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** A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine IW Engine]].
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** A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine [[MediaNotes/GameEngine IW Engine]].
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** A mild example in 2015, where ''Creator/SquareEnix'' stopped publishing and localizing the series to Japanese, with [[Creator/XboxGameStudios Microsoft]] and [[Creator/SonyInteractiveEntertainment Sony]] taking over the job for the Japanese publishing to their respective consoles. The PC (and eventually, mobile) games of the series are still published by Activision themselves in Japan.
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** A mild example in 2015, where ''Creator/SquareEnix'' Creator/SquareEnix stopped publishing and localizing the series to Japanese, with [[Creator/XboxGameStudios Microsoft]] and [[Creator/SonyInteractiveEntertainment Sony]] taking over the job for the Japanese publishing to their respective consoles. The PC (and eventually, mobile) games of the series are still published by Activision themselves in Japan.
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** Many critics claim that the ''[[VideoGame/CallOfDutyModernWarfare Modern Warfare]]'' series glorifies war and xenophobia. It's kind of hard to state that when the first game alone shows the horrible consequences of gung-ho military adventurism while having you teamed up with Russian Loyalists the entire time. It also seems to have even skipped a lot of ''player's'' attention that the American forces are coming to "liberate" the unnamed Middle Eastern country, with ambiguous and contradictory evidence about whether it's a genuine sentiment or a transparent power play for control of the "oil rich" Arab nation. Y'know, just like real life.
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** Many critics claim that the ''[[VideoGame/CallOfDutyModernWarfare Modern Warfare]]'' series glorifies ''VideoGame/ModernWarfare'' games glorify war and xenophobia. It's kind of hard to state that when the first game alone shows the horrible consequences of gung-ho military adventurism while having you teamed up with Russian Loyalists the entire time. It also seems to have even skipped a lot of ''player's'' attention that the American forces are coming to "liberate" the unnamed Middle Eastern country, with ambiguous and contradictory evidence about whether it's a genuine sentiment or a transparent power play for control of the "oil rich" Arab nation. Y'know, just like real life.
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* WhyFandomCantHaveNiceThings: Tactical Insertions in online multiplayer. Originally debuting in ''Modern Warfare 2'', they were intended to allow players to choose where they would respawn after their next death. However some of the community used Tac Inserts as a way to boost for easy XP, unlockable equipment and camos, and easy killstreaks. As a result, Tac Inserts were banished to the Infected game mode in both ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', though this has not discouraged boosting.
* TheWikiRule: [[http://callofduty.wikia.com/wiki/Call_of_Duty_Wiki The Call of Duty Wiki]].
* TheWikiRule: [[http://callofduty.wikia.com/wiki/Call_of_Duty_Wiki The Call of Duty Wiki]].
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* WhyFandomCantHaveNiceThings: Tactical Insertions in online multiplayer. Originally debuting in ''Modern Warfare 2'', they were intended to allow players to choose where they would respawn after their next death. However some of the community used Tac Inserts as a way to boost for easy XP, unlockable equipment and camos, and easy killstreaks. As a result, Tac Inserts were banished to the Infected game mode in both ''[[VideoGame/CallOfDutyGhosts Ghosts]]'' and ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare]]'', though this has not discouraged boosting.
* TheWikiRule: [[http://callofduty.wikia.com/wiki/Call_of_Duty_Wiki The Call of Duty Wiki]].boosting.
* TheWikiRule: [[http://callofduty.wikia.com/wiki/Call_of_Duty_Wiki The Call of Duty Wiki]].
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Names The Same disambig
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* NamesTheSame: There are three important characters who shared the last name Petrenko in the series (Mikhail in ''[=CoD=] 1'', Yuri in ''UO''[[labelnote:*]]Has nothing to do with the Yuri from ''[=MW3=]'' either[[/labelnote]], and Dimitri). None of them are related to each other.
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actually Actor Allusion isn't trivia so I'm moving it
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* ActorAllusion: It's hard not to see any crossover between this series and the ''Series/BandOfBrothers'' cast as a deliberate allusion. This is especially noteable in ''Call of Duty 2: Big Red One'' which includes Creator/MichaelCudlitz (Bull Randleman), Frank John Hughes (Bill Guarnere), Creator/RichardSpeightJr (Skip Muck), Creator/JamesMadio (Frank Perconte), Ross [=McCall=] (Joseph Liebgott), and Rick Gomez (George Luz), which is practically a reunion tour.
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* ActorAllusion: It's hard not to see any crossover between this series and the ''Series/BandOfBrothers'' cast as a deliberate allusion. This is especially noteable in ''Call of Duty 2: Big Red One'' which includes Creator/MichaelCudlitz (Bull Randleman), Frank John Hughes (Bill Guarnere), Creator/RichardSpeightJr (Skip Muck), Creator/JamesMadio (Frank Perconte), Ross [[=McCall=]] (Joseph Liebgott), and Rick Gomez (George Luz), which is practically a reunion tour.
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* ActorAllusion: It's hard not to see any crossover between this series and the ''Series/BandOfBrothers'' cast as a deliberate allusion. This is especially noteable in ''Call of Duty 2: Big Red One'' which includes Creator/MichaelCudlitz (Bull Randleman), Frank John Hughes (Bill Guarnere), Creator/RichardSpeightJr (Skip Muck), Creator/JamesMadio (Frank Perconte), Ross [[=McCall=]] [=McCall=] (Joseph Liebgott), and Rick Gomez (George Luz), which is practically a reunion tour.
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* ChannelHop: [[Creator/XboxGameStudios Microsoft]] announced their intention to acquire Creator/ActivisionBlizzard in January 2022, which was reportedly mere weeks after the latter had signed an agreement with [[Creator/SonyInteractiveEntertainment Sony]] for [=PlayStation=] to receive preferential treatment when it comes to ''Call of Duty'' updates and marketing for at least the next three entries. The current understanding is that this agreement will be honored, but what happens after that is unknown.
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* ChannelHop: ChannelHop:
** A mild example in 2015, where ''Creator/SquareEnix'' stopped publishing and localizing the series to Japanese, with [[Creator/XboxGameStudios Microsoft]] and [[Creator/SonyInteractiveEntertainment Sony]] taking over the job for the Japanese publishing to their respective consoles. The PC (and eventually, mobile) games of the series are still published by Activision themselves in Japan.
** Microsoft announced their intention to acquire Creator/ActivisionBlizzard in January 2022, which was reportedly mere weeks after the latter had signed an agreement with[[Creator/SonyInteractiveEntertainment Sony]] Sony for [=PlayStation=] to receive preferential treatment when it comes to ''Call of Duty'' updates and marketing for at least the next three entries. The current understanding is that this agreement will be honored, but what happens after that is unknown.
** A mild example in 2015, where ''Creator/SquareEnix'' stopped publishing and localizing the series to Japanese, with [[Creator/XboxGameStudios Microsoft]] and [[Creator/SonyInteractiveEntertainment Sony]] taking over the job for the Japanese publishing to their respective consoles. The PC (and eventually, mobile) games of the series are still published by Activision themselves in Japan.
** Microsoft announced their intention to acquire Creator/ActivisionBlizzard in January 2022, which was reportedly mere weeks after the latter had signed an agreement with
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** Inversely, the original ''Call of Duty'' was exclusive to PC until the release of "Call of Duty Classic" with the Hardened Edition of ''Modern Warfare 2'', and its ExpansionPack ''United Offensive'' remains a PC exclusive two decades on.
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** Inversely, the original ''Call of Duty'' was exclusive to PC until the release of "Call ''Call of Duty Classic" Classic'' with the Hardened Edition of ''Modern Warfare 2'', and its ExpansionPack ''United Offensive'' remains a PC exclusive two decades on.
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* NoPortForYou: A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine IW Engine]].
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* NoPortForYou: NoPortForYou:
** A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine IWEngine]].Engine]].
** Inversely, the original ''Call of Duty'' was exclusive to PC until the release of "Call of Duty Classic" with the Hardened Edition of ''Modern Warfare 2'', and its ExpansionPack ''United Offensive'' remains a PC exclusive two decades on.
** A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine IW
** Inversely, the original ''Call of Duty'' was exclusive to PC until the release of "Call of Duty Classic" with the Hardened Edition of ''Modern Warfare 2'', and its ExpansionPack ''United Offensive'' remains a PC exclusive two decades on.
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* NoPortForYou: A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''.
to:
* NoPortForYou: A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[UsefulNotes/GameEngine IW Engine]].
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* TechnicalAdvisor: The franchise utilized many of these during the production of the games:
** To help develop ''VideoGame/CallOfDutyAdvancedWarfare'''s narrative, Sledgehammer Games worked with military advisors, futurologists, and a scenario planner from the US Department of Defense and asked them what they believed to be the biggest source of conflict for the future, to which the consensus was that in the form of a private military company gone rogue, forming the basis of the Atlas Corporation.
** Sledgehammer Games consulted with UsefulNotes/WorldWarII historian Marty Morgan for ''VideoGame/CallOfDutyWWII'' and ''VideoGame/CallOfDutyVanguard'', assisting them in their research and studying of material, including traveling to key points throughout Europe and traveling routes taken by soldiers in order to capture the essence of the war and make it as authentic as possible.
** For ''VideoGame/CallOfDutyModernWarfare2019'', Infinity Ward consulted with retired Navy [=SEALs=] Steve Sanders and Mitch Hall for both the levels and overall narrative, giving advice on how soldiers should move through spaces and react to a given scenario, as well as help create a story that would ring true to soldiers like them.
** To help develop ''VideoGame/CallOfDutyAdvancedWarfare'''s narrative, Sledgehammer Games worked with military advisors, futurologists, and a scenario planner from the US Department of Defense and asked them what they believed to be the biggest source of conflict for the future, to which the consensus was that in the form of a private military company gone rogue, forming the basis of the Atlas Corporation.
** Sledgehammer Games consulted with UsefulNotes/WorldWarII historian Marty Morgan for ''VideoGame/CallOfDutyWWII'' and ''VideoGame/CallOfDutyVanguard'', assisting them in their research and studying of material, including traveling to key points throughout Europe and traveling routes taken by soldiers in order to capture the essence of the war and make it as authentic as possible.
** For ''VideoGame/CallOfDutyModernWarfare2019'', Infinity Ward consulted with retired Navy [=SEALs=] Steve Sanders and Mitch Hall for both the levels and overall narrative, giving advice on how soldiers should move through spaces and react to a given scenario, as well as help create a story that would ring true to soldiers like them.
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* ActorAllusion: It's hard not to see any crossover between this series and the ''Series/BandOfBrothers'' cast as a deliberate allusion. This is especially noteable in ''Call of Duty 2: Big Red One'' which includes Creator/MichaelCudlitz (Bull Randleman), Frank John Hughes (Bill Guarnere), Creator/RichardSpeightJr (Skip Muck), Creator/JamesMadio (Frank Perconte), Ross [[=McCall=]] (Joseph Liebgott), and Rick Gomez (George Luz), which is practically a reunion tour.
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* BeamMeUpScotty: ''Call of Duty'' games often use the quote "only the dead have seen the end of war," attributing it to Plato.
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* BeamMeUpScotty: ''Call of Duty'' games often use the quote "only the dead have seen the end of war," attributing it to Plato. [[https://www.oxfordreference.com/view/10.1093/acref/9780191843730.001.0001/q-oro-ed5-00009114 The earliest known use of the phrase]] is actually attributed to George Santayana in 1922.
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** The people who say the ''[[VideoGame/CallOfDutyModernWarfare Modern Warfare]]'' series glorifies war and xenophobia. It's kind of hard to state that when the first game alone shows the horrible consequences of gung-ho military adventurism while having you teamed up with Russian Loyalists the entire time. It also seems to have even skipped a lot of ''player's'' attention that the American forces are coming to "liberate" the unnamed Middle Eastern country, with ambiguous and contradictory evidence about whether it's a genuine sentiment or a transparent power play for control of the "oil rich" Arab nation. Y'know, just like real life.
to:
** The people who say Many critics claim that the ''[[VideoGame/CallOfDutyModernWarfare Modern Warfare]]'' series glorifies war and xenophobia. It's kind of hard to state that when the first game alone shows the horrible consequences of gung-ho military adventurism while having you teamed up with Russian Loyalists the entire time. It also seems to have even skipped a lot of ''player's'' attention that the American forces are coming to "liberate" the unnamed Middle Eastern country, with ambiguous and contradictory evidence about whether it's a genuine sentiment or a transparent power play for control of the "oil rich" Arab nation. Y'know, just like real life.
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Added DiffLines:
* ChannelHop: [[Creator/XboxGameStudios Microsoft]] announced their intention to acquire Creator/ActivisionBlizzard in January 2022, which was reportedly mere weeks after the latter had signed an agreement with [[Creator/SonyInteractiveEntertainment Sony]] for [=PlayStation=] to receive preferential treatment when it comes to ''Call of Duty'' updates and marketing for at least the next three entries. The current understanding is that this agreement will be honored, but what happens after that is unknown.
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* NoPortForYou: A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, two notable exceptions are ''3'' and ''The Big Red One''.
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* NoPortForYou: A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, two three notable exceptions are ''3'' ''3'', ''Finest Hour'', and ''The Big ''Big Red One''.