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Changed line(s) 14 (click to see context) from:
* '''Subverted''': All of the choices are available when the player reaches the ending... but ones too at odds with the player's alignment will cause a ButThouMust and gray the option out.
to:
* '''Subverted''': All of the choices are available when the player reaches the ending... but ones selecting one too at odds with the player's alignment will cause a ButThouMust and gray the option out.
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Changed line(s) 14 (click to see context) from:
* '''Subverted''': A consistently evil player can suddenly choose to rescue Alice, but their ending will still involve her giving them a LuxuryPrisonSuite rather than the execution they deserve. Likewise, a devotedly good player can suddenly join Evulz, but he'll kill the player in the epilogue because he doesn't want their soft heart inevitably causing problems. And when the player joins the marauders, they either reform into traveling knights errant, become a respected mercenary group, or turn into a feared criminal syndicate depending on the player's karma.
to:
* '''Subverted''': A consistently evil player can suddenly choose to rescue Alice, but their ending will still involve her giving them a LuxuryPrisonSuite rather than All of the execution they deserve. Likewise, a devotedly good player can suddenly join Evulz, but he'll kill the player in the epilogue because he doesn't want their soft heart inevitably causing problems. And choices are available when the player joins reaches the marauders, they either reform into traveling knights errant, become a respected mercenary group, or turn into a feared criminal syndicate depending on ending... but ones too at odds with the player's karma.alignment will cause a ButThouMust and gray the option out.