History Trivia / SonicTheHedgehog

8th May '17 1:27:42 PM BSonirachi
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* BTeamSequel: The [[VaporWare aborted]] UsefulNotes/SegaSaturn game ''Sonic X-Treme'', which was intended as the Sonic series' major leap into the third dimension, was developed by the western based Sega Technical Institute and was made with no involvement by Creator/SonicTeam at all, who were burned out on the series after making the first four Genesis games, and were wrapped up working on the games ''VideoGame/{{Ristar}}'', ''VideoGame/NightsIntoDreams'' and ''VideoGame/BurningRangers'' anyway. After ''X-Treme'' went through a [[TroubledProduction disastrous production]] that ended with both its cancellation and [[CreatorKiller the dissolution of the Sega Technical Institute]], Sega used ''[=NiGHTS=]'' and an [[PolishedPort upgraded port]] of the Travellers Tales spinoff game ''VideoGame/Sonic3DBlast'' to fill in as the KillerApp for the Saturn while Sonic Team were forced to take the reigns back on the series, beginning work on a prototype 3D engine (later used for the Sonic World hub of ''VideoGame/SonicJam'') that would end up becoming the basis for Sonic's real 3D debut, ''VideoGame/SonicAdventure''.

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* BTeamSequel: The [[VaporWare aborted]] UsefulNotes/SegaSaturn game ''Sonic X-Treme'', which was intended as the Sonic ''Sonic'' series' major leap into the third dimension, was developed by the western based Sega Technical Institute and was made with no involvement by Creator/SonicTeam at all, who were burned out on the series after making the first four Genesis games, and were wrapped up working on the games ''VideoGame/{{Ristar}}'', ''VideoGame/NightsIntoDreams'' and ''VideoGame/BurningRangers'' anyway. After ''X-Treme'' went through a [[TroubledProduction disastrous production]] that ended with both its cancellation and [[CreatorKiller the dissolution of the Sega Technical Institute]], Sega used ''[=NiGHTS=]'' and an [[PolishedPort upgraded port]] of the Travellers Tales spinoff game ''VideoGame/Sonic3DBlast'' to fill in as the KillerApp for the Saturn while Sonic Team were forced to take the reigns back on the series, beginning work on a prototype 3D engine (later used for the Sonic World hub of ''VideoGame/SonicJam'') that would end up becoming the basis for Sonic's real 3D debut, ''VideoGame/SonicAdventure''.



* CreatorKiller: While going through [[TroubledProduction the disastrous production of]] ''[[VaporWare Sonic X-treme]]'', Chris Coffin, the games lead programmer, contracted pneumonia from overworking to try and get the game finished in time, and he was told he had 6 months to live, forcing him to drop out of the project. However, he survived and continues to work on video games as Christina Coffin. The games turbulent production and cancellation also led to the company making it, the Sega Technical Institute, getting dissolved.

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* CreatorKiller: While going through [[TroubledProduction the disastrous production of]] ''[[VaporWare Sonic X-treme]]'', Chris Coffin, the games lead programmer, contracted pneumonia from overworking to try and get the game finished in time, and he was told he had 6 months to live, forcing him to drop out of the project. However, he survived and continues to work on video games as Christina Coffin. The games game's turbulent production and cancellation also led to the company making it, the Sega Technical Institute, getting dissolved.



** The unfortunate cause of ''Sonic X-Treme's'' {{Vaporware}} status, as well as the replacement of all the game voice actors with their ''Anime/SonicX'' counterparts.

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** The unfortunate cause of ''Sonic X-Treme's'' X-Treme''[='=]s {{Vaporware}} status, as well as the replacement of all the game voice actors with their ''Anime/SonicX'' counterparts.


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* FollowTheLeader: Sonic's popularity in the early 90's spawned many knockoff MascotWithAttitude characters, including VideoGame/{{Bubsy}}, VideoGame/AwesomePossum, [[VideoGame/RocketKnightAdventures Sparkster the Opossum]], VideoGame/{{Zool}}, and VideoGame/AeroTheAcrobat.
** Sonic himself, despite being made as a direct competitor to Mario, was unmistakably inspired by it. Although the series did maintain its own feel instead of being a mere copycat, recent games such as ''VideoGame/SonicLostWorld'' clearly show an attempt to emulate elements of the ''Mario'' series, ''VideoGame/SuperMarioGalaxy'' in particular, while mixing it with the series standard gameplay elements.
8th May '17 1:21:40 PM BSonirachi
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Added DiffLines:

* BTeamSequel: The [[VaporWare aborted]] UsefulNotes/SegaSaturn game ''Sonic X-Treme'', which was intended as the Sonic series' major leap into the third dimension, was developed by the western based Sega Technical Institute and was made with no involvement by Creator/SonicTeam at all, who were burned out on the series after making the first four Genesis games, and were wrapped up working on the games ''VideoGame/{{Ristar}}'', ''VideoGame/NightsIntoDreams'' and ''VideoGame/BurningRangers'' anyway. After ''X-Treme'' went through a [[TroubledProduction disastrous production]] that ended with both its cancellation and [[CreatorKiller the dissolution of the Sega Technical Institute]], Sega used ''[=NiGHTS=]'' and an [[PolishedPort upgraded port]] of the Travellers Tales spinoff game ''VideoGame/Sonic3DBlast'' to fill in as the KillerApp for the Saturn while Sonic Team were forced to take the reigns back on the series, beginning work on a prototype 3D engine (later used for the Sonic World hub of ''VideoGame/SonicJam'') that would end up becoming the basis for Sonic's real 3D debut, ''VideoGame/SonicAdventure''.
5th May '17 9:04:47 AM MissConception
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** Depending on how one looks at it, the ''entirety'' of the comics and cartoons may qualify as this, as well as added content to the Retro Engine remakes (such as ''[[VideoGame/Sonic3AndKnuckles Knuckles the Echidna]] [[GameMod in]] [[VideoGame/SonicTheHedgehog1 Sonic The Hedgehog]]''.

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** Depending on how one looks at it, the ''entirety'' of the comics and cartoons may qualify as this, as well as added content to the Retro Engine remakes [[VideoGame/SonicTheHedgehogCD Retro]] [[VideoGame/SonicTheHedgehog1 Engine]] [[VideoGame/SonicTheHedgehog2 remakes]] (such as ''[[VideoGame/Sonic3AndKnuckles Knuckles the Echidna]] [[GameMod in]] [[VideoGame/SonicTheHedgehog1 Sonic The Hedgehog]]''.Hedgehog]]'').
5th May '17 9:03:44 AM MissConception
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** Depending on how one looks at it, the ''entirety'' of the comics and cartoons may qualify as this.

to:

** Depending on how one looks at it, the ''entirety'' of the comics and cartoons may qualify as this.this, as well as added content to the Retro Engine remakes (such as ''[[VideoGame/Sonic3AndKnuckles Knuckles the Echidna]] [[GameMod in]] [[VideoGame/SonicTheHedgehog1 Sonic The Hedgehog]]''.



* AuthorExistenceFailure: Deem Bristow, the original video game VA for Dr. Robotnik ([[IHaveManyNames Or Eggman]]), passed away in January 2005, just months after the release of ''Sonic Advance 3'', his final role.

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* AuthorExistenceFailure: Deem Bristow, the original video game VA for Dr. Robotnik ([[IHaveManyNames Or or Eggman]]), passed away in January 2005, just months after the release of ''Sonic Advance 3'', his final role.



** Steve Sheppard-Brodie, the original voice of E-102 Gamma and Pacachamac, died of cancer on August 10, 2001, the same day VideoGame/SonicAdventure2 was released.

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** Steve Sheppard-Brodie, the original voice of E-102 Gamma and Pacachamac, died of cancer on August 10, 2001, the same day VideoGame/SonicAdventure2 ''VideoGame/SonicAdventure2'' was released.
5th May '17 7:34:16 AM MissConception
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* Amy Rose was originally brown and called "Eimi" in her debut manga. In the Japanese manual of ''VideoGame/SonicTheHedgehogCD'' as well as her character card in ''VideoGame/SonicTheFighters'', Amy is also nicknamed "Rosy the Rascal".

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* Amy Rose was originally brown and called "Eimi" in her debut manga. In manga, and instead of being Sonic's "self-proclaimed" girlfriend, she actually '''[[OfficialCouple was]]''' his girlfriend (or at least, his SecretIdentity). Additionally, Amy is nicknamed "Rosy the Rascal" in the Japanese manual of ''VideoGame/SonicTheHedgehogCD'' as well as her character card in ''VideoGame/SonicTheFighters'', Amy is also nicknamed "Rosy the Rascal".''VideoGame/SonicTheFighters''.
5th May '17 6:48:46 AM MissConception
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** When [[VideoGame/SonicTheHedgehog2 Shellcraker]] and [[VideoGame/Sonic3AndKnuckles Snale Blaster]] respectively reappeared in ''VideoGame/SonicTheHedgehog4 - Episode I'' and ''VideoGame/SonicRunners'', they were updated to Shellcracker and Snail Blaster. These Badniks' [[[[SpellMyNameWithAnS spellings]] come from [[TheWikiRule Sonic Retro]].

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** When [[VideoGame/SonicTheHedgehog2 Shellcraker]] and [[VideoGame/Sonic3AndKnuckles Snale Blaster]] respectively reappeared in ''VideoGame/SonicTheHedgehog4 - Episode I'' and ''VideoGame/SonicRunners'', they their names were officially updated to Shellcracker and Snail Blaster. These Badniks' [[[[SpellMyNameWithAnS [[SpellMyNameWithAnS spellings]] come from [[TheWikiRule Sonic Retro]].
5th May '17 6:47:51 AM MissConception
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** When [[VideoGame/SonicTheHedgehog2 Shellcraker]] and [[VideoGame/Sonic3AndKnuckles Snale Blaster]] respectively reappeared in ''VideoGame/SonicTheHedgehog4 - Episode I'' and ''VideoGame/SonicRunners'', they were updated to Shellcracker and Snail Blaster. These Badniks' [[[[SpellMyNameWithAnS spellings]] come from [[TheWikiRule Sonic Retro]].



** Sonic the Hedgehog 2 was ''intended'' to involve TimeTravel with a Good Future and BadFuture possible but the limitations of the Genesis cartridges at the time of development in 1991 prevented this. About six months later ''VideoGame/SonicCD'' started development with the concepts intact and was released in 1993.
** Sonic 3 was intended to have both Tails and Knuckles as playable characters but, after being rushed for time, only Tails was left in the game planning. You can play as Knuckles when the [=S3=] cartridge is locked onto the [=S&K=] cartridge, however.
** Sonic & Knuckles and Sonic 3 w/ Lock On Technology were intended to be a single large game, code named Project Blue Red in alpha and beta stages, Sega realized that the cost of producing this one game (which would need to be larger then their own self-set system cartridge limits allowed) would out weight the cost of splitting it down and making two games which could be linked together.

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** Sonic ''Sonic the Hedgehog 2 2'' was ''intended'' to involve TimeTravel with a Good Future and BadFuture possible but the limitations of the Genesis cartridges at the time of development in 1991 prevented this. About six months later ''VideoGame/SonicCD'' ''VideoGame/SonicTheHedgehogCD'' started development with the concepts intact and was released in 1993.
** Sonic 3 ''Sonic 3'' was intended to have both Tails and Knuckles as playable characters but, after being rushed for time, only Tails was left in the game planning. You can play as Knuckles when the [=S3=] cartridge is locked onto the [=S&K=] cartridge, however.
** Sonic ''Sonic & Knuckles Knuckles'' and Sonic 3 ''Sonic 3'' w/ Lock On Technology were intended to be a single large game, code named Project Blue Red in alpha and beta stages, Sega realized that the cost of producing this one game (which would need to be larger then their own self-set system cartridge limits allowed) would out weight the cost of splitting it down and making two games which could be linked together.



* Both Metal Sonic and his earlier version, Silver Sonic, can be seen in tubes in the Final Egg section of the Mystic Ruins in ''Sonic Adventure''.
* Want to know which version of the original ''VideoGame/SonicTheHedgehog'' you're playing? Check out the clouds in Green Hill Zone. In the Japanese versions, they scroll, but in the U.S. versions, they're static.
* Also from the [[VideoGame/SonicTheHedgehog original game]], there was originally supposed to be a sound test menu with an animated band "playing" the music while Sonic partakes in some breakdancing. It was nixed so the game could meet deadlines, and its space was replaced with the famous "SAY-GUUUUH!" choir heard at the end of Sega's Japanese adverts for the [[VanityPlate company logo]].

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* Both Metal Sonic and his earlier version, Silver Sonic, an unknown robot resembling a form of Mecha Sonic can be seen in tubes in the Final Egg section of the Mystic Ruins in ''Sonic Adventure''.
Adventure''. In Archie Comics, the latter was called Silver Sonic II.
* Want to know which version of the original ''VideoGame/SonicTheHedgehog'' ''[[VideoGame/SonicTheHedgehog1 Sonic the Hedgehog]]'' you're playing? Check out the clouds in Green Hill Zone. In the most Japanese versions, they scroll, but in the most U.S. versions, they're static.
* Also from the [[VideoGame/SonicTheHedgehog [[VideoGame/SonicTheHedgehog1 original game]], there was originally supposed to be a sound test menu with an animated band "playing" the music while Sonic partakes in some breakdancing. It was nixed so the game could meet deadlines, and its space was replaced with the famous "SAY-GUUUUH!" choir heard at the end of Sega's Japanese adverts for the [[VanityPlate company logo]].



** Also introduced in Sonic 2, the Death Egg was a ShoutOut to the Death Star from Franchise/StarWars. Supposedly this was to balance out the Japanese fanservice with some American fanservice.

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** Also introduced in Sonic 2, ''Sonic 2'', the Death Egg was a ShoutOut to the Death Star from Franchise/StarWars.''Franchise/StarWars''. Supposedly this was to balance out the Japanese fanservice with some American fanservice.



* Almost all badniks in ''VideoGame/SonicCD'' are based on bugs. The exception is Bigbom, a GiantMook version of Sonic 1's Bomb badnik.

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* Almost all badniks Badniks in ''VideoGame/SonicCD'' ''VideoGame/SonicTheHedgehogCD'' are based on bugs. The exception is Bigbom, a GiantMook version of Sonic 1's the first game's Bomb badnik.Badnik.



* Amy was originally brown and called "Rosy".

to:

* Amy Rose was originally brown and called "Rosy"."Eimi" in her debut manga. In the Japanese manual of ''VideoGame/SonicTheHedgehogCD'' as well as her character card in ''VideoGame/SonicTheFighters'', Amy is also nicknamed "Rosy the Rascal".
4th May '17 4:12:26 PM MissConception
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** The Sonic Twitter [[https://twitter.com/sonic_hedgehog/status/726090715885756416 "Find your Sonic Name"]] post included Sanic, Blonic, [[Webcomic/BoxerHockey Arms]], [[Bowdlerise/VideoGames Nerples]], [[Webcomic/BoxerHockey Enchilada]], [[http://i0.kym-cdn.com/photos/images/original/000/613/323/e2e.jpg Coldsteel]], Webcomic/{{Sonichu}}, and [[BigNameFan Sonikku]] as options.

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** The Sonic Twitter [[https://twitter.com/sonic_hedgehog/status/726090715885756416 "Find your Sonic Name"]] post included Sanic, [[http://knowyourmeme.com/memes/sanic-hegehog Sanic]], Blonic, [[Webcomic/BoxerHockey Arms]], [[Bowdlerise/VideoGames Nerples]], [[Webcomic/BoxerHockey Enchilada]], [[http://i0.kym-cdn.com/photos/images/original/000/613/323/e2e.jpg Coldsteel]], Webcomic/{{Sonichu}}, and [[BigNameFan Sonikku]] as options.



** Creator/ChikaoOhtsuka, the Japanese voice of Doctor Eggman, died in January 2015
** Vyacheslav Baranov, who voiced Dr.Eggman and Knuckles in the Russian dub of Sonic X, passed away in 2012.

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** Creator/ChikaoOhtsuka, the Japanese voice of Doctor Dr. Eggman, died in January 2015
** Vyacheslav Baranov, who voiced Dr. Eggman and Knuckles in the Russian dub of Sonic X, passed away in 2012.
4th May '17 4:10:38 PM MissConception
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** The Sonic Twitter [[https://twitter.com/sonic_hedgehog/status/726090715885756416 "Find your Sonic Name"]] post included Sanic, Blonic, [[Webcomic/BoxerHockey "Arms"]], [[Bowdlerise/VideoGames "Nerples"]], [[Webcomic/BoxerHockey and Enchilada"]], Coldsteel, Webcomic/{{Sonichu}}, and [[BigNameFan Sonikku]] as options.

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** The Sonic Twitter [[https://twitter.com/sonic_hedgehog/status/726090715885756416 "Find your Sonic Name"]] post included Sanic, Blonic, [[Webcomic/BoxerHockey "Arms"]], Arms]], [[Bowdlerise/VideoGames "Nerples"]], Nerples]], [[Webcomic/BoxerHockey and Enchilada"]], Coldsteel, Enchilada]], [[http://i0.kym-cdn.com/photos/images/original/000/613/323/e2e.jpg Coldsteel]], Webcomic/{{Sonichu}}, and [[BigNameFan Sonikku]] as options.
4th May '17 11:30:35 AM MissConception
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** Likewise, Eggman has had the honor of either starring or cameoing in almost ''every single game in the franchise'', with the exceptions of ''Sonic Eraser'', ''VideoGame/TailsAdventure'', ''VideoGame/TailsSkyPatrol'', ''Tails And the Music Maker'', ''Sega Sonic Popcorn Shop'' and ''VideoGame/SonicAndTheBlackKnight''.

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** Likewise, Eggman has had the honor of either starring or cameoing in almost ''every single game in the franchise'', with the exceptions of ''Sonic Eraser'', ''VideoGame/TailsAdventure'', ''VideoGame/TailsSkyPatrol'', ''Tails And and the Music Maker'', ''Sega Sonic Popcorn Shop'' and ''VideoGame/SonicAndTheBlackKnight''.


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* AscendedFanon:
** The full name “Dr. Ivo "Eggman" Robotnik” (formatted as in “Miles "Tails" Prower”) seems to have originated at [[https://web.archive.org/web/20060112080410/http://www.concept-mobius.com/info/realcharacterbios/eggman.htm Concept: "Mobius"]] before being officially adopted at least twice: once in ''[[CompilationRerelease Sega Genesis Collection]]'', and once again in a [[BonusMaterial flash comic]] included with first-print copies of ''VideoGame/SonicAndTheSecretRings''.
** The [[VideoGame/SonicRushSeries Sol Dimension]] was originally coined as such by an unknown editor at the [[TheWikiRule Sonic News Network]] -- officially, it was only generically known as Blaze's world, contrasting Sonic's world. It was picked up by the ''Sonic the Hedgehog Sticker Collection''.
** Depending on how one looks at it, the ''entirety'' of the comics and cartoons may qualify as this.
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