History TabletopGame / MonstersAndOtherChildishThings

25th Feb '17 6:17:59 PM Xtifr
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Monsters and Other Childish Things is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52-page expansion of the TabletopGame/{{Godlike}} rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.

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Monsters ''Monsters and Other Childish Things Things'' is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52-page expansion of the TabletopGame/{{Godlike}} rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.
27th Jan '17 9:13:23 AM ProfessorDetective
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As well as the three versions of the main game there have been two alternate setting books (Curriculum of Conspiracy and The Dreadful Secrets of Candlewick Manor) an expansion (Bigger Bads) and an adventure campaign (Road Trip).

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As well as the three versions of the main game there have been two alternate setting books (Curriculum of Conspiracy Conspiracy, a middle school, and The Dreadful Secrets of Candlewick Manor) Manor, A Victorian Orphanage) an expansion (Bigger Bads) and an adventure campaign (Road Trip).
27th Jan '17 9:10:58 AM ProfessorDetective
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Monsters and Other Childish Things is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52 page expansion of the {{Godlike}} rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.

to:

Monsters and Other Childish Things is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52 page 52-page expansion of the {{Godlike}} TabletopGame/{{Godlike}} rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.



Dice pools of d10s (usually 10d10 as default) are used to determine the outcome of actions; success is determined by sets of dice which show the same number. In Monsters, the traditional stats and skills are replaced by more childlike descriptions of a person's capabilities; instead of "Strength", "Dexterity" etc. the stats are named "Hands", "Feet", "Guts" and so on. The skills are similarly modified. An important addition are relationships; these are any person or thing important to the character, and can add dice to appropriate roles. For example, a kid with a relationship with his mother might add dice to rolls to escape a kidnapper if he fears he'll never see her again. All kids have a special relationship with their monster called the bond.

to:

Dice pools of d10s (usually 10d10 as default) are used to determine the outcome of actions; success is determined by sets of dice which show the same number. In Monsters, the traditional stats and skills are replaced by more childlike descriptions of a person's capabilities; instead of "Strength", "Dexterity" etc. the stats are named "Hands", "Feet", "Guts" and so on. The skills are similarly modified. An important addition are relationships; these are any person or thing important to the character, character and can add dice to appropriate roles. For example, a kid with a relationship with his mother might add dice to rolls to escape a kidnapper if he fears he'll never see her again. All kids have a special relationship with their monster called the bond.



** ''Bigger Bads'' later modified the character powers rules from ''Candlewick'' so you can play a superpowered CreepyChild in the normal game. Some of the samples include being various non-human races, or being infused with Migojira (A giant fungus/dinosaur hybrid) cells. These Creepy Children ''don't'' get monster friends in the normal game, and in ''Candlewick'', they have to actively find and befriend one of the various monsters hanging around the setting in the course of play to get one.

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** ''Bigger Bads'' later modified the character powers rules from ''Candlewick'' so you can play a superpowered CreepyChild in the normal game. Some of the samples include being various non-human races, races or being infused with Migojira (A giant fungus/dinosaur hybrid) cells. These Creepy Children ''don't'' get monster friends in the normal game, and in ''Candlewick'', they have to actively find and befriend one of the various monsters hanging around the setting in the course of play to get one.



* OlympusMons: The game is pretty much based on this concept. Your character (who may be anywhere from 8 to 18 years old depending on the game) has a pet monster that's his or her absolute best friend, and backs the character up in fights against other kids and their monsters. The adult world generally knows about these monsters, but is powerless to stop them (well except for the secret government agency that makes monsters and the kids they're friends with "mysteriously vanish")- only monsters can really hurt other monsters, and they can tear through people and most earthly materials like tissue paper. Most monsters are some form of Eldritch Abomination to boot.

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* OlympusMons: The game is pretty much based on this concept. Your character (who may be anywhere from 8 to 18 years old depending on the game) has a pet monster that's his or her absolute best friend, friend and backs the character up in fights against other kids and their monsters. The adult world generally knows about these monsters, but is powerless to stop them (well except for the secret government agency that makes monsters and the kids they're friends with "mysteriously vanish")- only monsters can really hurt other monsters, and they can tear through people and most earthly materials like tissue paper. Most monsters are some form of Eldritch Abomination to boot.
20th Sep '15 6:35:12 PM tvinsomne
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http://static.tvtropes.org/pmwiki/pub/images/MonstersAOCH_cover_3055.jpg

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14th Jun '15 6:34:19 PM naal2
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* EldritchAbomination: One of the types of monsters used in its dark and twisted take on {{Mons}} are Eldritch Abominations. The non-statted sample monster Dewdrop is an Eldritch Abomination take on a unicorn, while one of the statted sample monsters is a Lovecraftian monstrosity merged with a teddy bear named [[ShoutOut Yog-So`Soft]]. Both these and the more "normal" monsters tend to cause bouts of panic and madness in people who see them as well, further adding to it. There are also a few non-{{Mon}} antagonists that are also abominations.

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* EldritchAbomination: One of the types of monsters used in its dark and twisted take on {{Mons}} are Eldritch Abominations. The non-statted sample monster Dewdrop is an Eldritch Abomination take on a unicorn, unicorn,(insert Franchise/MyLittlePony joke here) while one of the statted sample monsters is a Lovecraftian monstrosity merged with a teddy bear named [[ShoutOut Yog-So`Soft]]. Both these and the more "normal" monsters tend to cause bouts of panic and madness in people who see them as well, further adding to it. There are also a few non-{{Mon}} antagonists that are also abominations.



* OlympusMons: The game is pretty much based on this concept. Your character (who may be anywhere from 8 to 18 years old depending on the game) has a pet monster that's his or her absolute best friend, and backs the character up in fights against other kids and their monsters. The adult world generally knows about these monsters, but is powerless to stop them - only monsters can really hurt other monsters, and they can tear through people and most earthly materials like tissue paper. Most monsters are some form of Eldritch Abomination to boot.

to:

* OlympusMons: The game is pretty much based on this concept. Your character (who may be anywhere from 8 to 18 years old depending on the game) has a pet monster that's his or her absolute best friend, and backs the character up in fights against other kids and their monsters. The adult world generally knows about these monsters, but is powerless to stop them - (well except for the secret government agency that makes monsters and the kids they're friends with "mysteriously vanish")- only monsters can really hurt other monsters, and they can tear through people and most earthly materials like tissue paper. Most monsters are some form of Eldritch Abomination to boot.
26th May '14 3:25:52 PM Nezumi
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** ''Bigger Bads'' later modified the character powers rules from ''Candlewick'' so you can play a superpowered CreepyChild in the normal game. Some of the samples include being various non-human races, or being infused with Migojira (A giant fungus/dinosaur hybrid) cells.

to:

** ''Bigger Bads'' later modified the character powers rules from ''Candlewick'' so you can play a superpowered CreepyChild in the normal game. Some of the samples include being various non-human races, or being infused with Migojira (A giant fungus/dinosaur hybrid) cells. These Creepy Children ''don't'' get monster friends in the normal game, and in ''Candlewick'', they have to actively find and befriend one of the various monsters hanging around the setting in the course of play to get one.
26th May '14 3:24:48 PM Nezumi
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** ''Bigger Bads'' later modified the character powers rules from ''Candlewick'' so you can play a superpowered CreepyChild in the normal game. Some of the samples include being various non-human races, or being infused with Migojira (A giant fungus/dinosaur hybrid) cells.
14th Aug '13 3:33:14 PM StFan
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* ShoutOut: The game was never exactly shy about Shout Outs, but the sourcebook ''Bigger Bads'' probably wins for sheer volume and diversity, with references or homages to everything from ''Franchise/{{Godzilla}}'', to Creator/HPLovecraft, to {{Sentai}} shows, to ''{{Ultraman}}'', to the ComicBook/ChickTract "Dark Dungeons".

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* ShoutOut: The game was never exactly shy about Shout Outs, but the sourcebook ''Bigger Bads'' probably wins for sheer volume and diversity, with references or homages to everything from ''Franchise/{{Godzilla}}'', to Creator/HPLovecraft, to {{Sentai}} shows, to ''{{Ultraman}}'', ''Series/{{Ultraman}}'', to the ComicBook/ChickTract "Dark Dungeons".
27th Feb '13 8:05:23 AM erforce
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* ShoutOut: The game was never exactly shy about Shout Outs, but the sourcebook ''Bigger Bads'' probably wins for sheer volume and diversity, with references or homages to everything from ''{{Godzilla}}'', to Creator/HPLovecraft, to {{Sentai}} shows, to ''{{Ultraman}}'', to the ComicBook/ChickTract "Dark Dungeons".

to:

* ShoutOut: The game was never exactly shy about Shout Outs, but the sourcebook ''Bigger Bads'' probably wins for sheer volume and diversity, with references or homages to everything from ''{{Godzilla}}'', ''Franchise/{{Godzilla}}'', to Creator/HPLovecraft, to {{Sentai}} shows, to ''{{Ultraman}}'', to the ComicBook/ChickTract "Dark Dungeons".
8th Feb '13 3:13:58 AM justanid
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