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* ''VideoGame/GanbareGoemon'':
** ''VideoGame/GanbareGoemon3ShishijurokubeNoKarakuriManjiGatame'' had a bloated scope combined with a rushed development cycle that led to several features being cut out of its endgame, with multiple in-game jokes about it. A whopping 3 final key items are suspiciously given at once by a simple ChainOfDeals, Yae skips the final stage with her "feminine intuition" and the titular "Mecha Leg Hold" of the Big Bad is comically denied from being used because the development team hadn't actually decided what it even was meant to be.
** ''Ganbare Goemon: Ōedo Daikaiten'' is largely based on the gameplay from the second Super Famicom game. The entire plot revolves around recycling, with the antagonists openly cracking NoFourthWall jokes about things like how Kabuki is [[RecurringBoss recycled in every game]].
** The final game in the series, ''Ganbare Goemon: Tōkai Dōchū - Ōedo Tengu-ri Kaeshi no Maki'', features the protagonist of ''Goemon Shin Sedai Shūmei!'' as an unnamed prisoner who's been arrested for "crimes against the franchise". That is, regardless of his game's high quality he's looked down upon [[ReplacementScrappy for replacing]] the main Goemon in a futuristic setting. Several punching bags of him can be found in certain areas. Goemon's original appearance from the ''Mr. Goemon'' arcade is likewise featured in a mean-spirited way as an obese impersonator of him.
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Wick swap


** Creator/NextLevelGames was put in charge of the Wii installment and, as a Canadian studio, not only went out of their way to pick Bear Hugger as one of the only two returning characters from ''Super Punch Out'' (the other being Aran Ryan), but also went even further out of their way to make him more of a walking embodiment of CanadaEh.

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** Creator/NextLevelGames was put in charge of the Wii installment and, as a Canadian studio, not only went out of their way to pick Bear Hugger as one of the only two returning characters from ''Super Punch Out'' (the other being Aran Ryan), but also went even further out of their way to make him more of a walking embodiment of CanadaEh.the MooseAndMapleSyrup trope.

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there is a BonusDungeon whose reward is the Ice Arrows. In Desert Colossus, close to the entrance to the Spirit Temple, there's a Gossip Statue that tells Link that the Ice Arrows aren't a worthy reward for beating that dungeon, thus referring to the potential little use of that item in the game.
** In ''VideoGame/TheLegendOfZeldaPhantomHourglass'', one of the corpses in the Temple of the Ocean King laments that he was unable to use the pad controls instead of the touch screen. The latter is how the game is controlled, as it's a Nintendo DS game.

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there is a BonusDungeon whose reward is the Ice Arrows. In Desert Colossus, close to the entrance to the Spirit Temple, there's a Gossip Statue that tells Link that the Ice Arrows aren't a worthy reward for beating that dungeon, thus referring to the potential little use of fact that item they have no real use in the game.
this installment.
** In ''VideoGame/TheLegendOfZeldaPhantomHourglass'', one of the corpses in the Temple of the Ocean King laments that he was unable to use the pad controls instead of the touch screen. The latter is how the game is controlled, as it's being a Nintendo DS game.title that ignores the D-Pad.
** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', one of the DLC costumes is a Tingle costume set. Wearing it makes people react to Link with fear and disgust, referencing how much the character is disliked in the West.



* ''VideoGame/Splatoon3'': One of the most hated levels from [[VideoGame/Splatoon2 the second game]]'s ''Octo Expansion'' DLC campaign where the 8-Ball missions, where you had you guide a giant eight-ball across a stage, and you were instantly killed via ExplosiveLeash if it dropped off the stage. Which for most players, it did. A lot. When you come across your first ∞-Ball stage in this game's ''Side Order'' DLC campaign, Pearl's immediate reaction [[BigNo absolute dismay]] before Acht can assure them that they aren't as bad as their counterparts, promising that these ones won't fall off the stage.

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* ''VideoGame/Splatoon3'': One Some of the most hated levels from [[VideoGame/Splatoon2 the second game]]'s ''Octo Expansion'' DLC campaign where were the 8-Ball missions, where you had you to guide a giant eight-ball billiard ball across a long, elaborate stage, and you were instantly killed via ExplosiveLeash if it somehow dropped or got flung off the stage. Which for most players, it did. A lot. When you come across your first ∞-Ball stage in this game's ''Side Order'' DLC campaign, Pearl's immediate reaction [[BigNo absolute dismay]] before Acht can assure them that they aren't as bad as their counterparts, counterparts from the Deepsea Metro, promising that these ones won't fall off the stage.
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* ''VideoGame/Splatoon3'': One of the most hated levels from [[VideoGame/Splatoon2 the second game]]'s ''Octo Expansion'' DLC campaign where the 8-Bal stages, where you had you guide a giant eight-ball across a stage, and you were instantly via ExplosiveLeash if it dropped off the stage. When you come across your first ∞-Ball stage in this game's ''Side Order'' DLC campaign, Pearl's immediate reaction [[BigNo absolute dismay]] before Acht can assure them that they aren't as bad as their counterparts.

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* ''VideoGame/Splatoon3'': One of the most hated levels from [[VideoGame/Splatoon2 the second game]]'s ''Octo Expansion'' DLC campaign where the 8-Bal stages, 8-Ball missions, where you had you guide a giant eight-ball across a stage, and you were instantly killed via ExplosiveLeash if it dropped off the stage. Which for most players, it did. A lot. When you come across your first ∞-Ball stage in this game's ''Side Order'' DLC campaign, Pearl's immediate reaction [[BigNo absolute dismay]] before Acht can assure them that they aren't as bad as their counterparts.counterparts, promising that these ones won't fall off the stage.

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** Next Level Games, a Canadian game studio, when put in charge of making a new ''Punch Out!!'' title for the Wii, went out of their way to pick Bear Hugger as one of the only two returning characters from ''Super Punch Out'' (the other being Aran Ryan), and went even further out of their way to make him more of a walking embodiment of CanadaEh.

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** Next Level Games, a Canadian game studio, when Creator/NextLevelGames was put in charge of making a new ''Punch Out!!'' title for the Wii, Wii installment and, as a Canadian studio, not only went out of their way to pick Bear Hugger as one of the only two returning characters from ''Super Punch Out'' (the other being Aran Ryan), and but also went even further out of their way to make him more of a walking embodiment of CanadaEh.


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* ''VideoGame/Splatoon3'': One of the most hated levels from [[VideoGame/Splatoon2 the second game]]'s ''Octo Expansion'' DLC campaign where the 8-Bal stages, where you had you guide a giant eight-ball across a stage, and you were instantly via ExplosiveLeash if it dropped off the stage. When you come across your first ∞-Ball stage in this game's ''Side Order'' DLC campaign, Pearl's immediate reaction [[BigNo absolute dismay]] before Acht can assure them that they aren't as bad as their counterparts.
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** The HD versions of ''VideoGame/SonicUnleashed'' feature Eggman Robots that can be spoken to as civilians, when visiting Eggmanland after completing the game. Three of said robots are named, "EF-[[UsefulNotes/SegaGenesis MD]][[VideoGame/SonicTheHedgehog1 1991]]"[[note]]The "MD" designation was left unchanged in North American releases, despite the Mega Drive being called the Sega Genesis over there.[[/note]], "EF-[[UsefulNotes/SegaDreamcast DC]][[VideoGame/SonicAdventure 1998]]" and "EF-[[UsefulNotes/Xbox360 XB]][[VideoGame/SonicTheHedgehog2006 2006]]". Talking to [=EF-XB2006=] prompts the robot into saying how he is the youngest of the fighters and therefore lacks experience. He's also apparently clumsy and is rubbish at doing anything right... it seems Sonic Team themselves didn't find ''[[VideoGame/SonicTheHedgehog2006 THAT]]'' particular Sonic game any good. Also, once you complete [[VideoGame/SonicTheHedgehog2006 Crisis City]] in ''VideoGame/SonicGenerations'' and release Blaze, she laments the fact that she was captured to begin with with a line that's rather... open for interpretation:

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** The HD versions of ''VideoGame/SonicUnleashed'' feature Eggman Robots that can be spoken to as civilians, when visiting Eggmanland after completing the game. Three of said robots are named, "EF-[[UsefulNotes/SegaGenesis "EF-[[Platform/SegaGenesis MD]][[VideoGame/SonicTheHedgehog1 1991]]"[[note]]The "MD" designation was left unchanged in North American releases, despite the Mega Drive being called the Sega Genesis over there.[[/note]], "EF-[[UsefulNotes/SegaDreamcast "EF-[[Platform/SegaDreamcast DC]][[VideoGame/SonicAdventure 1998]]" and "EF-[[UsefulNotes/Xbox360 "EF-[[Platform/Xbox360 XB]][[VideoGame/SonicTheHedgehog2006 2006]]". Talking to [=EF-XB2006=] prompts the robot into saying how he is the youngest of the fighters and therefore lacks experience. He's also apparently clumsy and is rubbish at doing anything right... it seems Sonic Team themselves didn't find ''[[VideoGame/SonicTheHedgehog2006 THAT]]'' particular Sonic game any good. Also, once you complete [[VideoGame/SonicTheHedgehog2006 Crisis City]] in ''VideoGame/SonicGenerations'' and release Blaze, she laments the fact that she was captured to begin with with a line that's rather... open for interpretation:



** The Website/{{Tumblr}} page announcing ''VideoGame/SonicBoom: Fire & Ice'' states in its tags that it was going to be a lot better than the last one. Which, considering ''Fire & Ice'' is a sequel to the UsefulNotes/Nintendo3DS ''Sonic Boom'' game, and ''Fire & Ice'' is also for the 3DS, this turns ''Rise of Lyric'' into CanonDiscontinuity.

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** The Website/{{Tumblr}} page announcing ''VideoGame/SonicBoom: Fire & Ice'' states in its tags that it was going to be a lot better than the last one. Which, considering ''Fire & Ice'' is a sequel to the UsefulNotes/Nintendo3DS Platform/Nintendo3DS ''Sonic Boom'' game, and ''Fire & Ice'' is also for the 3DS, this turns ''Rise of Lyric'' into CanonDiscontinuity.



* Firebird Software once released a UsefulNotes/ZXSpectrum game compilation titled ''Don't Buy This'', containing some of the worst games sent to them for evaluation. If contemporary reviews are to be believed, the title was entirely justified.

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* Firebird Software once released a UsefulNotes/ZXSpectrum Platform/ZXSpectrum game compilation titled ''Don't Buy This'', containing some of the worst games sent to them for evaluation. If contemporary reviews are to be believed, the title was entirely justified.
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* In ''VideoGame/LuigisMansion3'', E. Gadd once again gives a communication device based on a real-life Nintendo console to Luigi... in this case, the Virtual Boo, a clear reference to the UsefulNotes/VirtualBoy, one of Nintendo's most infamous flops. E. Gadd even talks about how it will fly off the shelves, completely unaware of the irony.

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* In ''VideoGame/LuigisMansion3'', E. Gadd once again gives a communication device based on a real-life Nintendo console to Luigi... in this case, the Virtual Boo, a clear reference to the UsefulNotes/VirtualBoy, Platform/VirtualBoy, one of Nintendo's most infamous flops. E. Gadd even talks about how it will fly off the shelves, completely unaware of the irony.
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* ''Franchise/MetalGear'':

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* ''Franchise/MetalGear'':''VideoGame/MetalGear'':

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