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* The original ''VideoGame/SuperSmashBros'' features only twelve characters. The sequel, ''Melee'', features over double that number, with the third game, ''Brawl'', having 35 characters, including third-party [[GuestFighter Guest Fighters]] VideoGame/SonicTheHedgehog and [[VideoGame/MetalGear Solid Snake]]. The fourth game has 50 characters, or 52 if you count each Mii fighter type as a different character, with more characters released as {{DLC}}. The fifth game - appropriately titled ''Ultimate'' - takes this even further by bringing back every character who was ever in a previous game, and then adding new ones on top. The count is at 74 official fighters (many of whom are from non-Nintendo series), plus Echo Fighters (such as [[Franchise/SuperMarioBros Daisy]] and [[VideoGame/KidIcarusUprising Dark Pit]]) and functionally identical reskins (such as [[Franchise/SuperMarioBros the Koopalings]] and [[VideoGame/PokemonRedAndBlue Leaf]]) who increase the total even further. And that's not counting all the stages, items and extra modes each game adds!

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* The original ''VideoGame/SuperSmashBros'' features only twelve characters. The sequel, ''Melee'', features over double that number, with the third game, ''Brawl'', having 35 characters, including third-party [[GuestFighter Guest Fighters]] VideoGame/SonicTheHedgehog Franchise/SonicTheHedgehog and [[VideoGame/MetalGear Solid Snake]]. The fourth game has 50 characters, or 52 if you count each Mii fighter type as a different character, with more characters released as {{DLC}}. The fifth game - appropriately titled ''Ultimate'' - takes this even further by bringing back every character who was ever in a previous game, and then adding new ones on top. The count is at 74 official fighters (many of whom are from non-Nintendo series), plus Echo Fighters (such as [[Franchise/SuperMarioBros Daisy]] and [[VideoGame/KidIcarusUprising Dark Pit]]) and functionally identical reskins (such as [[Franchise/SuperMarioBros the Koopalings]] and [[VideoGame/PokemonRedAndBlue Leaf]]) who increase the total even further. And that's not counting all the stages, items and extra modes each game adds!
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* ''VideoGame/EndlessOcean'' is set in a single location with some sub-areas, only features two characters of any real substance besides the protagonist (and one of those, Alfred Thorman, is TheGhost), and touts a little over 200 creatures to identify, all within a paper-thin narrative regarding finishing some research and doing some photoshoots for magazines. ''Endless Ocean: Blue World'', its sequel, let you travel all around the globe with an entire troupe of coworkers researching mystical phenomena, lets you hitch a ride with your dolphin companions and put on shows for clients with them, offers an entire economy to purchase cosmetics and upgrades from, and boosts the creature count to around 340 not including juvenile variants. The most recent game, ''VideoGame/EndlessOceanLuminous'', is advertised as allowing online play for up to ''30'' players in a single lobby, has a [[RandomlyGeneratedLevels randomly generated]] environment to explore, and even further boosts the number of creatures to over 500.

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