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* ''VideoGame/LikeADragon'': Osamu Kashiwagi, the Kazama family captain, appears in ''VideoGame/Yakuza0'' as a very strait-laced, stern, and strict figure who isn't afraid to lay down the law or beat down idiots personally. By the time the first ''VideoGame/Yakuza1'' rolls around, he has mellowed considerably and prefers thinking and planning to violence (though doesn't hesitate to knock Nishiki on his ass when he screws up considerably in ''Kiwami'').



* ''VideoGame/{{Yakuza}}'': Osamu Kashiwagi, the Kazama family captain, appears in ''VideoGame/Yakuza0'' as a very strait-laced, stern, and strict figure who isn't afraid to lay down the law or beat down idiots personally. By the time the first ''VideoGame/Yakuza1'' rolls around, he has mellowed considerably and prefers thinking and planning to violence.
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* In an interesting example, because it happens in AnachronicOrder, Ocelot, over the course of the ''Franchise/MetalGear Solid'' series, goes from being a contemptible, toadying CombatSadomasochist TortureTechnician in ''VideoGame/MetalGearSolid'', to a sympathetic and [[WorthyOpponent worthy]] AntiVillain in ''VideoGame/MetalGearSolid3'', to a NecessarilyEvil UtopiaJustifiesTheMeans AntiHero in ''VideoGame/MetalGearSolid4'', to TheHeart and inarguably a better person than Snake in ''VideoGame/MetalGearSolidV''.

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* In an interesting example, because it happens in AnachronicOrder, Ocelot, over the course of the ''Franchise/MetalGear ''VideoGame/MetalGear Solid'' series, goes from being a contemptible, toadying CombatSadomasochist TortureTechnician in ''VideoGame/MetalGearSolid'', to a sympathetic and [[WorthyOpponent worthy]] AntiVillain in ''VideoGame/MetalGearSolid3'', ''VideoGame/MetalGearSolid3SnakeEater'', to a NecessarilyEvil UtopiaJustifiesTheMeans AntiHero in ''VideoGame/MetalGearSolid4'', ''VideoGame/MetalGearSolid4GunsOfThePatriots'', to TheHeart and inarguably a better person than Snake in ''VideoGame/MetalGearSolidV''.
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* Buggs from ''VideoGame/{{Kindergarten}}'' is a BarbaricBully who throws food at Nugget during lunch and will outright beat the protagonist to death if you refuse to give him half of your money at the start of the school day or provoke him by bringing up his DisappearedDad. In ''VideoGame/Kindergarten2'', he's still a bully and troublemaker who's all too happy to start a FoodFight, but he generally acts nicer towards the protagonist than in the first game.

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* Buggs from ''VideoGame/{{Kindergarten}}'' ''VideoGame/{{Kindergarten|2017}}'' is a BarbaricBully who throws food at Nugget during lunch and will outright beat the protagonist to death if you refuse to give him half of your money at the start of the school day or provoke him by bringing up his DisappearedDad. In ''VideoGame/Kindergarten2'', he's still a bully and troublemaker who's all too happy to start a FoodFight, but he generally acts nicer towards the protagonist than in the first game.
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* ''VideoGame/DiceyDungeons'': [[spoiler:After she's beaten, Lady Luck, the sadistic host of the dungeons, gets a whole lot pleasant. She stops rigging her games against the heroes and lets her them and go, and even allows them to visit the dungeons anytime.]]
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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Video Game/DevilMayCry old Dante's]] traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.

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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Video Game/DevilMayCry old Dante's]] Dante's traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.
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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Franchise/DevilMayCry old Dante's]] traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.

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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Franchise/DevilMayCry [[Video Game/DevilMayCry old Dante's]] traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.
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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Franchis/DevilMayCry old Dante's]] traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.

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* Dante in ''VideoGame/DMCDevilMayCry'' initially starts out as an uncaring, dickish guy. As the game progresses, however, [[spoiler:he begins to mature and his interactions with Kat, especially the lengths he goes to just to save her, are pretty much the best indications of him invoking this trope. By the end, he has inherited several of the [[Franchis/DevilMayCry [[Franchise/DevilMayCry old Dante's]] traits, kindness and sense of justice included.]] He will, however, still take the time to fling insults at his enemies.
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*** [[GenderBlenderName Jack.]] By the end of the series, she's taken at least eleven levels. When you first meet her, she is a severely BrokenBird and a psycho who wants to kill everyone she meets because "every times someone that's not me dies, I figure my chances of survival go up a little". Shepard, particularly Paragon Shepard (and even more particularly if you romance her), starts to peel away her layers, gradually getting her to be more trusting and cooperative. In her loyalty mission, she finally comes to terms with what happened in her childhood, and starts to become a lot more of a team player, especially in the suicide mission. By ''Mass Effect 3'', she's toned down the wild look and become a BadassTeacher who is loved by her students and will do anything to protect them. She even has a [[SirSwearsALot swear jar]], not that it helps much. According to her, she learned the value of teamwork on the suicide mission, and Shepard him/herself has taught her a lot about leadership.

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*** [[GenderBlenderName Jack.]] By the end of the series, she's taken at least eleven levels. When you first meet her, she is a severely BrokenBird and a psycho who wants to kill everyone she meets because "every times someone that's not me dies, I figure my chances of survival go up a little". Shepard, particularly Paragon Shepard (and even more particularly if you romance her), starts to peel away her layers, gradually getting her to be more trusting and cooperative. In her loyalty mission, she finally comes to terms with what happened in her childhood, and starts to become a lot more of a team player, especially in the suicide mission.mission, going so far as to respectfully refer to Shepard as "Commander" if chosen for the biotic shield role. By ''Mass Effect 3'', she's toned down the wild look and become a BadassTeacher who is loved by her students and will do anything to protect them. She even has a [[SirSwearsALot swear jar]], not that it helps much. According to her, she learned the value of teamwork on the suicide mission, and Shepard him/herself has taught her a lot about leadership.
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*** [[{{Tykebomb}} Grunt]] becomes much more respectful, especially if you do his loyalty mission.

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*** [[{{Tykebomb}} Grunt]] becomes much more respectful, especially if you do his loyalty mission. By ''3'' he has become a capable and (while rough around the edges) [[AFatherToHisMen caring]] combat leader to a multi-national squad of krogan.
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* ''VideoGame/KnightEternal'': Ned is more polite than in the previous games, where he was somewhat [[InsufferableGenius snobbish]] about his knowledge of the future.
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* ''Franchise/{{Kirby}}'': King Dedede started out as Kirby's ArchEnemy, but he's mellowed out considerably since then. Nowadays, he is one of Kirby's greatest allies, with most of their feuds happening over a [[PoorCommunicationKills misunderstanding]] or [[BrainwashedAndCrazy King Dedede getting mind controlled]].
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** A merchant in a Dark Knight quest in ''VideoGame/FinalFantasyXIV'' asks the [[PlayerCharacter Warrior of Light]] recover goods that were stolen from him and he demands that they go fetch the stuff right now. When the Warrior returns with the goods in hand, the merchant gets very snobby with them because his goods are covered in blood (from the enemies that stole the items) and says he can only pay them half of the intended reward because of it. This get's the Warrior's companion Fray [[spoiler: who is a projection of the Warrior's anger and frustrations]] to give them a ''scathing'' TheReasonYouSuckSpeech before walking away in anger. You meet the merchant again in a much later quest and he is a lot nicer to the Warrior after having gone through several events that made him rethink his attitude and he apologizes for his past behavior.

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