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* StraightForTheCommander: Tried by some teams and generally disapproved of by the historians; while possibly important on campaign level within a single battle killing the enemy general probably won't do anything of significance.

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* StraightForTheCommander: Tried by some teams and generally disapproved of by the historians; while possibly important on campaign level within a single battle killing the enemy general probably won't do anything of significance. The exception was the Battle of Leuctra, where a good chunk of the enemy army didn't want to be there and had only showed up due to alliances with the enemy king Cleombrotus and, upon his death, they just turned around and left.
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* StraightForTheCommander: Tried by some teams and generally disapproved of by the historians; while possibly important on campaign level within a single battle killing the enemy general probably won't do anything of significance.
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** Interestingly Arthur Wellesley [[RealityIsUnrealistic ''did'' once personally lead a cavalry charge personally]] though not at Waterloo; it was years earlier at the Battle of Assaye, long before he was the Duke of Wellington. [[spoiler: It worked there too, though it also indicates the risk of this trope, as he was unhorsed (twice) and almost killed.]]

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** Interestingly Arthur Wellesley [[RealityIsUnrealistic ''did'' once personally lead a cavalry charge personally]] personally,]] though not at Waterloo; it was years earlier at the Battle of Assaye, long before he was the Duke of Wellington. [[spoiler: It worked there too, though it also indicates the risk of this trope, as he was unhorsed (twice) and almost killed.]]
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Added DiffLines:

** Interestingly Arthur Wellesley [[RealityIsUnrealistic ''did'' once personally lead a cavalry charge personally]] though not at Waterloo; it was years earlier at the Battle of Assaye, long before he was the Duke of Wellington. [[spoiler: It worked there too, though it also indicates the risk of this trope, as he was unhorsed (twice) and almost killed.]]
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Up To Eleven is a defunct trope


* RedAlert: Taken UpToEleven. The start of the skirmish, the end of the skirmish, the start of the battle, the start of the pause, the end of the pause, "Victory Imminent/[[NowYouTellMe Defeat Imminent]]", and the end of the battle would all be signalled by a massive siren and flashing lights.

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* RedAlert: Taken UpToEleven. The start of the skirmish, the end of the skirmish, the start of the battle, the start of the pause, the end of the pause, "Victory Imminent/[[NowYouTellMe Defeat Imminent]]", and the end of the battle would all be signalled by a massive siren and flashing lights.
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I Have The High Ground is no longer a trope


* IHaveTheHighGround: See GeoEffects. Special mention goes to the team at the Battle of Telamon, who held the high ground so ferociously, they were surrounded by their Roman opponents and obliterated.

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