History PlayingWith / ArmorIsUseless

8th May '16 11:54:20 AM Discar
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** The Enemy is an OutsideContextVillain wielding weapons or powers that the armor's designers [[DidntSeeThatComing had no way of anticipating the need to defend against.]]

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** The Enemy is an OutsideContextVillain OutsideContextProblem wielding weapons or powers that the armor's designers [[DidntSeeThatComing had no way of anticipating the need to defend against.]]
6th May '16 9:37:52 PM GentlemensDame883
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Added DiffLines:

** The Enemy is an OutsideContextVillain wielding weapons or powers that the armor's designers [[DidntSeeThatComing had no way of anticipating the need to defend against.]]
17th Apr '16 6:50:13 AM GentlemensDame883
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** R&D shifts away from making tougher armour to making stuff that increases mobility and stealth; since armour won't stop a good hit, might as well ensure that hit never connects.

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** R&D shifts away from making tougher armour to making stuff that increases offers decoying, mobility and stealth; since armour won't stop a good hit, might as well ensure that hit never connects.
13th Jul '15 2:36:38 AM VPhantom
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** Full plate armour is shown to be both worthless and uncomfortable, so the troops switch to ChainmailBikinis... which are still worthless and uncomfortable.

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** Full plate armour is shown to be both worthless and uncomfortable, so the troops switch to ChainmailBikinis...{{Chainmail Bikini}}s... which are still worthless and uncomfortable.
13th Jul '15 2:09:35 AM doorhandle
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** Full plate armour is shown to be both worthless and uncomfortable, so the troops switch to ChainmailBikinis... which are still worthless and uncomfortable.
27th Dec '14 6:19:33 AM GentlemensDame883
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* '''Downplayed''': Armor can turn a lethal blow into a not-so-lethal one, but attacks almost never glance away.

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* '''Downplayed''': '''Downplayed''':
**
Armor can turn a lethal blow into a not-so-lethal one, but attacks almost never glance away.away.
** Mook and redshirt bulletproof vests can resist if not outright nullify each others' weapons, but do almost nothing against the superior gear EliteMooks (and their good counterparts) pack.
18th Nov '14 2:27:10 PM ElodieHiras
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** [[PlasmaCannon Plasma weapons]] pierce kevlar vests and high strength polymers easily. But Mag Shield (for Magnetic Shield) armor generate a strong magnetic field that easily deflects plasma. Too bad Mag Shield armor is heavy and delicate, and as such doesn't help much against ballistic weapons, and then you have PowerArmor, combining high strength polymers with a Mag Shield system, weighting 300 kilograms a suit but using servomotors to allow the wearer to use it without SuperStrength, effective against both ballistic and plasma, but requiring regular refueling or else it becomes a paperweight that costs a few million dollars... In short, different kind of armors have different strength and weaknesses. Someone wearing armor unadapted to the situation might as well be naked. Someone wearing armor fitting the situation they are in enjoy decent (but not perfect) protection.
26th Apr '13 11:02:12 PM VPhantom
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** Without the armour, Victor [[MadeOfPlasticine is rather squishy]]. But wearing a flak jacket, [[ImplacableMan he can safely walk right into enemy fire]].

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** Without the armour, Victor [[MadeOfPlasticine is rather squishy]]. But wearing a flak jacket, [[ImplacableMan [[ArmorOfInvincibility he can safely walk right into enemy fire]].
26th Apr '13 9:07:00 PM BibsDibs
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** Armour in question is horrendously bulky and inefficient, but was bought at a low price because that's all the military could afford.

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** Armour The armour in question is horrendously bulky and inefficient, but was bought at a low price because that's all the military could afford.
10th Apr '13 2:01:18 AM GentlemensDame883
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* '''Reconstructed''': ...But his own troops' armor is just as rubbish.

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* '''Reconstructed''': ...'''Reconstructed''':
** ...
But his own troops' armor is just as rubbish.rubbish.
** R&D shifts away from making tougher armour to making stuff that increases mobility and stealth; since armour won't stop a good hit, might as well ensure that hit never connects.
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http://tvtropes.org/pmwiki/article_history.php?article=PlayingWith.ArmorIsUseless