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* LuckBasedMission: And how!
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* LuckBasedMission: And how!how?
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* LetsGetDangerous: The partner's role in round 2, opting in to DoubleTheDollars (either winning double, or ''losing'' double)
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* LetsGetDangerous: The partner's role in round 2, opting in to DoubleTheDollars (either winning double, or ''losing'' double)double.)
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Changed line(s) 16 (click to see context) from:
* LuckBasedMission: And how?
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* LuckBasedMission: And how?how!
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* EarnYourHappyEnding: Taken up to eleven, since all contestants are those who have made great contributions to society. [[InvokedTrope Invoked]] by the pre-show introductions, which typically ends with the affirmation that whoever is playing [[Series/YouDeserveIt deserves it]].
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* EarnYourHappyEnding: Taken [[ExaggeratedTrope up to eleven, eleven]], since all contestants are those who have made great significant contributions to society. [[InvokedTrope Invoked]] by the pre-show introductions, which typically ends end with the affirmation that whoever is playing [[Series/YouDeserveIt deserves it]].
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* EarnYourHappyEnding: Taken up to eleven, since all contestants are those who have made great contributions to society. [[InvokedTrope Invoked]] by the pre-show introductions, which typically ends with the affirmation that whoever is playing [[Series/YouDeserveIt deserves it]].
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Up To Eleven is a defunct trope
Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers each question [[TimedMission in 10 seconds]] whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin +"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers each question [[TimedMission in 10 seconds]] whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), ), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin +"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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* RecycledInSpace / SpiritualSequel: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism. As said in a statement:
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* RecycledInSpace / SpiritualSequel: RecycledInSpace: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism. As said in a statement:
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Changed line(s) 16 (click to see context) from:
* RecycledInSpace: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism. As said in a statement:
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* RecycledInSpace: RecycledInSpace / SpiritualSequel: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism. As said in a statement:
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A 2019 Creator/{{Fox}} GameShow, hosted by Dax Shepard and executive produced by Music/JustinTimberlake, in which a person plays against a gigantic, 40-foot wheel for a chance at potentially winning up to $23 million.
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A 2019 Creator/{{Fox}} Creator/{{FOX}} GameShow, hosted by Dax Shepard and executive produced by Music/JustinTimberlake, in which a person plays against a gigantic, 40-foot wheel for a chance at potentially winning up to $23 million.
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Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin +"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a each question [[TimedMission in 10 seconds]] whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin +"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspin+"), ("Quickspin +"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quick Spins") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quick Spins+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quick Spins") ("Quickspin") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quick Spins+"), ("Quickspin+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspins+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round ("Quick Spins") has a maximum amount of $500,000 and each question having two possible answers. In round 2 ("Quickspins+"), ("Quick Spins+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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Changed line(s) 4,5 (click to see context) from:
The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round has a maximum amount of $500,000 and each question having two possible answers. In round 2, each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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The game is divided into four rounds of four spins each. During the first two rounds, the contestant answers a question whilst the wheel is making its mind up; answering a question correctly adds whatever the ball inside the wheel rests on to the player's bank (think that old lottery game show ''Series/TheBigSpin''. [[UpToEleven But bigger.]]), and wrong answers deduct instead. The first round has a maximum amount of $500,000 and each question having two possible answers. In round 2, 2 ("Quickspins+"), each question now has three possible answers, and the contestant's supporter is given control of a button that they can press to [[DoubleTheDollars double the amount]] that the question is played for, for a possible $1 million per question.
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Changed line(s) 17 (click to see context) from:
--> '''Dax Shepard:''' "I can't think of a better job than giving out millions of dollars to nice people,... It's my chance to finally be Willy Wonka."
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--> '''Dax Shepard:''' "I can't think of a better job than giving out millions of dollars to nice people,... It's my chance to finally be [[Franchise/CharlieAndTheChocolateFactory Willy Wonka.Wonka]]."
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Changed line(s) 16 (click to see context) from:
* RecycledInSpace: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism.
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* RecycledInSpace: ''Series/TheWall'' [-WITH A WHEEL-]! Not only do both shows have a 40-foot-tall randomizing device capable of making multi-millionaires out of their contestants, they also both share an executive producer in Andrew Glassman. Both shows also emphasize good Samaritans playing for "life-changing money", with all of ''Spin the Wheel''[='=]s contestants having made notable charitable contributions, or otherwise performed some act of newsworthy heroism. As said in a statement:
--> '''Dax Shepard:''' "I can't think of a better job than giving out millions of dollars to nice people,... It's my chance to finally be Willy Wonka."
--> '''Dax Shepard:''' "I can't think of a better job than giving out millions of dollars to nice people,... It's my chance to finally be Willy Wonka."
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mv5byjlkodbhowutmdezzs00mty0lwjmzjqtnjdindfjmzi2mmi2xkeyxkfqcgdeqxvyodg0odc3ote_v1_8.jpg]]