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History Trivia / Axelay

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Does not state how the creators valued art over profit.


* DoingItForTheArt: Most of this game's energy is put into showing off what the Super Nintendo can do, pushing its limits.
* StillbornFranchise: Beating the game on its hardest difficulty level on the second loop gives a message at the end of the credits, saying "SEE YOU AGAIN AT [=AXELAY2=]". Unfortunately, no sequel was made.

to:

* DoingItForTheArt: Most of this game's energy is put into showing off what the Super Nintendo can do, pushing its limits.
* StillbornFranchise: Beating the game on its hardest difficulty level on the second loop gives a message at the end of the credits, saying "SEE YOU AGAIN AT [=AXELAY2=]". Unfortunately, no sequel was made.made.
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Relooking at it, it actually looks like HDMA effects, so I'll take out the Mode 7 thing. Sorry for editing this three times in a row!


* DoingItForTheArt: Most of this game's energy is put into showing off what the Super Nintendo can do, with its large bosses and copious amounts of Mode 7.

to:

* DoingItForTheArt: Most of this game's energy is put into showing off what the Super Nintendo can do, with pushing its large bosses and copious amounts of Mode 7.limits.
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None

Added DiffLines:

* DoingItForTheArt: Most of this game's energy is put into showing off what the Super Nintendo can do, with its large bosses and copious amounts of Mode 7.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StillbornFranchise: Beating the game on its hardest difficulty level on the second loop gives a message at the end of the credits, saying "SEE YOU AGAIN AT [=AXELAY2=]". Unfortunately, no sequel was made.

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