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History Trivia / DmCDevilMayCry

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* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones[[note]] Not the infamous host of the InfoWars conspiracy podcast[[/note]], the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.

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* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones[[note]] Not the infamous host of the InfoWars [=InfoWars=] conspiracy podcast[[/note]], the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.
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Misplaced, moving to the correct tab


* IKnewIt: Upon the reveal of Vergil, many fans theorized that he would also be a playable character. While [[WordOfGod Ninja Theory]] initially told everyone [[ExactWords they had no plans to put such content on the disc]], it was [[https://www.youtube.com/watch?v=t8SU9oQBWLo later announced]] that a [[PlayableEpilogue playable Vergil campaign]] would be [[DownloadableContent DLC]].
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* FakeAmerican: Australian Tim Phillipps and New Zealander David de Lautour respectively as Dante and Vergil.
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Names The Same is no longer a trope. Cleaning wicks.


* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones[[note]][[NamesTheSame Not the infamous host of the InfoWars conspiracy podcast]][[/note]], the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.

to:

* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones[[note]][[NamesTheSame Jones[[note]] Not the infamous host of the InfoWars conspiracy podcast]][[/note]], podcast[[/note]], the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.
Is there an issue? Send a MessageReason:
None


* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones, the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.

to:

* InspirationForTheWork: From [[https://www.animenewsnetwork.com/the-x-button/2012-10-17 this interview]] with Motohide Eshiro, Hideaki Itsuno and Alex Jones, Jones[[note]][[NamesTheSame Not the infamous host of the InfoWars conspiracy podcast]][[/note]], the latter explains that Ninja Theory was chosen to make the game because their prior work on ''VideoGame/HeavenlySword'' was the standard setting in terms of cutscenes, and it would be essential to a ''DMC'' game.
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* PrequelInAnotherMedium: ''The Chronicles of Vergil'', a prequel graphic novel which depicts Vergil's first meeting with and recruitment of Kat, as well as his subsequent efforts to find the missing Dante.
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* WorkingTitle: ''[=DmC=]'', but as simple as that. The subtitle wasn't originally meant to be there, but WordOfGod says it was necessary as a workaround because a mere three-letter title like ''[=DmC=]'' can't be trademarked.

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