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** The original concept for the Executioner's Chariot was that it was supposed to be encountered multiple times, or several different ones would have been encountered throughout the game, as some sort of elite mook that would constantly hunt you down should you have committed evil deeds (killing [=NPCs=] and the like). There is no telling as to when the idea was scrapped and the Chariot was limited to just being the boss of the Undead Purgatory.

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** The original concept for the Executioner's Chariot was that it was supposed to be encountered multiple times, or several different ones would have been encountered throughout the game, as some sort of elite mook that would constantly hunt you down should you have committed evil deeds (killing [=NPCs=] and the like). There is no telling as to when the idea was scrapped and the Chariot was limited to just being the boss of the Undead Purgatory. This was revisited in a limited way by having the chariot's two-headed horse become a miniboss in Drangleic Castle in ''Scholar of the First Sin''.



** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had Ichorous Earth over it's boss health meter and The Rotten was known as Griff the Rotten.
** Lonesome Gavlan was supposed to show up in the Gutter and Black Gulch, and had the appropriate dialogue for the areas. The idea was cut early enough that there isn't even any subtitles for the dialogue in the text dump of the game files.

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** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had Ichorous Earth over it's its boss health meter and The Rotten was known as Griff the Rotten.
** Lonesome Gavlan was supposed to show up in the Gutter and Black Gulch, and had the appropriate dialogue for the areas. The idea was cut early enough that there isn't aren't even any subtitles for the dialogue in the text dump of the game files.
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I\'m assuming this trope is open to more than \"hey it\'s that voice from the previous game in this same series\", so here\'s an example thereof

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** Carina Reeves (Rosabeth of Melfia) also voiced Fiora and the female "Classic" voice option in ''VideoGame/{{Xenoblade}}'' and [[VideoGame/XenobladeChroniclesX its sequel]] (respectively).
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* CelebrityVoiceActor: Mild-Mannered Pate is voiced by Peter Serafinowicz, more widely known as the voice of Darth Maul and a [[AscendedFanboy fan of the series.]]

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* CelebrityVoiceActor: Mild-Mannered Pate is voiced by Peter Serafinowicz, more widely known as the voice of Darth Maul and a [[AscendedFanboy [[PromotedFanboy fan of the series.]]
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Really?


** There was originally supposed to be an encounter with a dragon in Things Betwixt, but it was removed because it was deemed "too difficult and off putting for new players". One of those damning things done to make the game "more accessible" to new players.

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** There was originally supposed to be an encounter with a dragon in Things Betwixt, but it was removed because it was deemed "too difficult and off putting for new players". One of those damning things done to make the game "more accessible" to new players.
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* CelebrityVoiceActor: Mild-Mannered Pate is voiced by Peter Serafinowicz, more widely known as the voice of Darth Maul.

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* CelebrityVoiceActor: Mild-Mannered Pate is voiced by Peter Serafinowicz, more widely known as the voice of Darth Maul.Maul and a [[AscendedFanboy fan of the series.]]
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** Originally, the game was planned to be much more open world, with a big map that connected all the areas, but at some point in production the overworld was removed all the areas were connected together in a way similar to ''Dark Souls''. However, due to this not being the original plan, a lot of the areas don't quite fit together that well if you think about it (the most blatant example being taking an elevator from the top of Earthen Peak upward to Iron Keep even though from what we see this is geographically impossible.)
** Some of the places in the announcement trailer were going to appear in the game but were cut early in their production. There are images of the very early very rough versions of the areas floating around the internet.
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* TroubledProduction: Whoo boy... [[http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation the interview with the director]] in the ''Dark Souls II Design Works'' reveals why the game seems so damn convoluted and different from the first ''Dark Souls''. The original director, Tomohiro Shibuya, was kicked off the team halfway through development for some unsaid reason. Yui Tanimura, the new director, had to salvage what all he could and re-purpose it into what became the final product. Lucatiel and the Bell Keepers were originally based ''Don Quixote and Sancho Panza'' for fucks sake!

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* TroubledProduction: Whoo boy... [[http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation the interview with the director]] in the ''Dark Souls II Design Works'' reveals why the game seems so damn convoluted and different from the first ''Dark Souls''. The original director, Tomohiro Shibuya, was kicked off the team halfway through development for some unsaid reason. Yui Tanimura, the new director, had to salvage what all he could and re-purpose it into what became the final product. Lucatiel and the Bell Keepers were originally based on ''Don Quixote and Sancho Panza'' for fucks sake!

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** There was originally supposed to be an encounter with a dragon in Things Betwixt, but it was removed because it was deemed "too difficult and off putting for new players". One of those damning things done to make the game "more accessible" to new players.



** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had it's real name, Ichorous Earth, over it's boss health meter and The Rotten was known as Griff the Rotten.

to:

** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had it's real name, Ichorous Earth, Earth over it's boss health meter and The Rotten was known as Griff the Rotten.



** The Emerald Herald has a child model still in the game files. Similar to the Filthy Woman's Child from ''Demon's Souls'', Shanalotte's child model was likely cut due to the taboo of killing children.

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** The Emerald Herald has a child model still in the game files. Similar to the Filthy Woman's Child from ''Demon's Souls'', Shanalotte's child model was likely cut due to the taboo of killing children.children.
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* TroubledProduction: Whoo boy... [[http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation the interview with the director]] in the ''Dark Souls II Design Works'' reveals why the game seems so damn convoluted and different from the first ''Dark Souls''. The original director, Tomohiro Shibuya, was kicked off the team halfway through development for some unsaid reason. Yui Tanimura, the new director, had to salvage what all he could and re-purpose it into what became the final product. Lucatiel and the Bell Keepers were originally based ''Don Quixote and Sancho Panza'' for fucks sake!
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** Illuminated Corpses have been referred to as Exploding Hollows, or Bellyfloppers, due to their signature attack.

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** Illuminated Corpses have been referred to as Exploding Hollows, Jihad Zombies, or Bellyfloppers, due to their signature attack.

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* HeyItsThatVoice: Several voice actors from the previous [[Videogame/DarkSouls two]] [[Videogame/DemonsSouls games]] return, and a few other recognisable voices can be heard as well:

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* HeyItsThatVoice: Several voice actors from the previous [[Videogame/DarkSouls two]] [[Videogame/DemonsSouls games]] return, and a few other recognisable recognizable voices can be heard as well:



** Clare Corbett, who previously voiced [[VideoGame/DemonsSouls Saint Astraea]], [[VideoGame/DarkSouls Gwynevere, the female Undead Merchant, and Crossbreed Priscilla]], voices Alsanna in the ''Crown of the Ivory King'' DLC.
** David Gant, who previously voiced [[VideoGame/DarkSouls Oswald of Carim]], returns as the namesake Scholar of the First Sin, Lord Aldia.



** The fandom drew conclusions that the Last Giant and the Giant King were one-and-the-same. One of the changed item descriptions in the ''Scholar of the First Sin'' update was the Soul of the Last Giant, which confirmed it.



** [=YouTubers=] [[https://www.youtube.com/channel/UCI6keWArpxmfeiuAATv7jZw EpicNameBro]] and [[https://www.youtube.com/channel/UCxCY3iSwDX-h2wbxwfzkYJw A German Spy]] were hired to help write the official [=FuturePress=] player's guide.

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** [=YouTubers=] [[https://www.youtube.com/channel/UCI6keWArpxmfeiuAATv7jZw EpicNameBro]] and [[https://www.youtube.com/channel/UCxCY3iSwDX-h2wbxwfzkYJw A German Spy]] were hired to help write the official [=FuturePress=] player's guide. They've both been kept on for the ''Bloodborne'' guide.
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** The Ancient Dragon, due to its epic GoddamnedBoss status, is appropriately called the Ancient Douchebag.
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** Old Ironclads have been nicknamed Turtlemen, for obvious reasons.

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** Old Ironclads have been nicknamed Turtlemen, for obvious reasons. They're also called "[[Franchise/TeenageMutantNinjaTurtles Ninja Turtles]]" because of how they'll flip back and crush you if you try to backstab them.
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** Due to the importance of poise and armor rating being far less relevant than in the first game and relying more on dodging, players have taken a liking to dress up in whatever they feel is most fashionable, aka ''Fashion Souls''.
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* CelebrityVoiceActor: Mild-Mannered Pate is voiced by Peter Serafinowicz, more widely known as the voice of Darth Maul.

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** The Manikin Mask was once a smooth porcelain mask, rather than the more human-like mask from the final product. Its unknown as to when it was changed, but the apparent explanation is that the change was due to potential legal issues with the ''Manga/{{Naruto}}'' franchise because the original Manikin Mask resembled the masks worn by the ANBU in ''Naruto''.

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** The Manikin Mask was once a smooth porcelain mask, rather than the more human-like mask from the final product. Its unknown as to when it was changed, but the apparent explanation is that the change was due to potential legal issues with the ''Manga/{{Naruto}}'' franchise because the original Manikin Mask resembled the masks worn by the ANBU in ''Naruto''.or for what reason.



** The giants originally had [[http://fextralife.com/forums/t34379/giant-with-a-face/ a much different face]] at some point earlier in development.

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** The giants originally had [[http://fextralife.com/forums/t34379/giant-with-a-face/ a much different face]] at some point earlier in development.development.
** The Emerald Herald has a child model still in the game files. Similar to the Filthy Woman's Child from ''Demon's Souls'', Shanalotte's child model was likely cut due to the taboo of killing children.
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** Since Elana shares a backstory with Nashandra and fights similarly, she's nicknamed as "Nashandra 2.0".
** The trio of adventurers (Graverobber, Varg and Cerah) are appropriately called the Gank Squad ([[DoomyDoomsOfDoom of Doom]]).
** The blue Smelter Demon found in the DLC is affectionately named "Smelter's Revenge".
** Sir Alonne is subject to puns like "Forever Alonne" or "[[VideoGame/DarkSouls Shiva the Beast]]" (in some cases, it even digs up the meme known as "Shiva the Deceased").
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* IKnewIt: Some fans speculated that the ''Crown of the Old Iron King'' would feature the [[ThatOneBoss Smelter Demon]] in one way or another due to the DLC's title obviously having something to do with the Iron Keep, as well as the general impression that [[TrollingCreator FROM Software]] might as well rub it in further in the players' faces. Within the DLC, a Smelter Demon does appear, although it's much stronger and has blue flames.
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** William Houston, who previously voiced [[VideoGame/DarkSouls Marvelous Chester]], returns as '''King Vendrick''' in the ''Lost Crowns Trilogy'' DLC.
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** Because of its angelic appearance and hooded face, [[BonusBoss the Darklurker]] is jokingly referred to as [[VideoGame/DiabloIII Tyrael]].
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** Both Chancellor Wellager and Sweet Shalquoir were originally able to be killed, having death dialogue.

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** Both Chancellor Wellager and Sweet Shalquoir were originally able to be killed, having death dialogue.dialogue.
** The giants originally had [[http://fextralife.com/forums/t34379/giant-with-a-face/ a much different face]] at some point earlier in development.
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* UrbanLegendOfZelda: Averted. The Petrified Something (a starting gift) is actually useful, and giving it to Dyna & Tillo, gives you a high chance to get their rare drops.

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* UrbanLegendOfZelda: Averted. The Petrified Something (a starting gift) is actually useful, credits inexplicably give the Emerald Herald separate [[TimeShiftedActor "adult" and giving it "child" voice actors]], even though we only ever see her as an adult. This has lead to Dyna & Tillo, gives you all sorts of rumors about seeing her as a high chance to get their rare drops.child (mostly involve the [[PensieveFlashback Ashen Mist Heart]]), but there are no such lines even in the [[DummiedOut unused audio files.]]
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*** Players who help hosts against the Bell Guardians are sometimes referred to as "Bell-ringers" or members of the "Anti Bell Unit."

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** Members of the Rat Covenant are Ratbros or Dickrats, depending on whose side you're on. The term "Brodent" is somewhat common within the covenant as well.
** A general rule of thumb is that each covenant's members are "bros." I.e. Bluebros for the Sentinels, Bloodbros for the Brotherhood of Blood, etc.
*** The Blue Sentinels are often referred to as the BlueManGroup, as well.
*** The Blue Sentinels and Brotherhood of Blood are sometimes referred to as [[EdibleThemeNaming Blueberries and Strawberries]] respectively.

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** Members of the Rat Covenant are Ratbros or Dickrats, depending on whose side you're on. various covenants have their own nicknames. The term "Brodent" is somewhat common within the covenant as well.
** A
general rule of thumb is that each covenant's members are "bros." I.e. Bluebros "Bluebros" for the Sentinels, Bloodbros "Bloodbros" for the Brotherhood of Blood, etc.
etc, but there are some specific ones as well:
*** Rat King Covenant are "Ratbros" or "Dickrats," depending on whose side you're on. The term "Brodent" is somewhat common within the covenant as well, and "Rat Bastards" is for those getting fed up with being repeatedly killed by them.
*** The Blue Sentinels are often referred to as the BlueManGroup, as well.
***
"BlueManGroup" or "Drangleic PD." The Blue Sentinels and Brotherhood of Blood are sometimes referred to as [[EdibleThemeNaming Blueberries and Strawberries]] respectively.respectively, as well. "Bluebro" is a general term for both Blue Sentinels and Way of Blue members, due to how they interact.
*** Bell Guardians are "Bellbros" and "Clang-Bangers."
*** Dragon Remnants are "Dragonbros."
*** Warriors of the Sun are, as with the previous game, "Sunbros."
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*** Before an early patch came through dramatically buffing her defenses and HP, her [[ArtificialStupidity spotty AI that regularly forgot it had a sword or a shield in the middle of a fight]] netted her the monikers "LucaPLS" and "Lucatard".

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*** Before an early patch came through dramatically buffing her defenses and HP, her [[ArtificialStupidity spotty AI that regularly forgot it had a sword or a shield in the middle of a fight]] netted her the monikers "LucaPLS" " [=LucaPLS=]" and "Lucatard".

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** Members of the Rat Covenant are Ratbros or Dickrats, depending on whose side you're on.

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** Members of the Rat Covenant are Ratbros or Dickrats, depending on whose side you're on. The term "Brodent" is somewhat common within the covenant as well.


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*** The Blue Sentinels and Brotherhood of Blood are sometimes referred to as [[EdibleThemeNaming Blueberries and Strawberries]] respectively.


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*** Before an early patch came through dramatically buffing her defenses and HP, her [[ArtificialStupidity spotty AI that regularly forgot it had a sword or a shield in the middle of a fight]] netted her the monikers "LucaPLS" and "Lucatard".
Is there an issue? Send a MessageReason:
None


** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had it's real name, Ichorous Earth, over it's boss health meter and The Rotten was known as Griff the Rotten.

to:

** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had it's real name, Ichorous Earth, over it's boss health meter and The Rotten was known as Griff the Rotten.Rotten.
** Lonesome Gavlan was supposed to show up in the Gutter and Black Gulch, and had the appropriate dialogue for the areas. The idea was cut early enough that there isn't even any subtitles for the dialogue in the text dump of the game files.
** The Agility stat was originally a stat that tracked the odds of evading chest traps.
** There are a number of cut items in the game files: more variants of greatarrows (Wooden, Magic, and Dark), more illusory Chameleon items, another Troches item that boosted equipment break resistance, a more powerful variant of the Aromatic Ooze called Pungent Ooze.
** Both Chancellor Wellager and Sweet Shalquoir were originally able to be killed, having death dialogue.

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** Felicia the Brave, an [=NPC=] summon in the Shrine of Amana, is now known as "Felicia the Fucking Strong" after [[http://youtu.be/vyHHUeUBxfs?t=25m1s EpicNameBro made a comment about her during his playthrough of the game]]. It's even [[https://twitter.com/CloneManga/status/460274176855531522/photo/1/large spawned]] [[http://manga.clone-army.org/viewer.php?&series=misc&page=24&lang= fanart]].



** The Manikin Mask was once a smooth porcelain mask, rather than the more human-like mask from the final product. It is unknown as to when it was changed, but the apparent explanation is that the change was due to potential legal issues with the ''Manga/{{Naruto}}'' franchise because the original Manikin Mask resembled the masks worn by the ANBU in ''Naruto''.

to:

** The Manikin Mask was once a smooth porcelain mask, rather than the more human-like mask from the final product. It is Its unknown as to when it was changed, but the apparent explanation is that the change was due to potential legal issues with the ''Manga/{{Naruto}}'' franchise because the original Manikin Mask resembled the masks worn by the ANBU in ''Naruto''.''Naruto''.
** Straid's backstory was different in the Network Test than in the final game. His backstory in the Network Test was that he and the King of Olaphis slew an Ancient Dragon together, but Straid's magic eventually doomed Olaphis to damnation.
** A couple minor things: the boss names for the Old Iron King and The Rotten were different in a couple of the earlier game builds. The Old Iron King had it's real name, Ichorous Earth, over it's boss health meter and The Rotten was known as Griff the Rotten.

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* WhatCouldHaveBeen: The original concept for the Executioner's Chariot was that it was supposed to be encountered multiple times, or several different ones would have been encountered throughout the game, as some sort of elite mook that would constantly hunt you down should you have committed evil deeds (killing [=NPCs=] and the like). There is no telling as to when the idea was scrapped and the Chariot was limited to just being the boss of the Undead Purgatory.
** The Executioner's Chariot's location was also different in look, compared to the final version of the game. Previously, the Chariot would take up less of the hall, and the boss arena was much less of a [[CorridorCubbyholeRun circle]], and there was no holes in the walls to hide in, making it seem like dodging the Chariot was your only option for survival. This can be seens in a few trailers as well as the gameplay demo they featured.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The original concept for the Executioner's Chariot was that it was supposed to be encountered multiple times, or several different ones would have been encountered throughout the game, as some sort of elite mook that would constantly hunt you down should you have committed evil deeds (killing [=NPCs=] and the like). There is no telling as to when the idea was scrapped and the Chariot was limited to just being the boss of the Undead Purgatory.
** The Executioner's Chariot's location was also different in look, compared to the final version of the game. Previously, the Chariot would take up less of the hall, and the boss arena was much less of a [[CorridorCubbyholeRun circle]], and there was no holes in the walls to hide in, making it seem like dodging the Chariot was your only option for survival. This can be seens seen in a few trailers as well as the gameplay demo they featured.
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** The Executioner's Chariot's location was also different in look, compared to the final version of the game. Previously, the Chariot would take up less of the hall, and the boss arena was much less of a [[CorridorCubbyholeRun circle]], and there was no holes in the walls to hide in, making it seem like dodging the Chariot was your only option for survival. This can be seens in a few trailers as well as the gameplay demo they featured.

to:

** The Executioner's Chariot's location was also different in look, compared to the final version of the game. Previously, the Chariot would take up less of the hall, and the boss arena was much less of a [[CorridorCubbyholeRun circle]], and there was no holes in the walls to hide in, making it seem like dodging the Chariot was your only option for survival. This can be seens in a few trailers as well as the gameplay demo they featured.featured.
** The Manikin Mask was once a smooth porcelain mask, rather than the more human-like mask from the final product. It is unknown as to when it was changed, but the apparent explanation is that the change was due to potential legal issues with the ''Manga/{{Naruto}}'' franchise because the original Manikin Mask resembled the masks worn by the ANBU in ''Naruto''.

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