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Fixing ghost wicks


Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and [=PvP=], which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.

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Alright, %%Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and [=PvP=], which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.



So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in [=PvP=], but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.

to:

So, %%So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in [=PvP=], but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.
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Fixing ghost wicks


Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and PvP, which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.

to:

Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and PvP, [=PvP=], which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.



So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in PvP, but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.

to:

So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in PvP, [=PvP=], but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.
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Fixing ghost wicks


%%Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and [=PvP=], which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.

to:

%%Alright, Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both [=PvE=] and [=PvP=], PvP, which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.



%%So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in [=PvP=], but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.

to:

%%So, So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in [=PvP=], PvP, but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.
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%%Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both PvE and PvP, which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.

to:

%%Alright, so I presume you already know the four major elements of the game, which, if you somehow don't, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both PvE [=PvE=] and PvP, [=PvP=], which is mostly because it's the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I'll be bringing the heat and answering these burning questions in this video that I've cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character's appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.



%%So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in PvP, but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.

to:

%%So, taking all of this information into account, it's time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you're using particularly high-tier fire attacks. Should you be worried about it? It depends. It's unlikely that you'll encounter it in PvP, [=PvP=], but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you're pretty much done, so there's not really much you can do to defend yourself against those attacks. Oh, and one more thing. There's one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it's targeted and not AoE. Unfortunately for everyone, I'm the only person who has access to it. It's that "yo mamma" joke that I came up with this afternoon. It also does poison damage, because it's a sick roast.
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No current use for this page. I will add something to it soon, though.

to:

No current use for this page. I will add something to it soon, though.though.
%%Alright, so I presume you already know the four major elements of the game, which, if you somehow don’t, are Earth, Water, Wind, and Fire. Fire damage, in particular, is a pretty hot topic in Outside since fire is the most used element in combat, both PvE and PvP, which is mostly because it’s the most easily accessible of the three directly dangerous elements and it deals the most damage. So how powerful is fire damage? How viable is it in combat? And should you be worried about it? I’ll be bringing the heat and answering these burning questions in this video that I’ve cooked up. Fire damage is a lot more viable in combat than earth, water, or wind, mainly because of 1) how much direct damage it deals, and 2) the nasty debuff that it inflicts. Taking fire damage will give you the Burn debuff, which will make you take a lot of damage over time. It also changes your player character’s appearance, sometimes permanently. Getting the Burn debuff also frequently inflicts the Fear debuff, which makes your character more likely to ignore commands and to run around screaming instead of doing anything to solve your predicament.

%%So, in layman’s terms, fire does a lot of damage. If you get hit by fire, it’s gonna hurt a lot, way more than a papercut, but of course, not all fire attacks are created equal, and some are more powerful than others. You can usually determine which fire attacks are gonna do the most damage just by looking at the fire animation and seeing what color it is. From least damage to most damage, it goes red, orange, yellow, white, and finally blue. Keep in mind that, although red fire does the least damage of the fire attacks, it’s still gonna do an insane amount of damage, so don’t stick your hand in it. Oh, and nearly all fire attacks are orange, and the higher tiers are very rare, just like you will be if you get hit by them.

%%Also, fire attacks are usually AoE, which makes them even more dangerous, although that also happens to apply to the person using these attacks. They also tend to spread over a large area, so they deal even more damage to anyone who happens to get caught in the crossfire. Consider the Nuke weapon, which is the most powerful fire-type weapon, and also the most powerful weapon in general, in the current game, and is thankfully restricted to a few server owners. This particular weapon doesn’t even get used on players, but on entire cities. It has a massive AoE and an utterly insane amount of damage, to the point where the best advice for surviving an attack by this weapon is to not be there when it goes off. Anyone within the AoE will almost certainly die instantly, unless their Luck stat is through the roof, in which case they’ll just be inflicted with top-tier Burn, which means they will still die, just not immediately. If you’re looking for a fire-type AoE weapon that’s not quite as powerful as Nuke, you can use pretty much any weapon that uses the Napalm item in its crafting recipe, although these are also usually restricted to players with certain titles. But what if you’re just a regular player looking to deal some fire damage against an aggressor? Well, in that case, there’s always the Flamethrower weapon, although they’re banned in some guilds like the United Kingdom.

%%If you happen to be on the receiving end of fire attacks, I strongly recommend getting some armor that increases fire resistance. For defending against lower-tier fire attacks, I recommend the Bunker Gear armor set, which raises fire resistance and defense. If you’re getting hit with higher-tier fire attacks, it’s best to go with the Fire Proximity Suit armor set, which is a direct upgrade from the Bunker Gear set in that it increases both fire resistance and defense more than Bunker Gear does. This doesn’t make you immune to fire damage, though. The fire resistance granted by the Fire Proximity Suit set can’t hold a candle to the damage of a Nuke, so if you have the set equipped and you get hit by a Nuke, you will still die because the armor set is outmatched to the nth degree. You can also use the famous stop, drop and roll strategy, where you stop moving, drop to the ground with your hands covering your face, and then roll around to put yourself out.

%%Of course, if you’re in combat with another player who particularly lavas fire attacks, maybe they have the Pyromaniac trait, then you will have to actively fire back, and fire does certainly have a weakness; water. If your water attacks are stronger than their fire attacks, then their fire attacks will get completely negated. I recommend using a ranged water-type weapon, such as a Jet Hose. This also works against fire as an environmental hazard. Of course, water doesn’t always beat fire; so, for example, if the fire attack has an Oil buff, then trying to counter it with a water attack is a pretty half-baked idea, and it’s not gonna go well for you. Oh yeah, and there are also rumors of there being a hidden Fire Mage class that you can pick if you managed to spec into the rumored hidden Magic skill tree and can do things like shoot fireballs. This video game urban legend was a lot more popular during the medieval meta, along with the rumored dragon enemy, which supposedly had an attack allowing it to breathe fire. Personally, I don’t buy either of these legends, but they were actually pretty widely-believed back in the day.

%%So, taking all of this information into account, it’s time to answer those three questions that I mentioned earlier. How powerful is fire damage? Very. How viable is it in combat? Somewhat. It does a lot of damage, but it tends to backfire and it can be pretty easily countered unless you’re using particularly high-tier fire attacks. Should you be worried about it? It depends. It’s unlikely that you’ll encounter it in PvP, but if you encounter it as a stage hazard, avoid making contact with it. And if your base should happen to go up in flames, just call the fire department. Of course, should you happen to get hit by a Nuke or a Napalm weapon, then you’re pretty much done, so there’s not really much you can do to defend yourself against those attacks. Oh, and one more thing. There’s one more fire attack that I neglected to mention that does more damage than a nuke and is way more useful because it’s targeted and not AoE. Unfortunately for everyone, I’m the only person who has access to it. It’s that “yo mamma” joke that I came up with this afternoon. It also does poison damage, because it’s a sick roast.

%%So that’s the basic rundown of fire damage in Outside. If you have any suggestions for future topics in this game for me to cover, leave them in the comments, and I might cover them in the next episode of Guide to Outside. I’m OrangeX, I hope you thought this video was well done, and you’re fired. Thanks for watching.

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[[folder:Stuff]]
(This bit is for the FourthReich YKTTW)
Add this to the ForgottenTrope page once FourthReich launches:
* FourthReich: After UsefulNotes/WorldWarII, there were fears that a Fourth Reich might rise from the ashes of the Third Reich just as the Third Reich had risen from the ashes of the Second Reich. Thus, some works of post-war fiction featured villainous Nazis plotting to build a new Reich and launch WorldWarIII. Originally treated seriously, this plot was relegated to pulp fiction by the 1960s. As the focus shifted from the possibility of a Nazi revival in Germany itself to the schemes of Nazi exiles in South America, this trope came to be superseded by ArgentinaIsNaziland.
[[/folder]]

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[[folder:Stuff]]
(This bit is
No current use for the FourthReich YKTTW)
Add
this page. I will add something to the ForgottenTrope page once FourthReich launches:
* FourthReich: After UsefulNotes/WorldWarII, there were fears that a Fourth Reich might rise from the ashes of the Third Reich just as the Third Reich had risen from the ashes of the Second Reich. Thus, some works of post-war fiction featured villainous Nazis plotting to build a new Reich and launch WorldWarIII. Originally treated seriously, this plot was relegated to pulp fiction by the 1960s. As the focus shifted from the possibility of a Nazi revival in Germany itself to the schemes of Nazi exiles in South America, this trope came to be superseded by ArgentinaIsNaziland.
[[/folder]]
it soon, though.

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* A 1970s multi-issue storyline in ''ComicBook/{{Fantomas}}'' featured Hitler's son showing up to establish the Fourth Reich. Not only did he manage to both conquer France and even restart the Holocaust, but he managed to capture and torture Fantômas as well.

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Add this to the ForgottenTrope page once FourthReich launches:
* A 1970s multi-issue storyline in ''ComicBook/{{Fantomas}}'' FourthReich: After UsefulNotes/WorldWarII, there were fears that a Fourth Reich might rise from the ashes of the Third Reich just as the Third Reich had risen from the ashes of the Second Reich. Thus, some works of post-war fiction featured Hitler's son showing up villainous Nazis plotting to establish build a new Reich and launch WorldWarIII. Originally treated seriously, this plot was relegated to pulp fiction by the Fourth Reich. Not only did he manage to both conquer France and even restart 1960s. As the Holocaust, but he managed focus shifted from the possibility of a Nazi revival in Germany itself to capture and torture Fantômas as well.the schemes of Nazi exiles in South America, this trope came to be superseded by ArgentinaIsNaziland.
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* A 1970s multi-issue storyline in ''ComicBook/{{Fantomas}}'' featured Hitler's son showing up to establish the Fourth Reich.

to:

* A 1970s multi-issue storyline in ''ComicBook/{{Fantomas}}'' featured Hitler's son showing up to establish the Fourth Reich. Not only did he manage to both conquer France and even restart the Holocaust, but he managed to capture and torture Fantômas as well.

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I don’t know what to do with this, but I’m sure I’ll find some use for it eventually. - Tropers/MrOrangeHorseman

to:

I don’t know what to do with this, but I’m sure I’ll find some use [[folder:Stuff]]
(This bit is
for it eventually. - Tropers/MrOrangeHorsemanthe FourthReich YKTTW)
* A 1970s multi-issue storyline in ''ComicBook/{{Fantomas}}'' featured Hitler's son showing up to establish the Fourth Reich.
[[/folder]]
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I don’t know what to do with this, but I’m sure I’ll find some use for it eventually.

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I don’t know what to do with this, but I’m sure I’ll find some use for it eventually. - Tropers/MrOrangeHorseman
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I don’t know what to do with this, but I’m sure I’ll find some use for it eventually.

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