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* '''Straight''': After [[ShootTheDog killing a marauding thug to protect his family]],[[TheParagon David]] becomes [[TookALevelInJerkass more callous and cynical]], and prone to [[ViolenceReallyIsTheAnswer greater acts of violence than before]].
to:
* '''Straight''': After [[ShootTheDog killing a marauding thug to protect his family]],[[TheParagon family]], [[TheParagon David]] becomes [[TookALevelInJerkass more callous and cynical]], and prone to [[ViolenceReallyIsTheAnswer greater acts of violence than before]].
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Changed line(s) 2,4 (click to see context) from:
* '''Straight''': After [[ShootTheDog killing a marauding thug to protect his family]], [[TheParagon David]] becomes [[TookALevelInJerkass more callous and cynical]], and prone to [[ViolenceReallyIsTheAnswer greater acts of violence than before]].
* '''Exaggerated''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
to:
*
** David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
Changed line(s) 6,7 (click to see context) from:
* '''Downplayed''': David becomes [[KnightInSourArmor more taciturn]], but keeps his morality intact.
* '''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
* '''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
to:
* '''Downplayed''': '''Downplayed''':
** David becomes [[KnightInSourArmor more taciturn]], but keeps his morality intact.
** [[TookALevelInJerkass Slowly Slipping Into]] {{Jerkass}}ery.
*'''Justified''': '''Justified''':
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
** David becomes [[KnightInSourArmor more taciturn]], but keeps his morality intact.
** [[TookALevelInJerkass Slowly Slipping Into]] {{Jerkass}}ery.
*
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
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Poisonous Friend is no longer a trope
Changed line(s) 18 (click to see context) from:
* '''Exploited''': [[PoisonousFriend Paul]] thinks David's new "killer" status is [[EvilIsCool "awesome"]] and [[TeensAreMonsters encourages him to do it again because he wants to see more splatter]].
to:
* '''Exploited''': [[PoisonousFriend [[ToxicFriendInfluence Paul]] thinks David's new "killer" status is [[EvilIsCool "awesome"]] and [[TeensAreMonsters encourages him to do it again because he wants to see more splatter]].
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Changed line(s) 24,25 (click to see context) from:
* '''Reconstructed''': David's family acknowledges that his actions, while heinous, [[NecessaryEvil are what allowed them to survive]], and [[SympathyForTheDevil express remorse that he was the one who had to shoulder that burden alone]].
to:
* '''Reconstructed''': David's family acknowledges that his actions, while heinous, [[NecessaryEvil [[NecessarilyEvil are what allowed them to survive]], and [[SympathyForTheDevil express remorse that he was the one who had to shoulder that burden alone]].
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Changed line(s) 4,5 (click to see context) from:
* '''Exaggerated''':
** David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
to:
* '''Exaggerated''':
**'''Exaggerated''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
**
Changed line(s) 8,9 (click to see context) from:
* '''Justified''':
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
to:
* '''Justified''':
**'''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
**
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Changed line(s) 4 (click to see context) from:
* '''Exaggerated''': David treats violence as [[ViolenceIsTheOnlyOption the first, last, and only resort for dealing with others]] after his encounter.
to:
* '''Exaggerated''': '''Exaggerated''':
** David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David treats violence as [[ViolenceIsTheOnlyOption the first, last, and only resort for dealing with others]] after his first encounter.
** David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David treats violence as [[ViolenceIsTheOnlyOption the first, last, and only resort for dealing with others]] after his first encounter.
Changed line(s) 6 (click to see context) from:
* '''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
to:
* '''Justified''': '''Justified''':
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
** Once you've killed someone, [[ItGetsEasier the rest is repetition]].
Changed line(s) 9,11 (click to see context) from:
* '''Inverted''': The usually immoral David shares food with a starving family [[PetTheDog in a rare moment of kindness]].
* '''Subverted''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David doesn't kill anyone else after his first murder.
* '''Subverted''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David doesn't kill anyone else after his first murder.
to:
* '''Inverted''': The usually immoral David [[HeelFaceRevolvingDoor immoral]] [[OnlyInItForTheMoney mercenary]] [[WildCard David]] shares food with a starving family [[PetTheDog in a rare moment of kindness]].
kindness]]. This signals [[HeroesFrontierStep his gradual shift towards unambiguous goodness]].
* '''Subverted''':David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
**David doesn't kill anyone else after his first murder.
* '''Subverted''':
**
Changed line(s) 15 (click to see context) from:
* '''Enforced''': [[AnAesop Murder is a bad thing no matter what the circumstances]], and being okay with it can lead to devastating consequences.
to:
* '''Enforced''': [[AnAesop Murder is a bad thing thing]] [[ThouShaltNotKill no matter what the circumstances]], and being okay with it can lead to devastating consequences.
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Added DiffLines:
'''Basic Trope''': A character steadily commits more and more evil acts over time.
* '''Straight''': After [[ShootTheDog killing a marauding thug to protect his family]], [[TheParagon David]] becomes [[TookALevelInJerkass more callous and cynical]], and prone to [[ViolenceReallyIsTheAnswer greater acts of violence than before]].
* '''Exaggerated''': David treats violence as [[ViolenceIsTheOnlyOption the first, last, and only resort for dealing with others]] after his encounter.
* '''Downplayed''': David becomes [[KnightInSourArmor more taciturn]], but keeps his morality intact.
* '''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
** Life in David's world [[CrapsackWorld has taken a sharp turn for the worse]], and [[SillyRabbitIdealismIsForKids having a moral code doesn't make it easier]].
** ...At least [[BelievingTheirOwnLies that's what David thinks now]].
* '''Inverted''': The usually immoral David shares food with a starving family [[PetTheDog in a rare moment of kindness]].
* '''Subverted''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David doesn't kill anyone else after his first murder.
* '''Parodied''': David starts [[EvilWearsBlack wearing a lot of black]] and talking about [[StrawNihilist the futility of life]] after killing someone.
* '''Zig Zagged''': At first, David's shell-shock prevents him from doing anything else wrong, but eventually he starts rationalizing his bad actions more and more, framing them as [[IDidWhatIHadToDo necessities in a harsh and unforviging world]]. Eventually he does something he can't justify--and that his family can't accept--that pushes him into [[ThenLetMeBeEvil a place where he no longer cares about his actions]]. But this doesn't last, and he eventually [[HeelFaceRevolvingDoor comes to his senses]], [[HeroicSacrifice saving his family from another band of maurauders]] [[WeNeedADistraction by serving as a distraction]], allowing them to escape unharmed.
* '''Averted''': David's morality is never called into question.
* '''Enforced''': [[AnAesop Murder is a bad thing no matter what the circumstances]], and being okay with it can lead to devastating consequences.
* '''Lampshaded''': David's predicament is compared to [[{{Symbolism}} sliding down a very tall mountain]].
* '''Invoked''': [[TheCorruptor David's father]] encourages the behavior:[[ARealManIsAKiller "Always knew he had it in him."]]
* '''Exploited''': [[PoisonousFriend Paul]] thinks David's new "killer" status is [[EvilIsCool "awesome"]] and [[TeensAreMonsters encourages him to do it again because he wants to see more splatter]].
* '''Defied''': David kills a man, [[DirtyBusiness knows it's wrong]], [[MyGodWhatHaveIDone feels terrible]] and [[HeroicVow vows never to do it again]].
* '''Discussed''': [[GoodShepherd Father Colin]] warns David of the dangers of killing, even for a just cause, since the unavoidable can all too easily become the inevitable [[HeWhoFightsMonsters when dealing with evil]].
* '''Conversed''': David knows in his heart he might have to kill again, [[EvilFeelsGood and secretly relishes the prospect]].
* '''Implied''': David starts showing [[OOCIsSeriousBusiness more aggressive and loathsome behavior]].
* '''Deconstructed''': [[ProtagonistJourneyToVillain As the bad deeds begin to pile up and David's behavior becomes more reckless]], the group becomes more and more endangered by it. Once they meet up with another, more stable group of survivors he's imprisoned.
* '''Reconstructed''': David's family acknowledges that his actions, while heinous, [[NecessaryEvil are what allowed them to survive]], and [[SympathyForTheDevil express remorse that he was the one who had to shoulder that burden alone]].
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Using [[SlowlySlippingIntoEvil this link]] back to the main page will be your first step...
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* '''Straight''': After [[ShootTheDog killing a marauding thug to protect his family]], [[TheParagon David]] becomes [[TookALevelInJerkass more callous and cynical]], and prone to [[ViolenceReallyIsTheAnswer greater acts of violence than before]].
* '''Exaggerated''': David treats violence as [[ViolenceIsTheOnlyOption the first, last, and only resort for dealing with others]] after his encounter.
* '''Downplayed''': David becomes [[KnightInSourArmor more taciturn]], but keeps his morality intact.
* '''Justified''': Once you've killed someone, [[ItGetsEasier the rest is repetition]].
** Life in David's world [[CrapsackWorld has taken a sharp turn for the worse]], and [[SillyRabbitIdealismIsForKids having a moral code doesn't make it easier]].
** ...At least [[BelievingTheirOwnLies that's what David thinks now]].
* '''Inverted''': The usually immoral David shares food with a starving family [[PetTheDog in a rare moment of kindness]].
* '''Subverted''': David [[JumpingOffTheSlipperySlope guns down an innocent elderly couple for food]] almost immediately after killing the thug.
** David doesn't kill anyone else after his first murder.
* '''Parodied''': David starts [[EvilWearsBlack wearing a lot of black]] and talking about [[StrawNihilist the futility of life]] after killing someone.
* '''Zig Zagged''': At first, David's shell-shock prevents him from doing anything else wrong, but eventually he starts rationalizing his bad actions more and more, framing them as [[IDidWhatIHadToDo necessities in a harsh and unforviging world]]. Eventually he does something he can't justify--and that his family can't accept--that pushes him into [[ThenLetMeBeEvil a place where he no longer cares about his actions]]. But this doesn't last, and he eventually [[HeelFaceRevolvingDoor comes to his senses]], [[HeroicSacrifice saving his family from another band of maurauders]] [[WeNeedADistraction by serving as a distraction]], allowing them to escape unharmed.
* '''Averted''': David's morality is never called into question.
* '''Enforced''': [[AnAesop Murder is a bad thing no matter what the circumstances]], and being okay with it can lead to devastating consequences.
* '''Lampshaded''': David's predicament is compared to [[{{Symbolism}} sliding down a very tall mountain]].
* '''Invoked''': [[TheCorruptor David's father]] encourages the behavior:[[ARealManIsAKiller "Always knew he had it in him."]]
* '''Exploited''': [[PoisonousFriend Paul]] thinks David's new "killer" status is [[EvilIsCool "awesome"]] and [[TeensAreMonsters encourages him to do it again because he wants to see more splatter]].
* '''Defied''': David kills a man, [[DirtyBusiness knows it's wrong]], [[MyGodWhatHaveIDone feels terrible]] and [[HeroicVow vows never to do it again]].
* '''Discussed''': [[GoodShepherd Father Colin]] warns David of the dangers of killing, even for a just cause, since the unavoidable can all too easily become the inevitable [[HeWhoFightsMonsters when dealing with evil]].
* '''Conversed''': David knows in his heart he might have to kill again, [[EvilFeelsGood and secretly relishes the prospect]].
* '''Implied''': David starts showing [[OOCIsSeriousBusiness more aggressive and loathsome behavior]].
* '''Deconstructed''': [[ProtagonistJourneyToVillain As the bad deeds begin to pile up and David's behavior becomes more reckless]], the group becomes more and more endangered by it. Once they meet up with another, more stable group of survivors he's imprisoned.
* '''Reconstructed''': David's family acknowledges that his actions, while heinous, [[NecessaryEvil are what allowed them to survive]], and [[SympathyForTheDevil express remorse that he was the one who had to shoulder that burden alone]].
----
Using [[SlowlySlippingIntoEvil this link]] back to the main page will be your first step...
----