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Names The Same is no longer a trope.
Deleted line(s) 3,5 (click to see context) :
* NamesTheSame:
** [[Creator/MarvelComics Marvel]] has an Amazonian character named Thundra.
** An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
** [[Creator/MarvelComics Marvel]] has an Amazonian character named Thundra.
** An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
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None
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* WhatCouldHaveBeen: In addition to the different artstyle mentioned above, there were also plans for between 10-20 playable characters that were obviously left out due to time constraints.
** Originally, Alaric was going to be named Eksel, and the game was supposed to have a ninja named Tsuba.
** Originally, Alaric was going to be named Eksel, and the game was supposed to have a ninja named Tsuba.
to:
* WhatCouldHaveBeen: In addition to the different artstyle mentioned above, there were also plans for between 10-20 playable characters that were obviously left out due to time constraints.
**constraints. Originally, Alaric was and Gyaku were going to be named Eksel, Eksel and the game Tsuba, respectively, and Alaric's attire was supposed originally going to have a ninja named Tsuba.be red, before being changed to blue.
**
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** Creator/Marvel has a character named Thundra.
to:
** Creator/Marvel [[Creator/MarvelComics Marvel]] has a an Amazonian character named Thundra.
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* NamesTheSame: An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
to:
* NamesTheSame: NamesTheSame:
** Creator/Marvel has a character named Thundra.
** An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
** Creator/Marvel has a character named Thundra.
** An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
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* NamesTheSame: An episode of Series/OneThousandWaysToDie had a Scotsman also named "Angus".
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None
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** Originally, Alaric was going to be named Eksel.
to:
** Originally, Alaric was going to be named Eksel.Eksel, and the game was supposed to have a ninja named Tsuba.
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Added DiffLines:
** Originally, Alaric was going to be named Eksel.
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* ExecutiveMeddling: Was originally gonna feature a completely different artstyle before publisher Atari forced them to make it more of a VideoGame/MortalKombat [[FollowTheLeader Klone]] in a short time span.
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* ExecutiveMeddling: Was originally gonna feature a completely different artstyle before publisher Atari forced them to make it more of a VideoGame/MortalKombat Franchise/MortalKombat [[FollowTheLeader Klone]] in a short time span.
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Info from Matt Mc Muscles, which he got from a developer article
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* ExecutiveMeddling: Subverted. The rushed production was entirely the developers' fault.
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* ColbertBump: This game would largely be forgotten if not for ''WebVideo/TheAngryVideoGameNerd'' showcasing it in his Jaguar episode.
* ExecutiveMeddling:Subverted. The rushed production Was originally gonna feature a completely different artstyle before publisher Atari forced them to make it more of a VideoGame/MortalKombat [[FollowTheLeader Klone]] in a short time span.
* WhatCouldHaveBeen: In addition to the different artstyle mentioned above, there were also plans for between 10-20 playable characters that were obviously left out due to time constraints.
** Atari had actually greenlit a sequel (whether this wasentirely because the developers' fault.original sold well or because Atari were desperate for cash is up for debate), although like a lot of games that were in development for the Jaguar, it was cancelled when Atari decided to leave the console market. Also like a lot of games that were in development for the Jaguar, Atari had never told the developers, Hand Made Studios, about their financial issues, meaning they wasted resources on a project they wouldn't be compensated for, and were eventually forced to shut down.
* ExecutiveMeddling:
* WhatCouldHaveBeen: In addition to the different artstyle mentioned above, there were also plans for between 10-20 playable characters that were obviously left out due to time constraints.
** Atari had actually greenlit a sequel (whether this was
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What Could Have Been is for elements removed during production, and quality isn't one of them.
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* ExecutiveMeddling: Averted. The rushed production was entirely the developers' fault.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.
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* ExecutiveMeddling: Averted. Subverted. The rushed production was entirely the developers' fault.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.fault.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.
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* ExecutiveMeddling: Averted. The rushed production was entirely the developers' fault.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.
* WhatCouldHaveBeen: This game could have been so much better if it wasn't rushed.