History Trivia / SonicTheHedgehog

17th May '18 2:34:56 AM AmuckCricetine
Is there an issue? Send a Message


* AbsenteeActor:
** There are exactly three games in the entire franchise where Sonic does not appear at all, not even as a cameo; ''VideoGame/DoctorRobotniksMeanBeanMachine'', ''VideoGame/TailsSkyPatrol'' and ''Tails and the Music Maker''.
** Likewise, Eggman has had the honor of either starring or cameoing in almost ''every single game in the franchise'', with the exceptions of ''Sonic Eraser'', ''VideoGame/TailsAdventure'', ''VideoGame/TailsSkyPatrol'', ''Tails and the Music Maker'', and ''VideoGame/SonicAndTheBlackKnight''.
** Like Eggman, Tails almost always has either a starring role or a cameo. Not counting games before his debut, he's only been absent from ''VideoGame/SonicLabyrinth'', ''VideoGame/SegaSonicTheHedgehog'', ''VideoGame/SonicBlast'', and ''VideoGame/DoctorRobotniksMeanBeanMachine''.



* WhatCouldHaveBeen: [[WhatCouldHaveBeen/SonicTheHedgehog Has more on its own page.]]
** Sonic went through several character designs before he was settled on as a hedgehog, including a fox, a dog, a rabbit, an armadillo, and a UsefulNotes/TheodoreRoosevelt look-alike in pajamas. Also, his original name was "Mr. Needlemouse" (from a literal translation of the Japanese word for hedgehog, harinezumi). The armadillo idea would later become Mighty the Armadillo, and the rabbit idea is the basis for [[VideoGame/{{Ristar}} another Sega game]] (but with a star instead of a rabbit). Of course, we all know who the Roosevelt man turned out to become. Also, the "Roosevelt" concept was attached to an idea of the hero being some type of "dream warrior" that fought nightmare creatures, likely as a counter to ''VideoGame/SuperMarioBros2.'' This idea obviously ended up getting reworked over the decade and turned into ''VideoGame/NightsIntoDreams''.
** Oh, and he was also gonna have a {{cute little fang|s}} sticking out.
** Robotnik's original design was actually intended as the design for the hero, until a change in direction. His concept was actually Theodore Roosevelt in pajamas.
** At one point in development, he was much larger and not the main antagonist.
** Sonic could have had a human love interest named Madonna.
** Knuckles was originally going to speak with a Jamaican accent.
** ''Sonic the Hedgehog 2'' was ''intended'' to involve TimeTravel with a Good Future and BadFuture possible but the limitations of the Genesis cartridges at the time of development in 1991 prevented this. About six months later ''VideoGame/SonicTheHedgehogCD'' started development with the concepts intact and was released in 1993.
** ''Sonic 3'' was intended to have both Tails and Knuckles as playable characters but, after being rushed for time, only Tails was left in the game planning. You can play as Knuckles when the [=S3=] cartridge is locked onto the [=S&K=] cartridge, however.
** ''Sonic & Knuckles'' and ''Sonic 3'' w/ Lock On Technology were intended to be a single large game, code named Project Blue Red in alpha and beta stages, Sega realized that the cost of producing this one game (which would need to be larger then their own self-set system cartridge limits allowed) would out weight the cost of splitting it down and making two games which could be linked together.
** Tails was originally planned to be a {{Tanuki}}, but this apparently caused confusion due to the ''Franchise/SuperMarioBros'' franchise already having the Tanooki Suit, so he was made a fox instead.
** ''WesternAnimation/SonicSatAM'' characters Sally Acorn and Bunnie Rabbot were planned to appear in multiple early projects (including early concepts for ''Sonic Xtreme''), though ultimately have only a brief cameo in ''VideoGame/SonicTheHedgehogSpinball'' to show for it.
** According to WordOfGod, Perfect Chaos's redesign in ''VideoGame/SonicGenerations'' was what they orignally intended for him to look like, but due to technological limitations at the time, it wasn't possible.

to:

* WhatCouldHaveBeen: [[WhatCouldHaveBeen/SonicTheHedgehog Has more on its own page.]]
** Sonic went through several character designs before he was settled on as a hedgehog, including a fox, a dog, a rabbit, an armadillo, and a UsefulNotes/TheodoreRoosevelt look-alike in pajamas. Also, his original name was "Mr. Needlemouse" (from a literal translation of the Japanese word for hedgehog, harinezumi). The armadillo idea would later become Mighty the Armadillo, and the rabbit idea is the basis for [[VideoGame/{{Ristar}} another Sega game]] (but with a star instead of a rabbit). Of course, we all know who the Roosevelt man turned out to become. Also, the "Roosevelt" concept was attached to an idea of the hero being some type of "dream warrior" that fought nightmare creatures, likely as a counter to ''VideoGame/SuperMarioBros2.'' This idea obviously ended up getting reworked over the decade and turned into ''VideoGame/NightsIntoDreams''.
** Oh, and he was also gonna have a {{cute little fang|s}} sticking out.
** Robotnik's original design was actually intended as the design for the hero, until a change in direction. His concept was actually Theodore Roosevelt in pajamas.
** At one point in development, he was much larger and not the main antagonist.
** Sonic could have had a human love interest named Madonna.
** Knuckles was originally going to speak with a Jamaican accent.
** ''Sonic the Hedgehog 2'' was ''intended'' to involve TimeTravel with a Good Future and BadFuture possible but the limitations of the Genesis cartridges at the time of development in 1991 prevented this. About six months later ''VideoGame/SonicTheHedgehogCD'' started development with the concepts intact and was released in 1993.
** ''Sonic 3'' was intended to have both Tails and Knuckles as playable characters but, after being rushed for time, only Tails was left in the game planning. You can play as Knuckles when the [=S3=] cartridge is locked onto the [=S&K=] cartridge, however.
** ''Sonic & Knuckles'' and ''Sonic 3'' w/ Lock On Technology were intended to be a single large game, code named Project Blue Red in alpha and beta stages, Sega realized that the cost of producing this one game (which would need to be larger then their own self-set system cartridge limits allowed) would out weight the cost of splitting it down and making two games which could be linked together.
** Tails was originally planned to be a {{Tanuki}}, but this apparently caused confusion due to the ''Franchise/SuperMarioBros'' franchise already having the Tanooki Suit, so he was made a fox instead.
** ''WesternAnimation/SonicSatAM'' characters Sally Acorn and Bunnie Rabbot were planned to appear in multiple early projects (including early concepts for ''Sonic Xtreme''), though ultimately have only a brief cameo in ''VideoGame/SonicTheHedgehogSpinball'' to show for it.
** According to WordOfGod, Perfect Chaos's redesign in ''VideoGame/SonicGenerations'' was what they orignally intended for him to look like, but due to technological limitations at the time, it wasn't possible.
]]
9th May '18 3:19:13 PM Malady
Is there an issue? Send a Message


* Yuji Naka reportedly added the seventh emerald and Super Sonic to ''Sonic 2'' as a ShoutOut to ''DragonBallZ''. To make it even more obvious, in ''Sonic 3'', Super Sonic had green eyes.

to:

* Yuji Naka reportedly added the seventh emerald and Super Sonic to ''Sonic 2'' as a ShoutOut to ''DragonBallZ''.''Manga/DragonBallZ''. To make it even more obvious, in ''Sonic 3'', Super Sonic had green eyes.
2nd May '18 2:33:27 PM HarryLovesHermione
Is there an issue? Send a Message

Added DiffLines:

** [[https://www.youtube.com/watch?v=SChPv1Z-c0M This]] 25th anniversary video gives a sharp jab at ''Sonic 06'' and most Sonic 3D games in general; the timeline runs down the series offering the notable things each game did, but when it gets to ''Sonic 06'', it simply shows the infamous '''NOW LOADING''' text, and admits when it gets to ''Sonic Colors'' that "3D Sonic finally finds its footing", a dozen years after the first 3D Sonic game.
5th Mar '18 8:14:46 PM nombretomado
Is there an issue? Send a Message


* DuelingGames: The first game with ''VideoGame/SuperMarioWorld'', a launch title for Creator/{{Nintendo}}'s answer to the Genesis, the SuperNES.

to:

* DuelingGames: The first game with ''VideoGame/SuperMarioWorld'', a launch title for Creator/{{Nintendo}}'s answer to the Genesis, the SuperNES.UsefulNotes/SuperNES.
23rd Feb '18 8:49:35 PM QuizzicalPieridine
Is there an issue? Send a Message


* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/SonicTheHedgehogPromoComic three]] [[ComicBook/ArchieComicsSonicTheHedgehog US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], [[WesternAnimation/AdventuresOfSonicTheHedgehog three]] [[WesternAnimation/SonicSatAM western-animated]] [[WesternAnimation/SonicBoom series]], a [[Film/SonicTheHedgehog2019 theatrical movie]], several {{Manga}}, a short-lived French comic, and numerous book adaptations.

to:

* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/SonicTheHedgehogPromoComic three]] [[ComicBook/ArchieComicsSonicTheHedgehog US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], [[WesternAnimation/AdventuresOfSonicTheHedgehog three]] four]] [[WesternAnimation/SonicSatAM western-animated]] western]] [[WesternAnimation/SonicUnderground animated]] [[WesternAnimation/SonicBoom series]], a [[Film/SonicTheHedgehog2019 theatrical movie]], several {{Manga}}, a short-lived French comic, and numerous book adaptations.
22nd Feb '18 2:24:33 PM QuizzicalPieridine
Is there an issue? Send a Message


* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/SonicTheHedgehogPromoComic three]] [[ComicBook/ArchieComicsSonicTheHedgehog US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], four animated series, several {{Manga}}, a short-lived French comic, and numerous book adaptations.

to:

* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/SonicTheHedgehogPromoComic three]] [[ComicBook/ArchieComicsSonicTheHedgehog US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], four animated series, [[WesternAnimation/AdventuresOfSonicTheHedgehog three]] [[WesternAnimation/SonicSatAM western-animated]] [[WesternAnimation/SonicBoom series]], a [[Film/SonicTheHedgehog2019 theatrical movie]], several {{Manga}}, a short-lived French comic, and numerous book adaptations.
4th Feb '18 12:55:34 PM nombretomado
Is there an issue? Send a Message


*** As a result, development from this point forward was largely restricted to Coffin's team to finish the game in time for the fast-approaching holiday season deadline, with [=POV=], Ofer's team, and all work on the main engine effectively cancelled from the development process. In desperation, Coffin's team asked for and was granted use of the engine used in ''[[VideoGame/NiGHTS NiGHTS Into Dreams...]]'' to hasten development so the game would be finished on time. After getting accustomed to the engine's use after two weeks, the engine was taken away due to ''[=NiGHTS=]/Sonic'' creator Yuji Naka learning about the engine's use (the engine had been taken without his consent) and threatening to quit Sega if the team continued using his engine, sending the team back to square one.[[note]]An alternative report that also exists claims that Coffin used ''NiGHTS'' as an inspiration when designing the game's levels, of which Naka may have mistaken as his engine being used and Naka's threats leading to Coffin having to scrap the similarly designed levels he had made by that point.[[/note]] All of this resulted in Coffin doing most of the work himself, tirelessly working 20 hours a day and sleeping in the offices. When he contracted pneumonia and doctors told him he had only 6 months to live if he kept working as he did, he was forced to exit development, and thus Wallis being forced to tell his superiors that the game would not be completed in time for Christmas. By that point, there was no other choice but to pull the plug on the game, with an later attempt by Senn and Ofer to get their work on the game released on PC rejected.

to:

*** As a result, development from this point forward was largely restricted to Coffin's team to finish the game in time for the fast-approaching holiday season deadline, with [=POV=], Ofer's team, and all work on the main engine effectively cancelled from the development process. In desperation, Coffin's team asked for and was granted use of the engine used in ''[[VideoGame/NiGHTS NiGHTS Into Dreams...]]'' to hasten development so the game would be finished on time. After getting accustomed to the engine's use after two weeks, the engine was taken away due to ''[=NiGHTS=]/Sonic'' creator Yuji Naka learning about the engine's use (the engine had been taken without his consent) and threatening to quit Sega if the team continued using his engine, sending the team back to square one.[[note]]An alternative report that also exists claims that Coffin used ''NiGHTS'' ''[=NiGHTS=]'' as an inspiration when designing the game's levels, of which Naka may have mistaken as his engine being used and Naka's threats leading to Coffin having to scrap the similarly designed levels he had made by that point.[[/note]] All of this resulted in Coffin doing most of the work himself, tirelessly working 20 hours a day and sleeping in the offices. When he contracted pneumonia and doctors told him he had only 6 months to live if he kept working as he did, he was forced to exit development, and thus Wallis being forced to tell his superiors that the game would not be completed in time for Christmas. By that point, there was no other choice but to pull the plug on the game, with an later attempt by Senn and Ofer to get their work on the game released on PC rejected.
6th Jan '18 1:04:14 PM Albert3105
Is there an issue? Send a Message

Added DiffLines:

* DevelopmentHell: A film languished in this for over ''two decades'' because of ExecutiveMeddling from the studios and inability to come up with a script. It wouldn't be until Sony picked up the rights to where they could finally get the project off the ground. It seemed to be heading back to Hell again when Sony declared the film's production budget a financial loss, but Paramount's acquisition of the rights kept it from staying in limbo.
3rd Jan '18 5:27:47 AM Cryoclaste
Is there an issue? Send a Message


** Tails was originally planned to be a {{Tanuki}}, but this apparently caused confusion due to the {{Main/Mario}} franchise already having the Tanooki Suit, so he was made a fox instead.

to:

** Tails was originally planned to be a {{Tanuki}}, but this apparently caused confusion due to the {{Main/Mario}} ''Franchise/SuperMarioBros'' franchise already having the Tanooki Suit, so he was made a fox instead.
12th Dec '17 9:54:31 AM Prinzenick
Is there an issue? Send a Message


* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/ArchieComicsSonicTheHedgehog two US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], four animated series, several {{Manga}}, a short-lived French comic, and numerous book adaptations.

to:

* AdaptationOverdosed: An [[Anime/SonicX anime]], [[ComicBook/SonicX an adaptation of that anime]], an [[Anime/SonicTheHedgehogTheMovie OVA]], [[ComicBook/SonicTheHedgehogPromoComic three]] [[ComicBook/ArchieComicsSonicTheHedgehog two US]] [[ComicBook/SonicTheHedgehogIDW comics]], a [[ComicBook/SonicTheComic UK comic]], four animated series, several {{Manga}}, a short-lived French comic, and numerous book adaptations.
This list shows the last 10 events of 301. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Trivia.SonicTheHedgehog