Follow TV Tropes

Following

History Trivia / NoMoreHeroesIII

Go To

OR

Is there an issue? Send a MessageReason:
Misplaced, moving to the correct tab


* IKnewIt: Due to the game's premise of fighting superheroes, it was considered by a lot of fans to be a matter of time before Destroyman would come back from the dead, yet again.
Is there an issue? Send a MessageReason:
RVA is now a disambig


* RelationshipVoiceActor: Not the first time Creator/NoshirDalal's character has tried to kill Creator/RobinAtkinDownes; in ''WesternAnimation/StarWarsTheBadBatch'', Dalal's character Vice Admiral Rampart tried to have Downes' character Cham Syndulla killed.
* TheOtherDarrin: Mark Allen Stewart takes over the role of Henry, replacing Creator/QuintonFlynn in light of the controversies surrounding him.

to:

* RelationshipVoiceActor: Not the first time Creator/NoshirDalal's character has tried to kill Creator/RobinAtkinDownes; in ''WesternAnimation/StarWarsTheBadBatch'', Dalal's character Vice Admiral Rampart tried to have Downes' character Cham Syndulla killed.
* TheOtherDarrin:
TheOtherDarrin:
**
Mark Allen Stewart takes over the role of Henry, replacing Creator/QuintonFlynn in light of the controversies surrounding him.
Is there an issue? Send a MessageReason:
None


* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new indie [=IPs=] that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.

to:

* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP license basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new indie [=IPs=] properties that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Or rather, pre-approval. When Suda made the final boss sequence [[spoiler:into a VideoGame/SuperSmashBros parody, he asked Nintendo and Sakurai if it was okay with them.]] They encouraged Suda to go for it. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.

to:

* ApprovalOfGod: Or rather, pre-approval. When Suda made the final boss sequence [[spoiler:into a VideoGame/SuperSmashBros ''VideoGame/SuperSmashBros'' parody, he asked Nintendo and Sakurai if it was okay with them.]] They encouraged Suda to go for it. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Or rather, pre-approval. When Suda made the final boss sequence [[spoiler:into a VideoGame/SuperSmashBros parody, he asked Nintendo and Sakurai if it okay with them.]] They encouraged Suda to go for it. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.

to:

* ApprovalOfGod: Or rather, pre-approval. When Suda made the final boss sequence [[spoiler:into a VideoGame/SuperSmashBros parody, he asked Nintendo and Sakurai if it was okay with them.]] They encouraged Suda to go for it. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Or rather, pre-approval. The final boss sequence [[spoiler:where Travis fights Damon in a clearly VideoGame/SuperSmashBros-like arena]] was okayed by [[spoiler:Nintendo and Sakurai]] when Suda brought up the idea to them. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.

to:

* ApprovalOfGod: Or rather, pre-approval. The When Suda made the final boss sequence [[spoiler:where Travis fights Damon in [[spoiler:into a clearly VideoGame/SuperSmashBros-like arena]] was okayed by [[spoiler:Nintendo VideoGame/SuperSmashBros parody, he asked Nintendo and Sakurai]] when Sakurai if it okay with them.]] They encouraged Suda brought up the idea to them.go for it. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.
Is there an issue? Send a MessageReason:
None


** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the final game. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.

to:

** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights but that they had to cut the fights with Black Night Direction, Vanishing Point, Sniping Lee, and Paradox Bandit out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the final game. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.
Is there an issue? Send a MessageReason:
None


** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the end. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.

to:

** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the end.final game. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.
Is there an issue? Send a MessageReason:
None


** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights, but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the end. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.

to:

** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights, fights but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the end. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.siliconera.com/interview-suda51-no-more-heroes-3-dlc/ In an interview with Siliconera]], Suda reveals that [[spoiler:all of the Galactic Superheroes were planned to be full boss fights, but that they had to cut the fights out for various reasons]]. Shinobu, Bad Girl, Notorious, Kamui, Midori, and Native Dancer were all also planned to be playable characters, but they couldn't get them all working, so Travis ended up being the only playable character in the end. Additionally, the restricted areas of each map were actually fully-modelled and originally explorable, but the hardware couldn't handle them, so they were blocked off in the end. However, Suda did express interest in potentially implementing these scrapped elements as DLC if he's given the greenlight.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Or rather, pre-approval. The final boss sequence [[spoiler:where Travis fights Damon in a clearly VideoGame/SuperSmashBros-like arena was okayed by Nintendo and Sakurai]] when Suda brought up the idea to them. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.

to:

* ApprovalOfGod: Or rather, pre-approval. The final boss sequence [[spoiler:where Travis fights Damon in a clearly VideoGame/SuperSmashBros-like arena arena]] was okayed by Nintendo [[spoiler:Nintendo and Sakurai]] when Suda brought up the idea to them. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ApprovalOfGod: Or rather, pre-approval. The final boss sequence [[spoiler:where Travis fights Damon in a clearly VideoGame/SuperSmashBros-like arena was okayed by Nintendo and Sakurai]] when Suda brought up the idea to them. This actually inspired him to make the parody even ''more'' blatant than what he originally came up with.
Is there an issue? Send a MessageReason:
None


** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to time and budget constraints. The original idea was that Travis gets sent to a place called Blackhole Prison and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' for a boss battle. Afterwards it would be revealed he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''.

to:

** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to time and budget constraints. The original idea was that Travis gets sent to a place called Blackhole Prison (where FU met his posse) and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' for a boss battle. Afterwards it would be revealed he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler:Creator/TakashiMiike appears AsHimself just like in ''Desperate Struggle'', but he's voiced by Stephen Oyoung this time.]]
Is there an issue? Send a MessageReason:
None


* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new [=IPs=] that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.

to:

* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new indie [=IPs=] that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.
Is there an issue? Send a MessageReason:
None


* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new IPs that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.

to:

* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new IPs [=IPs=] that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GodDoesNotOwnThisWorld: Invoked; In an interview after the game's release, Goichi Suda explained how the ''No More Heroes'' IP basically belongs to Marvelous, so with this game he intended to finish the series on his own terms and move on to make new IPs that he and Grasshopper Manufacture can call his own. Nevertheless, he did tease the possibility of possibly using Travis again in some way at some point in the foreseeable future.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.nintendolife.com/news/2021/09/video_suda51_on_no_more_heroes_and_the_future_of_travis_touchdown In this interview with Nintendo Life]], Goichi Suda mentions how he initially wanted Travis to deal with assassins on an [[SequelGoesForeign international scale]], before eventually deciding to scale things up to cosmic levels with the Galactic Superhero invaders instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Creator/ChristianLanz plays Sonic Juice and [[spoiler: King Jess Baptise V]]
Is there an issue? Send a MessageReason:
None


** Stephen Oyoung plays Gold Joe and Sniping Lee
** Scott Whyte plays Mr. Black Hole and Native Dancer.

to:

** Stephen Oyoung plays Gold Joe and Joe, Sniping Lee
Lee, and Takashi Miike
** Scott Whyte plays Mr. Black Hole and Hole, Native Dancer.Dancer, and the president.
Is there an issue? Send a MessageReason:
None


** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to lack of time and budget. The original idea was Travis gets sent to a place called Blackhole Prison and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' with you fighting him, afterwards would reveal he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''. This was all cut due to time and budget constraints.

to:

** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to lack of time and budget. budget constraints. The original idea was that Travis gets sent to a place called Blackhole Prison and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' with you fighting him, afterwards for a boss battle. Afterwards it would reveal be revealed he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''. This was all cut due to time and budget constraints.
Is there an issue? Send a MessageReason:
None


** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to lack of time and budget. The original idea was Travis gets sent to a place called Blackhole Prison and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' with you fighting him, afterwards would reveal he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''. But was saidly cut due to time and budget constraints

to:

** Suda had bigger plans for the part after Travis [[spoiler:gets killed by Henry]], which he wasn't able to make due to lack of time and budget. The original idea was Travis gets sent to a place called Blackhole Prison and meets Fleming from ''VideoGame/ShadowsOfTheDamned'' with you fighting him, afterwards would reveal he is Midori Midorikawa's father. It would've also included some more details on how the game is also connected to ''VideoGame/TheSilverCase''. But This was saidly all cut due to time and budget constraintsconstraints.

Top