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* During 2014-15, ''Series/{{Hollyoaks}}'' had a large focus on the Dee Valley Hospital, with five characters (Lindsey, Kim, Celine, Tegan, and Dr S'Avage) as seemingly the only staff. They worked across every department from maternity to surgery to oncology, with seemingly little difference in the roles of the doctors vs the nurses. The few featured background extras did nothing, and when the team dropped down to four (first when Tegan went to jail and was later hospitalised herself; then when S'Avage was murdered) the remaining staff carried on as usual, without anyone else being hired.

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* During 2014-15, ''Series/{{Hollyoaks}}'' had a large focus on the Dee Valley Hospital, with five characters (Lindsey, Kim, Celine, Tegan, and Dr S'Avage) as seemingly the only staff. They worked across every department from maternity to surgery to oncology, with seemingly little discernible difference in the roles of the doctors vs the nurses. The few featured background extras did nothing, and when the team dropped down to four (first when Tegan went to jail and was later hospitalised herself; then and again when S'Avage was murdered) the remaining staff carried on as usual, without anyone else being hired.
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* During 2014-15, ''Series/{{Hollyoaks}}'' had a large focus on the Dee Valley Hospital, with five characters (Lindsey, Kim, Celine, Tegan, and Dr S'Avage) as seemingly the only staff. They worked across every department from maternity to surgery to oncology, with seemingly little difference in the roles of the doctors vs the nurses. The few featured background extras did nothing, and when the team dropped down to four (first when Tegan went to jail and was later hospitalised herself; then when S'Avage was murdered) the remaining staff carried on as usual, without anyone else being hired.

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** The one dedicated ''Defiant'' crewmember disappears following the episode she's introduced. She's also not even from Starfleet, but a serving Romulan military officer, which raises a lot of its own questions. Interestingly the reason she never appeared again was specifically because the writers thought the audience wouldn't be interested in a character with just one well-defined job.

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*** It may simply be that since he has the most experience with the enemy they are fighting and the Gamma Quadrant in general, that he was a consultant on the sorts of things they would need.
** The one dedicated ''Defiant'' crewmember crewman disappears following the episode she's introduced. She's also not even from Starfleet, but a serving Romulan military officer, which raises a lot of its own questions. Interestingly the reason she never appeared again was specifically because the writers thought the audience wouldn't be interested in a character with just one well-defined job.
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** Archer serving as a bomb squad (Having to be given instructions by a man who can't get a good look at the alien bomb because he has a spike through his leg).
** Both Reed (Security and weapons) and Hoshi (Linguistics and comms), operating the transporter (which is brand spanking new technology, and we know is prone to constant malfunction after 200 years trying to perfect it).

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** Archer serving as a bomb squad (Having (having to be given instructions by a man who can't get a good look at the alien bomb because he has a spike through his leg).
** Both Reed (Security (security and weapons) and Hoshi (Linguistics (linguistics and comms), operating the transporter (which is brand spanking new technology, and we know is prone to constant malfunction after 200 years trying to perfect it).
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* This trope is played straight, averted ''and'' thoroughly justified in SpiritualSuccessor ''TheWire''. The entire premise of the show is that a judge's inquiries prompt the creation of a detail unit charged with investigating one specific case, which later becomes established as a semi-permanent crime unit with no real definition to its role in the police force. This later results in the team being reduced to making small-scale drug arrests due to in-office politics - much to the team-members' protest. Nonetheless, the Baltimore police department is shown as realistically heavily departmentalized - to its own detriment in most cases - and the show has LoadsAndLoadsOfCharacters to boot.

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* This trope is played straight, averted ''and'' thoroughly justified in SpiritualSuccessor ''TheWire''.''Series/TheWire''. The entire premise of the show is that a judge's inquiries prompt the creation of a detail unit charged with investigating one specific case, which later becomes established as a semi-permanent crime unit with no real definition to its role in the police force. This later results in the team being reduced to making small-scale drug arrests due to in-office politics - much to the team-members' protest. Nonetheless, the Baltimore police department is shown as realistically heavily departmentalized - to its own detriment in most cases - and the show has LoadsAndLoadsOfCharacters to boot.
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** Also justified specifically InUniverse as House has pissed off so many of the hospital staff that most refuse to work with him.
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A) The very act of making him a field medic is this trope. B) His skillset matters not. Read the main article.


*** Which isn't true. He was made field medic ''in the second episode'', and he has always been somewhat of an expert on the 20th century.
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Personal reasons of a subordinate cannot justify the behavior of an organization...


** Also justified in that House has pissed off so much of the hospital staff that a huge portion of them refuse to work with him.
** Also justified by the fact that House expects incompetence from anyone and everyone, so he only allows his hand picked staff to perform the necessary tests and surgeries.

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** Also justified by the fact that House expects incompetence from anyone and everyone, so he only allows his hand picked staff to perform the necessary tests and surgeries.



** Stargate Command also has a dedicated team of scientists and medical staff who will work on tasks in the background, like studying alien technology that SG-1 have brought back, or finding a cure to a disease.

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** Stargate Command also has a dedicated team of scientists and medical staff who will work on tasks in the background, like studying alien technology that SG-1 have brought back, or finding a cure to a disease. This trope still occurs however, as aside from recurring character Dr. Frasier it's extremely rare that anyone besides Carter and Daniel can actually find the solution to any given problem that these background characters are supposed to be trying to solve.
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** There's also the fact that all medical procedures are performed by one of the two scientists on the team, one of whom is a biochemist (so knowledgeable about human anatomy but ''by no means'' a medical doctor, despite almost everyone - including herself - treating her as one from Season 2 onwards), and the other of whom is a physicist and engineer (so... just no, unless his patient is a cyborg, which to be fair is quite often the case). This made sense for a bit as in the beginning they weren't expecting there to be much immediate physical danger on their missions and, later (after [[spoiler:the fall of S.H.I.E.L.D.]]) they couldn't exactly call in med team reinforcements, but the idea that they still haven't hired any medical specialists by Season 3 despite having their own massive operations base now is stretching credulity just a bit.
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* ''TheMusketeers'': You'd be forgiven for thinking that the main four characters (plus the captain) made up the entire Musketeer regiment. The others can be glimpsed around the barracks and occasionally acting as silent backup, but the main characters never interact with them and they all seem to have exactly the same long-haired design.

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* ''TheMusketeers'': You'd be forgiven for thinking that ''Series/TheMusketeers'': Athos, d'Artagnan, Aramis and Porthos are the main four characters (plus the captain) only Musketeers ever shown doing anything, even though their regiment is made up the entire Musketeer regiment. The others can be glimpsed around the barracks and occasionally acting as silent backup, but the main characters never interact with them and they all seem to have exactly the same long-haired design.of of many more soldiers.
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* ''TheMusketeers'': You'd be forgiven for thinking that the main four characters (plus the captain) made up the entire Musketeer regiment. The others can be glimpsed around the barracks and occasionally acting as silent backup, but the main characters never interact with them and they all seem to have exactly the same long-haired design.
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* ''{{Series/Mash}} is particularly bad. Other surgeons are occasionally mentioned, but rarely seen. This leads to many instances of the four doctors working many hours straight without a break. There is also only one person who does the clerking work, when there should be somewhere between two and four.

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* ''{{Series/Mash}} ''[[{{Series/Mash}} M*A*S*H]]'' is particularly bad. Other surgeons are occasionally mentioned, but rarely seen. This leads to many instances of the four doctors working many hours straight without a break. There is also only one person who does the clerking work, when there should be somewhere between two and four.
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*** Which isn't true. He was made field medic ''in the second episode'', and he has always been somewhat of an expert on the 20th century.
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somehow Star Wars ended up on the TV page


* ''Franchise/StarWars'' both averts and justifies this. This is helped by having LoadsAndLoadsOfCharacters. For the Imperials, you never see any command officer fighting in combat, except for Vader, who wants to challenge himself and is the only one capable of fighting Jedi. With the Rebels, slightly more is done by high level people, though again only in situations where it would be likely and many of those earned those ranks in earlier battles (Han and Lando promoted to General). For the most part, on both sides, you see admirals, generals, [[CallARabbitASmeerp moffs]], and even the Emperor only giving orders.
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** SFDebris points out the astounding number of times where Ensign Harry Kim does something well out of his element simply because the writers wanted to give him something to do. In spite of the incredibly open-ended nature of his job description, poor Harry suffered from LimitedAdvancementOpportunities and remained an ensign for the entirety of ''Voyager's'' sojourn in the Delta Quadrant!
** It's even worse in the case of Tom Paris, who is apparently knowledgable in everything from piloting, engineering, commando tactics, etc. And he's an ''ex-con''. SFDebris even points out a particularly ridiculous instance of this in "Year Of Hell" where within the space of 30 seconds he is describing modifications he made to ''Voyager's'' hull (engineering) inspired by the ''Titanic'' (history) when he is suddenly called to perform field medicine and, to quote Debris, "none of these things ''are even his '''job'''''." (piloting) Debris quickly comes to the conclusion that Paris was held in a prison for savants.

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** SFDebris WebSite/SFDebris points out the astounding number of times where Ensign Harry Kim does something well out of his element simply because the writers wanted to give him something to do. In spite of the incredibly open-ended nature of his job description, poor Harry suffered from LimitedAdvancementOpportunities and remained an ensign for the entirety of ''Voyager's'' sojourn in the Delta Quadrant!
** It's even worse in the case of Tom Paris, who is apparently knowledgable in everything from piloting, engineering, commando tactics, etc. And he's an ''ex-con''. SFDebris WebSite/SFDebris even points out a particularly ridiculous instance of this in "Year Of Hell" where within the space of 30 seconds he is describing modifications he made to ''Voyager's'' hull (engineering) inspired by the ''Titanic'' (history) when he is suddenly called to perform field medicine and, to quote Debris, "none of these things ''are even his '''job'''''." (piloting) Debris quickly comes to the conclusion that Paris was held in a prison for savants.
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*** Later partially averted with Dr. M'Benga joining the medical staff; he's better skill with Vulcans and can cover for [=McCoy=] as acting CMO when necessary.

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*** Later partially averted with Dr. M'Benga joining the medical staff; he's better skill with skilled at treating Vulcans and can cover for [=McCoy=] as acting CMO when necessary.
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*** Later partially averted with Dr. M'Benga joining the medical staff; he's better skill with Vulcans and can cover for [=McCoy=] as acting CMO when necessary.
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* ''Franchise/StarWars'' both averts and justifies this. This is helped by having LoadsAndLoadsOfCharacters. For the Imperials, you never see any command officer fighting in combat, except for Vader, who wants to challenge himself and is the only one capable of fighting Jedi. With the Rebels, slightly more is done by high level people, though again only in situations where it would be likely and many of those earned those ranks in earlier battles (Han and Lando promoted to General). For the most part, on both sides, you see admirals, generals, [[CallARabbitASmeerp moffs]], and even the Emperor only giving orders.
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** In fact, the starship itself (at least if it's named Enterprise) seems to suffer this trope. We find the Enterprise patrolling the border, mapping the far reaches of space, ferrying VIP's on errands great and small, responding to natural disasters, hauling cargo (usually medical supplies, but still...), investigating weird phenomena, participating in warfare, trying to stop warfare, acting as all-purpose troubleshooter for any ship or station that calls, doing first contacts with alien races, negotiating treaties, AND just plain running into bad luck. This is later justified in stories and in peripheral media as Starfleet generally having a JackOfAllTrades approach to ship design and mission profiles, due to factors like maintaining the image of a peacekeeping force and the general bigness, weirdness, and hostility of space.

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** In fact, the starship itself (at least if it's named Enterprise) seems to suffer this trope. We find the Enterprise patrolling the border, mapping the far reaches of space, ferrying VIP's on errands great and small, responding to natural disasters, hauling cargo (usually medical supplies, but still...), investigating weird phenomena, participating in warfare, trying to stop warfare, acting as all-purpose troubleshooter for any ship or station that calls, doing first contacts with alien races, negotiating treaties, AND just plain running into bad luck. This is later justified in stories and in peripheral media as Starfleet generally having a JackOfAllTrades approach to ship design and mission profiles, due to factors like maintaining the image of a peacekeeping force and the general bigness, weirdness, and hostility of space. Also justified in that the ''Enterprise'' is the Federation flagship, and would therefore be given the highest profile missions, especially those related to diplomacy.
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* ''{{Series/Mash}} is particularly bad. Other surgeons are occasionally mentioned, but rarely seen. This leads to many instances of the four doctors working many hours straight without a break. There is also only one person who does the clerking work, when there should be somewhere between two and four.
** Perhaps the worst and most confusing is episode "Cementing Relationships". Despite a camp full of lower ranking soldiers with a great deal more experience with manual labor and less to lose from a hand injury, three surgeons, the head nurse, and the camp chaplain are the ones who put the new cement floor in the OR.
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** Also justified in that House has pissed off so much of the hospital staff that a huge portion of them refuse to work with him.
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** Also justified in that House has pissed off so much of the hospital staff that a huge portion of them refuse to work with him.
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** The bridge of the Enterprise is ''never'' seen completely staffed by a backup crew. They must exist for the times when you see the main characters in a meeting or in the holodeck, but if there's a scene on the bridge, at least a few of principals are always on duty.

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** The bridge of the Enterprise is ''never'' seen completely staffed by a backup crew. They must exist for the times when you see the main characters in a meeting or in the holodeck, but if there's a scene on the bridge, at least a few of the principals are always on duty.

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* The Australian soap opera ''{{Neighbours}}'' did this for many years with Dr. Karl Kennedy. He was a general practitioner, but any medical procedure of whatever kind always seemed to be done by Dr. Karl. Similarly, there have been various characters over the years who were nurses, and any stay in hospital would always see the characters cared for by that particular nurse.
** Nowadays, Karl works in Erinsborough General. Curiously, he always seems to be on duty, night or day, when one of the other main characters is rushed in. In a nod to realism, though, he does not perform surgery.
* ''Franchise/{{Emergency}}'' both averted and played it straight. The paramedics had their own job, but could also act as firefighters since they were firefighter/paramedics. Most hospital stuff, though, was done by one of the three main doctors (Early, Brackett and Morton) and although there were lots of background nurses, Dixie was the most often seen one.

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* The Australian soap opera ''{{Neighbours}}'' ''Series/{{Neighbours}}'' did this for many years with Dr. Karl Kennedy. He was a general practitioner, but any medical procedure of whatever kind always seemed to be done by Dr. Karl. Similarly, there have been various characters over the years who were nurses, and any stay in hospital would always see the characters cared for by that particular nurse.
** Nowadays, Karl works in Erinsborough General. Curiously, he always seems to be on duty, night or day, when one of the other main characters is rushed in. In a nod to realism, though, he does not perform surgery.
* ''Franchise/{{Emergency}}'' ''Series/{{Emergency}}'' both averted and played it straight. The paramedics had their own job, but could also act as firefighters since they were firefighter/paramedics. Most hospital stuff, though, was done by one of the three main doctors (Early, Brackett and Morton) and although there were lots of background nurses, Dixie was the most often seen one.



* ''Series/StarTrekTheOriginalSeries'': This may have been [[LampshadeHanging Lampshaded]] in the episode "The Ultimate Computer". When the M-5 computer is asked why it didn't pick Kirk and [=McCoy=] for a landing party, it cites them as "unnecessary personnel".

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** In fact, the starship itself (at least if it's named Enterprise) seems to suffer this trope. We find the Enterprise patrolling the border, mapping the far reaches of space, ferrying VIP's on errands great and small, responding to natural disasters, hauling cargo (usually medical supplies, but still...), investigating weird phenomena, participating in warfare, trying to stop warfare, acting as all-purpose troubleshooter for any ship or station that calls, doing first contacts with alien races, negotiating treaties, AND just plain running into bad luck. This is later justified in stories and in peripheral media as Starfleet generally having a JackOfAllTrades approach to ship design and mission profiles, due to factors like maintaining the image of a peacekeeping force and the general bigness, weirdness, and hostility of space.
** The number of times the ''Enterprise'' (whichever one) has to do something it's actually not really prepared/staffed/equipped for because she's the only ship in range really beggars belief too. Okay, just about permissible out on the frontier of known space when they're deliberately going where no-one's gone before – but it happens when she's visiting ''EARTH'' for god's sake, the capital world of a sprawling interstellar community. Even assuming Earth is just a designated political capital like Washington DC or Canberra, that's still like finding there's only one taxi cab available for the whole city.
* ''Series/StarTrekTheOriginalSeries'': ''Series/StarTrekTheOriginalSeries'':
**
This may have been [[LampshadeHanging Lampshaded]] in the episode "The Ultimate Computer". When the M-5 computer is asked why it didn't pick Kirk and [=McCoy=] for a landing party, it cites them as "unnecessary personnel".



* In ''Series/StarTrekTheNextGeneration'' it almost feels like the thousand or so people on board the ''Enterprise-D'' serve at most as backup in case one of the officers gets incapacitated. And usually, if all the Main Characters are incapacitated, those ample replacements are also [[RuleOfDrama mysteriously absent or incapacitated]]. There were touches of this in The Original Series as well.
** Even random or alien phenomena tend to treat Main Characters differently from Extras. If a phenomenon causes people to disappear or die, it'll target the [[RedShirt extras]] first, [[MinimalistCast leaving only the Main Characters around to solve the problem]]. If a phenomenon is benign, or it teleports people to some interesting scenario, it'll always target the Main Characters only, leaving all of the extras back on the ship.
*** An example of this appears in the very first episode, "Encounter at Farpoint". When Q transports the crew into the court of post-apocalyptic horrors, he leaves O'Brien (at that time still an extra) back on the battle bridge. It is not explained why he chose to take all the others - who are all main characters. Q himself would later lampshade this on [=DS9=]:

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* In ''Series/StarTrekTheNextGeneration'' it ''Series/StarTrekTheNextGeneration'':
** It
almost feels like the thousand or so people on board the ''Enterprise-D'' serve at most as backup in case one of the officers gets incapacitated. And usually, if all the Main Characters are incapacitated, those ample replacements are also [[RuleOfDrama mysteriously absent or incapacitated]]. There were touches of this in The Original Series as well.
**
well. Even random or alien phenomena tend to treat Main Characters differently from Extras. If a phenomenon causes people to disappear or die, it'll target the [[RedShirt extras]] first, [[MinimalistCast leaving only the Main Characters around to solve the problem]]. If a phenomenon is benign, or it teleports people to some interesting scenario, it'll always target the Main Characters only, leaving all of the extras back on the ship.
*** ** An example of this appears in the very first episode, "Encounter at Farpoint". When Q transports the crew into the court of post-apocalyptic horrors, he leaves O'Brien (at that time still an extra) back on the battle bridge. It is not explained why he chose to take all the others - who are all main characters. Q himself would later lampshade this on [=DS9=]:



** Speaking of TNG: Hey, there's a top secret and dangerous commando mission we need done. Instead of sending specially trained combat troops, we'll send the captain of our flagship (who has valuable information on our defense plans), a 45-year-old doctor with no combat training whatsoever, and our only Klingon. This isn't a huge risk to both the people involved and the Federation itself at all.
** Picard is apparently a starship captain, detective, attorney, and diplomat all in one. That last one is partially justified since he's the captain of Starfleet's flagship. The Enterprise is shown to be as much a diplomatic tool for the Federation as it is a tool for exploration or combat.
*** Still, the number of episodes where Picard's various duties conflict with each other is very high. With the ship being used so often for diplomacy, and is already carrying over 1,000 people, the Enterprise should've had a ''dedicated diplomat'' on board. Starfleet is holding the IdiotBall on that.
** In the TNG episode "Remember Me" Dr. Crusher attempts to call two of the other doctors on the ship in to examine a patient and is informed they apparently never existed. Although the viewer is supposed to be just as confused as Dr. Crusher, one must wonder why these other doctors have been so rarely seen before.

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** Speaking The strike team from "Chain of TNG: Hey, there's Command" is assembled like this in order to get Picard where he needs to be for the torture camp plot. There's a top secret and dangerous commando mission we need in Cardassian territory that Starfleet Intelligence needs done. Instead of sending specially trained combat troops, we'll they send the captain of our the flagship (who has valuable information on our the Federation's defense plans), a 45-year-old doctor with no combat training whatsoever, and our their only Klingon. This isn't a huge risk to both the people involved and the Federation itself at all.
** Picard is apparently a starship captain, detective, attorney, and diplomat all in one. That last one is partially justified since he's the captain of Starfleet's flagship. The Enterprise is shown to be as much a diplomatic tool for the Federation as it is a tool for exploration or combat.
*** Still, the number of episodes where Picard's various duties conflict with each other is very high. With the ship being used so often for diplomacy, and is already carrying over 1,000 people, the Enterprise should've had a ''dedicated diplomat'' on board. Starfleet is holding the IdiotBall on that.
Klingon.
** In the TNG episode "Remember Me" Dr. Crusher attempts to call two of the other doctors on the ship in to examine a patient and is informed they apparently never existed. Although the viewer is supposed to be just as confused as Dr. Crusher, one must wonder why these other doctors have been so rarely seen before.



** FridgeLogic kicks in when the problem-of-the-week could be solved using a Vulcan or full-Betazoid's [[{{Telepathy}} telepathic]] abilities, and nobody thinks to ask if they have one on board -- though Starfleet didn't seem to have that many full-Betazoids. Also, it has been shown that Troi ''can'' communicate telepathically with other telepaths, even if she cannot do so with non-telepaths. Yet, there never seem to be any other telepathic members of the crew when such communication would be useful (such as in "Disaster").



*** Actually, there was a head engineer in the first season (seen in the episode where everyone has that drunk virus), who was ChuckCunninghamSyndrome -ed off the show when Geordi got his promotion.
*** Not one, several. In the first season alone, the ship goes through ''four'' chief engineers; Sarah McDougall (the above-referred "The Naked Now"), Argyle ("Where No One has Gone Before" and "Datalore", mentioned in "Lonely Among Us" and the only one of the four that was around for longer than a single episode), Logan ("The Arsenal of Freedom") and Leland T. Lynch ("Skin of Evil", one episode after Logan's introduction). It's actually possible that they were all there at the same time, as the episode "Where No One has Gone Before" has Picard make a reference to "One of our chief engineers, in this case, Mr. Argyle", but why the ship needs that many, or why only one at a time is ever seen or referred to, is not explained. Also not explained is how all four of them are apparently gone by the second season.



* ''Series/StarTrekVoyager'' is particularly bad at this, with Janeway frequently sending both herself and her first officer off the ship on ''routine patrols''.

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* ''Series/StarTrekVoyager'' is particularly bad at this, with least, has two excuses: Half the original crew was killed in the first episode (including the doctor, nurse, chief engineer, lead helmswoman, and first officer), and they can't get specialized personnel from Starfleet. Those left on board ''have'' to step up from time to time. Still, some things don't even make sense in that context, such as Janeway frequently sending both herself and her first officer off the ship on ''routine patrols''.



*** He was once placed in command of Voyager in Janeway's absence - and not remotely for lack of other officers.



** There's a specific issue of this going on with Paris: aside from the Doctor, he's apparently the only person on the crew with medical training, and training someone who isn't a major character is obviously impossible. So for a significant chunk of the series, there are only two people working in sickbay, and one of them is the ship's chief helmsman.
** ''Voyager,'' at least, has two excuses: Half the original crew was killed in the first episode (including the doctor, nurse, chief engineer, lead helmswoman, and first officer), and they can't get specialized personnel from Starfleet. Those left on board ''have'' to step up from time to time.
** What remains unexplained is why, given the long expected duration of the journey home, some kind of continuing education program has not been worked into the regular duty schedule. The Doctor teaches Kes medicine until she is PutOnABus, but nobody else is apparently brought in for similar training despite them having no backup for the Doctor except for Paris. Otherwise Icheb and Naomi Wildman are the only ones seemingly pursuing further education, despite the former having already been an OmnidisciplinaryScientist and the latter being a child expected to get an education!



** It is arguable that only Sisko, Kira, Worf and Dax would be capable of taking command among the main cast, and as such, these four characters leaving would essentially drop command to whoever the 5th most senior officer left on the station, which is so far down the list that no-one of that level of seniority was ever made a character.



*** The issue with Kira was somewhat resolved when Worf showed up: he would usually serve as first officer of the Defiant from that point onward. The one time Kira took command over Worf ("Tears of the Prophets") was shortly following an episode where Worf's command abilities had been called into question ("Change of Heart"). Later on Kira was given a commission as a Starfleet officer, but ironically she was never part of the Defiant crew in that role.



* In fact, the starship itself (at least if it's named Enterprise) seems to suffer this trope. We find the Enterprise patrolling the border, mapping the far reaches of space, ferrying VIP's on errands great and small, responding to natural disasters, hauling cargo (usually medical supplies, but still...), investigating weird phenomena, participating in warfare, trying to stop warfare, acting as all-purpose troubleshooter for any ship or station that calls, doing first contacts with alien races, negotiating treaties, AND just plain running into bad luck. This is later justified in stories and in peripheral media as Starfleet generally having a JackOfAllTrades approach to ship design and mission profiles, due to factors like maintaining the image of a peacekeeping force and the general bigness, weirdness, and hostility of space.
** The number of times the ''Enterprise'' (whichever one) has to do something it's actually not really prepared/staffed/equipped for because she's the only ship in range really beggars belief too. Okay, just about permissible out on the frontier of known space when they're deliberately going where no-one's gone before – but it happens when she's visiting ''EARTH'' for god's sake, the capital world of a sprawling interstellar community. Even assuming Earth is just a designated political capital like Washington DC or Canberra, that's still like finding there's only one taxi cab available for the whole city.



* ''SpaceAboveAndBeyond'' - are they space marines, or fighter pilots?
** Lampshaded in the series itself, wherein one character chastises the cast for voicing that complaint off-screen, informing them that, as Marines, their job is simply to follow whatever orders they recieve (a not-so-subtle TakeThat at the letters they had recieved on the matter).
* ''Series/StargateSG1'': SG-1 actually averts this trope to an extent, which is impressive given that the four main characters are the focus of 90% of every episode. The term SG-1 refers to their primary FirstContact crew that they send first through an established stargate connection and is composed of the main characters, and is just '''one''' team of many. While it does seem like SG-1 does everything, this is because their team is designed to be generalist - it always [[CommandRoster has a military leader, scientist, archeologist, and alien warrior]]. We frequently hear of or see other teams which have more specialist duties (SG-3 led by Colonel Makepeace is an all Marines unit charged with high risk missions or providing armed backup to other teams, for example). A lot of episodes start with SG-1 following up on some other team's work.

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* ''SpaceAboveAndBeyond'' ''Series/SpaceAboveAndBeyond'' - are they space marines, or fighter pilots?
**
pilots? Lampshaded in the series itself, wherein one character chastises the cast for voicing that complaint off-screen, informing them that, as Marines, their job is simply to follow whatever orders they recieve (a not-so-subtle TakeThat at the letters they had recieved on the matter).
* ''Series/StargateSG1'': ''Series/StargateSG1'':
**
SG-1 actually averts this trope to an extent, which is impressive given that the four main characters are the focus of 90% of every episode. The term SG-1 refers to their primary FirstContact crew that they send first through an established stargate connection and is composed of the main characters, and is just '''one''' team of many. While it does seem like SG-1 does everything, this is because their team is designed to be generalist - it always [[CommandRoster has a military leader, scientist, archeologist, and alien warrior]]. We frequently hear of or see other teams which have more specialist duties (SG-3 led by Colonel Makepeace is an all Marines unit charged with high risk missions or providing armed backup to other teams, for example). A lot of episodes start with SG-1 following up on some other team's work.



*** And yet, more often than not, the other scientific "experts" are shown to fail miserably (and humorously) when trying to fill in for Sam (Doctor Lee in "Arthur's Mantle") or Daniel (Doctor Rothman in "Crystal Skull".)



** ''Series/StargateAtlantis'', however, follows the trope more closely. Only Sheppard's team + whoever is in charge of Atlantis that season + the doctor of the season ever get to do ANYTHING or are ever SHOWN to do anything. In fact, it gets silly as they will treat Rodney [=McKay=] being disabled as their entire science crew - save Zelenka - being disabled, despite the existence of 20 or so other scientists on his team who are some of the most brilliant ones alive.

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** * ''Series/StargateAtlantis'', however, follows the trope more closely. Only Sheppard's team + whoever is in charge of Atlantis that season + the doctor of the season ever get to do ANYTHING or are ever SHOWN to do anything. In fact, it gets silly as they will treat Rodney [=McKay=] being disabled as their entire science crew - save Zelenka - being disabled, despite the existence of 20 or so other scientists on his team who are some of the most brilliant ones alive.



** When preparing to repel a reclamation force sent from Earth, Ivanova insisted on piloting a Starfury because they were asking their pilots to [[{{CivilWar}} fire on their own]], and (paraphrasing) "one of us ''has'' to be out there with them".
*** JMS has stated that the command officers need to log a certain amount of flight time to maintain their pilot's licence. This might be required for [=EarthForce=] personnel based on ships and stations where there is a risk of having to spacewalk or use escape pods. And of course in the B5 universe there are no magic teleporters to travel to a planet surface, you have to go up and down the old-fashioned way.



*** There was a cast member who was basically pushed on the show, an ace Star Fury pilot. Well... he didn't last until the end of the season. This character was added at the insistence of the studio, who felt that the show needed an all-American hot-shot pilot. JMS... did not share their vision.
*** Come to think of it, why ''is'' the station commander automatically also the Earth ambassador? Command of the station is a strict military/administrative position. While diplomacy is a skill that command officers would do well to have, there are a number of high-ranking military officers in real life that prove it's not a common, or even necessary, skill. There should have been a separate Earth ambassador.
**** It is mentioned that the Mimbari would only participate in the Babylon treaty which forms the legal basis of the station if Sinclair was named head of the station. There is a good chance that their insistence may have extended to giving him full diplomatic and military power on the station. The fact that Sinclair isn't the best qualified officer to hold his position is a running subplot in the first season. When Sheriden shows up later he *is* a much more distinguished officer taking over and established position.
** Either averted or justified in the ''Series/{{Crusade}}'' spin-off, although Gideon will still put himself in danger, despite being TheCaptain. Given that he only has 4 years to cure the population of Earth, his willingness to put his life on the line may be a necessity. Matheson mostly sticks to being his NumberTwo (despite the fact that he's a lieutenant not a commander) and rarely uses his telepathic abilities (mostly due to much stricter regulations in the post-Telepathic War world). Chambers pretty much sticks to medicine, and Eilerson (although he's a civilian) sticks to archaeology and linguistics). Dureena and Galen aren't really members of the crew (or even [=EarthForce=]), so they don't count. Dureena is a thief, and Galen just comes and goes as he pleases, and hardly anyone questions a technomage.

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*** There was a cast member who was basically pushed on the show, an ace Star Fury pilot. Well... he didn't last until the end of the season. This character was added at the insistence of the studio, who felt that the show needed an all-American hot-shot pilot. JMS... did not share their vision.
*** Come to think of it, why ''is'' the station commander automatically also the Earth ambassador? Command of the station is a strict military/administrative position. While diplomacy is a skill that command officers would do well to have, there are a number of high-ranking military officers in real life that prove it's not a common, or even necessary, skill. There should have been a separate Earth ambassador.
**** It is mentioned that the Mimbari would only participate in the Babylon treaty which forms the legal basis of the station if Sinclair was named head of the station. There is a good chance that their insistence may have extended to giving him full diplomatic and military power on the station. The fact that Sinclair isn't the best qualified officer to hold his position is a running subplot in the first season. When Sheriden shows up later he *is* a much more distinguished officer taking over and established position.
**
* Either averted or justified in the ''Series/{{Crusade}}'' spin-off, although Gideon will still put himself in danger, despite being TheCaptain. Given that he only has 4 years to cure the population of Earth, his willingness to put his life on the line may be a necessity. Matheson mostly sticks to being his NumberTwo (despite the fact that he's a lieutenant not a commander) and rarely uses his telepathic abilities (mostly due to much stricter regulations in the post-Telepathic War world). Chambers pretty much sticks to medicine, and Eilerson (although he's a civilian) sticks to archaeology and linguistics). Dureena and Galen aren't really members of the crew (or even [=EarthForce=]), so they don't count. Dureena is a thief, and Galen just comes and goes as he pleases, and hardly anyone questions a technomage.



* In ''YesMinister'', Hacker has dealt with hospitals, transport infrastructure, finance, smoking, gender equality, and everything else you can name. On the DVDCommentary the writers said they deliberately gave him a fictional department (Administrative Affairs--basically anything that involves bureaucrats and red tape is in its purview) in order to get him involved in as many issues as they could.

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* In ''YesMinister'', ''Series/YesMinister'', Hacker has dealt with hospitals, transport infrastructure, finance, smoking, gender equality, and everything else you can name. On the DVDCommentary the writers said they deliberately gave him a fictional department (Administrative Affairs--basically anything that involves bureaucrats and red tape is in its purview) in order to get him involved in as many issues as they could.



** It was clear what their official titles, but they'd often go beyond them, particularly communications staff Toby, Sam and Will, who besides speechwriting would basically do all the same political and legislative affairs work Josh and Leo handled (all speechwriting in the show, not matter how small, was also handled by these three, though a [HandWave] explained this - in some episodes it was said the rest of the real-life White House Speechwriting team weren't good enough for big speeches and in one episode, they all quit in protest when Will was made Communications Deputy). CJ usually stuck to her press secretary duties seasons 1-5, while Josh and Leo were justified in having somewhat broader remits. However, other key titles in the White House staff like Legislative Director barely existed however. In the final two seasons, it was also noticeable that titles would move in and out of prominence depending on whether a main character held them (e.g. having the Deputy NSA and Deputy Press Secretary in staff meetings suddenly becomes important in season 6 for reason when Kate and Annabeth join the cast, the VP's chief aide attends when Will takes that role, when Josh leaves having a WH Deputy Chief of Staff more or less suddenly stops mattering, and in season 6-7 Toby then Will doubles as Press Secretary and Comms Director, with no Deputy Comms Director around).
** If one was completely unfamiliar with the American political system outside of this show, they could be forgiven for believing the president's personal staff sets all policy for the entire country.
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** Interestingly, perhaps because they have not yet reached the egalitarian utopianism of the later series, the NX-01 has room for personnel such as stewards! Archer usually takes his meals in a private dining room with only T'Pol and Trip (second and third in command respectively), waited on by steward-cum-TimePolice Agent Daniels! So, essentially, waiters are considered higher-priority personnel than, for example, a transporter specialist! Likewise, Phlox does not even have a nurse practitioner to assist him!
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* On ''Series/{{Dollhouse}}'', although there are more than 20 "Actives" in the L.A. Dollhouse, any assignment that turns out to involve the MythArc will go to one of the four main characters. It's justified with Echo, since she's the house's #1 Active and therefore the one requested most often, but there's no reason why _all_ the non-Echo assignments go to the other three.

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* On ''Series/{{Dollhouse}}'', although there are more than 20 "Actives" in the L.A. Dollhouse, any assignment that turns out to involve the MythArc will go to one of the four main characters. It's justified with Echo, since she's the house's #1 Active and therefore the one requested most often, but there's no reason why _all_ ''all'' the non-Echo assignments go to the other three.
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* On ''Series/{{Dollhouse}}'', although there are more than 20 "Actives" in the L.A. Dollhouse, any assignment that turns out to involve the MythArc will go to one of the four main characters, even if there's no in-character reason why it should.

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* On ''Series/{{Dollhouse}}'', although there are more than 20 "Actives" in the L.A. Dollhouse, any assignment that turns out to involve the MythArc will go to one of the four main characters, even if characters. It's justified with Echo, since she's the house's #1 Active and therefore the one requested most often, but there's no in-character reason why it should._all_ the non-Echo assignments go to the other three.
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* ''Series/TheXFiles'' has Agent Scully serving as a field agent and performing her own autopsies.

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* ''Series/TheXFiles'' has Agent Scully serving as a field agent and performing her own autopsies. [[JustifiedTrope Justified]] somewhat due to the fact that she was a medical doctor before she joined the FBI.



* ''Series/{{Scrubs}}'' averts this as part of [[ShownTheirWork it's surprising accuracy in how medicine works]]. They play a lot off the contrasts between medical and surgical, blue scrubs for medical doctors and green scrubs for surgeons. Both J.D. and Elliot have to face choosing a specific field (Elliot especially being pushed towards OB-GYN) and both eventually go for general practitioner. Other episodes involve the characters having to trade favors, bribes or blackmail to get lab results done quicker or a CAT scan done after hours. Turk talks about being rotated to different areas of surgery, from orthopedics and cosmetic, and he later makes a point that he doesn't have experience in pre-natal when asked to assist on one as a favor.

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* ''Series/{{Scrubs}}'' averts this as part of [[ShownTheirWork it's its surprising accuracy in how medicine works]]. They play a lot off the contrasts between medical and surgical, blue scrubs for medical doctors and green scrubs for surgeons. Both J.D. and Elliot have to face choosing a specific field (Elliot especially being pushed towards OB-GYN) and both eventually go for general practitioner. Other episodes involve the characters having to trade favors, bribes or blackmail to get lab results done quicker or a CAT scan done after hours. Turk talks about being rotated to different areas of surgery, from orthopedics and cosmetic, and he later makes a point that he doesn't have experience in pre-natal when asked to assist on one as a favor.
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!!MedicalDrama
Pretty much every medical show features doctors doing the most of the nurses' jobs (well, unless the show is actually about nurses.)
* The doctors on ''Series/{{House}}'' often perform all sorts of duties that should've been departmentalized - everything from radiology to surgery. Somewhat [[JustifiedTrope justified]] given that House's boss - the person who runs the hospital - has the hots for him, so he and his team get away with a lot of stuff he really shouldn't.
* ''Series/GreysAnatomy'':
** The main characters are surgeons yet they perform non-surgical aspects of medical trials, do all the work in the ER, all the work of radiologists and a whole lot of what the nurses are supposed to do. In addition they do all the internal medicine associated with their surgical specialty. This is largely a result of focusing on surgeons, and surgeons ''only'' (many plots even pretend that the chief of surgery is in charge of the entire ''hospital''). As a result, after introducing several rounds of interns, attendings and residents, as well as personnel from the season-six merger, plus guest stars who ended up staying, and with few characters ever leaving outright, the show ended up as TheMainCharactersDoEverything despite its LoadsAndLoadsOfCharacters. ''Within'' the surgical department, the further sub-specializations (general, cardio, plastics etc.) are handled relatively well.
** In a late-season episode the protagonists get bitten by this: several doctors pool their money to buy the hospital themselves (long story), and the venture capitalist they bring the idea to rejects them out of hand, specifically because they're ''all'' surgeons, with "not one administrator among the bunch of you".
* The Australian soap opera ''{{Neighbours}}'' did this for many years with Dr. Karl Kennedy. He was a general practitioner, but any medical procedure of whatever kind always seemed to be done by Dr. Karl. Similarly, there have been various characters over the years who were nurses, and any stay in hospital would always see the characters cared for by that particular nurse.
** Nowadays, Karl works in Erinsborough General. Curiously, he always seems to be on duty, night or day, when one of the other main characters is rushed in. In a nod to realism, though, he does not perform surgery.
* ''Franchise/{{Emergency}}'' both averted and played it straight. The paramedics had their own job, but could also act as firefighters since they were firefighter/paramedics. Most hospital stuff, though, was done by one of the three main doctors (Early, Brackett and Morton) and although there were lots of background nurses, Dixie was the most often seen one.

!!PoliceProcedural / ForensicDrama
* ''Series/TheBill'' is based in a metropolitan area police station full of people, but conspicuously the 20 main characters are always involved in the cases we see, which despite being a relatively high number for a police procedural, all the other guys do are GhostExtras who do their own things that we don't get to hear about. It crosses the line from the 'loads of characters doing their jobs' to the characters doing other jobs occasionally, in that one character (say, Sgt Smith) will be seen working as office Sergeant, ''and'' in C.A.D., ''and'' at custody, all in the same shift.
* The ''Series/{{CSI}}'' franchise is very {{egregious}} about this.
** Pretty much the only thing the all-purpose forensic investigators don't do as part of their duties is to give out speeding tickets. And they don't do autopsies, that's the [=ME's=] job. The others just often watch parts of it. And in Ray and Hawkes' case, they are trained pathologists. Also, all 3 series have lab techs, though lab work is just as often done by the main cast. On the original series everyone has specialties, but still, real [=CSIs=] don't do "lab stuff," only "[[BuffySpeak scene stuff]]."
** At least they aren't usually called upon to use guns much, unlike their counterparts in Miami and New York, although they're actually trained police officers with badges in addition to their guns.
** This is lampshaded in a CSI parody on ''Webcomic/SchlockMercenary'', where a forensic investigator is asked why he is [[http://www.schlockmercenary.com/2004-05-08 interrogating a suspect]].
** And gently spoofed in an episode of ''Series/LawAndOrder'' in which one of the forensic team makes a suggestion as to what might have happened at a crime scene, and Lennie Briscoe remarks "These guys think they're cops."
** For the record, according to [[http://www.cracked.com/personal-experiences-1632-4-insane-realities-as-real-csi-agent-you-dont-see-tv.html one]] Website/{{Cracked}} article, most police forces are strictly forbidden from talking to lab techs about cases for fear of misconduct, since if someone in the lab actually cares about who the perpetrator is, they have been known to end up falsifying evidence because they want to put the bad guy in prison. For the record, lab techs aren't anywhere near the investigation and often don't know the suspect's name because of this possible issue.
* ''Series/HawaiiFive0'': they've got a forensics lab that can find addresses from hair-strands, Detective Danno sneaks around like a ninja, and Police Chief [=McGarett=] fights criminals and makes arrests at the crime-scene when he's supposed to be minding the store. It's as if they're the only cops in the entire state of Hawaii. However, they ''are'' a special police task force reporting directly to the Governor.
* ''Series/CriminalMinds'' always has the valuable profilers arresting the violent, dangerous psychopaths. Also, the characters deal with everything from serial killers to the mob to terrorists to child abductors. In real life, the FBI has different departments for each of these and would not send the same team on all the cases they get. Justified to some extent as they do need episodes.
* ''Series/{{NCIS}}'' borders on this.
** [=McGee=], Tony, and Ziva all do field work, but also run down information back in the office. However, [=McGee=] almost always does more technical stuff, such as tracking GPS signals and hacking, while the other two tend to look for more accessible info, like bank accounts and call histories. [=McGee=] will often be left behind to track a subject while Gibbs, Tony, and Ziva make the actual arrest. Abby, however, does ''all'' the forensics (Except for pathology, which is handled by Ducky and Palmer), from bullet matching to mass spectrometry, and she even does some computer hacking. This is justified, though, as she is qualified in all these various areas. Ducky eventually gets a degree in psychology so he can be consulted on profiles and the like.
** This is a DiscussedTrope on the show in regards to Abby. Specifically, there are ''always'' headhunters looking to hire her away from NCIS due to her wide range of skills and high aptitude in said skills. It's also been mentioned that Abby does ''way'' more work than is expected of a forensics lab with only one person. And when they've tried to give her an assistant, [[AloneWithThePsycho it really, really didn't work out]].
* ''Series/{{Bones}}'' has a forensic anthropologist doing EVERYTHING. There was once an actual Forensic Anthropology teacher who offered extra credit to her students if they watched a single episode of the show and brought in a list of everything wrong with it. Up to a point this is [[JustifiedTrope justified]] by the premise of the show. Bones is one of only two forensic anthropologists in North America (the other is in Quebec) and insists on full participation in investigations as a condition of consulting for the FBI. Of course, the only reason the FBI accepts this instead of calling the Canadian guy is [[AnthropicPrinciple because then there wouldn't be a show.]]
* ''Series/{{Gotham}}'' justifies it slightly: No, Crime Scene Analyst Edward Nygma ''isn't'' supposed to do autopsies. He does them anyway [[InsufferableGenius because he wants to.]] The captain more or less ignores it because the actual [=ME=] has a habit of declaring people with twenty stab wounds in the back [[TheCoronerDothProtestTooMuch tragic suicides.]] [[spoiler:When the examiner tries to have Nygma fired for it, Edward frames him for stealing body parts. The replacement becomes friends with him and allows him to work in the pathology.]]
* ''Series/TheXFiles'' has Agent Scully serving as a field agent and performing her own autopsies.
* ''Series/{{Fringe}}'' is supposed to have the titular Division, a joint task force comprising dozens to hundreds of agents, of which our protagonists are only a few. By season 2, you'd be forgiven for thinking that Fringe Division was headquartered in Walter's lab and was comprised of three FBI agents, two civilian consultants and a cow. Well, Walter is segregated from most of the rest of the division intentionally due to his ScienceRelatedMemeticDisorder frequently crossing the line into the "experiment on whatever human is handy" phase or outright omnicidal mania. I think the viewer is supposed to assume that when the assistant was asked a question and then wasn't around for a few scenes she was off liaising with the department proper. Similarly, they keep Walter's son away from sensitive files and personnel because he's a career criminal and Olivia stays out of contact to maintain the isolation. They're essentially a semi-independent 'cell' of the division kept apart because they're, well, a cancer cell.
* ''Series/{{Numb3rs}}'' features this with OmnidisciplinaryScientist Charlie, somehow a mathematician is the one they go to to handle engineering analysis, geology and whatever other random scientific concepts are necessary for the case of the week. While he does get help from resident HotScientist Amita, a computer scientist, and his physicist mentor, AbsentMindedProfessor Larry, they are still involved in a much larger number of fields than any real life scientist or mathematician. While occasionally other experts are brought in as necessary, more often than not it fall to the three main characters to do all the work.
* ''Series/{{Castle}}'' features this to an extent with Lanie, the medical examiner. While she does do autopsies, fitting her role, she also handles all of the field work and generally is the one to do much of the other forensic analysis despite the fact that there are other specialties for those roles.
* ''Series/AgentsOfSHIELD'', essentially a police procedural [[RecycledInSpace in the Marvel movie universe]], on a team that has two specialist "field agents" capable of performing technical tasks through comms or even by themselves, doing things as various as confronting {{Super Soldier}}s, disarming weather control devices, infiltrating enemy locations, and developing cures for alien diseases. In some ways an inversion of the trope, since the goal seems to be to give every member of TheTeam equal screen time. Becomes [[JustifiedTrope justified]] after [[spoiler: SHIELD is destroyed during the events of ''Film/CaptainAmericaTheWinterSoldier'', as the main characters are all that's left. Building SHIELD back up from a handful of people Coulson knows and trusts to it's former status as an international peacekeeping organization looks to be one of the main goals of the series.]]
* ''Series/{{Flashpoint}}'' Strategic Response Unit Team One is called out for a lot of things -- not just hostage negotiation and rescue, their most frequent and stated job, but also kidnapping, robbery, a couple of VIP escorts, serving high risk warrants, raids and responding to bomb threats. It is justified, however, in that the SRU teams are intended to respond to any possible situation, and have done a great deal of crosstraining (while Sgt. Greg Parker is the main negotiator, everyone on Team One has ended up having to negotiate with subjects at some point), and specialties ''are'' honored, though everyone has two or three, stretching it a bit (Wordy is both their bomb tech and tech... tech, Wordy is the pointman, surveillance, and less lethal guy, and so on).
* ''Series/{{Hannibal}}'s'' forensic team is introduced with the specialties of Beverly on fiber analysis, Jimmy on latent prints, and Zeller on cause of death. All useful skills on an investigation, but they are also shown performing autopsies, profiling killers, and ''tracing phone calls''.

!! Medical, Police & Forensic Aversions
* Averted by Joe Friday and his partners in ''Franchise/{{Dragnet}}''. [[NegativeContinuity They didn't have a specific department.]] Each episode, they'd be experienced officers in whatever department was most central to the real-life case they were depicting - only their off-the-job personalities remained constant. Regardless of the department, the two only did the plainclothes work. If they needed fingerprints or a license plate run, or other tasks outside their regular duties, they'd contact the appropriate section of the police department (part of the much-vaunted "realism" of the show).
* Also averted in ''Series/AdamTwelve''. Reed and Malloy were patrolmen, their job was to respond to calls and arrest criminals. They worked with the Detective Division, but it was to give them information and provide backup - any investigation was done by the detectives themselves. Once Reed and Malloy arrested someone and brought them in (and did the paperwork), their part was complete and they went out to the next call. Not only was it realistic, it also provided a great variety of stories per episode.
* The original ''Series/LawAndOrder'' averted this as much as possible. The detectives are virtually never shown doing anything other than detective work. If they need to break into a suspect's house, you can bet there will be uniformed officers or even a SWAT team to take point. The Lieutenant stays in the office, the Pathologist stays in the morgue, and the computer guy stays in front of the computer. The district attorney virtually never leaves his office if it's not an emergency, sending his assistant out to interview witnesses if necessary. The only times these lines were blurred was when there was a good plot-driven reason, and there were bits of dialogue about how this wasn't strictly procedure, but needs must.
* Also averted in sister series ''Series/HomicideLifeOnTheStreet''. The detectives work murder cases almost exclusively. Other police-work such as medical examinations and forensic analysis is done by trained professionals, usually off-screen. The lieutenant and other higher-ups rarely get involved, unless explicitly needed, and the Detectives almost never make arrests without uniformed officers as backup.
* This trope is played straight, averted ''and'' thoroughly justified in SpiritualSuccessor ''TheWire''. The entire premise of the show is that a judge's inquiries prompt the creation of a detail unit charged with investigating one specific case, which later becomes established as a semi-permanent crime unit with no real definition to its role in the police force. This later results in the team being reduced to making small-scale drug arrests due to in-office politics - much to the team-members' protest. Nonetheless, the Baltimore police department is shown as realistically heavily departmentalized - to its own detriment in most cases - and the show has LoadsAndLoadsOfCharacters to boot.
* ''Series/{{Dexter}}'': The lead character, a forensic investigator, not only is emphatically not a police officer, with no badge or gun, but works specifically doing blood spatter analysis, and rarely if ever deviates from this. In fact, they emphasize this as early as the pilot episode, where, upon seeing a cut up body whose blood has been completely drained, he turns around and walks away, telling Batista "No trabajo" (translation: "Not my job, man.").
* ''Series/{{Monk}}'' is an aversion in that we do know about the existence of other SFPD detectives in the Robbery-Homicide detectives besides Stottlemeyer and Disher. The main characters are only seen doing the investigation work at crime scenes, as well as the questioning and arrest of suspect. Occassionally, we do see Monk and the others occasionally visit crime labs for forensic analysis or the morgue to look at bodies (typically in unusual cases).
* ''Series/{{Scrubs}}'' averts this as part of [[ShownTheirWork it's surprising accuracy in how medicine works]]. They play a lot off the contrasts between medical and surgical, blue scrubs for medical doctors and green scrubs for surgeons. Both J.D. and Elliot have to face choosing a specific field (Elliot especially being pushed towards OB-GYN) and both eventually go for general practitioner. Other episodes involve the characters having to trade favors, bribes or blackmail to get lab results done quicker or a CAT scan done after hours. Turk talks about being rotated to different areas of surgery, from orthopedics and cosmetic, and he later makes a point that he doesn't have experience in pre-natal when asked to assist on one as a favor.

!!SpaceOpera
* ''Franchise/StarTrek'' is a notorious example.
** Starfleet officers seem to have a penchant for sending themselves and/or other valuable officers (usually bridge officers, and sometimes ALL OF THEM) on risky away missions, when security forces or specialists are available.[[note]]This practice has probably saved the lives of many a RedShirt who would otherwise have had to beam down to the planet and die; main characters are often wearing PlotArmor and will almost never be killed.[[/note]] This is occasionally admitted in the shows themselves. For example, in ''Series/StarTrekTheNextGeneration'', Riker was hired because he refused to let his previous commanding officer go on a dangerous away mission.
** You have to feel sorry for the Security Officer. Their job appears to cover everything from threat analysis and weapons targeting in starship combat to responding to an alarm tripping on the cargo deck. On the odd occasion they will delegate their alarm response duties to the Chief Engineer or First Officer.
** Originally there was NoSuchThingAsHR in ''Star Trek'', but then came the position of ship's counselor, which is basically an entire HR department in one person.
** If an episode involves our crew beaming down to a civilized, populated planet, it's a crapshoot as to whether you'll get to see more than the bare minimum of locals (sometimes even as few as one) who have a speaking role, authority, and/or any impact on the story. Those few locals will be responsible for all interactions with the main cast. Even if the main characters land at a remote or unintended location, expect one of the locals to immediately act as an authorized representative of his/her entire species. The same thing often applies when the main cast encounters aliens in space.
* ''Series/StarTrekTheOriginalSeries'': This may have been [[LampshadeHanging Lampshaded]] in the episode "The Ultimate Computer". When the M-5 computer is asked why it didn't pick Kirk and [=McCoy=] for a landing party, it cites them as "unnecessary personnel".
** It is definitely [[LampshadeHanging lampshaded]] by the fact that [=McCoy's=] "I'm a doctor, not a..." protestations were frequent enough to attain catchphrase status.
** The episode "[[Recap/StarTrekS1E18Arena Arena]]" contains a striking example: the Enterprise is under attack in orbit while Kirk is planet-side. Although Kirk ''is himself under fire'', he takes time out to micromanage the space battle over the communicator (with such insightful tactics as "fire phasers" and "fire torpedoes"), rather that just letting Sulu do his job.
* In ''Series/StarTrekTheNextGeneration'' it almost feels like the thousand or so people on board the ''Enterprise-D'' serve at most as backup in case one of the officers gets incapacitated. And usually, if all the Main Characters are incapacitated, those ample replacements are also [[RuleOfDrama mysteriously absent or incapacitated]]. There were touches of this in The Original Series as well.
** Even random or alien phenomena tend to treat Main Characters differently from Extras. If a phenomenon causes people to disappear or die, it'll target the [[RedShirt extras]] first, [[MinimalistCast leaving only the Main Characters around to solve the problem]]. If a phenomenon is benign, or it teleports people to some interesting scenario, it'll always target the Main Characters only, leaving all of the extras back on the ship.
*** An example of this appears in the very first episode, "Encounter at Farpoint". When Q transports the crew into the court of post-apocalyptic horrors, he leaves O'Brien (at that time still an extra) back on the battle bridge. It is not explained why he chose to take all the others - who are all main characters. Q himself would later lampshade this on [=DS9=]:
--->'''Q:''' Do I know you?
--->'''O'Brien:''' O'Brien, from the Enterprise.
--->'''Q:''' Enterprise, ah yes! Weren't you one of the little people?
** Speaking of TNG: Hey, there's a top secret and dangerous commando mission we need done. Instead of sending specially trained combat troops, we'll send the captain of our flagship (who has valuable information on our defense plans), a 45-year-old doctor with no combat training whatsoever, and our only Klingon. This isn't a huge risk to both the people involved and the Federation itself at all.
** Picard is apparently a starship captain, detective, attorney, and diplomat all in one. That last one is partially justified since he's the captain of Starfleet's flagship. The Enterprise is shown to be as much a diplomatic tool for the Federation as it is a tool for exploration or combat.
*** Still, the number of episodes where Picard's various duties conflict with each other is very high. With the ship being used so often for diplomacy, and is already carrying over 1,000 people, the Enterprise should've had a ''dedicated diplomat'' on board. Starfleet is holding the IdiotBall on that.
** In the TNG episode "Remember Me" Dr. Crusher attempts to call two of the other doctors on the ship in to examine a patient and is informed they apparently never existed. Although the viewer is supposed to be just as confused as Dr. Crusher, one must wonder why these other doctors have been so rarely seen before.
** In the episode "Who Watches the Watchers", Riker and Troi are surgically modified to appear as members of the proto-Vulcan people they need to infiltrate. The ''Enterprise'' had been shown to have Vulcan crew members, so it is unclear why two human senior officers need to be disguised to sneak around a species that is physically identical to Vulcans who could blend in naturally.
** FridgeLogic kicks in when the problem-of-the-week could be solved using a Vulcan or full-Betazoid's [[{{Telepathy}} telepathic]] abilities, and nobody thinks to ask if they have one on board -- though Starfleet didn't seem to have that many full-Betazoids. Also, it has been shown that Troi ''can'' communicate telepathically with other telepaths, even if she cannot do so with non-telepaths. Yet, there never seem to be any other telepathic members of the crew when such communication would be useful (such as in "Disaster").
** The bridge of the Enterprise is ''never'' seen completely staffed by a backup crew. They must exist for the times when you see the main characters in a meeting or in the holodeck, but if there's a scene on the bridge, at least a few of principals are always on duty.
** When Tasha Yar, chief of security, dies, who replaces her? Worf, who was in the command division and had no training as a security officer, rather than Yar's second in command. When Data is believed to have died in a shuttle accident, who replaces him as Science Officer? Worf again, despite him having even ''less'' qualifications for the position and him lampshading the similarities between this and what happened with Yar. When the writers realized they needed a chief engineer on the show, did they create a new character? No, they just handed the job to Geordi La Forge, who was the helm officer and had never shown any interest in starship engines but was suddenly a genius with them. Even better; to replace ''him'' at the helm, they stuck Wesley Crusher in that job, despite the fact that his "rank" of Acting Ensign was completely made up by Picard because the captain saw potential in him and wanted him to have bridge access. In each case, the only real justification was that they're already main characters.
*** Actually, there was a head engineer in the first season (seen in the episode where everyone has that drunk virus), who was ChuckCunninghamSyndrome -ed off the show when Geordi got his promotion.
*** Not one, several. In the first season alone, the ship goes through ''four'' chief engineers; Sarah McDougall (the above-referred "The Naked Now"), Argyle ("Where No One has Gone Before" and "Datalore", mentioned in "Lonely Among Us" and the only one of the four that was around for longer than a single episode), Logan ("The Arsenal of Freedom") and Leland T. Lynch ("Skin of Evil", one episode after Logan's introduction). It's actually possible that they were all there at the same time, as the episode "Where No One has Gone Before" has Picard make a reference to "One of our chief engineers, in this case, Mr. Argyle", but why the ship needs that many, or why only one at a time is ever seen or referred to, is not explained. Also not explained is how all four of them are apparently gone by the second season.
** The season seven episode "Masks" opens with Deanna Troi – ship's counselor and at the time a newly minted commander with bridge officer training – ''giving a sculpture class to the ship's schoolchildren''. No explanation is given.
* ''Series/StarTrekVoyager'' is particularly bad at this, with Janeway frequently sending both herself and her first officer off the ship on ''routine patrols''.
** SFDebris points out the astounding number of times where Ensign Harry Kim does something well out of his element simply because the writers wanted to give him something to do. In spite of the incredibly open-ended nature of his job description, poor Harry suffered from LimitedAdvancementOpportunities and remained an ensign for the entirety of ''Voyager's'' sojourn in the Delta Quadrant!
*** He was once placed in command of Voyager in Janeway's absence - and not remotely for lack of other officers.
** It's even worse in the case of Tom Paris, who is apparently knowledgable in everything from piloting, engineering, commando tactics, etc. And he's an ''ex-con''. SFDebris even points out a particularly ridiculous instance of this in "Year Of Hell" where within the space of 30 seconds he is describing modifications he made to ''Voyager's'' hull (engineering) inspired by the ''Titanic'' (history) when he is suddenly called to perform field medicine and, to quote Debris, "none of these things ''are even his '''job'''''." (piloting) Debris quickly comes to the conclusion that Paris was held in a prison for savants.
** There's a specific issue of this going on with Paris: aside from the Doctor, he's apparently the only person on the crew with medical training, and training someone who isn't a major character is obviously impossible. So for a significant chunk of the series, there are only two people working in sickbay, and one of them is the ship's chief helmsman.
** ''Voyager,'' at least, has two excuses: Half the original crew was killed in the first episode (including the doctor, nurse, chief engineer, lead helmswoman, and first officer), and they can't get specialized personnel from Starfleet. Those left on board ''have'' to step up from time to time.
** What remains unexplained is why, given the long expected duration of the journey home, some kind of continuing education program has not been worked into the regular duty schedule. The Doctor teaches Kes medicine until she is PutOnABus, but nobody else is apparently brought in for similar training despite them having no backup for the Doctor except for Paris. Otherwise Icheb and Naomi Wildman are the only ones seemingly pursuing further education, despite the former having already been an OmnidisciplinaryScientist and the latter being a child expected to get an education!
** Given a tongue-in-cheek lampshading in ''Bride of Chaotica!'' Captain Janeway (posing as [[FemmeFatale Queen Arachnia]]) is trying to get [[EmperorScientist Dr Chaotica]] to lower his [[DeflectorShields Lightning Shield]] so Captain Proton (Tom Paris) can attack.
--->'''Chaotica:''' (''suspicious'') Why this preoccupation with the Shield?\\
'''Janeway:''' Oh, forgive me. It's just that, as a fellow ruler of the cosmos, I often have to do things myself.\\
'''Chaotica:''' Ah. Because of the [[SurroundedByIdiots incompetence of your inferiors]], no doubt!
** In addition to Tuvok, and in earlier seasons Kes, there was at least one other Vulcan (Vorik) and a Betazoid (Jarot) amongst the ''Voyager'' crew. But they are never available when Janeway needs telepathic support, although it was a plot point in the episode "Counterpoint" that they had to be kept hidden from the telepath-hating Devore.
* ''Series/StarTrekDeepSpaceNine'' was extremely bad in this regard, especially considering the station is meant to have a crew of roughly twice a Galaxy Class ship like the Enterprise-D. On several occasions they left the station without its captain, liaison to Bajor (who was second in command of the station but who was explicitly ''not a member of Starfleet'' and thus shouldn't be flying around on Starfleet missions and represents a chain of command issue), chief of security (also not a member of Starfleet, and actually a member of the race who were the main antagonists of the series), chief medical officer (not a command rank), the chief science officer, and worst of all, their chief engineer who was also the senior NCO (explicitly not a chain of command officer). And as most armies and navies know, you can take out as many officers as you like, but remove the [=NCOs=] and things start falling apart.
** It is arguable that only Sisko, Kira, Worf and Dax would be capable of taking command among the main cast, and as such, these four characters leaving would essentially drop command to whoever the 5th most senior officer left on the station, which is so far down the list that no-one of that level of seniority was ever made a character.
** At least they did have the station falling apart while O'Brien was gone though, and the others trying to keep the station in one piece. Heck, in the earlier seasons it was falling apart even while he was around.
** This was a result of introducing the ''[[CoolStarship Defiant]]''. The writers decided that the story can't evolve if they're always confined to a single ([[DepartmentOfRedundancyDepartment stationary]]) space station, so they used the Defiant as an extra excuse to get the crew away from the station as often as possible. Since ''Defiant'' is a tiny warship requiring a crew of 40ish, it also gave an excellent opportunity for ''all'' the officers to leave at the same time. Does make one wonder why a warship doesn't get its own command crew to begin with, though.
** After a while, they brought Worf in, and transferred him to Command rather than Security so they could at least avoid some of this trope when they took the Defiant out.
** Kira Nerys is a Major in the Bajoran military, and the liaison between Bajor and the Federation. She's also the First Officer on board Deep Space Nine. This is fine, because [=DS9=] is a Bajoran station which is simply under Federation administration, so the two jobs fit well. However, once the ''Defiant'' is introduced, in at least one episode Kira is the First Officer on the ship. Remember, Bajor is not a member of the Federation - half the story revolves around this point. But the Federation apparently has no problem with an officer from a semi-allied foreign military assigned to one of the highest positions on a cutting-edge (and top-secret!) Federation starship. Of course it should be noted that in-universe, Sisko appears to have the last word about anything remotely related to the ''Defiant'' - and that in itself is another instance of this trope. It turns out that he was in command of the team that ''designed'' it, despite no previous indication that Sisko was an engineer.
*** The issue with Kira was somewhat resolved when Worf showed up: he would usually serve as first officer of the Defiant from that point onward. The one time Kira took command over Worf ("Tears of the Prophets") was shortly following an episode where Worf's command abilities had been called into question ("Change of Heart"). Later on Kira was given a commission as a Starfleet officer, but ironically she was never part of the Defiant crew in that role.
** The one dedicated ''Defiant'' crewmember disappears following the episode she's introduced. She's also not even from Starfleet, but a serving Romulan military officer, which raises a lot of its own questions. Interestingly the reason she never appeared again was specifically because the writers thought the audience wouldn't be interested in a character with just one well-defined job.
** Odo was chief of Security and nothing more; he was not a soldier, pilot, officer, diplomat, or any such thing - neither for the Bajorans nor the Federation. He was simply the station's top cop. Yet they would bring him along on the Defiant pretty often, sometimes having him ''sitting on the bridge doing stuff''. This would be like putting an NYPD Detective on the bridge of an aircraft carrier. At least Odo could be justified on occasion, when the Defiant was near Dominion space, as Odo's species are considered gods to the Jem'Hadar, the footsoldiers of the Dominion. Run into trouble with the Dominion, you want them to see that one of their gods is on the ship when you hail them. It doesn't cover situations in the Alpha Quadrant, however.
** This is actually used as a plot point in ''For The Cause''. With most of the senior staff are off-station in the ''Defiant'', Maquis spy [[spoiler: Michael Eddington incapacitates Major Kira]] and takes command of [=DS9=], allowing him to steal a number of industrial replicators bound for Cardassia as humanitarian aid.
* ''Series/StarTrekEnterprise'' takes this problem to astounding levels. The show has absolutely no B-cast at all for the first two seasons despite having some 80 people on board, and none of the main characters share a department. This leads to absurd levels whenever one of the officers needs an assistant, and they call in another main character who has no training in that task. The list includes...
** Archer serving as a nurse (at least twice).
** Archer serving as a bomb squad (Having to be given instructions by a man who can't get a good look at the alien bomb because he has a spike through his leg).
** Both Reed (Security and weapons) and Hoshi (Linguistics and comms), operating the transporter (which is brand spanking new technology, and we know is prone to constant malfunction after 200 years trying to perfect it).
** Hoshi being constantly sent around the ship to do odd jobs, as though her official title was "Intern". One baffling instance has Archer pull her away from setting up the vital communication relay meant to keep in contact with Earth (part of her ''actual'' job), in order to send her on a SnipeHunt to find out what Reed's favorite food is.
** The situation is reined in somewhat in the third season with the introduction of the [[SpaceMarine MACOs]]--essentially Star Trek's answer to the Marine Corps. The detachment's commanding officer insists that his team handle a combat situation on the ground so that the senior staff will be on the ship to deal with a hostile incoming ship, and Starfleet security personnel are available if ''Enterprise'' is boarded.
* In fact, the starship itself (at least if it's named Enterprise) seems to suffer this trope. We find the Enterprise patrolling the border, mapping the far reaches of space, ferrying VIP's on errands great and small, responding to natural disasters, hauling cargo (usually medical supplies, but still...), investigating weird phenomena, participating in warfare, trying to stop warfare, acting as all-purpose troubleshooter for any ship or station that calls, doing first contacts with alien races, negotiating treaties, AND just plain running into bad luck. This is later justified in stories and in peripheral media as Starfleet generally having a JackOfAllTrades approach to ship design and mission profiles, due to factors like maintaining the image of a peacekeeping force and the general bigness, weirdness, and hostility of space.
** The number of times the ''Enterprise'' (whichever one) has to do something it's actually not really prepared/staffed/equipped for because she's the only ship in range really beggars belief too. Okay, just about permissible out on the frontier of known space when they're deliberately going where no-one's gone before – but it happens when she's visiting ''EARTH'' for god's sake, the capital world of a sprawling interstellar community. Even assuming Earth is just a designated political capital like Washington DC or Canberra, that's still like finding there's only one taxi cab available for the whole city.
* ''Series/BattlestarGalactica2003'' also delves into this, though it's partially justified what with having so few people left who are trained in all the necessary disciplines. Still, with thousands of people in the fleet, it seems that the same dozen characters are responsible for pretty much everything that goes on. This is especially blatant with Pilot/Rebel/Commando/Vigilante/Criminal Investigator/Starship Captain/Lawyer/Politician/President Lee Adama - sometimes all in the same episode! The series would really have benefitted from at least one marine main character.
** It's equally bad with the Cylons, except they have no excuse. Despite having a society where there are millions of every model of Cylon, making them practically interchangeable, the story features the same handful of Cylon ''individuals'' in all key positions.
** They avert in some areas, though. Adama goes on an "away mission" once in the whole series (when he checks out the munitions at Ragnar Anchorage - not a situation where they expecting danger) and if you ever see him in a Viper fighting the Cylons himself, it's only in a flashback to his own days as a pilot.
*** Adama also went down to Kobol in "Home" part 2. After major surgery.
** Taken to insane levels on the algae planet when the small algae harvesting facility is being operated only by ''the top pilots and the crew of the flight deck'' - all of whom should probably still be recovering from the insane flying they had to do in the previous episode to get there.
* ''SpaceAboveAndBeyond'' - are they space marines, or fighter pilots?
** Lampshaded in the series itself, wherein one character chastises the cast for voicing that complaint off-screen, informing them that, as Marines, their job is simply to follow whatever orders they recieve (a not-so-subtle TakeThat at the letters they had recieved on the matter).
* ''Series/StargateSG1'': SG-1 actually averts this trope to an extent, which is impressive given that the four main characters are the focus of 90% of every episode. The term SG-1 refers to their primary FirstContact crew that they send first through an established stargate connection and is composed of the main characters, and is just '''one''' team of many. While it does seem like SG-1 does everything, this is because their team is designed to be generalist - it always [[CommandRoster has a military leader, scientist, archeologist, and alien warrior]]. We frequently hear of or see other teams which have more specialist duties (SG-3 led by Colonel Makepeace is an all Marines unit charged with high risk missions or providing armed backup to other teams, for example). A lot of episodes start with SG-1 following up on some other team's work.
** General Hammond ''never'' seems to go home. Possibly justified with the major threats that the teams encounter likely keeping him on permanent call, while his wife is mentioned to have died in Season 1, giving Hammond a few good reasons to throw himself into his work.
** Once O'Neill gets promoted to lead the entire Stargate Command, he finds himself coming up against this trope, as he wants to be out there where the action is instead of staying behind his desk and making sure the base runs smoothly. In fact, his predecessor, General Hammond, despite being the fifth main character, only ever uses the Stargate twice.
** O'Neill is big offender through whole show. He leads foot-based squad of people fighting with assault rifles. But when the new experimental fighter jet is built? O'Neill with Teal'c go test it. (Teal'c is fully justified in this one as the fighter was a retro-engineered Death Glider and he's the only person on Earth who's flown a Death Glider before, whereas O'Neill is trained as a pilot, but not a regular test pilot and isn't trained in piloting ''spacecraft''.) When the next prototype is built and is needed for saving the world? O'Neill and Carter. Attacking on Anubis flagship Star Wars style? You can guess. Also when there is some conspiracy back on Earth, it's [=SG1=] who investigates...
** Stargate Command also has a dedicated team of scientists and medical staff who will work on tasks in the background, like studying alien technology that SG-1 have brought back, or finding a cure to a disease.
*** And yet, more often than not, the other scientific "experts" are shown to fail miserably (and humorously) when trying to fill in for Sam (Doctor Lee in "Arthur's Mantle") or Daniel (Doctor Rothman in "Crystal Skull".)
** This trope is still [[LampshadeHanging lampshaded]] in "Ripple Effect" when Dr. Lee asks why all of the teams from alternate realities are strictly [=SG1s=]. Sam justifies it by saying that, since they're only letting in teams who are under fire, it makes sense that the front line team would show up with more frequency.
** ''Series/StargateAtlantis'', however, follows the trope more closely. Only Sheppard's team + whoever is in charge of Atlantis that season + the doctor of the season ever get to do ANYTHING or are ever SHOWN to do anything. In fact, it gets silly as they will treat Rodney [=McKay=] being disabled as their entire science crew - save Zelenka - being disabled, despite the existence of 20 or so other scientists on his team who are some of the most brilliant ones alive.
* ''Series/BabylonFive''. Exactly why does the Earth ambassador and commander of the Babylon Five station have to go out with the Starfury wing/security team and put himself in the line of fire every time there is a crisis? Ivanova and Garibaldi are also quite bad at this, but not nearly as much as Sheridan/Sinclair. At least they did manage to justify it in most of the cases:
** Sinclair pretty much out of survivor guilt and seeking out a heroic death. Garibaldi actually calls him out on this during the closing scenes of the episode ''Infection''.
** Sheridan, always having served on an Earth Alliance ship, gets the feeling of being trapped when too long on the space station, so he takes every opportunity he can. However, Sheriden does mention that if he ''doesn't'' do at least some time in a Starfury he will lose his flight pay. Thus the tendency of the senior officers to go out probably has to do with the mundane issue of salary.
** Ivanova goes in place of her commanding officer once because she hasn't piloted a 'fury in a long, long time. Then stuff happens with enemies making a visit and well... she and her craft barely survived. Ivanova considered it a hell of a fun ride though, not understanding all the fuss about her 'fury basically being in repairs for a long while.
** When preparing to repel a reclamation force sent from Earth, Ivanova insisted on piloting a Starfury because they were asking their pilots to [[{{CivilWar}} fire on their own]], and (paraphrasing) "one of us ''has'' to be out there with them".
*** JMS has stated that the command officers need to log a certain amount of flight time to maintain their pilot's licence. This might be required for [=EarthForce=] personnel based on ships and stations where there is a risk of having to spacewalk or use escape pods. And of course in the B5 universe there are no magic teleporters to travel to a planet surface, you have to go up and down the old-fashioned way.
** Garibaldi, well... he is the odd one out in this case. But seeing as B5 barely surviving without him, and him being able to arrange ''everything'' it comes as no surprise that he gets spaceborne once in a while. He even got his own custom paint job on his ''own'' Starfury. Last time he went out though, he ran into a bit of a problem
*** There was a cast member who was basically pushed on the show, an ace Star Fury pilot. Well... he didn't last until the end of the season. This character was added at the insistence of the studio, who felt that the show needed an all-American hot-shot pilot. JMS... did not share their vision.
*** Come to think of it, why ''is'' the station commander automatically also the Earth ambassador? Command of the station is a strict military/administrative position. While diplomacy is a skill that command officers would do well to have, there are a number of high-ranking military officers in real life that prove it's not a common, or even necessary, skill. There should have been a separate Earth ambassador.
**** It is mentioned that the Mimbari would only participate in the Babylon treaty which forms the legal basis of the station if Sinclair was named head of the station. There is a good chance that their insistence may have extended to giving him full diplomatic and military power on the station. The fact that Sinclair isn't the best qualified officer to hold his position is a running subplot in the first season. When Sheriden shows up later he *is* a much more distinguished officer taking over and established position.
** Either averted or justified in the ''Series/{{Crusade}}'' spin-off, although Gideon will still put himself in danger, despite being TheCaptain. Given that he only has 4 years to cure the population of Earth, his willingness to put his life on the line may be a necessity. Matheson mostly sticks to being his NumberTwo (despite the fact that he's a lieutenant not a commander) and rarely uses his telepathic abilities (mostly due to much stricter regulations in the post-Telepathic War world). Chambers pretty much sticks to medicine, and Eilerson (although he's a civilian) sticks to archaeology and linguistics). Dureena and Galen aren't really members of the crew (or even [=EarthForce=]), so they don't count. Dureena is a thief, and Galen just comes and goes as he pleases, and hardly anyone questions a technomage.
* Everything, literally everything, in ''Series/{{Andromeda}}'' is handled by one of the eight characters (only six of whom ever serve concurrently). Justified in the first season where there are only six characters on board the eponymous ship, with no hope of back-up. However after they succeed in creating the Commonwealth, they bring on a crew of over 1000 people; and yet the non-commissioned random people that Dylan picked up serve as department heads, go on all the dangerous away missions, and generally forget about all the extra crew whenever the script requires it.
* John Koenig, the Commander of the Moonbase in ''Series/{{Space 1999}}'' frequently flies an Eagle on reconnaissance and survey missions. Neatly justified as he is an experienced astronaut and most of Alpha's actual pilots were killed in the first episode.
* Justified in ''Series/{{Raumpatrouille}}'', where a typical spaceship crew consisted of five or six persons and it had to be possible to fill every position by one of the other members of the crew in case the original holder was incapacitated or away on an off-ship mission.

!!Other Live Action
* In ''YesMinister'', Hacker has dealt with hospitals, transport infrastructure, finance, smoking, gender equality, and everything else you can name. On the DVDCommentary the writers said they deliberately gave him a fictional department (Administrative Affairs--basically anything that involves bureaucrats and red tape is in its purview) in order to get him involved in as many issues as they could.
** On several occasions (such as the Burandan episode, and the one with I.D. cards), Hacker queries whether a matter really is within their remit, and is told there are administrative issues that mean it is theirs, which Hacker once refers to as others 'passing the parcel' of an unpopular policy on to them. As the department is almost axed for essentially doing nothing that cannot be done by other departments, it seems like it was created by Whitehall for the sole purpose of offloading unpopular policies.
** Other episodes either have certain issues fobbed onto the DAA because the department which would normally handle that remit doesn't want to touch it with a bargepole (the episode focusing on the Unified National Transport Policy comes to mind) or because the DAA is essentially the department handling the Civil Service (the joke being that a new complex bureaucratic structure clogged with red tape has been set up in order to deal with pre-existing complex bureaucratic structures clogged with red tape).
* In the same way as ''YesMinister'', ''Series/TheThickOfIt'' invented a similar department that could meddle in many different areas: the Department Of Social Affairs (or Department Of Social Affairs & Citizenship later on). It is hand waved in the show by the fact that even the department's own members don't seem to know what their primary job is. Beyond that it is clear that they mostly get the jobs that the rest of the government doesn't want.
* ''Series/BandOfBrothers'' sits on the edge of this trope. Easy Company is always in the thick of things, in every major battle on every front. Of course, this is a case of RealityIsUnrealistic since that's actually what happened to airborne divisions during the invasion of Europe, and Easy is essentially a unit-sized CompositeCharacter made up of what was originally several different airborne companies. However it also delves into cases of TheOnlyOne, thanks to Easy being apparently the only company that doesn't screw up on a regular basis. Looks like Easy has to Do Everything because no one else is competent enough to do their own damn jobs.
* ''Series/{{Angel}}'s'' fifth season is both one of the most overt and most justified examples of this trope: Angel and co. now control one of the most powerful organizations imaginable, with literally thousands of underlings, paramilitary teams, doctors, scientists, etc. But they will go to extreme lengths and take absurd risks not to use them, because all of those people are irredeemably evil while the heroes... aren't. They get called out on this often.
* ''Series/NewsRadio'' is about a busy New York City radio station, but the eight main characters seem to do every job at the station, with the electrician sitting in on story meetings and sometimes going on the air, and with the owner of a huge media empire spending most of his time there. The show originally had non-speaking extras in the background to suggest that there were other employees, but eventually gave up on that.
* Since ''Series/BoyMeetsWorld'''s John Adams High was a TwoTeacherSchool, the few existing faculty members had their hands pretty full. By the fifth season, Mr. Feeny was the one and only teacher, leading to [[LampshadeHanging this admission]]:
-->'''Feeny:''' I teach English, history and film, and I run the lost and found.
** (And he was the principal on top of all that.)
* In ''Series/{{JAG}}'', Harm and Mac gets to do a lot more while on duty than just plain boring litigation...
* Dr Henry Deacon from ''Series/{{Eureka}}'': OmnidisciplinaryScientist, Mechanic, Mayor, Coroner, officiates weddings...
* On ''Series/{{Dollhouse}}'', although there are more than 20 "Actives" in the L.A. Dollhouse, any assignment that turns out to involve the MythArc will go to one of the four main characters, even if there's no in-character reason why it should.
* In ''Series/{{Community}}'', ''everything'' in Greendale Community College somehow seems to revolve around the main cast, whether it be giant pillow fights, giving birth during exams, or massive riots. [[LampshadeHanging This is all much to the resentment of the various background characters.]]
** In [[Recap/CommunityS2E22AppliedAnthropologyAndCulinaryArts a bottle episode]], when Shirley's water breaks, one of those recurring background characters points this out to another.
---> '''Vicky:''' ''(to Fat Neil)'' "We came so close to having ''one'' class that wasn't all about them."
* Lampshaded in Series/{{Lost}} by Arzt, who is annoyed by the main characters always trekking off on important missions together.
---> '''Arzt:''' I know a clique when I see it. I teach high school, pal-y. You know, you people think you're the only ones on this Island doing anything of value. I've got news for you. '''There were 40 other survivors of this plane crash. And we are all people, too.'''
** It was also lampshaded in the Nikki and Paolo episode, which explained that the reason [[RememberTheNewGuy no one recognized them]] was that they mostly interacted with minor characters like Arzt.
* On ''Series/TheWestWing'' it was never clear what exactly were the job descriptions of Josh, Toby, C.J., Sam, and Will. Depending on the episode, they might be dealing with personnel problems, drafting laws, writing speeches, briefing the press, investigating some problem, negotiating with members of Congress, or appearing as spokesmen on television shows. In a real presidential administration, these would all be specialized skills and different people would perform them.
** It was clear what their official titles, but they'd often go beyond them, particularly communications staff Toby, Sam and Will, who besides speechwriting would basically do all the same political and legislative affairs work Josh and Leo handled (all speechwriting in the show, not matter how small, was also handled by these three, though a [HandWave] explained this - in some episodes it was said the rest of the real-life White House Speechwriting team weren't good enough for big speeches and in one episode, they all quit in protest when Will was made Communications Deputy). CJ usually stuck to her press secretary duties seasons 1-5, while Josh and Leo were justified in having somewhat broader remits. However, other key titles in the White House staff like Legislative Director barely existed however. In the final two seasons, it was also noticeable that titles would move in and out of prominence depending on whether a main character held them (e.g. having the Deputy NSA and Deputy Press Secretary in staff meetings suddenly becomes important in season 6 for reason when Kate and Annabeth join the cast, the VP's chief aide attends when Will takes that role, when Josh leaves having a WH Deputy Chief of Staff more or less suddenly stops mattering, and in season 6-7 Toby then Will doubles as Press Secretary and Comms Director, with no Deputy Comms Director around).
** If one was completely unfamiliar with the American political system outside of this show, they could be forgiven for believing the president's personal staff sets all policy for the entire country.
* In ''Series/TheLastShip'', the ''Nathan James'' has a crew of more than 200, roughly a dozen of whom seem to do all the important off-ship missions. That dozen does not even include all of the ship's SEAL complement. The situation reaches its apogee when they send a five-man team ashore to hunt monkeys. Said team consists of the captain, XO, master chief petty officer, SEAL team leader, and a semi-disposable crew member to add suspense. Bear in mind that they're sending the three most essential members of the ship's crew into the middle of a virulent pandemic.
* ''Series/TheGames'' definitely fits, no part of the Sydney Olympics seems to not involve John, Gina and/or Bryan. Gina herself lampshades this in an interview, when she says if they all stuck to their job descriptions, nothing would ever get done.
* Partly averted in ''Series/TheFlash2014''. When Barry, a CSI, shows up on the scene of an armored truck robbery, he interrupts Captain Singh and tells the detectives that there were more robbers than assumed. The Captain looks at him in annoyance and tells him sarcastically, "Thank you, Detective Allen." Of course, the reason Barry knows it is because he was there at the time of the robbery as the Flash. For that matter, why is the Captain even at the scene, when the lead detective on the case, Joe, is already there? It's not exactly a high-profile case. He should be minding the store, not be out in the field. Additionally, in a true CSI fashion, Barry is also shown performing lab work (although, that's mostly to show him using his SuperSpeed as a MundaneUtility when his centrifuge breaks down in a nod to the [[Series/TheFlash1990 1990 series]]). He also appears to be the only CSI in the entire department, except for a random extra in some scenes. The entire upper floor of the precinct appears to be his lab with only him in it.
* ''Series/{{Torchwood}}'' did this by virtue of being an OddlySmallOrganization. Despite having no apparent budget constraints, Jack does not hire genuine support staff. The closest thing they have is Ianto, who is at least as qualified an agent as anyone else on the team, and even he often goes off with everyone else leaving their base completely unoccupied! The only backup for ''any'' position is the assumption that one of the other main characters has at least some of the necessary skills to cover for somebody else.
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