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History ThatOneAttack / FinalFantasy

27th Jan '16 11:51:01 PM Zennistrad
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** And in case Omega wasn't satisfied with Encircle, it can also use White Hole, an attack that does quite a bit of damage to one character and petrifies them.

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** And in case Omega wasn't satisfied with Encircle, it can also use White Hole, an attack that does quite a bit of damage to one character and instantly kills ''and'' petrifies them.any target it hits, meaning you'll have to either Dualcast Raise and Esuna or waste two turns bringing them back.
2nd Oct '15 9:19:13 AM JoieDeCombat
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** ''VideoGame/FinalFantasyVIII'' comes close to this, coming in second as far as Malboro terror goes only because of the ability to run away.

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** ''VideoGame/FinalFantasyVIII'' comes close to this, coming in second as far as Malboro terror goes only because of this game's version doesn't always ambush the ability party, providing a window of opportunity to run away.away. Unless you've specifically loaded your party's junctions toward resisting Berserk and Confusion at a bare minimum, it's a chance you'll want to take, since like in FFX this game's Malboros almost always lead with Bad Breath and it's potent enough to leave you watching helplessly as your party kills themselves.
2nd Oct '15 9:13:05 AM DeathBySnooSnoo
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* ''VideoGame/FinalFantasyIVTheAfterYears'' loves making 1-2 people run around by themselves with [[DemonicSpiders ridiculously strong monsters]]. There are several ways to die near the beginning when Kain is by himself on Mt. Ordeals. An Ambush involving a snake-type monster and 2 ghouls results in Kain getting paralyzed and slowly beaten to death by the zombies. As soon as Paralyze wears off, the stupid snake does it again before Kain gets another turn. Also, just after that, The Hooded Man loses Ceodore on a cliff face, and gets ambushed by Medusas, or Rock Lizards and gets petrified before he can even do anything. Honestly, you'd think the game developers would have more sense than to put monsters with such deadly status attacks in a situation when you only have 1-2 party members....
7th Aug '15 9:57:54 PM ParaBeetleX
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** The Brachioraidos' high stats make ''any'' of its attacks this. [[OhCrap Then it starts counting down from 3.]] The normal reaction to this is usually to either heal up or wail away. If you attack it during the countdown, it'll cast Reflect on itself and triple-cast one of two sets of spells ''on itself'', all of which fairly weak when cast by someone else, and getting hit by just one of them is 100% [[OneHitKill fatal.]] If you DARE hit it afterwards, it'll counter with Globe 199. Again, [[OneHitKill instant kill.]] If you fail to stop the countdown, it'll cast Mega Flare. Doesn't take a genius to figure out [[TotalPartyKill how fucked you are if that happens.]]

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** The Brachioraidos' high stats make ''any'' of its attacks this. It starts out with Scorch which not only outspeeds your entire party, but is [[OneHitKill instant death.]] After a bit, it'll begin [[OhCrap Then it starts counting down from 3.]] The normal reaction to this is usually to either heal up or wail away. If you attack it during the countdown, it'll cast Reflect on itself and triple-cast one of two sets of spells ''on itself'', all of which fairly weak when cast by someone else, and getting hit by just one of them is 100% [[OneHitKill fatal.]] If you DARE hit it afterwards, it'll counter with Globe 199. Again, [[OneHitKill instant kill.]] If you fail Fail to stop the countdown, it'll cast countdown and you'll be hit with a Mega Flare. Doesn't take a genius to figure out [[TotalPartyKill how fucked Flare which, if you are if that happens.]]don't have Reflect on at least one member, is a guaranteed TotalPartyKill.
7th Aug '15 9:48:45 PM ParaBeetleX
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Added DiffLines:

** The Brachioraidos' high stats make ''any'' of its attacks this. [[OhCrap Then it starts counting down from 3.]] The normal reaction to this is usually to either heal up or wail away. If you attack it during the countdown, it'll cast Reflect on itself and triple-cast one of two sets of spells ''on itself'', all of which fairly weak when cast by someone else, and getting hit by just one of them is 100% [[OneHitKill fatal.]] If you DARE hit it afterwards, it'll counter with Globe 199. Again, [[OneHitKill instant kill.]] If you fail to stop the countdown, it'll cast Mega Flare. Doesn't take a genius to figure out [[TotalPartyKill how fucked you are if that happens.]]
30th May '15 9:08:26 AM AnotherDuck
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** ''VideoGame/FinalFantasyX'' gives us Great Malboros that uses this as its opening gambit. Wouldn't be a problem if it didn't also get "Ambushed!" ''every single time''. With the characters now poisoned, confused, and blind, they will now constantly attempt to kill one-another only to miss and take poison damage. Frequently you will die without having been given a single chance to do anything.
*** Especially annoying since this actually makes your party ''worse'' as it gets ''better'' - if you have a high Evasion, your only chance to get un-confused - the Greater Malboro's bite - ''keeps missing''.
*** ''VideoGame/FinalFantasyVIII'' comes close to this, coming in second as far as Malboro terror goes only because of the ability to run away.
*** ''VideoGame/FinalFantasyVII'' has it bad too. Sure, the Malboro doesn't get a free first turn in this version, but in this game it only attacks count as magic, so when it uses Bad Breath to put the entire party to Sleep (if neither of your party is equipped with a ribbon or a sleep protection), its other attacks damage you ''without'' waking you up, so you can just sit there and watch your slumbering party members die off one-by-one.
*** If you ''want'' Bad Breath to hit you, learning the [[MegaManning Blue Magic]], it won't use it. Enjoy your half-hour battle. [[LoopholeAbuse On the other hand...]]

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** ''VideoGame/FinalFantasyX'' gives us Great Malboros that uses this as its opening gambit. Wouldn't be a problem if it didn't also get "Ambushed!" ''every single time''. With the characters now poisoned, confused, and blind, they will now constantly attempt to kill one-another only to miss and take poison damage. Frequently you will die without having been given a single chance to do anything.
***
anything. Especially annoying since this actually makes your party ''worse'' as it gets ''better'' - if you have a high Evasion, your only chance to get un-confused - the Greater Malboro's bite - ''keeps missing''.
*** ** ''VideoGame/FinalFantasyVIII'' comes close to this, coming in second as far as Malboro terror goes only because of the ability to run away.
*** ** ''VideoGame/FinalFantasyVII'' has it bad too. Sure, the Malboro doesn't get a free first turn in this version, but in this game it its only attacks count as magic, so when it uses Bad Breath to put the entire party to Sleep (if neither of your party is equipped with a ribbon or a sleep protection), its other attacks damage you ''without'' waking you up, so you can just sit there and watch your slumbering party members die off one-by-one.
***
one-by-one. If you ''want'' Bad Breath to hit you, learning the [[MegaManning Blue Magic]], it won't use it. Enjoy your half-hour battle. [[LoopholeAbuse On the other hand...]]
23rd May '15 1:28:39 PM Bluefoot
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* Mindflayers' standard attacks are this, because they carry a chance of inflicting a OneHitKill regardless of damage.



** And sometimes you meet groups of ''nine at once''.

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** And sometimes you meet groups of ''nine ''eight at once''.
12th May '15 11:09:23 AM TheMartianGeek1
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** Any and all attacks that deal damage equal to the enemy's lost HP. Qada's Dark Breath and Alternis's Minus Strike are not fun to get around, especially since you do not have access to Reraise until [[spoiler:the loops begin]].

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** Any and all attacks that deal damage equal to the enemy's lost HP. Qada's Dark Breath and Alternis's Minus Strike are not fun to get around, especially since you do not have access to Reraise until [[spoiler:the loops begin]].begin]] (or if you use the Salve-Maker's Font of Life compound, but that won't help against Qada for obvious reasons).
19th Apr '15 11:39:51 PM CountDorku
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Added DiffLines:

** For a lowly mook with an obnoxious attack, there's the Falco Velocycles you fight with just Snow and Hope. When a popup reads Gatling Gun, smart players immediately switch Snow to Sentinel and get Steelguard ready, because it is about to badly injure Snow or KO Hope.
18th Apr '15 3:16:49 PM OmegaMetroid
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