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History Recap / WhereInTimeIsCarmenSandiego1997

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* YourDaysAreNumbered: Clicking on one of the gold nuggets the first time will cause Ann to remark that, thanks to its surplus of gold drawing unwanted attention, the Aztecs will fall to UsefulNotes/HernanCortez "in just a few more months" from the time of the case. ''Yeesh.''
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[[folder:Case 1: The Ancient Egyptians (1490 BCE)]]

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[[folder:Case 1: The Ancient Egyptians (1490 BCE)]][=(1490 BCE)=]]]



[[folder:Case 2: The Romans (50 BCE)]]

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[[folder:Case 2: The Romans (50 BCE)]][=(50 BCE)=]]]



[[folder:Case 3: The Vikings (1002 CE)]]

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[[folder:Case 3: The Vikings (1002 CE)]][=(1002 CE)=]]]
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Added years when the various cases are set.


[[folder:Case 1: The Ancient Egyptians]]

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[[folder:Case 1: The Ancient Egyptians]]Egyptians (1490 BCE)]]



[[folder:Case 2: The Romans]]

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[[folder:Case 2: The Romans]]Romans (50 BCE)]]



[[folder:Case 3: The Vikings]]

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[[folder:Case 3: The Vikings]]Vikings (1002 CE)]]



[[folder:Case 4: Heian Japan]]

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[[folder:Case 4: Heian Japan]]Japan (1015)]]



[[folder:Case 5: Feudal England]]

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[[folder:Case 5: Feudal England]]England (1086)]]



[[folder:Case 6: Mongol China]]

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[[folder:Case 6: Mongol China]]China (1271)]]



[[folder:Case 7: The Mali Empire]]
Mansa Musa's pilgrimage to {{UsefulNotes/Mecca}} has been delayed because Carmen's thief stole his caravan's only block of salt and he needs a replacement. Since salt was worth its weight in gold back then, Musa gives you his golden staff to trade with.

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[[folder:Case 7: The Mali Empire]]
Empire (1374)]]
Mansa Musa's pilgrimage to {{UsefulNotes/Mecca}} UsefulNotes/{{Mecca}} has been delayed because Carmen's thief stole his caravan's only block of salt and he needs a replacement. Since salt was worth its weight in gold back then, Musa gives you his golden staff to trade with.



[[folder:Case 8: The Printing Press]]

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[[folder:Case 8: The Printing Press]]Press (1454)]]



[[folder:Case 9: The Inca Empire]]

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[[folder:Case 9: The Inca Empire]]Empire (1460)]]



[[folder:Case 10: Age of Discovery]]

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[[folder:Case 10: Age of Discovery]]Discovery (1493)]]



[[folder:Case 11: The Renaissance]]

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[[folder:Case 11: The Renaissance]]Renaissance (1505)]]



[[folder:Case 12: The Aztecs]]

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[[folder:Case 12: The Aztecs]]Aztecs (1519)]]



[[folder:Case 13: Elizabethan England]]

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[[folder:Case 13: Elizabethan England]]England (1599)]]



[[folder:Case 14: American Revolution]]

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[[folder:Case 14: American Revolution]]Revolution (1776)]]



[[folder:Case 15: Westward Expansion]]

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[[folder:Case 15: Westward Expansion]]Expansion (1805)]]



[[folder:Case 16: An Age of Music]]

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[[folder:Case 16: An Age of Music]]Music (1808)]]



[[folder:Case 17: Era of Invention]]

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[[folder:Case 17: Era of Invention]]Invention (1879)]]



[[folder:Case 18: The Space Race]]

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[[folder:Case 18: The Space Race]]Race (1961)]]
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* AnachronismStew: When you run into Julius Caesar again, he says that Carmen reminded him of [[UsefulNotes/CleopatraVII Cleopatra]]''. This is 50 B.C.E., and Caesar didn't meet Cleopatra until the Siege of Alexandria in 48 B.C.E.

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* AnachronismStew: When you run into Julius Caesar again, he says that Carmen reminded him of [[UsefulNotes/CleopatraVII Cleopatra]]''.Cleopatra]]. This is 50 B.C.E., and Caesar didn't meet Cleopatra until the Siege of Alexandria in 48 B.C.E.
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* AnachronismStew: When you run into Julius Caesar again, he says that Carmen reminded him of [[UsefulNotes/CleopatraVII Cleopatra]]''. This is 50 B.C.E., and Caesar didn't meet Cleopatra until the Siege of Alexandria in 48 B.C.E.
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* AcceptableBreaksFromReality: Traveling back and forth across ImperialChina should have taken weeks, if not months, but the player and Rock Solid seem to find everyone they talk to in the exact same spot they last conversed.
* ChekhovsGun: The fireworks scaring Kublai Khan's cat isn't just for a funny, one-off gag. They ultimately prove useful in busting the criminal here.


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* WorthlessYellowRocks: Gold is plentiful enough in Mansa Musa's empire that he has camel-loads worth of them, and even gives the player his golden staff to trade for some salt.


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* ChekhovsBoomerang: The clue about starboard that was featured in Case 3 returns here, to help the player navigate across the Atlantic.

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