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** In ''Super Mario Party'', a UsefulNotes/MicrosoftWindows mouse cursor can be seen in the corner of Square Off's page.

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** In ''Super Mario Party'', a UsefulNotes/MicrosoftWindows Platform/MicrosoftWindows mouse cursor can be seen in the corner of Square Off's page.
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* ReferencedBy: ''Fanfic/NotTheIntendedUseZantetsukenReverse'': At the end of Chapter 9, in a flashback to the past, ''Mario Party'' is in the known list of games that Death and Dracula own.
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* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''VideoGame/ShrekSuperParty'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacManParty'', ''[[Franchise/TheMuppets Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''VideoGame/ShrekSuperParty'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacManParty'', ''[[Franchise/TheMuppets Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''Advertising/MAndMs Blast'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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No longer trivia


* TropeNamer: WinsByDoingAbsolutelyNothing is named after a series of videos involving Luigi winning by doing absolutely nothing against low-level AI, which covers the entire series as well as several other ''Mario'' spinoffs.
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* CreatorDrivenSuccessor: To the ''VideoGame/GameAndWatchGallery'' series. The ''Modern'' versions of the games feature Mario characters playing minigames, which would become the staple of ''Mario Party''.
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* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''VideoGame/ShrekSuperParty'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Franchise/TheMuppets Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''VideoGame/ShrekSuperParty'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''VideoGame/PacManParty'', ''[[Franchise/TheMuppets Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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None


* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/ShrekSuperParty'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow ''[[Franchise/TheMuppets Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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he(?) talks in 2


** Koopa Kid and his kin disappeared from the series starting with ''8'', essentially being replaced as Bowser's right-hand man by Bowser Jr. from ''DS'' onwards. This is zigzagged in ''The Top 100'' and ''Superstars'', as while Koopa Kid still appears on the boxart scans for past titles (since it was likely too much of a hassle to edit him out without the original masters), he is not in the character archives, and is replaced with Bowser Jr. for the remakes of certain minigames. Koopa Kid's absence in ''Superstars'' is noticeable to the point that in the ''Mario Party 5'' section of the credits, he is the only [[PromotedToPlayable playable newcomer]] from that game whose promotional render isn’t shown alongside the other newcomers (Toad and Boo).

to:

** Koopa Kid and his kin disappeared from the series starting with ''8'', essentially being replaced as Bowser's right-hand man by Bowser Jr. from ''DS'' onwards. This is zigzagged in ''The Top 100'' and ''Superstars'', as while Koopa Kid still appears on the boxart scans for past titles (since it was likely too much of a hassle to edit him out without the original masters), he is not in the character archives, and is replaced with Bowser Jr. for the remakes of certain minigames. Koopa Kid's absence in ''Superstars'' is noticeable to the point that in the ''Mario Party 5'' section of the credits, he is the only [[PromotedToPlayable playable newcomer]] from that game whose promotional render artwork isn’t shown alongside the other newcomers (Toad and Boo).



** For a non-sentient example, Steamer the train was introduced in ''2'' and made cameos in ''3'', ''4'', ''5'', and ''DS''. Given that Hudson Soft was shut down in 2012 and Steamer was created by them, its chances of ever appearing in the series again are very improbable.

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** For a non-sentient semi-sentient example, Steamer the train was introduced in ''2'' and made cameos in ''3'', ''4'', ''5'', and ''DS''. Given that Hudson Soft was shut down in 2012 and Steamer was created by them, its chances of ever appearing in the series again are very improbable.

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* DummiedOut: The N64 trilogy has a particularly odd mechanic revolving around “yellow spaces”. Should all players land on a yellow space, no minigame occurs and the next turn begins. But since there’s no way to land on yellow spaces during normal gameplay, the only way to see this unused mechanic is by hacking the game.

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* DummiedOut: The N64 trilogy has a particularly odd mechanic revolving around “yellow spaces”."yellow spaces". Should all players land on a yellow space, no minigame occurs and the next turn begins. But since there’s no way to land on yellow spaces during normal gameplay, the only way to see this unused mechanic is by hacking the game. It is bugged in ''2'' and ''3'' where the lack of a minigame at the end of the turn results in the game continuing past the final turn. The idea of a yellow space doing nothing would technically get used later in ''Advance''.



** Averted for the most part with other ''Mario Party'' original characters such as MC Ballyhoo, Tumble, Twila, and Brighton, who explicitly appear in the character archives for ''The Top 100 '' and ''Superstars''. In addition, the latter game fully brings back Woody and Evil Woody.

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** Averted for the most part with other ''Mario Party'' original characters such as MC Ballyhoo, Tumble, Twila, and Brighton, who explicitly appear in the character archives for ''The Top 100 '' 100'' and ''Superstars''. In addition, the latter game fully brings back Woody and Evil Woody.
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None


* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''ComicStrip/{{Garfield}} Lasagna Party'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''ComicStrip/{{Garfield}} Lasagna Party'', ''VideoGame/GarfieldLasagnaParty'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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* NamesTheSame:
** "Dust Buddies" can refer to two minigames in the series: a free-for-all minigame in ''Mario Party DS'' where the players must run away from a vacuum, and a 1-vs-3 minigame in ''Super Mario Party'' where two separate teams have to compete to vacuum up the most dust. The same thing also applies to "Rumble Fishing", which can either refer to a battle minigame in ''Mario Party 4'' where the players must reel in Cheep Cheeps to the Rumble Feature of the [=GameCube=] controller, and a free-for-all minigame in ''Super'' where the players must reel in a Dragoneel as quickly as possible. It also applies to "Shock Absorbers", which can refer to a duel mini-game from ''5'' where two players must avoid a multitude of Amps, and an 8-player mini-game from ''7'' where the players must press buttons when they light up or risk getting electrocuted.
** "Frozen Frenzy", a minigame from ''5'' where the player must collect 5 crystals before the other players, shares its name with a level in ''VideoGame/DonkeyKongCountryTropicalFreeze'', while "Cog Jog", a minigame from ''6'' where two players must race across a series of moving cog platforms, shares its name with a level in ''VideoGame/DonkeyKongCountryReturns''.
** ''4'' has a mini-game named “Money Belts” and ''6'' has one called “Money Belt”. Both appear in ''Superstars'', with the latter renamed to “X-Ray Payday”, likely to prevent confusion.
** A few music tracks share names across games, most notably, as noted above, "Slow and Steady".
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* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games (though very few, if any, were able to capture what made this series work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''ComicStrip/{{Garfield}} Lasagna Party'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games [[SturgeonsLaw (though very few, if any, were able to capture what made this series work)]]. These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.

to:

* FollowTheLeader: The success of the series led to other video game companies making their own multiplayer party-based games [[SturgeonsLaw (though very few, if any, were able to capture what made this series work)]].work). These include, but are not limited to, ''WesternAnimation/{{Shrek}} Super Party'', ''VideoGame/CrashBash'', ''VideoGame/NickelodeonPartyBlast'', ''WesternAnimation/{{Rugrats}}: Scavenger Hunt'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'', ''VideoGame/PacMan Party'', ''[[Series/TheMuppetShow Muppets]] Party Cruise'', ''VideoGame/TweetyAndTheMagicGems'', ''VideoGame/BeautyAndTheBeastABoardGameAdventure'', ''VideoGame/BombermanLand'', ''TabletopGame/{{Monopoly}} Party'', ''Party Time With Franchise/WinnieThePooh'', ''Creator/{{Disney}}'s Party'', and ''VideoGame/SonicShuffle''. Amusingly enough, several of these copycats were even developed by Hudson Soft, the same company that developed the first eight ''Mario Party'' games, including ''Sonic Shuffle'', ''Fusion Frenzy 2'', and obviously the ''Bomberman Land'' series.
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None


* ExiledFromContinuity: Some original characters created for the series have never reappeared:
** Koopa Kids disappeared from the series starting with ''8''. This is zigzagged in ''The Top 100'' and ''Superstars'', as while Koopa Kid still appears on the boxart scans for past titles (since it was likely too much of a hassle to edit him out without the original masters), he is not in the character archives, and is replaced with Bowser Jr. for the remakes of certain minigames. Koopa Kid's absence in ''Superstars'' is noticeable to the point that in the ''Mario Party 5'' section of the credits, he is the only [[PromotedToPlayable playable newcomer]] from that game whose concept art isn’t shown alongside the other newcomers (Toad and Boo).
** Averted for the most part with other ''Mario Party'' original characters. Past original host characters like MC Ballyhoo, Tumble, Twila, and Brighton explicitly appear in the character archives for ''The Top 100 ''. In addition, ''Mario Party Superstars'' fully brings back Woody and Evil Woody.
** None of the residents from Mushroom Village[[note]]renamed Village Square[[/note]] return in ''Superstars''.

to:

* ExiledFromContinuity: Some original characters created for the series have never reappeared:
haven't appeared in many years for one reason or another:
** Koopa Kids Kid and his kin disappeared from the series starting with ''8''.''8'', essentially being replaced as Bowser's right-hand man by Bowser Jr. from ''DS'' onwards. This is zigzagged in ''The Top 100'' and ''Superstars'', as while Koopa Kid still appears on the boxart scans for past titles (since it was likely too much of a hassle to edit him out without the original masters), he is not in the character archives, and is replaced with Bowser Jr. for the remakes of certain minigames. Koopa Kid's absence in ''Superstars'' is noticeable to the point that in the ''Mario Party 5'' section of the credits, he is the only [[PromotedToPlayable playable newcomer]] from that game whose concept art promotional render isn’t shown alongside the other newcomers (Toad and Boo).
** Averted for the most part with other ''Mario Party'' original characters. Past original host characters like such as MC Ballyhoo, Tumble, Twila, and Brighton Brighton, who explicitly appear in the character archives for ''The Top 100 ''. '' and ''Superstars''. In addition, ''Mario Party Superstars'' the latter game fully brings back Woody and Evil Woody.
** None of the residents from Mushroom Village[[note]]renamed Village Square[[/note]] return in ''Superstars''.''Superstars'', with their roles being taken over by various mainstays including Kamek, Toadette, and Shy Guy.
** For a non-sentient example, Steamer the train was introduced in ''2'' and made cameos in ''3'', ''4'', ''5'', and ''DS''. Given that Hudson Soft was shut down in 2012 and Steamer was created by them, its chances of ever appearing in the series again are very improbable.



* KeepCirculatingTheTapes: None of the the [=GameCube=] installments (''4'', ''5'', ''6'', and ''7'') were ever released outside of their native console (although this is mitigated by the fact that the Wii can play most [=GameCube=] games); in the case of the latter two, the microphone functionality could be difficult to replicate.

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* KeepCirculatingTheTapes: None of the the [=GameCube=] installments (''4'', ''5'', ''6'', and ''7'') were ever released outside of their native console (although this is mitigated by the fact that the Wii can play most [=GameCube=] games); in the case of the latter two, the microphone functionality could be difficult to replicate.replicate on consoles that lack such a function.
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* AscendedFanon: Peach's description in ''Mario Party 4'' says she's "surprisingly mischievous", which is probably a nod to her reputation as a [[TheComputerIsACheatingBastard cheating jerk]] among fans.

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* AscendedFanon: Peach's description in ''Mario Party 4'' says she's "surprisingly mischievous", which is probably a nod to her reputation as a tendency to [[TheComputerIsACheatingBastard cheating jerk]] screw the player over frequently]] among fans.



* DivorcedInstallment: Castle Clearout appears in ''VideoGame/ClubhouseGames: 51 Worldwide Classics'' without any ties to the ''Mario'' series.

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* DivorcedInstallment: Castle Clearout Clearout, a minigame from ''9'', appears in ''VideoGame/ClubhouseGames: 51 Worldwide Classics'' without any with all ties to the ''Mario'' series.series removed.



* HeAlsoDid: Before devoting itself full-time to ''Mario Party'', the series codeveloper [=CAProduction=] was a reliable producer of cult action games, having created such titles as ''VideoGame/GateOfThunder'' and ''VideoGame/{{Hagane}}: The Final Conflict''.

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* HeAlsoDid: Before devoting itself full-time to ''Mario Party'', the series series' codeveloper [=CAProduction=] was a reliable producer of cult action games, having created such titles as ''VideoGame/GateOfThunder'' and ''VideoGame/{{Hagane}}: The Final Conflict''.



* SequelGap: After having a new installment nearly every year, the series went on a five year hiatus after ''8''.

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** In a sense, Boo was voiced by Charles Martinet in the first seven games using stock recordings from ''VideoGame/SuperMario64''. Starting with ''8'', he's been voiced by Sanae Suzaki, although Martinet's recordings have occasionally been reused alongside Suzaki's.
* SequelGap: After having a new installment nearly every year, year since the series' inception (with only 2006 skipping a new ''Mario Party'' release in North America), the series went on a five year hiatus after ''8''.between ''DS'' and ''9''. Those two games were released in 2007 and 2012 respectively. The series also went on a three year hiatus between ''Super'' in 2018 and ''Superstars'' in 2021.
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* SequelGap: After having a new installment nearly every year, the series went on a five year hiatus after ''8''.

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