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* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, Creator/DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note]]It instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards[[/note]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
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** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil. And the worst part is that the TrueEnding reveals that not only he had been [[spoiler: intended to be a guardian of the Tome under Mantorok like the other playable characters]], but also that [[spoiler: he got betrayed by ''Mantorok himself'' to start of his gambit in getting rid of the other gods]]. He never had a chance.
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** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil. And the worst part is that the TrueEnding reveals that not only he had been [[spoiler: intended to be a guardian of the Tome under Mantorok like the other playable characters]], but also that [[spoiler: he got betrayed by ''Mantorok himself'' to start of his gambit in getting rid of the other gods]]. He never had a chance.
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** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
to:
** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil. And the worst part is that the TrueEnding reveals that not only he had been [[spoiler: intended to be a guardian of the Tome under Mantorok like the other playable characters]], but also that [[spoiler: he got betrayed by ''Mantorok himself'' to start of his gambit in getting rid of the other gods]]. He never had a chance.
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* Peter's monologue during his chapter's opening is pretty damn sobering. [[EtherealChoir The music certainly helps,]] but the real gut punch is that the horror he describes [[TruthInTelevision wasn't limited to just the game.]]
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* Peter's monologue during his chapter's opening is pretty damn sobering. [[EtherealChoir The music certainly helps,]] but the real gut punch is that [[UsefulNotes/WorldWarI the horror he describes describes]] [[TruthInTelevision wasn't limited to just the game.]]
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* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note]]It instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards[[/note]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
to:
* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, DavidHayter, Creator/DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note]]It instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards[[/note]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
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* ''{{Eternal Darkness}}: Sanity's Requiem'' makes it clear early on that you shouldn't get too attached to your characters - yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand...
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* ''{{Eternal Darkness}}: Sanity's Requiem'' The game makes it clear early on that you shouldn't get too attached to your characters - yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand...
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-->[[WarIsHell "I find no solace in the purpose behind of all this senseless violence that surrounds me.Young men die at a rate unheard of in centuries of warfare.Shelling. Machine guns. Mustard gas. Rip, pierce,and burn their flesh. Men soak gauze in their own urine to stop the insidious gas. The hospital cannot cope with the torrent of wounded..."]]
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-->[[WarIsHell "I find no solace in the purpose behind of all this senseless violence that surrounds me.Young men die at a rate unheard of in centuries of warfare. Shelling. Machine guns. Mustard gas. Rip, pierce,and burn their flesh. Men soak gauze in their own urine to stop the insidious gas. The hospital cannot cope with the torrent of wounded..."]]
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Added DiffLines:
*Peter's monologue during his chapter's opening is pretty damn sobering. [[EtherealChoir The music certainly helps,]] but the real gut punch is that the horror he describes [[TruthInTelevision wasn't limited to just the game.]]
-->[[WarIsHell "I find no solace in the purpose behind of all this senseless violence that surrounds me.Young men die at a rate unheard of in centuries of warfare.Shelling. Machine guns. Mustard gas. Rip, pierce,and burn their flesh. Men soak gauze in their own urine to stop the insidious gas. The hospital cannot cope with the torrent of wounded..."]]
-->[[WarIsHell "I find no solace in the purpose behind of all this senseless violence that surrounds me.Young men die at a rate unheard of in centuries of warfare.Shelling. Machine guns. Mustard gas. Rip, pierce,and burn their flesh. Men soak gauze in their own urine to stop the insidious gas. The hospital cannot cope with the torrent of wounded..."]]
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*** Anthony's low-Sanity voice clips are a bit less panicked and confused than the other characters' and more plain-and-simply desperate, miserable, and in a ''lot'' of pain, with at least one that has him start shakily sobbing and begging for help.
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* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note:it instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
to:
* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note:it Website/{{Kickstarter}}[[note]]It instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards]], afterwards[[/note]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
to:
* A meta example with ''Shadow of the Eternals''. The production staff was making a tremendous effort to communicate with everyone that they possibly could, taking their demo to E3 and Gamescom, and they attracted the attention/support of Operation Rainfall, DavidHayter, and some other people in the industry. But between the campaign making an initial mistake in not utilizing Website/{{Kickstarter}}[[note:it instead used Paypal, which asks for the money up-front, although KS was implemented soon afterwards]], asking for a considerable amount as the minimum needed for funding, and the general public perception of Denis Dyack following a story from Kotaku, their passion for the project largely fell on deaf ears, only succeeding in raising under half of its projected budget ''after'' it had been lowered with the aid of an outside company.
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None
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* ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand...
to:
* ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters - yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand...
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Easily fixed.
Added DiffLines:
* ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand...
** The final battle with Pious can make the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. [[spoiler: Realizing that every single one of them is going to get a chance at Pious' bony necrotic ass is gloriously bittersweet.]]
** Anything and everything concerning Anthony is ''tragic.'' He spends his entire chapter desperately, painfully struggling through the effects of a zombifying curse to warn Charlemagne of treachery - and is too late, and is subjected to six hundred years isolated, the curse and his failure wearing on, until Paul comes along with his mace.
** Paul Luther's death is horrifying and deeply sad - that he had braved his way through the nightmarish scenes under the cathedral - and had kept his faith - only for his life to be taken in a single, futile second.
** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
----
** The final battle with Pious can make the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. [[spoiler: Realizing that every single one of them is going to get a chance at Pious' bony necrotic ass is gloriously bittersweet.]]
** Anything and everything concerning Anthony is ''tragic.'' He spends his entire chapter desperately, painfully struggling through the effects of a zombifying curse to warn Charlemagne of treachery - and is too late, and is subjected to six hundred years isolated, the curse and his failure wearing on, until Paul comes along with his mace.
** Paul Luther's death is horrifying and deeply sad - that he had braved his way through the nightmarish scenes under the cathedral - and had kept his faith - only for his life to be taken in a single, futile second.
** Even Pious might inspire some pity. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
----
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this is all, this troper junk. Removing for missuse.
Deleted line(s) 1,7 (click to see context) :
* ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand... [[spoiler:In this troper's case, she wasn't sure whether to be happy and relieved or horribly depressed when she found herself putting her personal favorite out of the misery of a six-century-long undead curse. Said character's whole story certainly adds to the depressing aspect, though, gathering everything up into a punch.]]
** For This Troper, it was the final battle with Pious that made the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. I was grinning with tears pouring down my face when [[spoiler:Ellia's ghost rose up out of her statue during the final boss fight, and I realized that every single one of them was going to get a chance at Pious' bony necrotic ass. It was especially so with Maximillian.]]
** For this Troper, it anything and everything concerning Anthony. Just...just Anthony.
** For this Troper, Paul Luther's death was horrifying and deeply sad. That he had braved his way through the nightmarish scenes under the cathedral - and had kept his faith - only for his life to be taken in a single, futile second was just heartbreaking.
** Honestly, I always pitied Pious. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
----
** For This Troper, it was the final battle with Pious that made the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. I was grinning with tears pouring down my face when [[spoiler:Ellia's ghost rose up out of her statue during the final boss fight, and I realized that every single one of them was going to get a chance at Pious' bony necrotic ass. It was especially so with Maximillian.]]
** For this Troper, it anything and everything concerning Anthony. Just...just Anthony.
** For this Troper, Paul Luther's death was horrifying and deeply sad. That he had braved his way through the nightmarish scenes under the cathedral - and had kept his faith - only for his life to be taken in a single, futile second was just heartbreaking.
** Honestly, I always pitied Pious. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
----
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** Honestly, I always pitied Pious. He had been corrupted so badly by the Ancients. He wasn't in it for the power, he wasn't calling things he couldn't contol, he just heard some weird voices who told him to smash a statue then grab a shiny gem. And for that, he was contorted to produce such evil.
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** For this Troper, Paul Luther's death was horrifying and deeply sad. That he had braved his way through the nightmarish scenes under the cathedral - and had kept his faith - only for his life to be taken in a single, futile second was just heartbreaking.
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** For this Troper, it anything and everything concerning Anthony. Just...just Anthony.