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* {{For Science}}: Malgrave is known for engaging in ethnically questionable science and has been reprimanded for this several times.


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* {{Mad Scientist}}: In Malgrave many ethical boundaries are crossed in the pursuit of curing a degenerative disease suffered by the population


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* {{Science Hero}}: Malgraveans like to view themselves as this.
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** NASC: Habichuelas con Pollo

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* {{Gas Mask Mooks}}: Technically all NASC infantrymen wear armored face masks that serve this function, as part of their standard equipment. Averted in the Heartlands, every soldier has a family and can and may seek revenge for the wrongdoing.

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* {{Gas Mask Mooks}}: Played with by PWA. Technically all NASC infantrymen wear armored face masks that serve this function, as part of their standard equipment.equipment. However, this is more a means of adding HUD capabilities and actually protecting against hostile agents than it is covering the faces of soldiers. Averted in the Heartlands, every soldier has a family and can and may seek revenge for the wrongdoing.


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* {{The Political Officer}}: Subverted by the NASC with it's Morale Officers, who are in fact more unit psychologists, chaplains and/or event coordinators than Political Commissars.


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* {{Swedes with Cool Planes}}: While not techically Sweden, Imeriata has a strong Swedish cultural bent, and resembles a resurgent Swedish Empire with Modern Technology and a Steampunk aesthetic.
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* DarkIsNotEvil: Serveral examples.
** The King of Dyste, Tyroth Blackfang, is a Dark Draconid. He is a hero of the region, and others of his kind are not any more likely to be evil. Darkness in the Dystan beliefs is associated with purity.

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* DarkIsNotEvil: Serveral Several examples.
** The King of Dyste, Tyroth Blackfang, is a Dark Draconid. He is a hero of the region, and others of his kind Draconids are not any no more likely to be evil.evil than any other type. Darkness in the Dystan beliefs is associated with purity.



* DoesThisRemindYouOfAnything: Post War America... I mean come on... if its not blindingly obvious then you may have a problem.

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* DoesThisRemindYouOfAnything: Post War America... I mean come on... if its it's not blindingly obvious then you may have a problem.



** Dyste: Ribs, Chicken, and Pasta. Kobolds, Meatballs, Sandwiches (so long as they have meat), and Meatloaf

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** Dyste: Ribs, Chicken, and Pasta. For Kobolds, it's Meatballs, Sandwiches (so long as they have meat), and Meatloaf

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Realized Draconids better fit this trope


* DraconicHumanoid: Dyste, an island nation in the southwest of the region, is mainly populated by Draconids, a race with the general appearance and traits of dragons (SuperStrength, long lifespans, strong magical ability, even a BreathWeapon), though bipedal and about twice the size of an average human. They come in eight variations, each with an different elemental power.



* OurDragonsAreDifferent: Dyste, an island nation in the southwest of the region, is mainly populated by Draconids, a race with the general appearance and traits of dragons (SuperStrength, long lifespans, strong magical ability, even a BreathWeapon), though bipedal and about twice the size of an average human.

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* AuraVision: An innate ability for Draconids, though other races can learn to do so as well.



* MundaneUtility: In places where magic is commonplace, it is only natural for it to be used to better convenience life. Dyste has strong usage of this; lightning magic can be used to power electronics, or using a Draconid's Fire Breath in cooking.



* OurDragonsAreDifferent: Dyste, an island nation in the southwest of the region, is mainly populated by Draconids, a race with the general appearance and traits of dragons (SuperStrength, long lifespans, strong magical ability), though bipedal and about twice the size of an average human.

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* OurDragonsAreDifferent: Dyste, an island nation in the southwest of the region, is mainly populated by Draconids, a race with the general appearance and traits of dragons (SuperStrength, long lifespans, strong magical ability), ability, even a BreathWeapon), though bipedal and about twice the size of an average human.



* SpockSpeak: Draconids from Dyste speak in a similar manner; they never use contractions, usually speak at least somewhat formally, and have trouble understand slang. However, they do have a sense of humor and can tell jokes, which can surprise people who assume their manner of speech means they are TheStoic.



** Dystan Kobolds: Meatballs, Sandwiches (so long as they have meat), and Meatloaf

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** Dystan Kobolds: Dyste: Ribs, Chicken, and Pasta. Kobolds, Meatballs, Sandwiches (so long as they have meat), and Meatloaf
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* {{Black Box}}: Menelmacari use these to trade with lower tech nations, usually along with some manner of free-replacement warranty. This is to limit spread of their technology, partly because [[YouAreNotReady you are not ready]] and they want you to [[FigureItOutYourself figure it out yourself.]] Some nations are trusted with higher technology in trade than others, which might get access to nothing at all because [[Realpolitik they have the wrong sort of foreign policy]] or they're [[ForTheEvulz just horrible people]]. From an OOC perspective these laws are in place to allow Menelmacar to interact with lower-tech nations without [[DeusExMachina instantly solving all the problems]].

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* {{Black Box}}: Menelmacari use these to trade with lower tech nations, usually along with some manner of free-replacement warranty. This is to limit spread of their technology, partly because [[YouAreNotReady you are not ready]] and they want you to [[FigureItOutYourself figure it out yourself.]] Some nations are trusted with higher technology in trade than others, which might get access to nothing at all because [[Realpolitik [[{{Realpolitik}} they have the wrong sort of foreign policy]] or they're [[ForTheEvulz just horrible people]]. From an OOC perspective these laws are in place to allow Menelmacar to interact with lower-tech nations without [[DeusExMachina instantly solving all the problems]].
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* {{Black Box}}: Menelmacari use these to trade with lower tech nations, usually along with some manner of free-replacement warranty. This is to limit spread of their technology, partly because [[YouAreNotReady you are not ready]] and they want you to [[FigureItOutYourself figure it out yourself.]] Some nations are trusted with higher technology in trade than others, which might get access to nothing at all because [[Realpolitik they have the wrong sort of foreign policy]] or they're [[ForTheEvulz just horrible people]]. From an OOC perspective these laws are in place to allow Menelmacar to interact with lower-tech nations without [[DeusExMachina instantly solving all the problems]].


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* {{Power Floats}}: The Menelmacari use gravitics in basically everything.
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* {{Hurricane of Puns}} Just ask how many Imeriata throws out there, and notice how many word games are hidden in the storylines.

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* {{Hurricane of Puns}} Puns}}: Just ask how many Imeriata throws out there, and notice how many word games are hidden in the storylines.



* {{Scenery Porn}} Imeriata and Crystal Spires often describe their scenery in stark detail, to the point where small neglected objects in the background can be a large plot detail, and it is often gloriously described in detail.

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* {{Scenery Porn}} Porn}}: Imeriata and Crystal Spires often describe their scenery in stark detail, to the point where small neglected objects in the background can be a large plot detail, and it is often gloriously described in detail.
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* {{Food Porn}}: Comes up a lot in Crystal Spires, whose [[=RPer=]] frequently writes extremely detailed descriptions of food.

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* {{Food Porn}}: Comes up a lot in Crystal Spires, whose [[=RPer=]] [=RPer=] frequently writes extremely detailed descriptions of food.
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*{{Hurricane of Puns}} Just ask how many Imeriata throws out there, and notice how many word games are hidden in the storylines.
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* {{Scenery Porn}} Imeriata and Crystal Spires often describe their scenery in stark detail, to the point where small neglected objects in the background can be a large plot detail, and it is often gloriously described in detail.

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* {{Mind Rape}}: The government of Malgrave engages in this through practices designed for social control. Examples include a sixty-year 'state of emergency' and the legal status of one's corpse as state property.



* {{Mind Rape}}: The government of Malgrave engages in this through practices designed for social control. Examples include a sixty-year 'state of emergency' and the legal status of one's corpse as state property.
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* {{Science Marches On}}: Menelmacar uses quantum entanglement for FTL communication. When this was decided it was still believed that QE could permit information to propagate faster than light; subsequent research discovered this not to be the case.
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* {{Science Marches On}}: Menelmacar uses quantum entanglement for FTL communication. When this was decided it was still believed that QE could permit information to propagate faster than light; subsequent research discovered this not to be the case. However, this trope was inverted with the discovery of the ''possible'' plausiblity of Alcubierre drives, which work similarly in principle to Menelmacari gravitic drives, making them {{Accidentally Accurate}}.

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* {{Science Marches On}}: Menelmacar uses quantum entanglement for FTL communication. When this was decided it was still believed that QE could permit information to propagate faster than light; subsequent research discovered this not to be the case. However, this trope was inverted with the discovery of the ''possible'' plausiblity of Alcubierre drives, which work similarly in principle to Menelmacari gravitic drives, making them {{Accidentally Accurate}}.
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* {{Science Marches On}}: Menelmacar uses quantum entanglement for FTL communication. When this was decided it was still believed that QE could permit information to propagate faster than light; subsequent research discovered this not to be the case. However, this trope was inverted with the discovery of the ''possible'' plausiblity of Alcubierre drives, which work similarly in principle to Menelmacari gravitic drives, making them {{Accidentally Accurate}}.
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* {{Mind Rape}}: The government of Malgrave engages in this through practices designed for social control. Examples include a sixty-year 'state of emergency' and the legal status of one's corpse as state property.
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* {{Foreign Queasine}}: Imeriata is known for its cuisine which has some thoroughly squicktastic dishes, like surströming and pine tea. Imerians love these things dearly but nobody else does.

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* {{Foreign Queasine}}: Imeriata is known for its cuisine which has some thoroughly squicktastic dishes, dishes that [[ItTastesLikeFeet taste like feet]], like surströming and pine tea. Imerians love these things dearly but nobody else does.
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* {{Foreign Queasine}}: Imeriata is known for its cuisine which has some thoroughly squicktastic dishes, like surströming and pine tea. Imerians love these things dearly but nobody else does.

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* ColorCodedForYourConvenience: Like their dragon brethren, Draconids come in a wide variety of colours, which make an easy indicator of what element they are. Kobolds, however, are a subversion; their scales do vary, but make no difference in ability.



* FiveManBand: The Black Fangs, the adventuring team that founded Dyste
** TheLeader: Tyroth Blackfang
** TheLancer: Kelvon 'Kel' Darkfire (also had aspects of TheBigGuy)
** TheSmartGuy: Jarlsberg 'Jarl' Thaumsmith
** TheBigGuy: Thaag 'Lissah' Bonecrusher (was also TheLancer after Kel stepped down)
** TheChick: Mishera Val'Shorath
** TheSixthRanger: Coriolis 'Cori' Walz



** Dystean kobolds wear hats based on their profession; newsboy caps are the all-purpose type, more specialized jobs use specific hats (e.g. mining hats, police caps), and tour guides wear tricornes not unlike the ones Imerians wear.

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** Dystean Dystan kobolds wear hats based on their profession; newsboy caps are the all-purpose type, more specialized jobs use specific hats (e.g. mining hats, police caps), and tour guides wear tricornes not unlike the ones Imerians wear.


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** Gold is extremely common in Dyste making it pointless as a currency, with silver instead being used for coins. Gold is still used for casino tokens, and parts of the city of of Auram are paved with gold, hence the title 'City of Gold'.

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* {{Food Porn}}: Comes up a lot in Crystal Spires, whose [[=RPer=]] frequently writes extremely detailed descriptions of food.



* {{We Will Spend Credits in the Future}}: Menelmacar. Sorry about that.

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* {{We Will Spend Credits {{Wine Is Classy}}: Both played straight and subverted in the Future}}: Menelmacar. Sorry about that.Often used to show how classy Menelmacari are, but wine is also what nearly everyone drinks there.
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* {{Simple Yet Opulent}}: Menelmacari style usually fits this trope, in contrast to Allanean {{Nouveau Riche}}.


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* {{We Will Spend Credits in the Future}}: Menelmacar. Sorry about that.
* {{Worthless Yellow Rocks}}: Both played straight and subverted in Menelmacar. Nanofabrication devices ('fabbers') are commonplace, but value is still placed on 'natural' substances, resulting in {{Only Electric Sheep Are Cheap}}.
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* {{NoPaperFuture}}: Subverted in Menelmacar, which doesn't use paper.... but ''does'' use flexis, flexible data-storage and -display devices that fill the same niche.

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* {{NoPaperFuture}}: [[NoPaperFuture No-Paper Future]]: Subverted in Menelmacar, which doesn't use paper.... but ''does'' use flexis, flexible data-storage and -display devices that fill the same niche.

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* {{Magic A is Magic A}} In Crystal Spires there are often very well explained rules that are incorporated into the fantasy setting, with the "mist" sometimes called Aether, governing magical phenomenon. Many other nations avert or subvert this trope.

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* {{Magic A is Magic A}} A}}: In Crystal Spires there are often very well explained rules that are incorporated into the fantasy setting, with the "mist" sometimes called Aether, governing magical phenomenon. Many other nations avert or subvert this trope.



** Kobolds wear hats based on their profession; newsboy caps are the all-purpose type, more specialized jobs use specific hats (e.g. mining hats, police caps), and tour guides wear tricornes not unlike the ones Imerians wear.

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** Kobolds Menelmacari favor circlets made of precious metals and gemstones.
** Dystean kobolds
wear hats based on their profession; newsboy caps are the all-purpose type, more specialized jobs use specific hats (e.g. mining hats, police caps), and tour guides wear tricornes not unlike the ones Imerians wear.
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* {{Cool Ship}}: The C'tani ships that showed up to glass Imeriata in a prior war count as this.

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* {{Cool Ship}}: The C'tani Atumite ships that showed up to glass Imeriata in a prior war count as this.
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** Reversed in many pony nations such as the Greater Pony Herd, where magic is used as and incorporated into technology, resulting in {{Magitek}}.
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* {{Cool Plane}}: Post War America uses 5th Gen NotEurofighters, Imerian jet biplanes and Spirean [=Pak-FAs=] also count.

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* {{Cool Plane}}: Post War America NASC uses 5th Gen NotEurofighters, [=NotEurofighters=], Imerian jet biplanes and Spirean [=Pak-FAs=] also count.



* {{Magic A is Magic A}} There are often very well explained rules that are incorporated into the fantasy setting, with the "mist" sometimes called Aether, governing magical phenomenon.

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* {{Magic A is Magic A}} There In Crystal Spires there are often very well explained rules that are incorporated into the fantasy setting, with the "mist" sometimes called Aether, governing magical phenomenon.phenomenon. Many other nations avert or subvert this trope.
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* {{Anyone Can Die}}: Happens quite a frequently with major characters often falling unceremoniously in the Crystal Spires in terrible magic accidents gone wrong, monster attacks, or various other magical disasters, and in NASC where he RPs high-ranking military commander and parliamentarians killed off gleefully either as backstory or within RP. Subverted sometimes in that those who die have occasionally not actually died.
* {{Arson Murder and Jaywalking}}: In NASC (The North American Socialist Commonwealth or just the Commonwealth ICly) attempting to develop fully self conscious AI is considered a major offense and is often punished harshly. In Crystal Spires accepting a bribe or any form of corruption warrants the death penalty -- and, consequently, paying a bribe is considered attempted murder.

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* {{Anyone Can Die}}: Happens quite a frequently with major characters often falling unceremoniously in the Crystal Spires in terrible magic accidents gone wrong, monster attacks, or various other magical disasters, and in NASC where he RPs [=RPs=] high-ranking military commander and parliamentarians killed off gleefully either as backstory or within RP. Subverted sometimes in that those who die have occasionally not actually died.
* {{Arson Murder and Jaywalking}}: In NASC (The North American Socialist Commonwealth or just the Commonwealth ICly) Commonwealth) attempting to develop fully self conscious AI is considered a major offense and is often punished harshly. In Crystal Spires accepting a bribe or any form of corruption warrants the death penalty -- and, consequently, paying a bribe is considered attempted murder.



* {{Cool Guns}}: NASC's AR4MIW which is a rehashing of the OICW concept. Also, Imeriata's sexy sexy wood furnished, precious metal plated, battle rifles.
* {{Cool Plane}}: Post War America uses 5th Gen NotEurofighters, Imerian jet biplanes and Spirean Pak-FAs also count.

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* {{Cool Guns}}: NASC's AR4MIW [=AR4MIW=] which is a rehashing of the OICW concept. Also, Imeriata's sexy sexy wood furnished, precious metal plated, battle rifles.
* {{Cool Plane}}: Post War America uses 5th Gen NotEurofighters, Imerian jet biplanes and Spirean Pak-FAs [=Pak-FAs=] also count.
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* {{Anyone Can Die}}: Happens quite a frequently with major characters often falling unceremoniously in the Crystal Spires in terrible magic accidents gone wrong, monster attacks, or various other magical disasters, and in Post War America where he RPs high-ranking military commander and parliamentarians killed off gleefully either as backstory or within RP. Subverted sometimes in that those who die have occasionally not actually died.
* {{Arson Murder and Jaywalking}}: In Post War America (The North American Socialist Commonwealth or just the Commonwealth ICly) attempting to develop fully self conscious AI is considered a major offense and is often punished harshly. In Crystal Spires accepting a bribe or any form of corruption warrants the death penalty -- and, consequently, paying a bribe is considered attempted murder.

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* {{Anyone Can Die}}: Happens quite a frequently with major characters often falling unceremoniously in the Crystal Spires in terrible magic accidents gone wrong, monster attacks, or various other magical disasters, and in Post War America NASC where he RPs high-ranking military commander and parliamentarians killed off gleefully either as backstory or within RP. Subverted sometimes in that those who die have occasionally not actually died.
* {{Arson Murder and Jaywalking}}: In Post War America NASC (The North American Socialist Commonwealth or just the Commonwealth ICly) attempting to develop fully self conscious AI is considered a major offense and is often punished harshly. In Crystal Spires accepting a bribe or any form of corruption warrants the death penalty -- and, consequently, paying a bribe is considered attempted murder.



* {{Berserk Button}}: For Menelmacar, the Commonwealth, and several other nations, practice of chattel slavery is this.

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* {{Berserk Button}}: For Menelmacar, the Commonwealth, C'tan, Allanea, NASC, and several other nations, practice of chattel slavery is this.



* {{Cool Guns}}: The Commonwealth's AR4MIW which is a rehashing of the OICW concept. Also, Imeriata's sexy sexy wood furnished, precious metal plated, battle rifles.

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* {{Cool Guns}}: The Commonwealth's NASC's AR4MIW which is a rehashing of the OICW concept. Also, Imeriata's sexy sexy wood furnished, precious metal plated, battle rifles.



* {{Dystopia}}: Among others the Commonwealth controlled Veiled Isle falls under this what with the theocratic hellhole of people living in constant fear of the Inquisition, the Unbidden slave raids, and the very real threat of an Eldritch Abomination rising from the sea and eating them.
* {{Eagleland}}: The Commonwealth would like to believe itself a Type I case of this, but is in reality a weird hybrid of Type I and Type II, with the idealism of a Type I, and the paranoia and hypervigilant militarism of a Type II.

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* {{Dystopia}}: Among others the Commonwealth controlled NASC-controlled Veiled Isle falls under this what with the theocratic hellhole of people living in constant fear of the Inquisition, the Unbidden slave raids, and the very real threat of an Eldritch Abomination rising from the sea and eating them.
* {{Eagleland}}: The Commonwealth NASC would like to believe itself a Type I case of this, but is in reality a weird hybrid of Type I and Type II, with the idealism of a Type I, and the paranoia and hypervigilant militarism of a Type II.



* {{Enforced Cold War}}: The Commonwealth of Post War America has this with Imeriata. The Commonwealth wants so desperately to invade Imeriata and smack it down. However it realizes that such an action would be foolish and instead blusters angrily about the Imerian threat and occasionally rattles the sabre around. Altea has this with almost all of its provinces, the Beastling States, the Cantalviani, and Carcenese.

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* {{Enforced Cold War}}: The Commonwealth of Post War America NASC has this with Imeriata. The Commonwealth wants so Imeriata and desperately to invade Imeriata and smack it down. However it realizes that such an action would be foolish and instead blusters angrily about the Imerian threat and occasionally rattles the sabre around. Altea has this with almost all of its provinces, the Beastling States, the Cantalviani, and Carcenese.



* {{Gas Mask Mooks}}: Technically all Commonwealther Infantrymen wear armored face masks that serve this function, as part of their standard equipment. Averted in the Heartlands, every soldier has a family and can and may seek revenge for the wrongdoing.

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* {{Gas Mask Mooks}}: Technically all Commonwealther Infantrymen NASC infantrymen wear armored face masks that serve this function, as part of their standard equipment. Averted in the Heartlands, every soldier has a family and can and may seek revenge for the wrongdoing.



* {{Government Conspiracy}}: In the Commonwealth there tends to be more than a few shady acts performed by a "shadow government" outside civgov. The Ealdurimites also have a magocracy which conspires to keep all of the elven world separate from the lesser creatures, and they only allow other races in if they accept subjugation. There are also connections between some of the government and the corporations in High Treefolk which conspires to eradicate smaller competing businesses.

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* {{Government Conspiracy}}: In the Commonwealth NASC there tends to be more than a few shady acts performed by a "shadow government" outside civgov. The Ealdurimites also have a magocracy which conspires to keep all of the elven world separate from the lesser creatures, and they only allow other races in if they accept subjugation. There are also connections between some of the government and the corporations in High Treefolk which conspires to eradicate smaller competing businesses.



* {{I Love Nuclear Power}}: Just about everything in the Commonwealth is powered by "Warm" Fusion Technology including tanks.

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* {{I Love Nuclear Power}}: Just about everything in the Commonwealth NASC is powered by "Warm" Fusion Technology including tanks.



* NukeEm: The Commonwealth in particular is extraordinarily nuke happy and is more than willing to use nuclear weapons on a tactical scale.

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* NukeEm: The Commonwealth NASC in particular is extraordinarily nuke happy and is more than willing to use nuclear weapons on a tactical scale.



* PeaceThroughSuperiorFirepower: The Commonwealth would like to believe it has this, but in actuality probably does not, especially in the conventional sector.

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* PeaceThroughSuperiorFirepower: The Commonwealth NASC would like to believe it has this, but in actuality probably does not, especially in the conventional sector.



* PostCyberpunk: The Commonwealth is functionally speaking a Post-Cyberpunk society, that has moved past a true Cyberpunk world in both technology and in social thought.

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* PostCyberpunk: The Commonwealth NASC is functionally speaking a Post-Cyberpunk society, that has moved past a true Cyberpunk world in both technology and in social thought.
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* {{Cultural Posturing}}: Menelmacari do this a lot, particularly to Imerians. Imerians, by turn, do it to nearly everyone (quite inaccurately).

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* {{Cultural Posturing}}: Menelmacari do this a lot, particularly to Imerians. Imerians, by turn, do it to nearly everyone (quite inaccurately).recognizing none as equal to them.

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