Follow TV Tropes

Following

History TabletopGame / Normality

Go To

OR

Is there an issue? Send a MessageReason:
None


This game embodies the following tropes:

to:

This !!This game embodies the following tropes:

Added: 89

Changed: 643

Removed: 628

Is there an issue? Send a MessageReason:
No spoiler above example, see Handling Spoilers. Also comment out ZCE and fix some Example Indentation In Trope Lists. Tsundere has nothing to does with mood swing.


* There is no resolution mechanic, in fact [[spoiler: the GM is encouraged to '''actively lie''' to the players about their characters' perceptions and capabilities.]]

to:

* There is no resolution mechanic, in fact [[spoiler: the GM is encouraged to '''actively lie''' to the players about their characters' perceptions and capabilities.]]
capabilities.



* No mechanical resolution, [[spoiler:self-GM players actively encouraged to lie about their perceptions of character and skills.]]

to:

* No mechanical resolution, [[spoiler:self-GM self-GM players actively encouraged to lie about their perceptions of character and skills.]]
skills.



* ApocalypticLog: Part of the... erm... narrative describes the downfall of the world's ecosystem and government.
** A rather disturbing page seems to chronicle someone attempting to write an instruction manual for a sound system [[spoiler:as the psycho-nukes utterly destroy his mind.]]

to:

* ApocalypticLog: Part of the... erm... narrative describes the downfall of the world's ecosystem and government.
**
government. A rather disturbing page seems to chronicle someone attempting to write an instruction manual for a sound system [[spoiler:as the psycho-nukes utterly destroy his mind.]]



* CrapsackWorld
* DarkerAndEdgier

to:

* %%* CrapsackWorld
* %%* DarkerAndEdgier



* MindScrew: Where to even begin? It doesn't help that everyone is an UnreliableNarrator.
** From a practical perspective, the game is pretty much impossible to actually ''play'' in any literal way. Sessions are more bouts of mindgames than anything close to traditional roleplaying. The scenarios suggested by the authors range from capturing a psychic and using her crucified body as a psychic radio tower of sorts, to other... out-there ideas.

to:

* MindScrew: Where to even begin? It doesn't help that everyone is an UnreliableNarrator.
**
UnreliableNarrator. From a practical perspective, the game is pretty much impossible to actually ''play'' in any literal way. Sessions are more bouts of mindgames than anything close to traditional roleplaying. The scenarios suggested by the authors range from capturing a psychic and using her crucified body as a psychic radio tower of sorts, to other... out-there ideas.



* ShoutOut: One of the in-universe players recites the [[Franchise/{{Dune}} Litany Against Fear]].

to:

* ShoutOut: ShoutOut:
**
One of the in-universe players recites the [[Franchise/{{Dune}} Litany Against Fear]].



* SurrealHorror: Or possibly even DadaHorror.

to:

* %%* SurrealHorror: Or possibly even DadaHorror.



* {{Tsundere}}: Everyone. Copious amounts of drugs have left everyone prone to violent mood swings.

Top