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* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' release and its [=DLCs=] are going to be taken down from the Nintendo [=eShop=] to make room for the new game. However, ''Vengeance'' still contains all the original [=DLC=] content as part of the base game, as well as the original story campaign (now labeled the ''Canon of Creation''), so what's really being removed is the vanilla experience with the older gameplay mechanics that ''Vengeance'' plans to overhaul for both story campaigns.
to:
* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' release and its [=DLCs=] are going to be taken down from the Nintendo [=eShop=] to make room for the new game.game, though current owners will still be able to download and play their copies. However, ''Vengeance'' still contains all the original [=DLC=] content as part of the base game, as well as the original story campaign (now labeled the ''Canon of Creation''), so what's really being removed is the vanilla experience with the older gameplay mechanics that ''Vengeance'' plans to overhaul for both story campaigns.
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Changed line(s) 9 (click to see context) from:
* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' and its [=DLCs=] are going to be taken down from the Nintendo [=eShop=] to make room for the new game.
to:
* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' release and its [=DLCs=] are going to be taken down from the Nintendo [=eShop=] to make room for the new game.game. However, ''Vengeance'' still contains all the original [=DLC=] content as part of the base game, as well as the original story campaign (now labeled the ''Canon of Creation''), so what's really being removed is the vanilla experience with the older gameplay mechanics that ''Vengeance'' plans to overhaul for both story campaigns.
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Changed line(s) 9 (click to see context) from:
* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' and its [=DLCs=] are going to be taken down to make room for the new game.
to:
* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' and its [=DLCs=] are going to be taken down from the Nintendo [=eShop=] to make room for the new game.
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Confirmed on NintendoLife
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* DenialOfDigitalDistribution: Atlus announced that, before the release of ''Vengeance'', the original ''Shin Megami Tensei V'' and its [=DLCs=] are going to be taken down to make room for the new game.
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** On May 7th, the english Daily Demon showcases accidentally went out two days early and revealed Nyami Nyami, a demon that hadn't been revealed yet.
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** On May 7th, 2024, the english Daily Demon showcases accidentally went out two days early and revealed Nyami Nyami, a demon that hadn't been revealed yet.
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** On May 7th, the english Daily Demon showcases accidentally went out two days early and revealed Nyami Nyami, a demon that hadn't been revealed yet.
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Dueling games doesn't apply to two works just because they were released in the same month
Deleted line(s) 9 (click to see context) :
* DuelingGames: ''Vengeance'' is slated to be released on June 14, 2024, one week before the release of ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion.
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Fixing indentation
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* TheOtherDarrin: Odin was voiced by Creator/DCDouglas in ''VideoGame/ShinMegamiTenseiIVApocalypse'', but in this game he's voiced by Creator/KeithSilverstein.
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* TheOtherDarrin: TheOtherDarrin:
** Odin was voiced by Creator/DCDouglas in ''VideoGame/ShinMegamiTenseiIVApocalypse'', but in this game he's voiced by Creator/KeithSilverstein.
** Odin was voiced by Creator/DCDouglas in ''VideoGame/ShinMegamiTenseiIVApocalypse'', but in this game he's voiced by Creator/KeithSilverstein.
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** Dagda in ''Vengeance'' is now voiced by Creator/HidenariUgaki after being voiced by Creator/ShuichiIkeda in ''VideoGame/ShinMegamiTenseiIVApocalypse.
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** Dagda in ''Vengeance'' is now voiced by Creator/HidenariUgaki after being voiced by Creator/ShuichiIkeda in ''VideoGame/ShinMegamiTenseiIVApocalypse.''VideoGame/ShinMegamiTenseiIVApocalypse''.
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** Dagda in ''Vengeance'' is now voiced by Creator/HidenariUgaki after being voiced by Creator/ShuichiIkeda in ''VideoGame/ShinMegamiTenseiIVApocalypse.
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** On the English language side of things, Creator/PaulEiding returns from ''Nocturne HD'' as Lucifer.
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** On the English language side of things, Creator/PaulEiding returns from ''Nocturne HD'' as Lucifer. ''Vengeance'' sees Creator/DougErholtz return from ''IV'' as Mastema.
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** DummiedOut files indicate the Nahobino was apparently going to have the CanonName of [[https://vxtwitter.com/scrambledfaz/status/1762163041947303970 Kei]] Amemura, but it was scrapped.
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* TheOriginalDarrin: Creator/WataruTakagi returns to voice Mastema in the Japanese version of ''Vengeance'' having last voiced him in ''[[VideoGame/ShinMegamiTenseiIV IV]]'' as Creator/ToshiyukiMorikawa, [[TheOtherDarrin who voiced him in ''Strange Journey Redux'']], already plays Aogami in ''V''.
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The rest of the entries (and part of the Vengeance one) has no Word Of God to substantiate them, so removing.
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* AuthorsSavingThrow:
** After both a long wait time for information and Atlus building a reputation for long gaps between Japanese and Western releases[[note]]At a time when many other companies were moving towards shortening or eliminating such gaps[[/note]], the game was announced to be simultaneously released worldwide.
** After Lucifer, Lilith, and the Archangels' polarizing designs in ''VideoGame/ShinMegamiTenseiIV'', the trailers confirmed that they would return to their designs from ''VideoGame/ShinMegamiTenseiII'' in this game.
** Previews note that negotiation has been made a lot less random and more personalized to each Demon, and Demons will no longer [[ScrappyMechanic run away with your items]] unless [[VideogameCrueltyPunishment you say something to directly piss them off afterwards]]. There's also a [[LimitBreak Magatsuhi Skill]] for making Negotiation easier, if you need it.
** After the complete lack of a defence stat in ''VideoGame/ShinMegamiTenseiIV'' proved contentious for turning battles into RocketTagGameplay, this game will bring back the Vitality stat.
** Law and Chaos continue their move away from [[GodAndSatanAreBothJerks general ideological insanity]], with the Law faction generally trying to protect people and [[spoiler: put a new Creator on the throne of Heaven, while hoping to have their cake and eat it too with a Creator and free will at the same time]], while Chaos is [[spoiler: attempting to create a world of diverse and free thought where people make their own choices]]. [[spoiler:Unfortunately, the most Law-flavored ending has you side with Abidel and her hardliner stance, but the ending narration implies the Nahobino is still a lot gentler than YHVH ever was.]]
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story and the developers being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements such as reworking the infamous level scaling. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
** After both a long wait time for information and Atlus building a reputation for long gaps between Japanese and Western releases[[note]]At a time when many other companies were moving towards shortening or eliminating such gaps[[/note]], the game was announced to be simultaneously released worldwide.
** After Lucifer, Lilith, and the Archangels' polarizing designs in ''VideoGame/ShinMegamiTenseiIV'', the trailers confirmed that they would return to their designs from ''VideoGame/ShinMegamiTenseiII'' in this game.
** Previews note that negotiation has been made a lot less random and more personalized to each Demon, and Demons will no longer [[ScrappyMechanic run away with your items]] unless [[VideogameCrueltyPunishment you say something to directly piss them off afterwards]]. There's also a [[LimitBreak Magatsuhi Skill]] for making Negotiation easier, if you need it.
** After the complete lack of a defence stat in ''VideoGame/ShinMegamiTenseiIV'' proved contentious for turning battles into RocketTagGameplay, this game will bring back the Vitality stat.
** Law and Chaos continue their move away from [[GodAndSatanAreBothJerks general ideological insanity]], with the Law faction generally trying to protect people and [[spoiler: put a new Creator on the throne of Heaven, while hoping to have their cake and eat it too with a Creator and free will at the same time]], while Chaos is [[spoiler: attempting to create a world of diverse and free thought where people make their own choices]]. [[spoiler:Unfortunately, the most Law-flavored ending has you side with Abidel and her hardliner stance, but the ending narration implies the Nahobino is still a lot gentler than YHVH ever was.]]
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story and the developers being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements such as reworking the infamous level scaling. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
to:
* AuthorsSavingThrow:
** After both a long wait time for information and Atlus building a reputation for long gaps between Japanese and Western releases[[note]]At a time when many other companies were moving towards shortening or eliminating such gaps[[/note]], the game was announced to be simultaneously released worldwide.
** After Lucifer, Lilith, and the Archangels' polarizing designs in ''VideoGame/ShinMegamiTenseiIV'', the trailers confirmed that they would return to their designs from ''VideoGame/ShinMegamiTenseiII'' in this game.
** Previews note that negotiation has been made a lot less random and more personalized to each Demon, and Demons will no longer [[ScrappyMechanic run away with your items]] unless [[VideogameCrueltyPunishment you say something to directly piss them off afterwards]]. There's also a [[LimitBreak Magatsuhi Skill]] for making Negotiation easier, if you need it.
** After the complete lack of a defence stat in ''VideoGame/ShinMegamiTenseiIV'' proved contentious for turning battles into RocketTagGameplay, this game will bring back the Vitality stat.
** Law and Chaos continue their move away from [[GodAndSatanAreBothJerks general ideological insanity]], with the Law faction generally trying to protect people and [[spoiler: put a new Creator on the throne of Heaven, while hoping to have their cake and eat it too with a Creator and free will at the same time]], while Chaos is [[spoiler: attempting to create a world of diverse and free thought where people make their own choices]]. [[spoiler:Unfortunately, the most Law-flavored ending has you side with Abidel and her hardliner stance, but the ending narration implies the Nahobino is still a lot gentler than YHVH ever was.]]
**AuthorsSavingThrow: ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story and the developers being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements such as reworking the infamous level scaling. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
** After both a long wait time for information and Atlus building a reputation for long gaps between Japanese and Western releases[[note]]At a time when many other companies were moving towards shortening or eliminating such gaps[[/note]], the game was announced to be simultaneously released worldwide.
** After Lucifer, Lilith, and the Archangels' polarizing designs in ''VideoGame/ShinMegamiTenseiIV'', the trailers confirmed that they would return to their designs from ''VideoGame/ShinMegamiTenseiII'' in this game.
** Previews note that negotiation has been made a lot less random and more personalized to each Demon, and Demons will no longer [[ScrappyMechanic run away with your items]] unless [[VideogameCrueltyPunishment you say something to directly piss them off afterwards]]. There's also a [[LimitBreak Magatsuhi Skill]] for making Negotiation easier, if you need it.
** After the complete lack of a defence stat in ''VideoGame/ShinMegamiTenseiIV'' proved contentious for turning battles into RocketTagGameplay, this game will bring back the Vitality stat.
** Law and Chaos continue their move away from [[GodAndSatanAreBothJerks general ideological insanity]], with the Law faction generally trying to protect people and [[spoiler: put a new Creator on the throne of Heaven, while hoping to have their cake and eat it too with a Creator and free will at the same time]], while Chaos is [[spoiler: attempting to create a world of diverse and free thought where people make their own choices]]. [[spoiler:Unfortunately, the most Law-flavored ending has you side with Abidel and her hardliner stance, but the ending narration implies the Nahobino is still a lot gentler than YHVH ever was.]]
**
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* DuelingGames: ''Shin Megami Tensei V: Vengeance'' is slated to be released on June 14 2024, one week before the release ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion.
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* DuelingGames: ''Shin Megami Tensei V: Vengeance'' ''Vengeance'' is slated to be released on June 14 14, 2024, one week before the release of ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion.
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Removing speculation per here
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* DuelingGames: ''Shin Megami Tensei V: Vengeance'' was originally to be released on the same day as ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion. When Atlus announced that ''Vengeance'' would release a week earlier, people speculated that Atlus wanted to avoid this.
to:
* DuelingGames: ''Shin Megami Tensei V: Vengeance'' was originally is slated to be released on June 14 2024, one week before the same day as release ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion. When Atlus announced that ''Vengeance'' would release a week earlier, people speculated that Atlus wanted to avoid this.
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* ReleaseDateChange: ''Vengeance'' was meant to be released Worldwide on June 21st of 2024, but nearly a month after its announcement, Atlus announced [[https://twitter.com/Atlus_West/status/1770601286469378446 that it would release a week earlier]], with fans speculating that this was to avoid competition from ''Elden Ring's'' expansion.
to:
* ReleaseDateChange: ''Vengeance'' was meant to be released Worldwide on June 21st of 2024, but nearly a month after its announcement, Atlus announced [[https://twitter.com/Atlus_West/status/1770601286469378446 that it would release a week earlier]], with fans speculating that this was to avoid competition from ''Elden Ring's'' expansion.earlier]].
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Making changes following the announcement
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* DuelingGames: ''Shin Megami Tensei V: Vengeance'' releases on the same day as ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion.
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* DuelingGames: ''Shin Megami Tensei V: Vengeance'' releases was originally to be released on the same day as ''VideoGame/EldenRing'''s highly anticipated ''Shadow of the Erdtree'' DLC expansion.expansion. When Atlus announced that ''Vengeance'' would release a week earlier, people speculated that Atlus wanted to avoid this.
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* ReleaseDateChange: ''Vengeance'' was meant to be released Worldwide on June 21st of 2024, but nearly a month after its announcement, Atlus announced [[https://twitter.com/Atlus_West/status/1770601286469378446 that it would release a week earlier]], with fans speculating that this was to avoid competition from ''Elden Ring's'' expansion.
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** Yoko Hirohime, one of the new characters in ''Vengeance'', was originally supposed to appear in the original game, but was ultimately scrapped.
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** Yoko Hirohime, Hiromine, one of the new characters in ''Vengeance'', was originally supposed to appear in the original game, but was ultimately scrapped.
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** Yoko Hirohime, one of the new characters in ''Vengeance'', was originally supposed to appear in the original game, but was ultimately scrapped.
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** Yoko Hirohime, one of the new characters in ''Vengeance'', was originally supposed to appear in the original game, but was ultimately scrapped.scrapped.
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* ActingForTwo: In the English dub of ''Vengence'', Creator/ErinYvette will voice Sophia and Yoko Hiromine.
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* ActingForTwo: In the English dub of ''Vengence'', ''Vengeance'', Creator/ErinYvette will voice Sophia and Yoko Hiromine.
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** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story and the developers being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
to:
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story and the developers being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements.improvements such as reworking the infamous level scaling. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
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Spelling/grammar fix(es)
Changed line(s) 36 (click to see context) from:
** Yoko Hirohime, one of new characters in Vengeance, was originally supposed to appear in the original game, but was ultimately scrapped.
to:
** Yoko Hirohime, one of the new characters in Vengeance, ''Vengeance'', was originally supposed to appear in the original game, but was ultimately scrapped.
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Changed line(s) 35 (click to see context) from:
** Hayataro was originally going to be the Nahobino's first demon, and was going to be involved with a plot point that ultimately never was included in the final game. The idea of riding on the back of the demon was considered as well.
to:
** Hayataro was originally going to be the Nahobino's first demon, and was going to be involved with a plot point that ultimately never was included in the final game. The idea of riding on the back of the demon was considered as well.well.
** Yoko Hirohime, one of new characters in Vengeance, was originally supposed to appear in the original game, but was ultimately scrapped.
** Yoko Hirohime, one of new characters in Vengeance, was originally supposed to appear in the original game, but was ultimately scrapped.
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* ActingForTwo: In the English dub of ''Vengence'', Creator/ErinYvette will voice Sophia and Yoko Hiromine.
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Don't reference other examples on a page
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** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story, and as noted in CreatorBacklash below, the developers were unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
to:
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story, story and as noted in CreatorBacklash below, the developers were being unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.
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Trivia tropes can't be played.
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* NoPortForYou: Like with ''VideoGame/Persona5'' for the Platform/PlayStation4 at first, ''Shin Megami Tensei V'' was developed as an exclusive for the Platform/NintendoSwitch, and unlike ''Persona 5'', it's even relying on Nintendo to publish and localize the game in PAL regions. It's UpdatedRerelease, ''Vengeance'', averts this by being available for PC, Platform/Playstation4, Platform/Playstation5, Platform/XboxOne, and Platform/XboxSeriesXAndS
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* NoPortForYou: Like with ''VideoGame/Persona5'' for the Platform/PlayStation4 at first, ''Shin Megami Tensei V'' was developed as an exclusive for the Platform/NintendoSwitch, and unlike ''Persona 5'', it's even relying on Nintendo to publish and localize the game in PAL regions.
to:
* NoPortForYou: Like with ''VideoGame/Persona5'' for the Platform/PlayStation4 at first, ''Shin Megami Tensei V'' was developed as an exclusive for the Platform/NintendoSwitch, and unlike ''Persona 5'', it's even relying on Nintendo to publish and localize the game in PAL regions. It's UpdatedRerelease, ''Vengeance'', averts this by being available for PC, Platform/Playstation4, Platform/Playstation5, Platform/XboxOne, and Platform/XboxSeriesXAndS
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Changed line(s) 8 (click to see context) from:
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story, and as noted in CreatorBacklash below, the developers were unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements.
to:
** ''Shin Megami Tensei V: Vengeance'' is intended to be this for both fans and the game's developers. One of the main criticisms of the original game was its sparse story, and as noted in CreatorBacklash below, the developers were unable to implement most of their ideas, so ''Vengeance'' is their way of rectifying that with new story and content, as well as various quality of life improvements. Also, it finally releasing on other platforms than the Switch is one for the players who felt that the game was being held back graphically by the platform compared to other modern Atlus titles.