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** Takashi Kurita dies a few years early due to the Clans attacking Luthien in late 3049.


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* WeaponizedExhaust: The Clans use their Warships' fusion drives to attack some ORDI vessels. Highly successful, but too late to save them.
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''[[https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/ The Lords of Ruin]]'' is a ''{{VideoGame/Killzone}}''/''TableTopGame/BattleTech'' Crossover Quest Fic written by prometheus110 on Sandbox/SufficientVelocityDotCom. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.

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''[[https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/ The Lords of Ruin]]'' is a ''{{VideoGame/Killzone}}''/''TableTopGame/BattleTech'' Crossover Quest Fic written by prometheus110 on Sandbox/SufficientVelocityDotCom.Website/SufficientVelocityDotCom. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.
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** Ulric Kerensky died a year before the Flan Invasion started.

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** Ulric Kerensky died a year before the Flan Clan Invasion started.

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* DeathByAdaptation: Due to Arden meeting with Helgan, Hanse Davion dies.

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* DeathByAdaptation: DeathByAdaptation:
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Due to Arden meeting with Helgan, Hanse Davion dies. dies.
** Ulric Kerensky died a year before the Flan Invasion started.
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* GreenRocks: The petrusite, the glowing green rock from Helghan. Many weapons and technology are fueled by petrusite, so the Helghan Republic makes it a state secret to make sure nobody can use it.

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* GreenRocks: The petrusite, the glowing green rock from Helghan. Many Helghast's weapons and technology are fueled by petrusite, so the Helghan Republic makes it a state secret to make sure nobody can use it.
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* GreenRocks: The petrusite, the glowing green rock from Helghan. Many weapons and technology are fueled by petrusite, so the Helghan Republic makes it a state secret to make sure nobody can use it.
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* BigGood: The Helghan Republic. They have been involved in many conflicts from Portland's Civil War and Aurigan Civil War and they're generally seen as the good guys.

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Removed: 76

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Using the wrong trope, I think


* AdaptationalHeroism: In the original source, the Helghan was the villain. Here, they're the hero and the protagonist.



* HeelFaceTurn: The Helghan, once the antagonists, are now the protagonists.
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* SyntheticPlague: One story arc has a synthetic, extremely contagious rabies variant unleashed on Helghan.
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* DeathByAdaptation: Due to Arden meeting with Helgan. Hanse Davion dies.

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* DeathByAdaptation: Due to Arden meeting with Helgan. Helgan, Hanse Davion dies.
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* GoodIsNotSoft: The Helghan Republic is a progressive, caring, and almost utopian nation, but that doesn't mean they won't pull a punch when dealing against their enemies.

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* ForWantOfANail: The presence of Helghan changes many events in the world of Battletech.

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* ForWantOfANail: The presence of Helghan changes many events in the world of Battletech.TableTopGame/BattleTech.



* HeelFaceTurn: The Helghan, once the antagonists, are now the protagonists.
* OutsideContextProblem: The Helghan. Nobody from the TableTopGame/BattleTech knows who they are. They appear out of nowhere with dark demonic soldiers and mysterious technologies like the petrusite weapons.



* PoweredArmor: After a long period of research, the Outer Rim Defense Initiative created their own Power Armor (Light) led by the Helghan Republic.
** The Minuteman system was the first powered armor system developed by the ORDI alliance’s joint development program. It is, however, barely suitable for front line combat and was rapidly replaced.
** The subsequent Man-At-Arms was the second powered armor and is much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.

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* PoweredArmor: After a long period of research, research period, the Outer Rim Defense Initiative created their own Power Armor (Light) led by the Helghan Republic.
** The Minuteman system was the first powered armor system developed by the ORDI alliance’s joint development program. It is, however, barely suitable for front line front-line combat and was rapidly replaced.
** The subsequent Man-At-Arms was the second powered armor and is was much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.
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Added Material

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* DeathByAdaptation: Due to Arden meeting with Helgan. Hanse Davion dies.
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Adding For Want of a Nail trope

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* ForWantOfANail: The presence of Helghan changes many events in the world of Battletech.
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* SparedByTheAdaptation: Due to Helgan's presence, the events of ''VideoGame/BattleTech2018'' play out differently. As such, [[spoiler:Raju "Mastiff" Montgomery survives the civil war. The destruction of the Artru cache is avoided as well.]]
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** The subsequent Man-At-Arms was the second powered armor and is much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.

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** The subsequent Man-At-Arms was the second powered armor and is much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.Man-At-Arms.
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Fixing the Killzone link


''[[https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/ The Lords of Ruin]]'' is a ''VideoGame/Killzone''/''TableTopGame/BattleTech'' Crossover Quest Fic written by prometheus110 on Sandbox/SufficientVelocityDotCom. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.

to:

''[[https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/ The Lords of Ruin]]'' is a ''VideoGame/Killzone''/''TableTopGame/BattleTech'' ''{{VideoGame/Killzone}}''/''TableTopGame/BattleTech'' Crossover Quest Fic written by prometheus110 on Sandbox/SufficientVelocityDotCom. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.
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Starting a New Page

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The year is 2364 and the Helghan Republic has emerged from the fires of war and chaos to an uncertain future.

Four years ago, the CEO of Stahl industries accidentally unleashed a weapon of genocidal potential on the inhabitants of Helghan. With a flash of emerald light, the abhorrent weapon detonated above the ruins of Phyrrus city, destroying their navies and closing off the sky in the process.

After the destruction, a lot of things happened and the people of Helghan have formed a new, more democratic nation founded on the principles of peace, justice, and freedom. Furthermore, the storms of irradiated petrusite energy that filled the skies have finally dissipated to reveal a new and unfamiliar starscape.

What they didn't know was they were transported into the world of TableTopGame/BattleTech.

''[[https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/ The Lords of Ruin]]'' is a ''VideoGame/Killzone''/''TableTopGame/BattleTech'' Crossover Quest Fic written by prometheus110 on Sandbox/SufficientVelocityDotCom. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.

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!! This quest provides examples of:
* TheAlliance: The ORDI (Outer Rim Defense Initiative) is an alliance between the Helghan Republic, Aurigan Coalition, Magistracy of Canopus, and Taurian Concordat; the four most influential powers on the Rimward Periphery of the Inner Sphere.
* DarkIsNotEvil: The Helghan. Their soldiers are dressed in black armor with gasmask to boot, but they're good guys.
* DoomTroops: How soldiers of the Helghan Republic look. Subverted since they're the protagonists and aggressively democratic and egalitarian.
* GasMaskMooks: The Helghan, again.
* PrivateMilitaryContractors: Several,
** Markham's Marauders. The Helghan contract them during the Portland Civil War to assist the rebels.
** Raven Interstellar. Founded by the Helghan republic, they work as a deniable mercenary company.
* PoweredArmor: After a long period of research, the Outer Rim Defense Initiative created their own Power Armor (Light) led by the Helghan Republic.
** The Minuteman system was the first powered armor system developed by the ORDI alliance’s joint development program. It is, however, barely suitable for front line combat and was rapidly replaced.
** The subsequent Man-At-Arms was the second powered armor and is much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.

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