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** Eden prefers law enforcement titles and [[ReligiousAndMythologicalThemeNaming mythological creatures or concepts]]. E.g. Constable, Griffin, Warlock, Gargoyle .

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** Eden prefers law enforcement titles and [[ReligiousAndMythologicalThemeNaming mythological creatures or concepts]]. E.g. Constable, Griffin, Warlock, Gargoyle . Gargoyle.
* TieredBySize: Gears are separated by weight. Light Gears are usually called Scout Gears due to their small size suiting recon, spy, and sabotage duties. Medium Gears are sometimes called Battle Gears due to their nature as TheWorkhorse suitable for most combat-related duties such as patrolling, guarding, and skirmishing. Heavy Gears are simply named as such due to their immense size and weight compared to their smaller counterparts.

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* AntiArmor: Any weapon with the AP (Armor Piercing) trait, since as long as the attack hits, the target will always suffer a minimum of however many points of damage are listed under the AP trait, even if the damage roll didn't exceed the targets Armor stat. Anti-Tank Missiles and Tank Cannons are particularly fearsome examples, since they combine long range and already high damage output with AP scores that let them cripple Gears or even Striders in a single shot.

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* AntiArmor: Any weapon with the AP (Armor Piercing) trait, since as long as the attack hits, the target will always suffer a minimum take [[ScratchDamage at least one point]] of however many points damage, regardless of damage are listed under the AP trait, even if the damage roll didn't exceed the targets Armor stat. Anti-Tank Missiles and Tank Cannons are particularly fearsome examples, since they combine long range and already high damage output with AP scores that let them cripple Gears or even Striders in a single shot.mean anything but the most glancing of hits will be devastating.


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** Khayr Ad-Din are able to field an army of nothing but Duelists, since they are allowed to ignore the usual numerical restrictions on such elite pilots.


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* WhiteAndGreyMorality: There are no outright evil factions in the galaxy, and just about every faction is portrayed as trying to do right by their people. Even the nominally evil invaders of the CEF have been driven to their campaign of colonial reconquest out of sheer necessity to prevent the deaths of billions back on Earth. No one is absolutely "the good guys", and story material is often balanced between works sympathetic and hostile to any given group.
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* StrandedInvader: Many of the CEF forces were unable to make it off planet after the first invasion of Terra Nova. The ones left behind have little choice but to get settled and live among the Terra Novans. The majority forming the New Coalition composed of former CEF personnel, and Terra Novan refugees.

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* MilitaryMashupMachine: Eden boasts the Baroness, a patrol and interdiction VTOL hovership which packs an impressive arsenal and can ferry squads of ground troops.



** Present in an abstracted form on the tabletop. All models have two levels of hitpoints, Hull and Structure, the former of which must be depleted before the latter can be lost. However, upon losing all Hull points, a model is considered Crippled and loses several abilities to represent the loss of functionality its beginning to suffer.



** Eden, inasmuch as is known about them, seems to prefer law enforcement titles. E.g. Constable, Man At Arms.

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** Eden, inasmuch as is known about them, seems to prefer Eden prefers law enforcement titles.titles and [[ReligiousAndMythologicalThemeNaming mythological creatures or concepts]]. E.g. Constable, Man At Arms.Griffin, Warlock, Gargoyle .
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* TransformingMecha: There are a few Gear designs which are able to shift between a combat ready walker mode and a high mobility vehicle mode. [=NuCoal's=] Hussar is unique for being a [[HumongousMecha Strider]] that possesses this capability, and as such is a monstrously complicated machine even among the New Coalition's rather advanced arsenal. There is, however, no mechanical effect on the tabletop apart from making it a lot easier to distinguish between models of the same type.

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** Autocannons are extremely popular weapons among Terra Novan designs but especially among Gears, favored for their decent punch and tactical flexibility. Expect a lot of lead to get put into the air whenever even light Gears are on the field.



* StuffBlowingUp: you get access to Rocket Packs, Panzerfausts, and Bazookas, which follow the one-shot, one-kill policy.

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* StuffBlowingUp: you You get access to Rocket Packs, Panzerfausts, and Bazookas, which follow the one-shot, one-kill policy.policy.
** On the tabletop, almost every single Gear features at least two explosive weapons of some description. Even the most basic Gears: Hunters, Jaegers, Warriors and Chasseurs, all feature a Rocket Pack and Anti-Infantry Grenade Launcher as standard. Hunters and Jaegers go one further and also boast Panzerfausts and Hand Grenades, respectively.


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* TransformingMecha: There are a few Gear designs which are able to shift between a combat ready walker mode and a high mobility vehicle mode. [=NuCoal's=] Hussar is unique for being a [[HumongousMecha Strider]] that possesses this capability, and as such is a monstrously complicated machine even among the New Coalition's rather advanced arsenal. There is, however, no mechanical effect on the tabletop apart from making it a lot easier to distinguish between models of the same type.
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* AntiArmor: Any weapon with the AP (Armor Piercing) trait, since as long as the attack hits, the target will always suffer a minimum of however many points of damage are listed under the AP trait, even if the damage roll didn't exceed the targets Armor stat. Anti-Tank Missiles and Tank Cannons are particularly fearsome examples, since they combine long range and already high damage output with AP scores that let them cripple Gears or even Striders in a single shot.


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* TheBrute: A special rule for [=NuCoal's=] Khayr Ad-Din faction is named this, and it allows one of their Duelists to pilot a Strider. Whether they qualify as this or TheBigGuy depends upon if you're in front of their guns or behind them.


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* CannonFodder: Any model with the Conscript trait is implicitly intended to be used as padding for more valuable units, since they cannot be selected as a Commander nor given the Veteran upgrade, and any unit that doesn't come with it as standard actually has its Threat Value cost dropped by 1 if "upgraded" with the trait.


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* CombatByChampion: What the position of Duelist was originally created to fulfill in the early days of Gear combat. Since Gears were quite rare, often a single vehicle in a combat detachment, armies would often simply have their Gears engage each other and whichever Gear lost, their forces would retreat. As Gears proliferated, Duelists began to be nominated from among the best pilots in a given force, with similar duels continuing to take place to preserve lives and materiel. Nowadays, the desperate open warfare of the CEF invasions means such duels have become much rarer, but Duelist is still a title bestowed upon the best pilots in an army, and it takes a truly fearsome combatant to earn such a privilege.


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* EliteArmy: The primary gimmick of the CEF, as they have no truly cheap or expendable options in their lists and so must rely on sheer quality to make up for their limited quantity on the field.


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** Practically the NationalWeapon of the CEF. Expect to find a Laser Cannon, Rotary Laser or Particle Cannon as the primary armament on just about anything sporting their insignia.


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* PoweredArmor: Utopian APE suits, modified from construction and hazardous environment hardsuits, serve as elite infantry and a midpoint between their elite Armigers and highly expendable N-KIDU's.

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* BrainInAJar: FLAIL's are an extracted GREL brain plugged into a robotic frame. The rulebook even describes them as "little more than brains in a jar".



** [=NuCoal=] also boasts a lineup of hovertanks, both old CEF gear kept in good order and their own designs.



* LightningBruiser: The standard battle tactic favored by [=NuCoal=] forces is to zip in close and hammer away, made possible thanks to their usage of CEF hover technology on just about anything that it can fit into. Their Arbalestier heavy support Gears are notorious for being able to keep pace with far lighter units like Jaguars or Black Mambas.

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* LightningBruiser: The standard battle tactic favored by [=NuCoal=] forces is to zip in close and hammer away, made possible thanks to their usage of CEF hover technology on just about anything that it can fit into. Their Arbalestier heavy support Gears are notorious for being able to keep pace Often overlaps with far lighter units like Jaguars or Black Mambas.FragileSpeedster, as many of their statlines are more focused on avoiding damage in the first place through pilot skill and sheer speed.

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* CompanyTown: What the actual city of Peace River was for the Paxton Arms corporation, at least before the CEF engaged in some [[NukeEm spiteful antimatter deployment]]. Peace River was a much cleaner and more civilized example than most, owing to the corporation's philosophy of enlightened self interest, high technology base and great standard of living for its citizen employees.



* ThemeNaming: While there's a couple exceptions in each list, it's usually very easy to tell what faction a unit belongs to just by the name.

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* ThemeNaming: While there's a couple exceptions in each list, it's usually very easy to tell what faction a unit belongs to just by the name.



** CEF is all about cold, logical designations which are simple letter and number codes. E.g. BF2-21, MHT-72, HC-3A, Type 42

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** CEF is all about cold, logical designations which are simple letter and number codes. E.g. BF2-21, [=BF2=]-21, MHT-72, HC-3A, Type 42
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* ThemeNaming: While there's a couple exceptions in each list, it's usually very easy to tell what faction a unit belongs to just by the name.
** CNCS often uses [[AnimalThemeNaming terrestrial mammals, mostly bears and big cats]]. E.g. Jaguar, Grizzly, Koala, Ferret.
** AST typically employs the names of [[AnimalThemeNaming reptiles, usually snakes and occasionally mythical]]. E.g. Sidewinder, Naga, Python, Iguana.
** Peace River, in direct contrast to their name, mostly uses types of warriors from history, as well as canines. E.g. Gladiator, Pitbull, Cataphract, Coyote.
** [=NuCoal=] makes heavy use of [[GratuitousFrench French soldier classifications]], with a smattering of animals. E.g. Cuirassier, Fusilier, Hussar, Jerboa.
** The Black Talons really like their [[AnimalThemeNaming bird names]] when they aren't adding "Dark" to someone else's Gear. E.g. Eagle, Vulture, Dark Jaguar, Dark Naga.
** CEF is all about cold, logical designations which are simple letter and number codes. E.g. BF2-21, MHT-72, HC-3A, Type 42
** Caprice goes in for [[ReligiousAndMythologicalThemeNaming Biblical locations]]. E.g. Aphek, Kadesh, Moab, Hamath.
** Utopia favors purely functional names which [[ExactlyWhatItSaysOnTheTin literally states a units given role]], though they do get fancy with heavy support units. E.g. Recce Armiger, Trooper APE, Support N-KIDU, Gilgamesh.
** Eden, inasmuch as is known about them, seems to prefer law enforcement titles. E.g. Constable, Man At Arms.
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** Happens again when the CEF and their freshly conquered colonial auxiliaries return for a second try, bringing the ongoing squabbles between the Polar Leagues, Peace River and the [=NuCoal=] to an abrupt halt.


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* EvilBrit: In the show, Rank is an unrepentantly crazy and bloodthirsty excuse for a soldier among the Vanguard, and speaks with a pronounced lower-class Londoner accent.


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* GoingNative: The [=NuCoal=] (New Coalition) was formed around the abandoned survivors of the CEF's first invasion fleet, who reorganized themselves into the Port Arthur Korps. When the second invasion arrived, much of the PAK decided their loyalties lay with their new home and took up arms against their former comrades, though infighting with and betrayals by [[LesCollaborateurs closet loyalists]] have prevented them from bringing their full might to bear.


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* LightningBruiser: The standard battle tactic favored by [=NuCoal=] forces is to zip in close and hammer away, made possible thanks to their usage of CEF hover technology on just about anything that it can fit into. Their Arbalestier heavy support Gears are notorious for being able to keep pace with far lighter units like Jaguars or Black Mambas.


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* TokenMinority: In the show, both teams have a single member who is very conspicuously Japanese. Tachi of the Shadow Dragons, and Yuri of the Vanguard.
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* WorldWarIII: Earth suffered this resulting it being turned into a nuclear wasteland. The New Earth Commonwealth emerged from the conflict as the new rules of Earth and set about conquering the colony planets to rebuild Earth.

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* WorldWarIII: Earth suffered this resulting it being turned into a nuclear wasteland. The New Earth Commonwealth emerged from the conflict as the new rules rulers of Earth and set about conquering the colony planets to rebuild Earth.

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