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History Tearjerker / Bloodborne

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** Lady Maria’s whole story in general is very sad in itself. She was one of the first hunters, learning under Gehrman himself. Despite being of Cainhurst lineage, she shunned her blood magic powers and trained and became one of the greatest hunters to have ever lived by honing her technique with her Rakuyo. Then one fateful day, her and Gerhman went to the Fishing Hamlet, discovered Kos, and eventually massacred the whole village to uncover its secrets to return to Brygenwerth; including the unborn child of Kos. This led to Willem learning about the existence of the Great Ones, thus starting all the events of the game. Maria felt so disgusted in her role in all of this that she threw her beloved sword into the lake, wishing to be free of the cycle of violence and her role in all of this. She tried to do good, and help and comfort the patients experimented on by the Church, becoming the only comfort in their wretched existence. But despite how hard she tried, she couldn’t help them. And eventually, she couldn’t outrun her guilt and the suffering around her, and she took her own life. Then she became trapped in the Hunter’s Nightmare, forced to wear her Hunter Garb and wield her sword for all eternity, standing watch over the Fishing Hamlet next to the Research Hall filled with patients she couldn’t help, both her greatest sources of shame. When she finds you, she doesn’t even hate you, the only reason she fights you is because she’s so ashamed of what happened at the Fishing Hamlet and so frightened of what’s in there, that she tries to make you give up looking. She knows you’ll just return to the dream and then come back if she kills you, so she tries desperately to stop you, even delving into the blood magic she rejected for all her life just to stop you. It’s a really sad story and killing her here could easily be interpreted as you freeing her from the eternal torment of the Nightmare, having to stand watch over your greatest source of shame forever.

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** Lady Maria’s whole story in general is very sad in itself. She was one of the first hunters, learning under Gehrman himself. Despite being of Cainhurst lineage, she shunned her blood magic powers and trained and became one of the greatest hunters to have ever lived by honing her technique with her Rakuyo. Then one fateful day, her and Gerhman went to the Fishing Hamlet, discovered Kos, and eventually massacred the whole village to uncover its secrets to return to Brygenwerth; including the unborn child of Kos. This led to Willem learning about the existence of the Great Ones, thus starting all the events of the game. Maria felt so disgusted in her role in all of this that she threw her beloved sword into the lake, well, wishing to be free of the cycle of violence and her role in all of this. She tried to do good, and help and comfort the patients experimented on by the Church, becoming the only comfort in their wretched existence. But despite how hard she tried, she couldn’t help them. And eventually, she couldn’t outrun her guilt and the suffering around her, and she took her own life. Then she became trapped in the Hunter’s Nightmare, forced to wear her Hunter Garb and wield her sword for all eternity, standing watch over the Fishing Hamlet next to the Research Hall filled with patients she couldn’t help, both her greatest sources of shame. When she finds you, she doesn’t even hate you, the only reason she fights you is because she’s so ashamed of what happened at the Fishing Hamlet and so frightened of what’s in there, that she tries to make you give up looking. She knows you’ll just return to the dream and then come back if she kills you, so she tries desperately to stop you, even delving into the blood magic she rejected for all her life just to stop you. It’s a really sad story and killing her here could easily be interpreted as you freeing her from the eternal torment of the Nightmare, having to stand watch over your greatest source of shame forever.
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* The ''Healing Thirst'' comic tells of two friends, a priest and a scientist, who work together to track the source of the beasthood and ashen blood pandemic. As they work, they begin to (correctly) suspect the old blood, but the scientist's loved one falls sick shortly after. In desparation, knowing the risks, he uses the old blood to aid her, asking the priest for more. While the priest delays, because he worries that his friend is growing obsessed and careless, he eventually steals some supplies to help his friend... but the scientist had already reported the priest to the church in return for more old blood. He profusely apologizes as his friend is taken away to be executed, while the priest just looks at him sadly. And to make matters worse, the loved one has begun her transformation into a beast.

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* The ''Healing Thirst'' comic tells of two friends, a priest and a scientist, who work together to track the source of the beasthood and ashen blood pandemic. As they work, they begin to (correctly) suspect the old blood, but the scientist's loved one falls sick shortly after. In desparation, desperation, knowing the risks, he uses the old blood to aid her, asking the priest for more. While the priest delays, because he worries that his friend is growing obsessed and careless, he eventually steals some supplies to help his friend... but the scientist had already reported the priest to the church in return for more old blood. He profusely apologizes as his friend is taken away to be executed, while the priest just looks at him sadly. And to make matters worse, the loved one has begun her transformation into a beast.
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* In the final third of the game most of the survivors you brought to the Oedon Chapel earlier clearly lose their minds. The formerly abrasive Old Woman gets high on sedatives and believes you are her child. Adella the Nun can only laugh insanely at what her world has become. The Chapel Keeper, whose only concern was helping others as best he could, just repeats that Yharnam is done for over and over again. The paranoid old man, however, [[OnlySaneMan is the only one to keep his shit together]]. Arianna, well... see below. And you, who can take on beasts the size of small buildings and look in the eye nightmares that would turn most men into gibbering wrecks, can do nothing to help... [[VideoGameCrueltyPotential except, perhaps, putting them out of their misery.]]

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* In the final third of the game most of the survivors you brought to the Oedon Chapel earlier clearly lose their minds. The formerly abrasive Old Woman gets high on sedatives and believes you are her child. Adella the Nun can only laugh insanely at what her world has become. The Chapel Keeper, whose only concern was helping others as best he they could, just repeats that Yharnam is done for over and over again. The paranoid old man, however, [[OnlySaneMan is the only one to keep his shit together]]. Arianna, well... see below. And you, who can take on beasts the size of small buildings and look in the eye nightmares that would turn most men into gibbering wrecks, can do nothing to help... [[VideoGameCrueltyPotential except, perhaps, putting them out of their misery.]]

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