to see the GoldenEnding. Remnants of this idea include the fact that Fierce Deity Link reuses adult Link's voice clips and model (not textures), as well as an unused mask depicting Link's regular face.
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** Instead of the Fierce Deity's Mask, there was going to be a mask in the game that would have let Link turn into his adult self from [[VideoGame/TheLegendOfZeldaOcarinaOfTime ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' (evidence of its existence can be seen in really early screenshots). This mask was scrapped for being mostly useless since all major equipment could be used by young Link this time around. Not wanting to let the "adult Link" aspect go to waste, however, the developers put in the Fierce Deity's Mask instead as a OneHundredPercentCompletion bonus that's required to use on the final boss in order to see the GoldenEnding. Remnants of this idea include the fact that Fierce Deity Link reuses adult Link's voice clips and model (not textures), as well as an unused mask depicting Link's regular face.
9th Jul '15 2:00:12 AM Karxrida
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Deleting stuff that isn't Trivia.
* AbridgedSeries: ** From the same person who abridged [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]. [[http://www.youtube.com/watch?v=ubEOxpQoreU&feature=related Here's the first episode.]] ** There's another in the works by someone who abridged [[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]], and also abridged [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].

* {{Creepypasta}}: WebVideo/BenDrowned. It figures that this game would have such a popular one.

** The game began development for the N64 add-on called the 64DD (or the "Nintendo 64 Disk Drive"), and was going to make use of some of the add-on's features. The game would have used a real time clock instead of the in game one, and was going to use a full 7 day week instead of three days like the final game, but these were dropped from the final product since there were difficulties trying to get these features to work on standard N64 hardware (even with the required RAM expansion pak). There was also a proposed feature regarding being able to "buy extra time" from a merchant who... [[ExactlyWhatItSaysOnTheTin sold time]], but the change to the clock system and lessening of days made the merchant seem less important. ** Instead of the Fierce Deity's Mask, there was going to be a mask in the game that would have let Link turn into his adult self from Ocarina of Time (evidence of its existence can be seen in really early screenshots). This mask was scrapped for being mostly useless since all major equipment could be used by young Link this time around. Not wanting to let the "adult Link" aspect go to waste, however, the developers put in the Fierce Deity's Mask instead as a 100% completion bonus that's required to use on the final boss in order to see the GoldenEnding. Remnants of this idea include the fact that Fierce Deity Link reuses adult Link's voice clips and model (not textures), as well as an unused mask depicting Link's regular face.
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** The game began development for the N64 add-on called the 64DD (or the "Nintendo 64 Disk Drive"), and was going to make use of some of the add-on's features. The game would have used a real time clock instead of the in game one, and was going to use a full 7 day week instead of three days like the final game, but these were dropped from the final product since there were difficulties trying to get these features to work on standard N64 hardware (even with the required RAM expansion pak). There was also a proposed feature regarding being able to "buy extra time" literally buy time from a merchant who... [[ExactlyWhatItSaysOnTheTin sold time]], merchant, but the change to the clock system and lessening of days made the merchant seem less important. ** Instead of the Fierce Deity's Mask, there was going to be a mask in the game that would have let Link turn into his adult self from [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time Time]]'' (evidence of its existence can be seen in really early screenshots). This mask was scrapped for being mostly useless since all major equipment could be used by young Link this time around. Not wanting to let the "adult Link" aspect go to waste, however, the developers put in the Fierce Deity's Mask instead as a 100% completion OneHundredPercentCompletion bonus that's required to use on the final boss in order to see the GoldenEnding. Remnants of this idea include the fact that Fierce Deity Link reuses adult Link's voice clips and model (not textures), as well as an unused mask depicting Link's regular face.

** Early screenshots showed the Megaton Hammer (or something like it) as Goron Link's weapon. This was replaced by a simple punch for the final game.
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** Early screenshots showed the Megaton Hammer (or or something like it) it as Goron Link's weapon. This was replaced by a simple punch for the final game.
20th Feb '15 7:10:44 AM Waddle
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** Oni-Link for Fierce Deity Link. He is almost only known by that name in some countries.
19th Feb '15 10:52:55 AM portaljumper339
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17th Feb '15 1:33:04 PM MyFinalEdits
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* {{Defictionalization}}: The guys at WebVideo/ManAtArms forged Fierce Deity Link's [[http://youtu.be/8ipdBfNJII8 Double Helix Sword]]. ** You would also not believe how many fan made versions of the titular mask have been made.
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* {{Defictionalization}}: The guys at WebVideo/ManAtArms forged Fierce Deity Link's [[http://youtu.be/8ipdBfNJII8 Double Helix Sword]]. ** You would Sword]]. Many fans also not believe how many fan made versions of the titular mask have been made.masks modeled after Majora's Mask.
17th Feb '15 10:09:51 AM portaljumper339
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** Tou would also not believe how many fan made versions of the titular mask have been made.
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** Tou You would also not believe how many fan made versions of the titular mask have been made.
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