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History Recap / ItsAlwaysSunnyInPhiladelphiaS16E06RiskERatsPizza

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** In the background of the arcade can be seen a ''WesternAnimation/SpongeBobSquarePants''-themed ticket machine.

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* ArtisticLicenseHistory: Risk E Rat has existed in-universe since the 1950s. In real life, Creator/ChuckECheese wasn't created until 1977, and its direct inspiration, Ride/TheEnchantedTikiRoom, wasn't open until 1963. Before then, mascot-based entertainment was mostly confined to theme parks and theater, rather than brick and mortar restaurants.



* DeliberateValuesDissonance:

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* DeliberateValuesDissonance: The core theme of the episode.
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** The gang idolize the original version of the band and go to great lengths to restore them.
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** The gang commit multiple crimes for the sake of recreating the old band. As a direct result, the old band they loved so much ends up totally destroyed.

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** The gang commit multiple crimes for the sake of recreating the old band. As a direct result, the old band they loved so much ends up totally destroyed.a huge pile of smoldering scrap metal and ruined costume bits.
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* FreezeFrameBonus: There's a brief shot of the face of the restored"Risk-E-Rat animatronic that looks absolutely horrifying.


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* {{Irony}}: The gang goes to great lengths to restore the original animatronic band, only for their own actions to leave them all burned and destroyed.


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** The gang commit multiple crimes for the sake of recreating the old band. As a direct result, the old band they loved so much ends up totally destroyed.


Added DiffLines:

** The gang idolize the original version of the band and go to great lengths to restore them.
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* SuckECheeses: The Risk E. Rat's of the past was an unsafe children's play place, where the mascot would encourage kids not to wear helmets, saying "that's the bone is for!", and smack children in the back of the head. The modern Risk-E-Rat's goes into the exact opposite direction, becoming so tame that they even rebrand to take the word "risk" out of their name. Despite being clearly better, parents still eagerly accept earplugs from the waiters when the band starts to play and fall for obviously fake bar [[INeedAFreakingDrink desperate to get booze.]]

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* SuckECheeses: The Risk E. Rat's of the past was an unsafe children's play place, where the mascot would encourage kids not to wear helmets, saying "that's the bone is for!", and smack children in the back of the head. The modern Risk-E-Rat's goes into the exact opposite direction, becoming so tame that they even rebrand to take the word "risk" out of their name. Despite being clearly better, parents still eagerly accept earplugs from the waiters when the band starts to play and fall for the obviously fake bar because they're [[INeedAFreakingDrink so desperate to get booze.]]
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* TakeThat: To "it was better/less PC in my day" whining, as what the Gang is nostalgic for ranges from creepy to abusive, and they pathologically can't understand that. Even when the gang agrees Frank's nostalgia is bad, they can't acknowledge the flaws

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* TakeThat: To "it was better/less PC in my day" whining, as what the Gang is nostalgic for ranges from creepy to abusive, and they pathologically can't understand that. Even when the gang agrees Frank's nostalgia is bad, they can't acknowledge the flaws of their own.
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* {{Symbolism}}: Risk-E-Rat goes out of its way to bury its problematic past, only to end up being destroyed by it.
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* HonorBeforeReason: As they reminisce about their childhoods, Dee, Dennis, and Charlie all at least seem to begin to realise that what they fondly remember ''was'' actually offensive and fucked up and seem to acknowledge that the changes are for the better. However they still protest the changes made despite that, and help try to restore Risk E. Rat to its former "glory".

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* HonorBeforeReason: As they reminisce about their childhoods, Dee, Dennis, and Charlie all at least seem to begin to realise realize that what they fondly remember ''was'' actually offensive and fucked up and seem to acknowledge that the changes are for the better. However they still protest the changes made despite that, and help try to restore Risk E. Rat to its former "glory".



** When discussing Dapper Duck's former character, Dee describes his stutter, drooling, and other behaviours that Frank insists was because he was a "retard", yet she keeps insisting that its not OK to call him that. All the while doing an impression of him that's highly reminiscent of someone mocking a mentally disabled person, which she clearly thinks is funny.

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** When discussing Dapper Duck's former character, Dee describes his stutter, drooling, and other behaviours behaviors that Frank insists was because he was a "retard", yet she keeps insisting that its not OK to call him that. All the while doing an impression of him that's highly reminiscent of someone mocking a mentally disabled person, which she clearly thinks is funny.



** Justine the Teen Dream closely resembles Mitzi Mozzarella of Theatre/TheRockAfireExplosion.
* SuckECheeses: The Risk E. Rat's of the past was an unsafe children's play place, where the mascot would encourage kids not to wear helmets, saying "that's the bone is for!", and smack children in the back of the head.

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** Justine the Teen Dream closely resembles Mitzi Mozzarella of Theatre/TheRockAfireExplosion.
Theatre/TheRockAfireExplosion. She's also a lot like [[WesternAnimation/LooneyTunes Lola Bunny]], right down to having a controversy about her breasts.
* SuckECheeses: The Risk E. Rat's of the past was an unsafe children's play place, where the mascot would encourage kids not to wear helmets, saying "that's the bone is for!", and smack children in the back of the head. The modern Risk-E-Rat's goes into the exact opposite direction, becoming so tame that they even rebrand to take the word "risk" out of their name. Despite being clearly better, parents still eagerly accept earplugs from the waiters when the band starts to play and fall for obviously fake bar [[INeedAFreakingDrink desperate to get booze.]]



* TakeThat: To "it was better/less PC in my day" whining, as what the Gang is nostalgic for ranges from creepy to abusive, and they pathologically can't understand that.

to:

* TakeThat: To "it was better/less PC in my day" whining, as what the Gang is nostalgic for ranges from creepy to abusive, and they pathologically can't understand that. Even when the gang agrees Frank's nostalgia is bad, they can't acknowledge the flaws

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