History TabletopGame / OldWorldOfDarkness

10th Nov '17 2:45:44 AM Doryna
Is there an issue? Send a Message


* CrapsackWorld: The oppressive helplessness of the setting is what appeals to many. However, the old World of Darkness features some exceptions. There is ''Changeling: The Dreaming'', where the object is to prevent the world from ''becoming'' a CrapsackWorld. There is ''Mage: The Ascension'', where the characters strive to remake the world so that it ''stops'' being a CrapsackWorld. And while in ''Werewolf: The Apocalypse'' the Apocalypse is inevitable, you ''can'' win the Last Battle.

to:

* CrapsackWorld: The oppressive helplessness of the setting is what appeals to many. However, the old World of Darkness features some exceptions. There is ''Changeling: The Dreaming'', where the object is to prevent the world from ''becoming'' a CrapsackWorld. Crapsack World. There is ''Mage: The Ascension'', where the characters strive to remake the world so that it ''stops'' being a CrapsackWorld.Crapsack World. And while in ''Werewolf: The Apocalypse'' the Apocalypse is inevitable, you ''can'' win the Last Battle.



** And when the second edition of ''Mage: the Ascension'' specifically mentioned in the Storyteller notes that CrapsackWorld needn't be the default, some players actually rebelled against it, claiming it was pandering to a more mainstream audience. And it probably wasn't merely one group, seeing that the third edition scrapped all the hopeful bits.

to:

** And when the second edition of ''Mage: the Ascension'' specifically mentioned in the Storyteller notes that CrapsackWorld Crapsack World needn't be the default, some players actually rebelled against it, claiming it was pandering to a more mainstream audience. And it probably wasn't merely one group, seeing that the third edition scrapped all the hopeful bits.


Added DiffLines:

** ''Wraith'', on the other hand, played Crapsack World straighter and harder than any of the other games. The world [[IncrediblyLamePun may bite]], but it's still a paradise compared to the despair and horrors of [[TheUnderworld the Shadowlands]].
10th Nov '17 2:38:40 AM Doryna
Is there an issue? Send a Message


* {{Animorphism}}: Werewolves, vampire Clan Gangrel (and others), and Changelings of the Pooka Kith.

to:

* {{Animorphism}}: Werewolves, vampire Clan Gangrel (and others), and Changelings of the Pooka Kith.Kith, and ''Orpheus'' ghosts with the Marrow Shade.
10th Nov '17 2:37:33 AM Doryna
Is there an issue? Send a Message


** Wraiths who have been soulforged into inanimate objects are said to be aware of their existence but unable to express it. As a result, most wraiths try really, ''really' hard to forget almost everything they interact with that isn't a relic was once a soul like them.

to:

** Wraiths who have been soulforged into inanimate objects are said to be aware of their existence but unable to express it. As a result, most wraiths try really, ''really' ''really'' hard to forget almost everything they interact with that isn't a relic was once a soul like them.
10th Nov '17 2:37:13 AM Doryna
Is there an issue? Send a Message


* AndIMustScream: Clan Tzimisce is particularly notorious for this, thanks to their body-sculpting powers, that allow them to reshape victims into house furniture, while keeping them alive and aware of their condition.

to:

* AndIMustScream: AndIMustScream:
**
Clan Tzimisce is particularly notorious for this, thanks to their body-sculpting powers, that allow them to reshape victims into house furniture, while keeping them alive and aware of their condition.condition.
** Wraiths who have been soulforged into inanimate objects are said to be aware of their existence but unable to express it. As a result, most wraiths try really, ''really' hard to forget almost everything they interact with that isn't a relic was once a soul like them.
18th Oct '17 1:54:17 PM justanid
Is there an issue? Send a Message


* AlwaysChaoticEvil. Most of the games had some always evil faction (Baali for Vampire, Nephandi for Mage, Black Spiral Dancers for Werewolf, etc.) that was unavailable for player characters

to:

* AlwaysChaoticEvil. AlwaysChaoticEvil: Most of the games had some always evil faction (Baali for Vampire, Nephandi for Mage, Black Spiral Dancers for Werewolf, etc.) that was unavailable for player characterscharacters.
** A least initially, then White Wolf came out with the "Black Dog" brand to publish what they considered ''evil'' groups. {{Splat}}books included Baali, Fomori, Giovani, and Spectres.


Added DiffLines:

* SelfParody: "Black Dog Game Factory" was an in-universe RPG studio (in contrast with White Wolf's "Black Dog" brand of books). It had a number of parodies of their own works: ''[[TabletopGame/DemonTheFallen Fiend: The Pacting]], [[TakeThat Human: The Protagonist]], [[TabletopGame/WerewolfTheApocalypse Lycanthrope: The Rapture]], [[TabletopGame/ChangelingTheDreaming Pixie: The Delusion]], [[TabletopGame/VampireTheMasquerade Revenant: The Ravishing]], [[TabletopGame/WraithTheOblivion Spectre: The Annihilation]], [[TabletopGame/MageTheAscension Warlock: The Pretension]], [[{{Metaplot}} Zombie: The Putrescence]].''
** Which begs the question, did those games have their own fictional game studio in-in-universe also? And just how GrimDark would that "World of Darker Darkness" setting be?
4th Oct '17 2:42:12 PM RagabashTai112
Is there an issue? Send a Message


* AlwaysChaoticEvil. Most of the games had some always evil faction (Baali for Vampire, Nephandi for Mage etc) that was unavailable for player characters

to:

* AlwaysChaoticEvil. Most of the games had some always evil faction (Baali for Vampire, Nephandi for Mage etc) Mage, Black Spiral Dancers for Werewolf, etc.) that was unavailable for player characters
4th Oct '17 2:26:18 PM RagabashTai112
Is there an issue? Send a Message


* MonsterMash: Essentially the premise of the game. The core game lines introduce [[VampireTheMasquerade vampires]], [[WerewolfTheApocalypse werewolves]], [[MageTheAscension witches]], [[ChangelingTheDreaming fae]], and [[WraithTheOblivion ghosts]]. Supplementals will also include gargoyles, mummies, hunters, mad scientists, hunchbacks, and demons. There are even references to "Prometheans", who are effectively a race of [[FrankensteinsMonster Frankenstein's Monsters]].

to:

* MonsterMash: Essentially the premise of the game. The core game lines introduce [[VampireTheMasquerade vampires]], [[WerewolfTheApocalypse werewolves]], [[MageTheAscension witches]], [[ChangelingTheDreaming fae]], and [[WraithTheOblivion ghosts]]. Supplementals will ghosts]].
**Supplementals
also include gargoyles, mummies, hunters, mummies[[labelnote:note]]Originally as supplements called ''World of Darkness: Mummy'', and later ''MummyTheResurrection''[[/labelnote]], hunters[[labelnote:note]]Originally in ''The Hunters Hunted'', and later in ''HunterTheReckoning''[[/labelnote]], gargoyles[[labelnote:note]]As servants to the Tremere clan[[/labelnote]], mad scientists, hunchbacks, scientists [[labelnote:note]]The Mage Tradition, the Sons of Ether[[/labelnote]], hunchbacks[[labelnote:note]]A flaw that can apply to any character[[/labelnote]], gypsies[[labelnote:note]]In the controversial ''World of Darkness: Gypsies'' book, along with Silent Strider werewolves and demons.Ravnos vampires being tied to them[[/labelnote]], and demons[[labelnote:note]]Referred to in many supplements until they were given their own game, ''DemonTheFallen''[[/labelnote]]. There are even references to "Prometheans", who are effectively a race of [[FrankensteinsMonster Frankenstein's Monsters]].
4th Oct '17 2:15:05 PM RagabashTai112
Is there an issue? Send a Message


* MrViceGuy: Potentially any and every player and character.

to:

* MonsterMash: Essentially the premise of the game. The core game lines introduce [[VampireTheMasquerade vampires]], [[WerewolfTheApocalypse werewolves]], [[MageTheAscension witches]], [[ChangelingTheDreaming fae]], and [[WraithTheOblivion ghosts]]. Supplementals will also include gargoyles, mummies, hunters, mad scientists, hunchbacks, and demons. There are even references to "Prometheans", who are effectively a race of [[FrankensteinsMonster Frankenstein's Monsters]].
* MrViceGuy: Potentially any and every player and character. The Toreador clan in ''Vampire'' and the Cult of Ecstasy Tradition in ''Mage'' are some of the more ready-made examples.
27th Sep '17 3:30:43 AM justanid
Is there an issue? Send a Message


** Mages and changelings both rely on [[ClapYourHandsIfYouBelieve human belief in the supernatural]] to practice magic (and in the changelings' case, to exist in the first place). With science and reason being the order of the day, both groups are reduced to a shadow of what they used to be.

to:

** Mages Changelings and changelings traditional mages both rely on [[ClapYourHandsIfYouBelieve human belief in the supernatural]] to practice magic (and in the changelings' case, to exist in the first place). With science and reason being the order of the day, both groups are reduced to a shadow of what they used to be. Not so with the Technocracy, a group of mages that use [[DoingInTheScientist human belief in scientific advancement]] to make {{magitek}}.



* MagicVersusScience: The Traditions vs Technocracy.

to:

* MagicVersusScience: [[MagicVersusScience Magic versus "Science"]]: The Traditions vs Technocracy.
26th Sep '17 4:54:32 AM Baeraad555
Is there an issue? Send a Message

Added DiffLines:

* TheMagicGoesAway: Almost every game line describes magic as not being as strong, or at least not as accessible, as it used to be.
** Each successive generation of vampires is weaker than the last, and the default generation for player characters (the thirteenth) is the last one to be "full" vampires, with their progeny being half-breeds.
** Mages and changelings both rely on [[ClapYourHandsIfYouBelieve human belief in the supernatural]] to practice magic (and in the changelings' case, to exist in the first place). With science and reason being the order of the day, both groups are reduced to a shadow of what they used to be.
** Demons have the same problem as mages and changelings (in their case it's specifically [[GodsNeedPrayerBadly faith]] they need), and also suffer from a) the world having been broken in the Fall so that the occult resonances that they use to rely on to amplify their magical workings no longer function, b) having been stripped of large parts of the power by God before being thrown into the Pit, and c) trying to make what's left work while occupying a [[DemonicPossession human host]] whose brain was never made to comprehend celestial Lore. On the other hand, their return to Earth signify [[TheMagicComesBack the return of the divine]] and cause an upswell in religious fervor and faith, for better or worse.
This list shows the last 10 events of 118. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.OldWorldOfDarkness