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* ''VideoGame/BillyVsSnakeman'' has Looping, which allows a ninja who fails or dies during a mission to basically say "No, wait, that didn't happen, let's try again." ''All'' ninja have this ability. During The War That Broke The World, observations of the ninja forces showed them inexplicably moving perfectly, dodging and evading every attack and striking true each time. This has, predictably, caused a lot of damage to the fabric of reality, as the name of the aforementioned world will attest.

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* ''VideoGame/BillyVsSnakeman'' has Looping, which allows a ninja who fails or dies during a mission to basically say "No, wait, that didn't happen, let's try again." ''All'' ninja have this ability. During The War That Broke The World, observations of the ninja forces showed them inexplicably moving perfectly, dodging and evading every attack and striking true each time. This has, predictably, caused a lot of damage to the fabric of reality, as the name of the aforementioned world war will attest.
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** The most major divergence in temporal mechanic is the backstory of Red Alert 1 and 3. In 1 Einstein goes back in time, kills Hitler before he can enter politics and thus averts World War 2, and returns to an otherwise unchanged future - his assistant who didn't time travel asks him about Hitler. The implication being that this Einstein isn't from the timeline the game itself takes place in, or that some sort of DelayedRippleEffect was at play. Red Alert 3 begins with Soviets traveling back in time to similarly wipe out Einstein, only to return home to a completely different timeline that's already changed.

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** Somehow Marle [[TemporalParadox paradoxed]] herself out of existence, despite time travelers not being directly affected by any other changes they'd made during the game. For instance, you can save Lucca's mom, but Lucca still remembers when she was crippled instead of having all her memories changed. Or when the future Robo came from was ''erased from existence'' without affecting him.

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** Somehow Marle [[TemporalParadox paradoxed]] herself out of existence, despite time travelers not being directly affected by any other changes they'd made during the game. For instance, you can save Lucca's mom, but Lucca still remembers when she was crippled instead of having all her memories changed. Or when the future Robo came from was ''erased from existence'' without affecting him. It is possible that the difference for Marle is that her disappearance isn't the result of her direct actions but people reacting to her. Since she's otherwise not a direct party or initiator of the change, her protection doesn't otherwise kick in.


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** The game also tries to handwave the issue by having Robo later posits that their time travel isn't the work of Lavos, but that of another nameless entity who seeded the portals to where the cast would be needed - which is why the portals all lead to major events in Lavos and the Planet's history. Said entity likely allowed Marle to erase herself accidently because this would draw Crono and Lucca into the portal after her. The same entity is also implied to be why Lucca gets a private one time portal to go save her mother. As such any discrepancy can be chalked up to the Entity's doing or its own choices.
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* ''VideoGame/BillyVsSnakeman'' has Looping, which allows a ninja who fails or dies during a mission to basically say "No, wait, that didn't happen, let's try again." ''All'' ninja have this ability. During The War That Broke The World, observations of the ninja forces showed them inexplicably moving perfectly, dodging and evading every attack and striking true each time. This has, predictably, caused a lot of damage to the fabric of reality, as the name of the aforementioned world will attest.
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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':
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* God help anyone trying to understand the way time travel works in ''VideoGame/The3rdBirthday''. Sometimes, changing the past causes complicated butterfly effects that lead to other characters being alive. Other times, it causes people to become paradoxed out of existence, ''Film/BackToTheFuture''-style. Other times it causes people to become temporal ghosts unable to interact with normal events. Whether other characters can remember previous timelines seems essentially random.

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* God help anyone trying to understand the way time travel works in ''VideoGame/The3rdBirthday''. Sometimes, changing the past causes complicated butterfly effects that lead to other characters being alive. Other times, it causes people to become paradoxed out of existence, ''Film/BackToTheFuture''-style.''Film/BackToTheFuture1''-style. Other times it causes people to become temporal ghosts unable to interact with normal events. Whether other characters can remember previous timelines seems essentially random.

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