History TabletopGame / RuneQuest

24th Feb '17 4:21:31 AM SorPepita
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Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''. There are two separate continuities: that of Mongoose ''[=RuneQuest=]'' (Glorantha Second Era) and the main, more canonical one (set in the Third Era).

to:

Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''. There are two separate continuities: that of Mongoose ''[=RuneQuest=]'' (Glorantha Second Era) Age) and the main, more canonical one (set in the Third Era).
Age).



** The Sun God Yelm

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** The Sun God YelmYelm.
24th Feb '17 3:53:14 AM SorPepita
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* CrystalDragonJesus: You may think so given the Invisible God, but no; about the only commonality between his church and Catholicism is some sects having saints. Otherwise, they're more like Zoroastrians and Hindis. Although Hrestol is pretty much a Jesus-like figure.

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* CrystalDragonJesus: You may think so given the Invisible God, but no; about the only commonality between his church and Catholicism is some sects having saints. Otherwise, they're more like Zoroastrians and Hindis. Although Hrestol is pretty much a Jesus-like figure.figure, martyrdom and all.
24th Feb '17 3:04:14 AM SorPepita
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After that, Chaosium, needing money to expand, sold the rights to the name to Creator/AvalonHill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narrativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.

to:

After that, Chaosium, needing money to expand, sold the rights to the name to Creator/AvalonHill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, Chaosium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narrativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.
24th Feb '17 2:56:34 AM SorPepita
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In the interviewing years, Chaosium used the same underlying rules for other games like ''TabletopGame/CallOfCthulhu'', ''[[Literature/TheElricSaga Stormbringer]]'', and the ''ComicBook/ElfQuest'' RPG, and many, many others, and it was in 2004 developed into the generic Basic Role-Playing System (BRP), which included a generic fantasy version called "Magic World".

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In the interviewing intervening years, Chaosium used the same underlying rules for other games like ''TabletopGame/CallOfCthulhu'', ''[[Literature/TheElricSaga Stormbringer]]'', and the ''ComicBook/ElfQuest'' RPG, and many, many others, and it was in 2004 developed into the generic Basic Role-Playing System (BRP), which included a generic fantasy version called "Magic World".
24th Feb '17 2:50:43 AM SorPepita
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Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''. There are two separate continuities: that of Mongoose ''[[=RuneQuest=]]'' (Glorantha Second Era) and the main, more canonical one (set in the Third Era).

to:

Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''. There are two separate continuities: that of Mongoose ''[[=RuneQuest=]]'' ''[=RuneQuest=]'' (Glorantha Second Era) and the main, more canonical one (set in the Third Era).
24th Feb '17 2:49:33 AM SorPepita
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Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''.

to:

Glorantha is also the setting of the video-game ''VideoGame/KingOfDragonPass'' and the web-comic ''Prince of Sartar''.
Sartar''. There are two separate continuities: that of Mongoose ''[[=RuneQuest=]]'' (Glorantha Second Era) and the main, more canonical one (set in the Third Era).



** There's a most straightforward example of the trope: the Devil is said to appear once every 600 years.

to:

** There's a most more straightforward example of the trope: the Devil is said to appear once every 600 years.
18th Feb '17 10:03:33 AM Fireblood
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After that, Chaosium, needing money to expand, sold the rights to the name to Creator/AvalonHill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.

to:

After that, Chaosium, needing money to expand, sold the rights to the name to Creator/AvalonHill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narativist narrativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.
13th Feb '17 10:49:38 AM morenohijazo
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Added DiffLines:

* OnlyFleshIsSafe: The spell Animate (Substance) is restricted to inanimate matter with the caveat that it works on organics [[DemBones if they are already dead]].
11th Feb '17 5:32:13 PM Xtifr
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After that, Chaosium, needing money to expand, sold the rights to the name to Avalon Hill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.

to:

After that, Chaosium, needing money to expand, sold the rights to the name to Avalon Hill, Creator/AvalonHill, and co-wrote the subsequent third edition, but retained the rights to the Glorantha setting and editorial approval of all use of the world (the third edition, originally published in 1984 as a large box set, included both Glorantha and an alternate generic fantasy Europe setting). After some time, the game went dormant (a planned new edition in 1994 was cancelled mid-development), and Stafford left the company after unrelated financial issues, taking the rights to Glorantha with him (he retained a large ownership stake in Chaisium, though). Stafford partnered with a company called Moon Design Publishing to create an entirely different, more narativist game called ''[=HeroQuest=]'', and eventually bought the rights to the ''[=RuneQuest=]'' name from Avalon Hill.
5th Feb '17 12:15:05 PM SorPepita
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Added DiffLines:

** There's a most straightforward example of the trope: the Devil is said to appear once every 600 years.
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