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History Quotes / TaroYoko

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->"The world is filled with lies and desires in the first place, but I feel it has a tendency to hide and forbid taboos. We write about the love between a man and woman and family, but we can't write about sex. There are stories about beauty and growth, but not about aging and perishing. I think that those are lies and I'm not good at writing lies. I just want to be honest to myself."
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->"I cannot get myself to think that humans, who could not stop killing one another for more than 2000 years, will have a happy ending."
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->'''A fan:''' Yoko-san... Do you know how many copies of NieR to buy? I don't really know, but I think I'll buy 5 copies of NieR when it's released! \\

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->'''A fan:''' Yoko-san... Do you know how many copies of NieR [=NieR=] to buy? I don't really know, but I think I'll buy 5 copies of NieR [=NieR=] when it's released! \\



->“''NieR: Automata'' which released in 2017 became a hit and I got plenty of work because of its aftermath, but that won’t last forever. Therefore, I believe my downfall will start around 2019, and since it would be lonely to die alone, I’m going to try taking down as many people with me.”

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->“''NieR: ->“''[=NieR=]: Automata'' which released in 2017 became a hit and I got plenty of work because of its aftermath, but that won’t last forever. Therefore, I believe my downfall will start around 2019, and since it would be lonely to die alone, I’m going to try taking down as many people with me.”
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->“''NieR: Automata'' which released in 2017 became a hit and I got plenty of work because of its aftermath, but that won’t last forever. Therefore, I believe my downfall will start around 2019, and since it would be lonely to die alone, I’m going to try taking down as many people with me.”
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->'''A fan:''' Yoko-san... Do you know how many copies of NieR to buy? I don't really know, but I think I'll buy 5 copies of NieR when it's released! \\
'''Yoko Taro:''' Thank you, I appreciate that. But I think 1 game would be enough. How about using the rest of the money to buy flowers for your parents, or maybe donate it for poor kids that unable to go to school in conflict/war area.

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-> "NIER AUTOMATA T-SHIRT! [[BitingTheHandHumor S*IT SQUARE ENIX!"]]

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-> "NIER AUTOMATA T-SHIRT! [[BitingTheHandHumor S*IT SH*T SQUARE ENIX!"]]ENIX!"]]
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->"But the biggest reason is that I just really like girls."

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->"But the biggest reason is that I just really like girls.""

-> "NIER AUTOMATA T-SHIRT! [[BitingTheHandHumor S*IT SQUARE ENIX!"]]
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->"I would like to make a game from a different genre each time. Even if I try new things, in the end it comes out of the same mind, so some aspects end up resembling each other. If there are similarities between games I have worked on thus far, I consider it to be a form of failure. Looking at AAA titles, of course I find them beautiful and interesting, but after 20 minutes of gameplay, I wonder whether it is going to be the same for the following 20 hours. I am a bit tired of this. If possible, I would like to make games that are unexpected, games that keep changing form."

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->"I would like to make a game from a different genre each time. Even if I try new things, in the end it comes out of the same mind, so some aspects end up resembling each other. If there are similarities between games I have worked on thus far, I consider it to be a form of failure. Looking at AAA titles, of course I find them beautiful and interesting, but after 20 minutes of gameplay, I wonder whether it is going to be the same for the following 20 hours. I am a bit tired of this. If possible, I would like to make games that are unexpected, games that keep changing form."

->"But the biggest reason is that I just really like girls.
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->"I would like to make a game from a different genre each time. Even if I try new things, in the end it comes out of the same mind, so some aspects end up resembling each other. If there are similarities between games I have worked on thus far, I consider it to be a form of failure. Looking at AAA titles, of course I find them beautiful and interesting, but after 20 minutes of gameplay, I wonder whether it is going to be the same for the following 20 hours. I am a bit tired of this. If possible, I would like to make games that are unexpected, games that keep changing form."

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