History TheDevTeamThinksOfEverything / GrandTheftAuto

4th Jun '16 8:07:58 AM nombretomado
Is there an issue? Send a Message


* In the PSP version of [[VideoGame/GrandTheftAutoLibertyCityStories Liberty City Stories]], there is a new sign in the alley from ''GTA III'', with a goofy smiling face with outstretched arms, and the message "Hello again!" In the PS2 port of LCS, the sign reads "You just can't get enough of this alley, can you?"

to:

* In the PSP version of [[VideoGame/GrandTheftAutoLibertyCityStories Liberty City Stories]], there is a new sign in the alley from ''GTA III'', with a goofy smiling face with outstretched arms, and the message "Hello again!" In the PS2 [=PS2=] port of LCS, the sign reads "You just can't get enough of this alley, can you?"
31st May '16 12:50:48 AM Killerikala
Is there an issue? Send a Message

Added DiffLines:

* One late-game mission requires the player to kill a target who rides in a convoy. If you are good enough friends with Packie, you can rig his car with a bomb '''before even starting the mission''', as his car is near the mission starting point. The bomb won't despawn if you start a mission, allowing instant completion. The target even stops at gas station, making one wonder if R* made his route this tactic in mind.
2nd May '16 1:56:13 PM despoa
Is there an issue? Send a Message

Added DiffLines:

* When walking down some streets that are filled with attractive girls, you may notice some guys nearby hollering at them. If you play as an attractive girl in Director Mode and walk past those same types of guys, they'll holler at you too.
28th Apr '16 9:20:22 PM skywerewolf
Is there an issue? Send a Message

Added DiffLines:

** Although only out in the open, inside homes every player character can sit down and watch TV.
28th Apr '16 9:09:26 PM skywerewolf
Is there an issue? Send a Message

Added DiffLines:

* A minor detail, but wearing a mask while in first person will cause a very slight shadow to appear on the edges of the screen to simulate a mask's ability to cut off some peripheral vision, although for gameplay reasons the shadow is dim enough to not cut off any of your view in first person.
29th Mar '16 10:21:11 PM ArJayKay
Is there an issue? Send a Message


** Speaking of Fort Zancudo, it doesn't appear on the map, much like real life high security military installations.



* Fort Zancudo doesn't appear on the map, much like real life high security military installations.
29th Mar '16 10:20:13 PM ArJayKay
Is there an issue? Send a Message


-->'''Michael''': Could you be any more of a redneck? (Alternatively: Thanks, but I'm more of a medium rare kind of guy.)
-->'''Franklin''': Is there anything you won't shoot? (Alternatively: Why u sending me photos of dead animals?)

to:

-->'''Michael''': Could you be any more of a redneck? (Alternatively: redneck?
-->'''Michael''':
Thanks, but I'm more of a medium rare kind of guy.)
guy.
-->'''Michael''': Glad to see you have so much time on your hands.
-->'''Franklin''': Is there anything you won't shoot? (Alternatively: shoot?
-->'''Franklin''':
Why u sending me photos of dead animals?)animals?
-->'''Franklin''': I hope u gonna eat that.



-->'''Ron''': Y u no take me hunting Trevor?



-->'''Used by various contacts''': Dude, seriously.
-->'''Used by various contacts''': Is that what I think it is?
* As Michael or Franklin, pressing right on the D-Pad while on foot and nearby pedestrians will make them give a rather friendly greeting. However, doing this as Trevor makes him lash out an insult at them. The "dev team" part is that exactly what he says depends on who he's speaking to.
** Specifically, Trevor has taunts directed at fat people, the homeless, the elderly, gang members, hipsters, and cops.

to:

-->'''Used by various -->'''Various contacts''': Dude, seriously.
-->'''Used by various -->'''Various contacts''': Is that what I think it is?
-->'''Various contacts''': What the ''fuck'', Trevor!?
* As Michael or Franklin, pressing right on the D-Pad (On Xbox 360, Xbox One, [=PS3=], & [=PS4=]) while on foot and nearby pedestrians will make them give a rather friendly greeting. However, doing this as Trevor makes him lash out an insult at them. The "dev team" part is that exactly what he says depends on who he's speaking to.
** Specifically, Trevor has taunts directed at fat people, the homeless, the elderly, poor people, senior citizens, gang members, hipsters, cops and cops.hipsters.



* Whenever Trevor, Franklin, or the Online protagonist aims the Micro SMG without a scope, they will fire it from the hip, but if it does have a scope, they will unfold the stock and aim down the sight. Michael, on the other hand, will always properly aim down the sight, even if the weapon doesn't have a scope. This also happens with the two machine guns, but strangely not the Gusenberg Sweeper, which even Michael will always fire from the hip.

to:

* Whenever Trevor, Franklin, or the Online protagonist aims the Micro SMG without a scope, they will fire it from the hip, but if it does have a scope, they will unfold the stock and aim down the sight. Michael, on the other hand, will always properly aim down the sight, even if the weapon doesn't have a scope. This also happens with the two machine guns, but strangely not the Gusenberg Sweeper, which even Michael will always fire from the hip.guns.
26th Jan '16 3:30:16 AM IvanovTroping97
Is there an issue? Send a Message


* There's a sign atop a bridge saying, 'There are no {{easter egg}}s up here. Go away.'

to:

* There's a sign atop a bridge saying, 'There '[[BlatantLies There are no no]] {{easter egg}}s [[BlatantLies up here. here.]] Go away.'
25th Jan '16 2:41:18 PM MarsJenkar
Is there an issue? Send a Message


* One mission has you following a target of interest as he gets driven around by a taxi. Normally, you are supposed to keep your distance or you will scare the target off. However, if you kill the cab driver and take his place (or ram the taxi out of the way with one of your own, or even just pull in an empty spot in front of the other taxi), the target will get into your taxi and ''you'' are the one that drives him to his destination! You still have to kill him afterwards and he will still get spooked if you drive too recklessly.

to:

* One mission has you following a target of interest as he gets driven around by a taxi. Normally, you are supposed to keep your distance or you will scare the target off. However, if you kill the cab driver and take his place (or ram the taxi out of the way with one of your own, or even just pull in your own taxi into an empty spot in front of the other taxi), the target will get into your taxi and ''you'' are the one that drives him to his destination! You still have to kill him afterwards and he will still get spooked if you drive too recklessly.
25th Jan '16 2:40:49 PM MarsJenkar
Is there an issue? Send a Message


* One mission has you following a target of interest as he gets driven around by a taxi. Normally, you are supposed to keep your distance or you will scare the target off. However, if you kill the cab driver and take his place (or ram the taxi out of the way with one of your own), the target will get into your taxi and ''you'' are the one that drives him to his destination! You still have to kill him afterwards and he will still get spooked if you drive too recklessly.

to:

* One mission has you following a target of interest as he gets driven around by a taxi. Normally, you are supposed to keep your distance or you will scare the target off. However, if you kill the cab driver and take his place (or ram the taxi out of the way with one of your own), own, or even just pull in an empty spot in front of the other taxi), the target will get into your taxi and ''you'' are the one that drives him to his destination! You still have to kill him afterwards and he will still get spooked if you drive too recklessly.
This list shows the last 10 events of 190. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TheDevTeamThinksOfEverything.GrandTheftAuto