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** The title is a reference to the Music/HankWilliams song that was playing on the truck radio during the equivalent section of the game.
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Changed line(s) 39 (click to see context) from:
* ProperlyParanoid: When he sees the wounded man yelling for help, Joel immediately suspects an [[WoundedGazelleGambit ambush]].
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* ProperlyParanoid: When he sees the wounded man yelling for help, Joel immediately suspects an [[WoundedGazelleGambit ambush]].ambush]] and is immediately proven correct.
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Changed line(s) 49,51 (click to see context) from:
* SurprisinglyRealisticOutcome:
** After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep her hearing.
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
** After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep her hearing.
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
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* SurprisinglyRealisticOutcome:
**SurprisinglyRealisticOutcome: After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep her hearing.
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.hearing.
**
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
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* WalkingArmory: Notably averted. In the game, Joe is capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
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Changed line(s) 49 (click to see context) from:
* SurprisinglyRealisticOutcome: After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep her hearing.
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* SurprisinglyRealisticOutcome: SurprisinglyRealisticOutcome:
** After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep herhearing.hearing.
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
** After two decades of extensive firearm usage, Joel has gone partially deaf in his right ear (something that Ellie pointed out). Even after teaching Ellie how to use a pistol, Joel advises her to stick to using a knife because of this so she could keep her
** Joel's a WalkingArmory in the game, capable of holding a total of nine guns in his backpack but the series averts this. Like with the Assault Rifle in the previous episode, Joel is only capable of holding one long gun and he chose a hunting rifle since its ammunition is easier to find.
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Deleted line(s) 55,56 (click to see context) :
* YouHaveOutlivedYourUsefulness: Kathleen needs the doctor's medical skills, so he's untouchable in spite of having betrayed her. However, after her son dies, Kathleen realizes that the doctor can't save the one person she had left in her life, so she promptly kills him.
* YouWouldntShootMe: First played straight and then subverted. When Kathleen has the community's only doctor at her mercy and is threatening him at gunpoint for selling out their neighbors to FEDRA, he insists that Kathleen can't afford to kill him. He's right. Then Kathleen goes outside and finds that her son is mortally wounded. Now realizing that the doctor can't save the one thing she had left to care about, she calmly goes back and executes him.
* YouWouldntShootMe: First played straight and then subverted. When Kathleen has the community's only doctor at her mercy and is threatening him at gunpoint for selling out their neighbors to FEDRA, he insists that Kathleen can't afford to kill him. He's right. Then Kathleen goes outside and finds that her son is mortally wounded. Now realizing that the doctor can't save the one thing she had left to care about, she calmly goes back and executes him.
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Added Head Tiltingly Kinky to the list of tropes
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* HeadTiltinglyKinky: After finding some filth in the backseat of Bill's car, Ellie does this as she finds a male magazine. [[GagPenis Afterwards she questions how someone is capable of walking around with such a thing]].
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Changed line(s) 54 (click to see context) from:
* YouWouldntShootMe: First played straight and then subverted. When Kathleen has her doctor at her mercy and is threatening him at gunpoint for selling out their neighbors to FEDRA, he doesn't believe Kathleen can kill him in cold blood. He's right. Then Kathleen goes outside, finds one of her men dead and is crying over his body, then calmly goes back to the doctor's cell and shoots him without a word.
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* YouHaveOutlivedYourUsefulness: Kathleen needs the doctor's medical skills, so he's untouchable in spite of having betrayed her. However, after her son dies, Kathleen realizes that the doctor can't save the one person she had left in her life, so she promptly kills him.
* YouWouldntShootMe: First played straight and then subverted. When Kathleen hasher the community's only doctor at her mercy and is threatening him at gunpoint for selling out their neighbors to FEDRA, he doesn't believe insists that Kathleen can can't afford to kill him in cold blood.him. He's right. Then Kathleen goes outside, outside and finds that her son is mortally wounded. Now realizing that the doctor can't save the one of her men dead and is crying over his body, then thing she had left to care about, she calmly goes back to the doctor's cell and shoots him without a word.executes him.
* YouWouldntShootMe: First played straight and then subverted. When Kathleen has
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* SelfDeprecation: A subtle example. After Joel teaches Ellie how to hold a pistol, she initially [[PantsPositiveSafety puts it in the back of her pants]]. Joel, who has a proper holster, immediately tells her not to do this, as she might shoot her ass if she does. In the game, this is exactly how Joel stored his pistol when not using it. Even the holster upgrade was for his "secondary" pistol slot.
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Deleted line(s) 23,26 (click to see context) :
* ForWantOfANail: If Ellie had better map skills and hadn't made Joel stop in the street to point at the QZ gate, they would not have been subjected to the ambush and be right on track with their mission instead of being stuck in Kansas City without a ride and with hunters on their tail. Expressed in this exchange between the protagonists:
-->'''Ellie''': Where would you be without me, huh? (expecting approval for helping open a door from the inside)
-->'''Joel''': By now, Wyoming.
-->'''Ellie''': Oh, yeah. Walked into that one.
-->'''Ellie''': Where would you be without me, huh? (expecting approval for helping open a door from the inside)
-->'''Joel''': By now, Wyoming.
-->'''Ellie''': Oh, yeah. Walked into that one.
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* RhetoricalQuestionBlunder: If Ellie had better map skills and hadn't made Joel stop in the street to point at the QZ gate, they would not have been subjected to the ambush and be right on track with their mission instead of being stuck in Kansas City without a ride and with hunters on their tail. Expressed in this exchange when she's expecting approval for helping open a door from the inside.
-->'''Ellie''': Where would you be without me, huh?\\
'''Joel''': By now, Wyoming.\\
'''Ellie''': Oh, yeah. Walked into that one.
-->'''Ellie''': Where would you be without me, huh?\\
'''Joel''': By now, Wyoming.\\
'''Ellie''': Oh, yeah. Walked into that one.
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* VillainsWantMercy: Bryan, after being paralyzed by Ellie, quickly starts begging for his life. Though understandable, it provides quite the contrast from the threats the group was slinging when they had Joel pinned down.
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* PantsPositiveSafety: Discussed. Joel cautions Ellie not to carry her gun in the side pocket of her jacket but to stash it in her backpack lest she risks shooting her own butt off.
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Changed line(s) 14 (click to see context) from:
* ApocalypticLogistics: The Kansas City Hunters have access to a motorpool that rivals what FEDRA had in Boston. FEDRA at least has the justification of controlling multiple factories in other Quarantine Zones, but the Hunters have been separated from those supply lines for who knows how long.
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* ApocalypticLogistics: The Kansas City Hunters have access to a motorpool that rivals what FEDRA had in Boston. FEDRA at least has the justification of controlling multiple factories in other Quarantine Zones, but Zones. Eventually it's revealed that the Hunters have been separated from those supply lines only had control of KC for who knows how long. a few ''weeks'' at most, so their overuse of resources is justifiable, if indicative of their shortsightedness.
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moving to characters sheet
Deleted line(s) 18 (click to see context) :
* CanonForeigner: Kathleen and Perry do not exist in the game.
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Changed line(s) 39 (click to see context) from:
** Ellie thinks Joel's coffee smells like "burnt shit." In ''Part II'' she expressed this same opinion about coffee to Dina while looting an abandoned coffee shop in downtown Seattle.
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** Ellie thinks Joel's coffee smells like "burnt shit." In ''Part II'' she II'', Dina expressed this same opinion about coffee to Dina her while looting an abandoned coffee shop in downtown Seattle.