History Quotes / BioWare

14th Dec '13 7:48:09 PM IchigoMontoya
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-> ''Arguing with MartinSheen and KeithDavid over the merits and caveats of pursuing human galactic supremacy is worth whatever cheap rate they're charging to grab Mass Effect on PC or XBox or whatever.''

to:

-> ''Arguing with MartinSheen Creator/MartinSheen and KeithDavid Creator/KeithDavid over the merits and caveats of pursuing human galactic supremacy is worth whatever cheap rate they're charging to grab Mass Effect on PC or XBox or whatever.''
30th Sep '13 4:46:08 AM nighttrainfm
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->''I think one of our strongest suits is having characters you either care about or absolutely despise - but you rarely forget them.''

to:

->''I think one of our strongest suits is having characters you either care about or absolutely despise - [[EmotionalTorque but you rarely forget them.'']]''
12th Aug '13 5:04:42 AM nighttrainfm
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-->- '''Mike Ladlaw''', ''Game Informer''

to:

-->- '''Mike Ladlaw''', Laidlaw''', ''Game Informer''
6th Aug '13 3:37:55 PM nighttrainfm
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Added DiffLines:

->''I think one of our strongest suits is having characters you either care about or absolutely despise - but you rarely forget them.''
-->- '''Mike Ladlaw''', ''Game Informer''
5th May '13 7:00:02 AM nighttrainfm
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Added DiffLines:

->''Don't I have enough armed lunatics following me already?''
-->- '''The Warden''', ''VideoGame/DragonAgeOrigins''
15th May '12 5:05:33 AM nighttrainfm
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-> ''People frequently tend to confuse [=BioWare=]’s main strength when it comes to writing games. They think it’s plot; it isn’t. [=BioWare=]’s actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, they’re only pixels, but they’re pixels you care about and it’s actually kind of a bummer you can’t ring up Alistair and invite him round for some XBox IRL.''
-->--''[[http://sixdee.net/2011/03/dee-plays-dragon-age-2/ Dee Plays Dragon Age II]]''
20th Apr '12 12:28:06 PM TheOneWhoTropes
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-->--'''WebOriginal/ZeroPunctuation'''

-> ''People frequently tend to confuse [=BioWare=]ís main strength when it comes to writing games. They think itís plot; it isnít. [=BioWare=]ís actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, theyíre only pixels, but theyíre pixels you care about and itís actually kind of a bummer you canít ring up Alistair and invite him round for some XBox IRL.''

to:

-->--'''WebOriginal/ZeroPunctuation'''

-->--'''WebAnimation/ZeroPunctuation'''

-> ''People frequently tend to confuse [=BioWare=]ís [=BioWare=]’s main strength when it comes to writing games. They think itís it’s plot; it isnít. [=BioWare=]ís isn’t. [=BioWare=]’s actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, theyíre they’re only pixels, but theyíre they’re pixels you care about and itís it’s actually kind of a bummer you canít can’t ring up Alistair and invite him round for some XBox IRL.''
9th Mar '12 6:22:23 PM nighttrainfm
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-> ''Arguing with MartinSheena and KeithDavid over the merits and caveats of pursuing human galactic supremacy is worth whatever cheap rate they're charging to grab Mass Effect on PC or XBox or whatever.''

to:

-> ''Arguing with MartinSheena MartinSheen and KeithDavid over the merits and caveats of pursuing human galactic supremacy is worth whatever cheap rate they're charging to grab Mass Effect on PC or XBox or whatever.''
9th Mar '12 6:22:17 PM nighttrainfm
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-> ''People frequently tend to confuse [=BioWare=]’s main strength when it comes to writing games. They think it’s plot; it isn’t. [=BioWare=]’s actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, they’re only pixels, but they’re pixels you care about and it’s actually kind of a bummer you can’t ring up Alistair and invite him round for some XBox IRL.''

to:

-> ''People frequently tend to confuse [=BioWare=]’s [=BioWare=]ís main strength when it comes to writing games. They think it’s itís plot; it isn’t. [=BioWare=]’s isnít. [=BioWare=]ís actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, they’re theyíre only pixels, but they’re theyíre pixels you care about and it’s itís actually kind of a bummer you can’t canít ring up Alistair and invite him round for some XBox IRL.''



----

to:

-> ''Arguing with MartinSheena and KeithDavid over the merits and caveats of pursuing human galactic supremacy is worth whatever cheap rate they're charging to grab Mass Effect on PC or XBox or whatever.''
-->--[[http://mightygodking.com/index.php/2012/03/06/we-are-not-sheldon-and-leonard/#comments The Internet]] on ''VideoGame/MassEffect3''

----
2nd Mar '12 2:51:50 PM TheOneWhoTropes
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-->--'''ZeroPunctuation'''

-> ''People frequently tend to confuse [=BioWare=]ís main strength when it comes to writing games. They think itís plot; it isnít. [=BioWare=]ís actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, theyíre only pixels, but theyíre pixels you care about and itís actually kind of a bummer you canít ring up Alistair and invite him round for some XBox IRL.''

to:

-->--'''ZeroPunctuation'''

-->--'''WebOriginal/ZeroPunctuation'''

-> ''People frequently tend to confuse [=BioWare=]ís [=BioWare=]’s main strength when it comes to writing games. They think itís it’s plot; it isnít. [=BioWare=]ís isn’t. [=BioWare=]’s actual strength is giving you ''people'' as opposed to characters; ones you honest-to-gods end up liking. Yeah, theyíre they’re only pixels, but theyíre they’re pixels you care about and itís it’s actually kind of a bummer you canít can’t ring up Alistair and invite him round for some XBox IRL.''
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