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Link to Word Of God on this.
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** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted on localizing the channel's crossover episodes as well.
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** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted [[https://www.youtube.com/channel/UCv1DvRY5PyHHt3KN9ghunuw/community?lb=UgkxMX1u8DUhI_zJOVs9nKMcB-HSKJ68jJ_4 insisted]] on localizing the channel's crossover episodes as well.
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Changed line(s) 3 (click to see context) from:
** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted on localizing our side's crossover episodes as well.
to:
** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted on localizing our side's the channel's crossover episodes as well.
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* DoingItForTheArt: He emphasizes on the first episode that the series is completely non-profit, and that he's actually losing money as a result of it due to having to pay translators and editors, but it doesn't faze him since the purpose of the series is to educate both fans of games and aspiring game developers, and he wants to reach a wider audience than just a small conference room.
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* DoingItForTheArt: He DoingItForTheArt:
** Sakurai emphasizes on the first episode that the series is completely non-profit, and that he's actually losing money as a result of it due to having to pay translators and editors, but it doesn't faze him since the purpose of the series is to educate both fans of games and aspiring game developers, and he wants to reach a wider audience than just a small conferenceroom.room.
** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted on localizing our side's crossover episodes as well.
** Sakurai emphasizes on the first episode that the series is completely non-profit, and that he's actually losing money as a result of it due to having to pay translators and editors, but it doesn't faze him since the purpose of the series is to educate both fans of games and aspiring game developers, and he wants to reach a wider audience than just a small conference
** For the crossover with [[Series/RetroGameMaster Retro Game Master/GameCenter CX]], Sakurai mentioned that it was only set to be available in Japanese. However, the folks at 8-4, who translated the channel into English, insisted on localizing our side's crossover episodes as well.
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* DoingItForTheArt: He emphasizes on the first episode that the series is completely non-profit, and that he's actually losing money as a result of it due to having to pay translators and editors, but it doesn't faze him since the purpose of the series is to educate both fans of games and aspiring game developers, and he wants to reach a wider audience than just a small conference room.
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None
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* MilestoneCelebration: To celebrate 100 videos (and the release anniversary of ''VideoGame/KirbysDreamLand''), Sakurai shared a presentation he created for his appearances at the Kirby 25th Anniversary Orchestra Concert series, showcasing various behind-the-scenes details and factoids regarding ''Dream Land'''s development.
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* MilestoneCelebration: To celebrate 100 videos (and the release anniversary of ''VideoGame/KirbysDreamLand''), Sakurai shared a presentation he created for his appearances at the Kirby 25th Anniversary Orchestra Concert series, showcasing various behind-the-scenes details and factoids regarding ''Dream Land'''s development.development.
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Added DiffLines:
* MilestoneCelebration: To celebrate 100 videos (and the release anniversary of ''VideoGame/KirbysDreamLand''), Sakurai shared a presentation he created for his appearances at the Kirby 25th Anniversary Orchestra Concert series, showcasing various behind-the-scenes details and factoids regarding ''Dream Land'''s development.