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Added italics.


* DummiedOut: Unusually, instead of the developers porting the VideoGame/SuperMario3DWorld inspired levels onto the 3DS and Switch ports, the game instead just replaces them with VideoGame/SuperMarioOdyssey inspired levels instead for seemingly no other reason than to promote the latter game. The levels don't exist in the ports, but [[https://tcrf.net/Captain_Toad:_Treasure_Tracker_(Nintendo_Switch)/Unused_Levels_Part_1#3D_World_Bonus_Levels 3D World objects can still be found in the Switch port.]]

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* DummiedOut: Unusually, instead of the developers porting the VideoGame/SuperMario3DWorld ''VideoGame/SuperMario3DWorld'' inspired levels onto the 3DS and Switch ports, the game instead just replaces them with VideoGame/SuperMarioOdyssey ''VideoGame/SuperMarioOdyssey'' inspired levels instead for seemingly no other reason than to promote the latter game. The levels don't exist in the ports, but [[https://tcrf.net/Captain_Toad:_Treasure_Tracker_(Nintendo_Switch)/Unused_Levels_Part_1#3D_World_Bonus_Levels 3D World objects can still be found in the Switch port.]]



** Captain Toad was originally supposed to be the only playable character, but then it was decided that they needed to change the story a little bit so it wouldn't have the exact same kind of plot that most Mario games follow. So the game's director decided to add another playable character, someone who hadn't been playable in this capacity. This just happened to be Toadette.

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** Captain Toad was originally supposed to be the only playable character, but then it was decided that they needed to change the story a little bit so it wouldn't have the exact same kind of plot that most Mario ''Mario'' games follow. So the game's director decided to add another playable character, someone who hadn't been playable in this capacity. This just happened to be Toadette.



** They thought about making the whole game a story told by Rosalina. [[spoiler: They opted to make it a prequel to Super Mario 3D World instead.]]

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** They thought about making the whole game a story told by Rosalina. [[spoiler: They opted to make it a prequel to Super ''Super Mario 3D World World'' instead.]]
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Names The Same is no longer a trope


* NamesTheSame: The game's BigBad is a giant crow named Wingo. There's also a minor gangster character in ''WesternAnimation/{{Cars}}'' named Wingo.
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Moved from the main page.


* DummiedOut: Unusually, instead of the developers porting the VideoGame/SuperMario3DWorld inspired levels onto the 3DS and Switch ports, the game instead just replaces them with VideoGame/SuperMarioOdyssey inspired levels instead for seemingly no other reason than to promote the latter game. The levels don't exist in the ports, but [[https://tcrf.net/Captain_Toad:_Treasure_Tracker_(Nintendo_Switch)/Unused_Levels_Part_1#3D_World_Bonus_Levels 3D World objects can still be found in the Switch port.]]



** One early concept artwork shows that Sprixie was originally going to be in as a secondary character of sorts.

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** One early concept artwork shows that Sprixie was originally going to be in as a secondary character of sorts.sorts.
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** They thought about making the whole game a story told by Rosalina. [[spoiler: They opted to make it a prequel to Super Mario 3D World instead.]]

to:

** They thought about making the whole game a story told by Rosalina. [[spoiler: They opted to make it a prequel to Super Mario 3D World instead.]]]]
** One early concept artwork shows that Sprixie was originally going to be in as a secondary character of sorts.
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moving to ymmv


* CommonKnowledge: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker, rather than the other way round.
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Added DiffLines:

* NamesTheSame: The game's BigBad is a giant crow named Wingo. There's also a minor gangster character in ''WesternAnimation/{{Cars}}'' named Wingo.
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* ShrugOfGod: Hiratake refuses to tell what's inside Toad's bag.



** An early concept for the boss battle with Draggadon revolved around the fact that he's submerged in lava like he's taking a bath. Captain Toad would accidentally pull the plug and the lava would drain out, [[DefeatByModesty leaving Draggadon naked and exposed]].

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** An early concept for the boss battle with Draggadon revolved around the fact that he's submerged in lava like he's taking a bath. Captain Toad would accidentally pull the plug and the lava would drain out, [[DefeatByModesty leaving Draggadon naked and exposed]].exposed]].
** They originally wanted to make the whole game playable in first person but realized it was too complicated.
** They thought about making the whole game a story told by Rosalina. [[spoiler: They opted to make it a prequel to Super Mario 3D World instead.]]
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* CowboyBebopAtHisComputer: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker, rather than the other way round.

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* CowboyBebopAtHisComputer: CommonKnowledge: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker, rather than the other way round.

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* WhatCouldHaveBeen: Very early in this game's development (around the time that ''VideoGame/SuperMario3DWorld'' was being developed), this game was apparently going to be a [[Franchise/TheLegendOfZelda Zelda]] related one staring Link. However, being included as special levels inside ''3D World'' meant that the use of Link was ultimately denied. This meant that they had to come up with a new character who couldn't jump. The director recalled that the Captain Toad from ''VideoGame/SuperMarioGalaxy'' wore a heavy backpack and the rest is history.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Very early in this game's development (around the time that ''VideoGame/SuperMario3DWorld'' was being developed), this game was apparently going to be a [[Franchise/TheLegendOfZelda Zelda]] related one staring Link. However, being included as special levels inside ''3D World'' meant that the use of Link was ultimately denied. This meant that they had to come up with a new character who couldn't jump. The director recalled that the Captain Toad from ''VideoGame/SuperMarioGalaxy'' wore a heavy backpack and the rest is history.history.
** Captain Toad was originally supposed to be the only playable character, but then it was decided that they needed to change the story a little bit so it wouldn't have the exact same kind of plot that most Mario games follow. So the game's director decided to add another playable character, someone who hadn't been playable in this capacity. This just happened to be Toadette.
** An early concept for the boss battle with Draggadon revolved around the fact that he's submerged in lava like he's taking a bath. Captain Toad would accidentally pull the plug and the lava would drain out, [[DefeatByModesty leaving Draggadon naked and exposed]].
Is there an issue? Send a MessageReason:
None


* CowboyBebopAtHisComputer: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker.

to:

* CowboyBebopAtHisComputer: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker.Tracker, rather than the other way round.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CowboyBebopAtHisComputer: Universally described as a SpinOff of the Captain Toad levels in SuperMario3DWorld even though its development started earlier than 3D World's before being shelved - with the Toad levels in 3D World being used to test whether it was a workable idea for its own game. So in some sense the Captain Toad levels are a spin-off from Treasure Tracker.

Changed: 422

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WhatCouldHaveBeen: Early in it's development, this game was apparently going to be a [[Franchise/TheLegendOfZelda Zelda]] related one.

to:

* WhatCouldHaveBeen: Early Very early in it's development, this game's development (around the time that ''VideoGame/SuperMario3DWorld'' was being developed), this game was apparently going to be a [[Franchise/TheLegendOfZelda Zelda]] related one.one staring Link. However, being included as special levels inside ''3D World'' meant that the use of Link was ultimately denied. This meant that they had to come up with a new character who couldn't jump. The director recalled that the Captain Toad from ''VideoGame/SuperMarioGalaxy'' wore a heavy backpack and the rest is history.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

WhatCouldHaveBeen: Early in it's development, this game was apparently going to be a [[Franchise/TheLegendOfZelda Zelda]] related one.

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