History TabletopGame / Ironclaw

18th Sep '16 8:40:50 PM zarpaulus
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* BigCreepyCrawlies: Anthropomorphic centipedes, [[GiantSpider spiders]] and scorpions, part of what's called the "Five Venoms". And they're playable in ''Book of Jade''!

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* AnimalStereotypes: Zhongguo has its' own stereotypes.
** Bears: Spiritual, wise, closer to the earth. And strong.
** Boars: Honest, simple and strong, but not stupid.
** Camels: Nomadic desert barbarians.
** Cats: Generalists, driven more by emotions than intellectual goals.
** Chickens: Controlling bureaucrats.
** Cranes: Distant and sophisticated.
** Dogs: Loyal companions and protectors.
** Dragons: Driven, powerful.
** Elephants: Giants from fantasy-counterpart India
** Foxes: Inconspicuous, trying not to draw attention to themselves, probably planning something.
** Horses: Independent, roaming, and pragmatic.
** Leopards: Solitary adventurers and barbarians.
** Lynxes: Deadly ambushers, "feline snakes".
** Monkeys: Curious, witty, with a habit of meddling in others' affairs.
** Oxen: Hard working and obedient, don't like to work without a plan in place.
** Pandas: TheStoic in black and white.
** Phoenixes: Wise but a bit difficult to interpret.
** Porcupines: Short-tempered and difficult to work with, but handy with needles.
** Qilings: Proud, generally not to be trifled with.
** Rabbits: Quiet, diplomatic, but don't push them.
** Rats: Social and self-starting.
** Sheep: Not big fans of conflict.
** Snakes: Ambitious, and patient.
** Swallows: Think themselves wise and courteous, but physically weak.
** Tigers: Passionate Proud Warrior Race Guys.
** Tortoises: Slow and meticulous.
** Weasels: Energetic but [[AttentionDeficitOohShiny easily distracted]].
** Wolves: Wild barbarians.
** Yaks: Hairy Tibetans.
* BigCreepyCrawlies: Anthropomorphic centipedes, [[GiantSpider spiders]] and scorpions, part of what's called the "Five Venoms".Vermins". And they're playable in ''Book of Jade''!
30th Jun '16 9:50:17 AM Morgenthaler
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* BastardAngst: In the novella ''Scars'' main character Danica is the illegitimate daughter of a grey fox noble. One day she got in a fight with one of her half-brothers and accidentally scratched him, her father reacted by having her declawed (normally done to serious criminals and slaves) and threw her out on the street, where she was found and raised by a BountyHunter. [[spoiler: Dani's father tuns out to have been the recently deceased High King Fidelio d'Rinaldi, and she recognizes the mad "impostor" she was hired to capture as the real Prince Fedrizzio by the scars she gave him when they were kits.]]
12th Mar '16 12:54:11 PM morenohijazo
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* RainOfSomethingUnusual: The Druid spells Rain of Fire, Rain of Ice, and RainOfBlood.
30th Jan '16 11:24:35 AM Morgenthaler
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* MysteriousAnimalSenses: Each Species in ''{{Ironclaw}}'' has one or two Natural Senses, but no more; when using those senses, they can include their Species Trait in their Observation roll. Some Species have Gifts that improve those sense even further (Keen Eyes, Keen Ears, Keen Nose), or provide exotic sensory abilities like Echolocation.

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* MysteriousAnimalSenses: Each Species in ''{{Ironclaw}}'' ''Ironclaw'' has one or two Natural Senses, but no more; when using those senses, they can include their Species Trait in their Observation roll. Some Species have Gifts that improve those sense even further (Keen Eyes, Keen Ears, Keen Nose), or provide exotic sensory abilities like Echolocation.
29th Dec '15 8:49:51 PM nombretomado
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* ShoutOut: The cover of the first edition was a deliberate homage to ''{{Slayers}}'', with Lina and Naga as a Fox and a Wolf.

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* ShoutOut: The cover of the first edition was a deliberate homage to ''{{Slayers}}'', ''{{LightNovel/Slayers}}'', with Lina and Naga as a Fox and a Wolf.
14th Sep '15 7:15:51 AM zarpaulus
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** Though, "The Rescue of Miranda Devoisier" has a necromancer who lives as a hermit in the middle of a swamp and is actually quite hospitable if the players don't try to kill him, he's getting a little tired of people doing that.
14th Sep '15 2:06:02 AM Nezumi
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* {{Necromancer}}: Necromancy is one of the forms of magic. It's not actually inherently evil, but it's inherently '''dangerous''' and banned virtually everywhere for its potential to cause death and destruction regardless of the intentions of the user. As such, it's almost exclusively used by evil people, as they're less likely to care about either of those things.
11th Jul '15 3:44:37 PM Generality
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* CaptureAndReplicate: The druid spell "Steal Guise" allows one to impersonate another, but only so long as the real one is alive. The adventure "The Rescue of Miranda Devoisier" has a side quest where the head of a family is kidnapped and impersonated by a rogue druid using that spell.
6th Jul '15 5:49:01 PM Vios
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* MagicCauldron: As a legend based on the Pair Dadeni of Myth/CelticMythology. The northern clan of the Phelan are rumored to have a cauldron that brings corpses back to life, but there's a tale that states one of their princes had a disagreement with the king and jumped into it and pushed it apart from the inside and hid the pieces.
19th Apr '15 1:05:01 PM Koveras
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* MultiplePersuasionModes: The main rulebook contains a short comic demonstrating how to convince a man to light a candle using the skills of Deceit[[note]]"It's very dark in here. You are likely to be eaten by a grue."[[/note]], Gossip, Inquiry, Leadership, Negotiation, and Presence[[note]]"Light this thing ''now'', or I'll stick it in a spot that never gets any light!"[[/note]].
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Ironclaw