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Names The Same is no longer a trope


* NamesTheSame:
** Dyna Man is not to be confused with the Franchise/SuperSentai [[Series/KagakuSentaiDynaman team]].
** Sonic Man has no relation to [[VideoGame/SonicTheHedgehog2006 the superhero themed after]] Franchise/SonicTheHedgehog, or to the hedgehog's Roboticized Master counterpart from the [[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]] crossover between the two franchises.



* NamesTheSame:
** In a more extreme example, ''every Robot Master from the game'' (with only two exceptions) has had their name used for a Robot Master in a proper Creator/{{Capcom}} game:
*** Wave Man shares his name with a Robot Master from ''VideoGame/MegaMan5'', which deserves special mention as the latter's initial Japanese release was on ''the same year The Robots are Revolting was released''.
*** The name Oil Man would go on to be used for one of the two new Robot Masters in ''VideoGame/MegaManPoweredUp'', a remake of the original ''VideoGame/MegaMan1''.
*** Blade Man is also the name of one of the eight Robot Masters in ''VideoGame/MegaMan10''.
*** Torch Man is also a Robot Master debuting in ''VideoGame/MegaMan11''.
** Bit Man and Shark Man face a much less extreme version of this; [=SharkMan=] is the name of a [[VideoGame/MegaManBattleNetwork NetNavi]] who has no relation to the Robot Master, while Bit Man was used as a name for a Robot Master in Capcom Unity's AprilFoolsDay joke from 2018 (claiming to reveal the Robot Masters of ''Mega Man 11'').
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* DummiedOut:
** Code for a simple anti-piracy measure can be found; it would have worked by showing an enemy from the game, and requesting that the player type the name given to the enemy in the manual.
** On top of 16 different levels of gravity/anti-gravity (of which only 6 are used), tiles can be set to have one of 8 levels of friction or conveyor belt speeds, with only one of each being used in the final game.
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* WhatCouldHaveBeen: This wasn't going to be a ''Mega Man'' game at first, instead being an original game called ''Eco Man'' that focused on environmentalism. Hi-Tech Expression only agreed to publish Rozner's game if it became a ''Mega Man'' game since the company held a license with Creator/{{Capcom}}.

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* WhatCouldHaveBeen: This wasn't going to be a ''Mega Man'' game at first, instead being an original game called ''Eco Man'' that focused on environmentalism. Hi-Tech Expression Hi Tech Expressions only agreed to publish Rozner's game if it became a ''Mega Man'' game since the company held a license with Creator/{{Capcom}}.
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* OrphanedReference: The heavy focus on obstacles like oil and nuclear waste are holdovers from the game's original ''Eco Man'' concept and its environmental theming

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* OrphanedReference: The heavy focus on obstacles like oil and nuclear waste are holdovers from the game's original ''Eco Man'' concept and its environmental themingtheming.

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* WhatCouldHaveBeen: This wasn't going to be a ''Mega Man'' game at first, instead being an original game called ''Eco Man'', but Hi-Tech Expression was only going to publish Rozner's game if it became a ''Mega Man'' game. The heavy focus on obstacles like oil and nuclear waste likely came from the original ''Eco Man'' concept.

to:

* OrphanedReference: The heavy focus on obstacles like oil and nuclear waste are holdovers from the game's original ''Eco Man'' concept and its environmental theming
* WhatCouldHaveBeen: This wasn't going to be a ''Mega Man'' game at first, instead being an original game called ''Eco Man'', but Man'' that focused on environmentalism. Hi-Tech Expression was only going agreed to publish Rozner's game if it became a ''Mega Man'' game. The heavy focus on obstacles like oil and nuclear waste likely came from game since the original ''Eco Man'' concept.company held a license with Creator/{{Capcom}}.
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* NoBudget: The entire game is was programmed by Stephen Rozner in his spare time. When Capcom decided to publish it they tried to be as cheap as possible, reusing some of the box art from ''VideoGame/MegaMan3'' as the game's box art.

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* NoBudget: The entire game is was programmed by Stephen Rozner in his spare time. When Capcom decided to publish it they tried to be as cheap as possible, reusing some part of the box art from ''VideoGame/MegaMan3'' as the game's box art.
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* NoBudget: The entire game is was programmed by Stephen Rozner in his spare time. When Capcom decided to publish it, they cut corners by reusing art from ''VideoGame/MegaMan3'' for the game's box art.

to:

* NoBudget: The entire game is was programmed by Stephen Rozner in his spare time. When Capcom decided to publish it, it they cut corners by tried to be as cheap as possible, reusing some of the box art from ''VideoGame/MegaMan3'' for as the game's box art.
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* NoBudget: The entire game is was programmed by Stephen Rozner in his spare time. When Capcom decided to publish it, they cut corners by reusing art from ''VideoGame/MegaMan3'' for the game's box art.
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Added DiffLines:

!!''Mega Man'':
*NamesTheSame:
**Dyna Man is not to be confused with the Franchise/SuperSentai [[Series/KagakuSentaiDynaman team]].
**Sonic Man has no relation to [[VideoGame/SonicTheHedgehog2006 the superhero themed after]] Franchise/SonicTheHedgehog, or to the hedgehog's Roboticized Master counterpart from the [[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]] crossover between the two franchises.
!!''Mega Man 3: The Robots are Revolting'':
*NamesTheSame:
**In a more extreme example, ''every Robot Master from the game'' (with only two exceptions) has had their name used for a Robot Master in a proper Creator/{{Capcom}} game:
***Wave Man shares his name with a Robot Master from ''VideoGame/MegaMan5'', which deserves special mention as the latter's initial Japanese release was on ''the same year The Robots are Revolting was released''.
***The name Oil Man would go on to be used for one of the two new Robot Masters in ''VideoGame/MegaManPoweredUp'', a remake of the original ''VideoGame/MegaMan1''.
***Blade Man is also the name of one of the eight Robot Masters in ''VideoGame/MegaMan10''.
***Torch Man is also a Robot Master debuting in ''VideoGame/MegaMan11''.
**Bit Man and Shark Man face a much less extreme version of this; [=SharkMan=] is the name of a [[VideoGame/MegaManBattleNetwork NetNavi]] who has no relation to the Robot Master, while Bit Man was used as a name for a Robot Master in Capcom Unity's AprilFoolsDay joke from 2018 (claiming to reveal the Robot Masters of ''Mega Man 11'').
*WhatCouldHaveBeen: This wasn't going to be a ''Mega Man'' game at first, instead being an original game called ''Eco Man'', but Hi-Tech Expression was only going to publish Rozner's game if it became a ''Mega Man'' game. The heavy focus on obstacles like oil and nuclear waste likely came from the original ''Eco Man'' concept.

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