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* '''Reconstructed''': Horrible though the incident was, [[ShootTheDog there really weren't any other options given the circumstances]]. The civilian in question, who was being held prisoner at the time, turns out later to have survived, and credits the team with their rescue, messy as it was.

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* '''Reconstructed''': '''Reconstructed''':
**
Horrible though the incident was, [[ShootTheDog there really weren't any other options given the circumstances]]. The civilian in question, who was being held prisoner at the time, turns out later to have survived, and credits the team with their rescue, messy as it was.
** While Victor and his team draw the attention of all enemy firepower in a massive radius, it's not inadvertently; [[WeNeedADistraction rather, it's part of a cunning plan]] [[BatmanGambit to expose the enemy support for a devastating counter-attack]].

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* '''Downplayed''': Victor and his team are told to watch out in case any innocents happen to be in the room they're raiding, but it's extremely unlikely given the circumstances and they're probably safe to [[MoreDaka light the place up]] after a cursory examination.

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* '''Downplayed''': Victor and his team are told to watch out in case any innocents happen to be in the room they're raiding, but it's extremely unlikely given the circumstances and they're probably safe to [[MoreDaka [[MoreDakka light the place up]] after a cursory examination.



* '''Deconstructed''': The heroes deduce that this is the only available course of action, only to accidentally shoot a civilian they missed who wasn't supposed to be there. The team has a shared MyGodWhatHaveIDone moment and are left thoroughly traumatized.

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* '''Deconstructed''': '''Deconstructed''':
**
The heroes deduce that this is the only available course of action, only to accidentally shoot a civilian they missed who wasn't supposed to be there. The team has a shared MyGodWhatHaveIDone moment and are left thoroughly traumatized.
** Victor and his team successfully fight against infantry and even tanks using this tactic - but they also attract the attention of every enemy [[ColdSniper sniper]], [[AttackDrone drone operator]], [[DeathFromAbove artillery observer, and helicopter pilot]] for kilometres around, and are either killed or pinned down by overwhelming fire in short order.

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* '''Deconstructed''': The heroes deduce that this is the only available course of action, only to accidentally shoot a civilian they missed who wasn't supposed to be there. The team has a shared MyGodWhatHaveIDone moment and are left thoroughly traumatized.
* '''Reconstructed''': Horrible though the incident was, [[ShootTheDog there really weren't any other options given the circumstances]]. The civilian in question, who was being held prisoner at the time, turns out later to have survived, and credits the team with their rescue, messy as it was.



* '''Played for Drama''': The MartialPacifist of the group protests this course of action, but in lieu of better options, is ultimately forced to kill for the first time.



%% Optional items, added after Conversed, at your discretion:
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%% * '''Played for Drama''': ???

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%% Optional items, added after Conversed, at your discretion:
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
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discretion:

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* '''Downplayed''': ???

to:

* '''Downplayed''': ???Victor and his team are told to watch out in case any innocents happen to be in the room they're raiding, but it's extremely unlikely given the circumstances and they're probably safe to [[MoreDaka light the place up]] after a cursory examination.



* '''Zig-Zagged''': ???

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* '''Zig-Zagged''': ???The plan to go in guns blazing is initially shot down due to the presence of hostages. Once the hostages are secure however, this is the heroes' planned method of keeping them safe, as everyone else is hostile.



* '''Implied''': The group's main strategist lectures the others on the importance of caution and diligence on missions. One group member mentions [[NoodleIncident a previous mission where this wasn't the case, vaguely alluding to a large room full of enemies and few options.]]



%% * '''Implied''': ???
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* '''Subverted''': Victor's team floats the idea of running and shooting indiscriminately as they escape, but they discard it to avoid accidentially harming other [=POWs=] and attracting too much attention to their escape.

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* '''Subverted''': Victor's team floats the idea of running and shooting indiscriminately as they escape, but they discard it to avoid accidentially accidentally harming other [=POWs=] and attracting too much attention to their escape.



* '''Parodied''': Victor and his team use the "run and shoot" tactics during a training excercise. The commanding officers and the opposing team are not amused - especially when it works way better than it should.

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* '''Parodied''': Victor and his team use the "run and shoot" tactics during a training excercise.exercise. The commanding officers and the opposing team are not amused - especially when it works way better than it should.



* '''Enforced''': ???

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* '''Enforced''': ???"We need a big action scene where you don't need to be too concerned about the people getting shot."



* '''Invoked''': ???

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* '''Invoked''': ???Victor hatches a plan to lure all hostiles away from the hostages, so they don't need to worry about collateral damage.



* '''Defied''': Victor specifically instructs his team, OncePerEpisode, to ID their targets and check their fire any time they are handling weapons - as to avoid accidentially harming any potential InnocentBystander or ally.
* '''Discussed''': ???
* '''Conversed''': ???

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* '''Defied''': Victor specifically instructs his team, OncePerEpisode, to ID their targets and check their fire any time they are handling weapons - as to avoid accidentially accidentally harming any potential InnocentBystander or ally.
* '''Discussed''': ???
"Doesn't it feel good to cut loose every once in a while? No plans, no strategy, just go in, guns blazing, and light 'em up."
* '''Conversed''': ???"They'd better hope they're right about everyone in that room being hostile."
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* '''Exploited''': ???

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* '''Exploited''': ???Evulz sets up enough of these situations played straight so that Victor and his team don't see a DisguisedHostageGambit coming.
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Added DiffLines:

'''Basic Trope''': A combat situation where everyone you see will be hostile to you and a major threat, making it an acceptable tactic to shoot everything that moves.
* '''Straight''': The hero, [[MeaningfulName Victor]], is leading a [[TheSquad crack team of soldiers]] in their attempt to [[GreatEscape escape a POW camp]] that [[BigBad Emperor Evulz]] stuck them into, and the team decides that "run and shoot" is an appropriate tactic in this scenario.
* '''Exaggerated''': The entire war is fought against a force like [[ZombieApocalypse zombies]] or [[RobotWar killer robots]], making "shoot everything that moves" the main tactic (and of course, leading to FriendOrFoe situations when the trope ''isn't'' in effect).
* '''Downplayed''': ???
* '''Justified''':
** Victor and his team are going up against the StateSec, an organization where every member is a bloodthirsty fanatic and EveryoneIsArmed, meaning that all of its members are hostile by default and a serious threat.
** After escaping the POW camp, Victor and his team are going to find themselves in a hostile environment [[EverythingTryingToKillYou full of dangerous monsters]], that can't really be reasoned with and have to be fought against.
* '''Inverted''': Victor and his team are TechnicalPacifist {{Stealth Expert}}s who were sent to sabotage an enemy munitions dump - destroying vehicles, weapons, supplies, and ammunition - and their tactic in this situation is to shoot everything that ''doesn't'' move.
* '''Subverted''': Victor's team floats the idea of running and shooting indiscriminately as they escape, but they discard it to avoid accidentially harming other [=POWs=] and attracting too much attention to their escape.
* '''Double Subverted''': Then, that same idea is used when the team [[WeNeedADistraction needs a distraction]].
* '''Parodied''': Victor and his team use the "run and shoot" tactics during a training excercise. The commanding officers and the opposing team are not amused - especially when it works way better than it should.
* '''Zig-Zagged''': ???
* '''Averted''': No-one in the story ever "shoots everything that moves", even in situations when that would actually be a workable tactic.
* '''Enforced''': ???
* '''Lampshaded''': "Attention, team. We are going to use [[SarcasmMode a very secret and complicated battle plan to get out alive]]. I call it "shoot everything that moves"."
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': Victor specifically instructs his team, OncePerEpisode, to ID their targets and check their fire any time they are handling weapons - as to avoid accidentially harming any potential InnocentBystander or ally.
* '''Discussed''': ???
* '''Conversed''': ???
* '''Played for Laughs''': The tactic of "run and shoot" employed by the heroes ends up accomplishing [[ATeamFiring exactly nothing beyond massive property damage.]]
* '''Played for Horror''': Victor and his team stick to the tactic of "run and shoot" because they are fighting VoluntaryShapeshifting monstrosities that are capable of disguising themselves [[ParanoiaFuel as any creature or object there is]] and [[ChestMonster lay in wait to ambush the heroes]].
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Back to ShootEverythingThatMoves
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Drama''': ???

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