Follow TV Tropes

Following

History PlayingWith / BackStab

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''Implied'': Alice is seen inside a room and the corpses of the guards are outside with no signs of a struggle visible.

to:

* ''Implied'': '''Implied''': Alice is seen inside a room and the corpses of the guards are outside with no signs of a struggle visible.

Added: 121

Changed: 165

Is there an issue? Send a MessageReason:
None


* '''Straight''': Alice the Rogue sneaks of a guard and stabs him in the back with a dagger, which kills him instantly.

to:

* '''Straight''': Alice the Rogue sneaks of behind a guard and stabs him in the back with a dagger, which kills him instantly.



* ''Implied'': Alice is seen inside a room and the corpses of the guards are outside with no signs of a struggle visible.



* '''Defied''': ???

to:

* '''Defied''': ???The guards are equipped with full armor that covers their entire body and wear helmets with [=HUDs=] that alert them to anyone trying to sneak up on them.

Added: 162

Changed: 220

Is there an issue? Send a MessageReason:
None


* '''Zig Zagged''':
* '''Averted''': The game has no stealth elements.

to:

* '''Zig Zagged''':
Zagged''': Different types of weapons have different CriticalHit multiplier values. While a dagger can deal massively increased damage from the back, a whip deals the same damage from any direction.
* '''Averted''': '''Averted''':
**
The game has no stealth elements.elements.
** Every enemy is spherical and have sensory organs/equipment that can sense in all directions. They have no back to speak of.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope''': A sneak attack is more lethal than it would be otherwise.
* '''Straight''': Alice the Rogue sneaks of a guard and stabs him in the back with a dagger, which kills him instantly.
* '''Exaggerated''':
** Alice does the same with a toothpick.
** Alice stabs the guard in the back, and kills ''everyone'' in the room.
** Alice kills a giant by stabbing him in the back.
* '''Downplayed''':
** The attack leaves guard seriously injured, but able to fight back.
** The attack doesn't have to be strictly a ''sneak'' one, just being used from behind the enemy is enough.
* '''Justified''': Alice attacked a [[AttackItsWeakPoint weak point]], that would be nigh-impossible to strike in face-to-face combat.
* '''Inverted''': Alice has a skill that works only when the enemy faces and actively fights her.
* '''Subverted''': Alice stabs the enemy in the back and kills him… But only because guard's armor has no back protection.
* '''Double Subverted''': Every armor in the game has no back protection, even if its model/sprite/artwork shows otherwise. The result would be the same even if the guard wore the ArmorOfInvincibility.
* '''Parodied''': Weaponless Alice sneaks on a guard and taps his shoulder. The guard dies anyway, and Alice muses on [[RPGMechanicsVerse how convenient are these back attack multipliers]].
* '''Zig Zagged''':
* '''Averted''': The game has no stealth elements.
* '''Enforced''': Developers of the game realise that sometimes, there are enemies who ''has'' to be killed. In the CombatDiplomacyStealth trio the soldier can kill enemies face-to-face, and the diplomat can [[TalkingTheMonsterToDeath talk them to death]]. This leaves the spy with killing enemies from stealth.
* '''Exploited''': ???
* '''Defied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
----
Stab the page in the back [[BackStab here]].
----

Top