Follow TV Tropes

Following

History SignatureScene / VideoGames

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The only moment to truly give "EVERYONE IS HERE!" a run for its money was the [[GrandFinale final shot in Sora's reveal trailer]], him shaking hands with [[{{Mascot}} Mario]] while most/all of the other fighters watch and cheer in the background. It quickly became the most iconic part of Sora's entire reveal and a defining moment for the game as a whole.

Added: 877

Changed: 168

Is there an issue? Send a MessageReason:
None


** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': [[TheHeroDies Sigurd's death]] at the end of Chapter 5, the only time in the series when the protagonist is KilledOffForReal. It serves as the capstone on the tragedy that is Sigurd's story arc, and is a massive TearJerker, even if you've been spoiled beforehand ([[ItWasHisSled and by this point most players have been]]).
** ''VideoGame/FireEmblemThracia776'': The crossing of the River Thracia. [[NintendoHard In a game that's infamous for its difficulty, in a SERIES that's infamous for its difficulty,]] [[ThatOneLevel it is largely considered the most difficult chapter]]. It has three bosses, with a grand total of ''nineteen'' leadership stars among them, and with each star equating to +3 Hit and Avoid to each unit on their side, that amounts to every enemy unit having ''+57 Hit and Avoid''. The boss with the most leadership stars will withdraw after a certain number of turns have passed or the player's army gets too close to him, but the other two must be thought. And one of them is [[TheDreaded Reinhardt]], [[ThatOneBoss arguably the most difficult boss in the game]] due to his [[TheJuggernaut high stats]], Dire Thunder, and [[ActionInitiative Vantage]] skill. It's so infamous that ''VideoGame/FireEmblemEngage'' used it as Leif's paralogue.

to:

** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': [[TheHeroDies Sigurd's death]] and the massacre of his army at the end of Chapter 5, the only time in the series when the protagonist is KilledOffForReal. It serves as the capstone on the tragedy that is Sigurd's story arc, and is a massive TearJerker, even if you've been spoiled beforehand ([[ItWasHisSled and by this point most players have been]]).
** ''VideoGame/FireEmblemThracia776'': The crossing of the River Thracia. [[NintendoHard In a game that's infamous for its difficulty, in a SERIES that's infamous for its difficulty,]] [[ThatOneLevel it is largely considered the most difficult chapter]]. It has three bosses, with a grand total of ''nineteen'' leadership stars among them, and with each star equating to +3 Hit and Avoid to each unit on their side, that amounts to every enemy unit having ''+57 Hit and Avoid''. The boss with the most leadership stars will withdraw after a certain number of turns have passed or the player's army gets too close to him, but the other two must be thought. And one of them is [[TheDreaded Reinhardt]], [[ThatOneBoss arguably the most difficult boss in the game]] due to his [[TheJuggernaut high stats]], Dire Thunder, and [[ActionInitiative Vantage]] skill. It's so infamous that ''VideoGame/FireEmblemEngage'' used it as Leif's paralogue.paralogue- the maps chosen for each Emblem's paralogue are usually among the most iconic in the game and/or key points in the Emblem's character arc.


Added DiffLines:

* ''VideoGame/FireEmblemEngage''
** Chapter 11. It comes directly on the heels of Chapter 10, to the point at which you're forced to use the same units as the latter. You also lose your Emblem Rings, a key mechanic of the game, and are forced to flee from the Emblem-wielding Corrupted (and later, the Four Hounds). It's rather memorable as a WhamEpisode that shakes up the story and presents quite the challenge from a gameplay perspective.
** The end of Chapter 22. Alear, having been revived as a Corrupted in the previous chapter, reaches their limit after helping the party recover the Emblem rings, but then the combined 12 Emblems make Alear the thirteenth Emblem- the [[TitleDrop Fire Emblem]]. Depending on who you ask, it's either a SugarWiki/MomentOfAwesome or pure {{Narm}}, but either way, it goes a long way in coloring people's perspectives about the game's story.

Added: 517

Changed: 1

Is there an issue? Send a MessageReason:
None


* ''VideoGame/OctopathTraveler'': Primrose's Chapter 1, and especially [[spoiler:Yusufa's murder at the hands of Helgenish and subsequent confrontation with him]], has become the game's most iconic moment. It helps that the game's first demo included this chapter (as well as Olberic's Chapter 1).
* ''VideoGame/OctopathTravelerII'': Castti's [[WhamEpisode Chapter 3]] is widely regarded as the single most memorable part of the game due to how hard hitting, emotional, and genuinely unsettling the entire sequence is.



* ''{{Franchise/Pokemon}}''

to:

* ''{{Franchise/Pokemon}}''''{{Franchise/Pokemon}}'':

Added: 214

Changed: 88

Is there an issue? Send a MessageReason:
The Skull Island video is a dead link.


* People who haven't played ''VideoGame/ManiacMansion'' probably know it mostly for the [[VideoGameCrueltyPotential optional scene]] where you can [[MicrowaveTheDog blow up a hamster by putting it in a microwave]].



* ''VideoGame/SkullIslandRiseOfKong'': The game gained viral attention (and ridicule) upon release [[https://twitter.com/RickDaSquirrel/status/1714014780346806395 for a cutscene]] of Kong encountering a Deathrunner, triggering a memory of Gaw attacking. However, the flashback is visualized through [[SpecialEffectsFailure a single low-quality and poorly cropped still image that blinks on screen for a literal second with no context]], making some theorize it was some sort of pre-visualization placeholder that somehow ended up in the final product.

to:

* ''VideoGame/SkullIslandRiseOfKong'': The game [[BileFascination gained viral attention (and ridicule) ridicule)]] upon release [[https://twitter.com/RickDaSquirrel/status/1714014780346806395 [[https://www.youtube.com/watch?v=kfkHj_aPuTk for a cutscene]] of Kong encountering a Deathrunner, triggering a memory of Gaw attacking. However, the flashback is visualized through [[SpecialEffectsFailure a single low-quality and poorly cropped still image that blinks on screen for a literal second with no context]], making some theorize it was some sort of pre-visualization placeholder that somehow ended up in the final product.
Is there an issue? Send a MessageReason:
Added example(s)


*** The "All-Out Battle" against ORT at the climax of Part 2. Both Chaldea and the entire Lostbelt throw everything they have at ORT in order to defeat it. Gameplay-wise, the whole battle works like a raid boss, where every Servant needs to be brought to bear to beat down ORT, since ORT ''devours defeated Servants'', forcing the player into a FinalExamBoss where they have to figure out how to take full advantage of every Servant in their roster. Interspersed between each health bar is cutscenes of everyone in the Lostbelt desperately working to help try to slow down ORT, as it gets closer and closer to the surface where it can reclaim its heart regain its full power.

to:

*** The "All-Out Battle" against ORT at the climax of Part 2. Both Chaldea and the entire Lostbelt throw everything they have at ORT in order to defeat it. Gameplay-wise, the whole battle works like a raid boss, where every Servant needs to be brought to bear to beat down ORT, since ORT ''devours defeated Servants'', forcing the player into a FinalExamBoss where they have to figure out how to take full advantage of every Servant in their roster. Interspersed between each health bar is cutscenes of everyone in the Lostbelt desperately working to help try to slow down ORT, as it gets closer and closer to the surface where it can reclaim its it's heart regain its which acts as the Lostbelt's sun, which would allow it to power back up to full power.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The start of the boss fight against [[TheRival Meta Knight]] at the end of "Revenge of Meta Knight" in ''VideoGame/KirbySuperStar''. Meta Knight stands on a raised platform and leaves Kirby a sword while the timer counts down, wanting a ''proper'' duel with Kirby. This particular setup was such a popular one that Meta Knight battles from later games would often end up featuring a way for Kirby to acquire the Sword power beforehand.

Top