History TabletopGame / Winterweir

19th Jul '17 11:30:26 PM justanid
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''Winterweir'' is a 2009 RPG setting that was released by Creator/CTPhipps and Michael Suttkus for the TabletopGame/{{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.

Despite its science-fiction origins for a lot of the setting fluff, Winterweir is a fairly straight fantasy setting in terms of what the locals know. Psychic Powers and Weird Science are treated as forms of magic or alchemy, respectively. One element that the authors repeatedly emphasize is that the setting is not a particularly nice place to live and the violence inherent in living on a 'typical' fantasy world makes the locals pretty damn fatalistic. Most either embrace hedonism as a way to escape or become intensely grim.

Winterweir attempts to present itself as a fantasy game for older gamers, highlighting adult themes like sexuality and the racial tensions that frequently explode across the setting. Complex moral issues are also somewhat touched upon with the fact that there are no concrete good or evil solutions in the setting. The ''Honor/Integrity System'' is a centerpiece designed to encourage characters to adopt the somewhat bloodthirsty mindset of typical Winterweir inhabitants.

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''Winterweir'' is a 2009 RPG TabletopRPG setting that was released by Creator/CTPhipps and Michael Suttkus for the TabletopGame/{{Savage Worlds}} ''TabletopGame/SavageWorlds'' system. Winterweir is set on the The grim and gritty fantasy world of Teth-Ammon, Teth-Ammon is the setting, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.

Despite its science-fiction origins for a lot of the setting fluff, Winterweir ''Winterweir'' is a fairly straight fantasy setting in terms of what the locals know. Psychic Powers PsychicPowers and Weird Science WeirdScience are treated as forms of magic or alchemy, respectively. One element that the authors repeatedly emphasize is that the setting is not a particularly nice place to live and the violence inherent in living on a 'typical' "typical" fantasy world makes the locals pretty damn fatalistic. Most either embrace hedonism as a way to escape or become intensely grim.

Winterweir ''Winterweir'' attempts to present itself as a fantasy game for older gamers, highlighting adult themes like sexuality and the racial tensions that frequently explode across the setting. Complex moral issues are also somewhat touched upon with the fact that there are no concrete good or evil solutions in the setting. The ''Honor/Integrity System'' Honor[=/=]Integrity System is a centerpiece designed to encourage characters to adopt the somewhat bloodthirsty mindset of typical Winterweir Teth-Ammon inhabitants.



The stories contain the following tropes:

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The stories contain the following tropes:
!!This tabletop RPG provides examples of:


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26th Sep '16 9:21:55 AM Morgenthaler
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''Winterweir'' is a 2009 RPG setting that was released by Creator/CTPhipps and Michael Suttkus for the {{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.

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''Winterweir'' is a 2009 RPG setting that was released by Creator/CTPhipps and Michael Suttkus for the {{Savage TabletopGame/{{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.
13th May '15 12:59:22 PM LahmacunKebab
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** Something very MUCH * LIKE* Gods exists, though.

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** Something very MUCH * LIKE* *LIKE* Gods exists, though.
7th Nov '14 3:40:49 PM Necromaster
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* DirtyCommunists: The Free Republic of Amania seems to combine Stalinism and the French Revolution.* EldritchAbomination: The Drakkath.

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* DirtyCommunists: The Free Republic of Amania seems to combine Stalinism and the French Revolution.Revolution.
* EldritchAbomination: The Drakkath.



** OurDragonsAreDifferent: They're a hyper-technological society that used to rule a vast space Empire. Wyverns are more traditional cavern dwelling treasure horders.

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** OurDragonsAreDifferent: They're a hyper-technological society that used to rule a vast space Empire. Wyverns are more traditional cavern dwelling cavern-dwelling treasure horders.
11th Oct '14 6:19:24 AM CharlesPhipps
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* OldShame: The author has openly encouraged fans to not buy the book. Oddly, it has still proven popular with some fans.
11th Oct '14 6:19:04 AM CharlesPhipps
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* OldShame: The author has openly encouraged fans to not buy the book. Oddly, it has still proven popular with some fans.
11th Oct '14 6:01:44 AM CharlesPhipps
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''Winterweir'' is a 2009 RPG setting that was released by ''Creator/CTPhipps'' and Michael Suttkus for the {{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.

to:

''Winterweir'' is a 2009 RPG setting that was released by ''Creator/CTPhipps'' Creator/CTPhipps and Michael Suttkus for the {{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.
11th Oct '14 6:01:31 AM CharlesPhipps
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''Winterweir'' is a 2009 RPG setting that was released by Charles Phipps and Michael Suttkus for the {{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.

to:

''Winterweir'' is a 2009 RPG setting that was released by Charles Phipps ''Creator/CTPhipps'' and Michael Suttkus for the {{Savage Worlds}} system. Winterweir is set on the grim and gritty fantasy world of Teth-Ammon, a world that was colonized millennium ago by a draconic race called the Terra'ssar who proceeded to import all manner of species to the planet before promptly enslaving them. Eventually, the Terra'ssar destroyed themselves in a series of wars and left the survivors trapped on a planet filled with their failing genetic experiments.
21st Jun '14 6:54:15 AM theAdeptRogue
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* DirtyCommunists: The Free Republic of Amania seems to combine Stalinism and the French Revolution.
* DyingLikeAnimals: Non-player character humans are pretty helpless before the things that go bump in the night.
* EldritchAbomination: The Drakkath.

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* DirtyCommunists: The Free Republic of Amania seems to combine Stalinism and the French Revolution.
* DyingLikeAnimals: Non-player character humans are pretty helpless before the things that go bump in the night.
Revolution.* EldritchAbomination: The Drakkath.
29th Dec '12 9:37:04 PM StAraqiel
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* AlwaysChaoticEvil: Subverted. No one is innately evil but the creatures of the Netherdeep and it's arguable they're just bat**** insane.

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* AlwaysChaoticEvil: Subverted. No one is innately evil but the creatures of the Netherdeep and it's arguable they're just bat**** batshit insane.
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