History TabletopGame / Rifts

20th Apr '18 6:17:44 PM MetaBuu
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** Most of the larger monsters, both in the Three Galaxies setting and the game as a whole, have weights that are far, far too low for something of their size. For example, the infernal mastodon, a monster larger than the biggest sauropod, weighs a maximum of just twelve tons.
25th Mar '18 8:36:43 PM psionycx
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* WizardsFromOuterSpace: Most especially in the ''Three Galaxies'', where the United Worlds of Warlock is a major power and a number of other factions such as the various Splugorth domains and the Transgalactic Empire also make extensive use of magic. There are even a sizeable number of spells specifically designed to be useful in space.
19th Feb '18 5:53:10 PM CheeseDogX
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* InstantArmor: Cosmic Armor in the Three Galaxies setting, which can be called up from nowhere to protect a Cosmo Knight. The appearance varies according to the individual knight's tastes, but is always sleek and shiny. Oh, and it can withstand a direct hit from a starship's main cannon.
18th Jan '18 2:24:16 PM CheeseDogX
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* HotScientist: Invoked by the New German Republic. When Erin Tarn traveled there, she found out that her books are very popular. Also, whoever did the marketing for said books decided to portray her as a [[BuxomIsBetter well-built]] [[EveryoneLovesBlondes knockout]] in her early twenties. Tarn, who was in her late 60s to early 70s at the time, commented in her memoirs that she wished she had ever looked that good.


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* HotScientist: Invoked by the New German Republic. When Erin Tarn traveled there, she found out that her books are very popular. Also, whoever did the marketing for said books decided to portray her as a [[BuxomIsBetter well-built]] [[EveryoneLovesBlondes knockout]] in her early twenties. Tarn, who was in her late 60s to early 70s at the time, commented in her memoirs that she wished she had ever looked that good.
17th Jan '18 8:26:42 AM Ramidel
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* DoomTroops: The Coalition States' old-style military armor was painted black and had skull-shaped helmets, while their new-model armor is expressly sculpted to look like human skeletons. This was intended to be for intimidation, though it's also earned them the moniker of "Dead Boys."
17th Jan '18 8:02:08 AM Ramidel
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** Regarding ''psychic'' abilities, the Coalition used to have a bit of the Hypocritical position (as Psi-Stalkers and Dog Boys have always gotten a pass from them due to their unquestionable usefulness) but has increasingly subverted the trope as time goes on. There's still some anti-psychic rhetoric floating around the Coalition, but with the Siege on Tolkeen and the successes of Psi-Division, the current position is closer to a FantasticRecruitmentDrive. Psychics who join the Coalition forces are accepted, psychics who don't are better off keeping a low profile.



* FantasticRacism: Many places don't like D-Bees (Dimensional Beings, i.e.: beings from another dimension), many places don't like magic-users or psychics, and the Coalition doesn't like all three, and will usually shoot the first two on sight (psychics are considered second-class citizens, though some are lobbying to get them equal rights). Conversely, there are places where ''Humans'' aren't well-regarded, either.

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* FantasticRacism: Many places don't like magic-users, many places don't like D-Bees (Dimensional Beings, i.e.: beings from another dimension), dimension)m and many places don't like magic-users or psychics, and the psychics. The Coalition doesn't like used to dislike all three, and will usually shoot three (shooting the first two on sight (psychics are considered second-class citizens, and barely treating D-Bees any better), though some their position on psychics has become more nuanced (they aren't exactly liked or trusted, but they're too valuable not to make use of, and many people are lobbying to get them equal rights).drop the anti-psychic rhetoric entirely). Conversely, there are places where ''Humans'' aren't well-regarded, either.
17th Jan '18 7:54:21 AM Ramidel
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** Regarding ''psychic'' abilities, the Coalition used to have a bit of the Hypocritical position (as Psi-Stalkers and Dog Boys have always gotten a pass from them due to their unquestionable usefulness) but has increasingly subverted the trope as time goes on. There's still some anti-psychic rhetoric floating around the Coalition, but with the Siege on Tolkeen and the successes of Psi-Division, the current position is closer to a FantasticRecruitmentDrive. Psychics who join the Coalition forces are accepted, psychics who don't are better off keeping a low profile.
17th Jan '18 7:45:31 AM Ramidel
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* HopeBringer: One of the classic themes of the Glitter Boy (outside of Free Quebec and the NGR). The USA-G10 is most often seen as an AncestralWeapon, its laser-reflective exterior evokes a KnightInShiningArmor image, and the common people of North America's scattered communities see them as symbols of hope and heroism.
16th Jan '18 2:36:22 PM sittingduck1313
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* SecretWeapon: More like an Army of Secret Weapons. The Coalition figured they would roll over the former state of Free Quebec quickly, allowing them to focus their attention on the war with Tolkeen. A lot of their confidence came from the fact that Free Quebec had seceeded before the unveiling of the new Coalition War Machine, so their army was using outdated equipment. Furthermore, it was assumed that Free Quebec had at most several hundred Glitter Boy suits. Then it turns out that Free Quebec had been quietly preparing for war with their fellow States for years, and had thousands of Glitter Boys, including several new varieties that expanded greatly on the original Glitter Boy's limited capabilities.

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* SecretWeapon: More like an Army of Secret Weapons. The Coalition figured they would roll over the former state of Free Quebec quickly, allowing them to focus their attention on the war with Tolkeen. A lot of their confidence came from the fact that Free Quebec had seceeded seceded before the unveiling of the new Coalition War Machine, so their army was using outdated equipment. Furthermore, it was assumed that Free Quebec had at most several hundred Glitter Boy suits. Then it turns out that Free Quebec had been quietly preparing for war with their fellow States for years, and had thousands of Glitter Boys, including several new varieties that expanded greatly on the original Glitter Boy's limited capabilities.
15th Jan '18 7:57:59 PM CheeseDogX
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* WorldWreckingWave: The Great Cataclysm which kick started the whole setting. A nuclear war, during a planetary alignment, on the Winter Solstice, equaled a massive burst of magical energy akin to millions of human sacrifices. Every LeyLine on Earth surged with more power than they'd had in tens of thousands of years, creating a catastrophic surge of natural disasters... which meant more people died, which meant more power flooded into the ley lines, [[ViciousCycle which meant more disasters]]. In the end, humanity was left standing in the ruins of civilization, with aliens, other-dimensional beings, and demons all dragged onto Earth by the newly-opened Rifts, wondering what the hell just happened.

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* WorldWreckingWave: The Great Cataclysm which kick started the whole setting. A nuclear war, during a planetary alignment, on the Winter Solstice, equaled a massive burst of magical energy akin to millions of human sacrifices. Every LeyLine on Earth surged with more power than they'd had in tens of thousands of years, creating a catastrophic surge of natural disasters... which meant more people died, which meant more power flooded into the ley lines, [[ViciousCycle which meant more disasters]]. Ninety percent of humanity was killed, literally overnight. In the end, humanity was left standing in the ruins of civilization, with aliens, other-dimensional beings, and demons all dragged onto Earth by the newly-opened Rifts, wondering what the hell just happened.
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Rifts