History TheDreaded / TableTopGames

18th Jun '16 8:40:31 AM M84
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*** The Solitaires stand out even among the Harlequins, being the only ones who can play the role of Slaanesh in dramatizations of the Fall of the Eldar without losing their sanity. Eldar are so afraid of Slaanesh that they won't even say its name -- of course they'd be scared of an Eldar who pretends to ''be'' Slaanesh.
9th Apr '16 7:59:35 PM reapergrimm
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* In ''TabletopGame/{{Pathfinder}}'', the evil god Rovagug is this among the other gods. He wants nothing less than the destruction of all creation, has slain countless of his fellow deities, and even gods who hated each other [[EnemyMine joined forces]] to bring him down and [[SealedEvilInACan imprison him within Golarion itself]]. Even down there he's far from harmless, as his struggles cause earthquakes, and every now and then he releases some form of Spawn to wreak havoc across entire nations. One of these is the Tarrasque (see above). Yes, ''the freaking Tarrasque'' is this guy's kid.

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* In ''TabletopGame/{{Pathfinder}}'', [[OmnicidalManiac the evil god Rovagug god]] [[EldritchAbomination Rovagug]] is this among the other gods. He wants nothing less than the destruction of all creation, has slain countless of his fellow deities, and even gods who hated each other [[EnemyMine joined forces]] to bring him down and [[SealedEvilInACan imprison him within Golarion itself]]. Even down there he's far from harmless, as his struggles cause earthquakes, and every now and then he releases some form of Spawn to wreak havoc across entire nations. One of these is the Tarrasque (see above). Yes, ''the freaking Tarrasque'' [[FightingAShadow is this guy's kid. kid.]] What really sells it though, is that the 4th edition of the Bestiary statted freakin' CTHULHU of all things. Pathfinder includes the Great Old Ones and Elder Gods among their divine residents. And THEY allied with all other gods against Rovagug [[TheJuggernaut AND COULDN'T DO ANYTHING TO HIM.]] And if that wasn't enough, there are dark rumours that Rovagug might have a PARTNER in Groteus, the God of the End Times. It basically boils down to this: Rovagug wants to and WILL destroy all of the physical realms. Groteus will snuff out every soul and metaphysical realm. So that EVERYTHING will be DeaderThanDead.
5th Mar '16 4:51:36 PM LadyJaneGrey
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* Anyone in the ''TabletopGame/DungeonsAndDragons'' universe who isn't at least level 20 will metaphorically and/or physically crap their pants at the news the the tarrasque has awoken. The beast, while occasionally fading into myth due to its long hibernation periods, is NEVER totally forgotten, as when it IS awake, it embarks on rampages of destruction and feeding that can destroy whole countries. Even if it is defeated, it requires the use of the top-level arcane spell ''wish'' to keep it from just brushing off death. Only ''the most powerful spell in the game'' can kill it.
** Out-of-character, rust monsters have a fearsome reputation for their ability to eat your weapons and armor, leaving you defenseless -- the iconic "screw you" monster. Similarly, the adamantine clockwork horror can throw ''disjunction'' and ''disintegrate'' at will, destroying magical gear and living creatures that fail their saves; for some reason, this monster was given a Challenge Rating of 9, far below what those abilities alone deserve.

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* ''TabletopGame/DungeonsAndDragons'':
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Anyone in the ''TabletopGame/DungeonsAndDragons'' universe who isn't at least level 20 will metaphorically and/or physically crap their pants at the news the the tarrasque has awoken. The beast, while occasionally fading into myth due to its long hibernation periods, is NEVER totally forgotten, as when it IS awake, it embarks on rampages of destruction and feeding that can destroy whole countries. Even if it is defeated, it requires the use of the top-level arcane spell ''wish'' to keep it from just brushing off death. Only ''the most powerful spell in the game'' can kill it.
** Out-of-character, rust monsters have a fearsome reputation for their ability to eat your weapons and armor, leaving you defenseless -- the iconic "screw you" monster. (Ironically, they can't eat flesh, and for races that don't use metal, can be as friendly and tamable as puppies.) Similarly, the adamantine clockwork horror can throw ''disjunction'' and ''disintegrate'' at will, destroying magical gear and living creatures that fail their saves; for some reason, this monster was given a Challenge Rating of 9, far below what those abilities alone deserve.
29th Feb '16 1:09:47 AM Doomedpaladin
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* The Lady of Pain is this to anyone who lives in Sigil in the ''TabletopGame/{{Planescape}}'' campaign, and with good reason. It takes a lot to make her angry at you, but if you ''do'' make her mad, she locks you up in an eternal maze. (And ''that's'' if she's in a ''good'' mood. If someone catches her on a bad day when they make her mad, then magic is going to be needed to identify the body.)

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* The Lady of Pain is this to anyone who lives in Sigil in the ''TabletopGame/{{Planescape}}'' campaign, and with good reason. It takes a lot to make her angry at you, but if you ''do'' make her mad, she locks you up in an eternal maze. (And ''that's'' if she's in a ''good'' mood. If someone catches her on a bad day when they make her mad, then magic is going to be needed to identify the body.)body). Also, if you see her physical manifestation, you should probably just go the other way. She seldom speaks, and just being unfortunate enough to be touched by her ''shadow'' you will die a horrific, and brutal death-of-a-thousand-cuts.


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** At low-levels, Stirges are this, especially swarms. Bat-winged, cat-sized mosquitoes. All they have to do is ''hit'' and they drain Con.
2nd Nov '15 2:16:51 AM thatmadork
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** The Eldar fear Slaanesh so much that their various cultures are primarily based on ways to avoid losing their souls to it. The Craftworld Eldar live repressed monastic over-specialized lives and stick their souls into rocks, the Exodites are SpaceAmish who live on the fringes of the galaxy far away from the Eye of Terror and work very hard to keep themselves hidden from Chaos, and the Dark Eldar offer up the souls and suffering of others in place of their own so they can keep indulging themselves.

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** The Eldar fear Slaanesh so much that their various cultures are primarily based on ways to avoid losing their souls to it. The Craftworld Eldar live repressed monastic over-specialized lives and stick their souls into rocks, the Exodites are SpaceAmish who live on the fringes of the galaxy far away from the Eye of Terror and work very hard to keep themselves hidden from Chaos, and the Dark Eldar offer up the souls and suffering of others in place of their own so they can keep indulging themselves. Eldar refer to Slaanesh only as "the Great Enemy", and if ''VideoGame/DawnOfWar'' is any suggestion, saying Slaanesh's real name is profanity.
26th Sep '15 5:26:29 PM ragnarok235
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** In ''TabletopGame/WarhammerAgeOfSigmar'', the Lizardmen have become this to the Skaven on a species-wide level, due to a form of ancestral memory.
14th Jul '15 8:35:31 PM M84
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** The Eldar fear Slaanesh so much that their various cultures are primarily based on ways to avoid losing their souls to it. The Craftworld Eldar live repressed monastic over-specialized lives and stick their souls into rocks, the Exodites are SpaceAmish who live on the fringes of the galaxy far away from the Eye of Terror and work very hard to keep themselves hidden from Chaos, and the Dark Eldar offer up the souls and suffering of others in place of their own so they can keep indulging themselves.
4th Jul '15 3:01:50 PM VulpesLiska
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* Ghosts in ''TabletopGame/BleakWorld'' live in constant fear of Reapers and [[FateWorseThanDeath the Second Death]] because of [[EldritchAbomination "The Caretaker"]] who presides over [[EldritchLocation The Death Beyond Death]] where The Caretaker tortures them for all eternity, but unlike hell, they keep all their mental faculties and will never find the release of insanity or submission.
27th Mar '15 1:22:19 PM MasterNecromancer
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* In ''TabletopGame/{{Pathfinder}}'', the evil god Rovagug is this among the other gods. He wants nothing less than the destruction of all creation, has slain countless of his fellow deities, and even gods who hated each other [[EnemyMine joined forces]] to bring him down and [[SealedEvilInACan imprison him within Golarion itself]]. Even down there he's far from harmless, as his struggles cause earthquakes, and every now and then he releases some form of Spawn to wreak havoc across entire nations. One of these is the Tarrasque (see above). Yes, ''the freaking Tarrasque'' is this guys kid.

to:

* In ''TabletopGame/{{Pathfinder}}'', the evil god Rovagug is this among the other gods. He wants nothing less than the destruction of all creation, has slain countless of his fellow deities, and even gods who hated each other [[EnemyMine joined forces]] to bring him down and [[SealedEvilInACan imprison him within Golarion itself]]. Even down there he's far from harmless, as his struggles cause earthquakes, and every now and then he releases some form of Spawn to wreak havoc across entire nations. One of these is the Tarrasque (see above). Yes, ''the freaking Tarrasque'' is this guys guy's kid.
2nd Mar '15 6:59:27 AM SeptimusHeap
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* Anyone in the DungeonsAndDragons universe who isn't at least level 20 will metaphorically and/or physically crap their pants at the news the the tarrasque has awoken. The beast, while occasionally fading into myth due to its long hibernation periods, is NEVER totally forgotten, as when it IS awake, it embarks on rampages of destruction and feeding that can destroy whole countries. Even if it is defeated, it requires the use of the top-level arcane spell ''wish'' to keep it from just brushing off death. Only ''the most powerful spell in the game'' can kill it.

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* Anyone in the DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' universe who isn't at least level 20 will metaphorically and/or physically crap their pants at the news the the tarrasque has awoken. The beast, while occasionally fading into myth due to its long hibernation periods, is NEVER totally forgotten, as when it IS awake, it embarks on rampages of destruction and feeding that can destroy whole countries. Even if it is defeated, it requires the use of the top-level arcane spell ''wish'' to keep it from just brushing off death. Only ''the most powerful spell in the game'' can kill it.



* 3rd Edition's sister product ''D20Modern'' has the Frightful Presence Feat, which requires hostiles of lesser level to make Will saves or become afraid just by seeing the character who has it. The same ability appears in the 3rd Edition ''DungeonsAndDragons'' but is drastically more difficult to obtain.
* The Lady of Pain is this to anyone who lives in Sigil in the ''{{Planescape}}'' campaign, and with good reason. It takes a lot to make her angry at you, but if you ''do'' make her mad, she locks you up in an eternal maze. (And ''that's'' if she's in a ''good'' mood. If someone catches her on a bad day when they make her mad, then magic is going to be needed to identify the body.)

to:

* 3rd Edition's sister product ''D20Modern'' has the Frightful Presence Feat, which requires hostiles of lesser level to make Will saves or become afraid just by seeing the character who has it. The same ability appears in the 3rd Edition ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' but is drastically more difficult to obtain.
* The Lady of Pain is this to anyone who lives in Sigil in the ''{{Planescape}}'' ''TabletopGame/{{Planescape}}'' campaign, and with good reason. It takes a lot to make her angry at you, but if you ''do'' make her mad, she locks you up in an eternal maze. (And ''that's'' if she's in a ''good'' mood. If someone catches her on a bad day when they make her mad, then magic is going to be needed to identify the body.)
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