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Merged with Recycled With A Gimmick
Deleted line(s) 40 (click to see context) :
%%* LikeThatShowButWithMecha: Literally.
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Misuse. Fails the requirements for Expy
Deleted line(s) 39 (click to see context) :
* {{Expy}}: Gamatron's design heavily resembles the title character of ''ComicBook/RomSpaceknight''.
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Commenting out ZCEs.
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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Changed line(s) 20,23 (click to see context) from:
* ExcusePlot
* HumanPopsicle: The passengers of the spaceships.
* MachineMonotone
* MissionControl
* HumanPopsicle: The passengers of the spaceships.
* MachineMonotone
* MissionControl
to:
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Changed line(s) 36,43 (click to see context) from:
* AllYourBaseAreBelongToUs
* AlternateCompanyEquivalent: Almost to the point of being SerialNumbersFiledOff.
* CyberCyclops
* EvilIsBigger
* {{Expy}}: Gamatron is easily mistaken for [[ComicBook/RomSpaceknight ROM: Spaceknight]].
* HumongousMecha: Gamatron itself.
* LikeThatShowButWithMecha: Literally.
to:
* {{Expy}}:
* HumongousMecha: Gamatron
*
%%* LikeThatShowButWithMecha:
----
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None
Changed line(s) 19 (click to see context) from:
* CrewOfOne[=/=]HumanPopsicle: The passengers of the spaceships.
to:
* CrewOfOne[=/=]HumanPopsicle: The passengers of the spaceships.CrewOfOne: Each spaceship contains a single HumanPopsicle.
* HumanPopsicle: The passengers of the spaceships.
Changed line(s) 23 (click to see context) from:
* [[TheArk Space Ark]][=/=]SleeperStarship: It is implied that the spaceships are such; each one carries an individual [[HumanPopsicle hibernating person]] flying for an unspecified destination.
to:
* [[TheArk Space Ark]][=/=]SleeperStarship: SleeperStarship: It is implied that the spaceships are such; each one carries an individual [[HumanPopsicle hibernating person]] flying for an unspecified destination.
Changed line(s) 31,32 (click to see context) from:
After the closure of Creator/SternElectronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was '''Gamatron,''' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' using the same software and a minor variant of the playfield to accomodate standard-width cabinets. Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
to:
After the closure of Creator/SternElectronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was '''Gamatron,''' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' using the same software and a minor variant of the playfield to accomodate accommodate standard-width cabinets. Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
Changed line(s) 42 (click to see context) from:
* [[LikeThatShowButWithMecha Like That Game But With Mecha]]: Literally.
to:
* [[LikeThatShowButWithMecha Like That Game But With Mecha]]: LikeThatShowButWithMecha: Literally.
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Couldn't find a transparent image of the entire machine, so the backglass will have to suffice. I wish the image wasn't so blurry, but I think it works.
Changed line(s) 1 (click to see context) from:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/flight-2000-pinball_7222.jpg]]
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/flight-2000-pinball_7222.jpg]]org/pmwiki/pub/images/flight_2000.jpg]]
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Trope renamed
* AdvancedTech2000: The game’s title ends in “2000”, with the game itself themed around futuristic space flight.
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* {{Trope 2000}}
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None
Changed line(s) 42,43 (click to see context) from:
* [[LikeThatShowButWithMecha Like That Game But With Mecha]]: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.
to:
* [[LikeThatShowButWithMecha Like That Game But With Mecha]]: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.Literally.
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.
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How To Create A Works Page explicitly says "No bolding is used for work titles."
Changed line(s) 6,7 (click to see context) from:
'''Flight 2000''' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Creator/HarryWilliams, and features artwork by Gerry Simkus and Doug Watson.
to:
Changed line(s) 43 (click to see context) from:
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.
to:
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two inlanes as a result), the playfield is the same as that for ''Flight 2000''.
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None
Changed line(s) 40 (click to see context) from:
* {{Expy}}: Gamatron is easily mistaken for [[RomSpaceknight ROM: Spaceknight]].
to:
* {{Expy}}: Gamatron is easily mistaken for [[RomSpaceknight [[ComicBook/RomSpaceknight ROM: Spaceknight]].
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None
Changed line(s) 6,7 (click to see context) from:
'''Flight 2000''' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Harry Williams, and features artwork by Gerry Simkus and Doug Watson.
to:
'''Flight 2000''' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Harry Williams, Creator/HarryWilliams, and features artwork by Gerry Simkus and Doug Watson.
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None
Changed line(s) 18,19 (click to see context) from:
* CrewOfOne
* HumanPopsicle: The passengers of the spaceships.
* HumanPopsicle: The passengers of the spaceships.
to:
* CrewOfOne
* HumanPopsicle:CrewOfOne[=/=]HumanPopsicle: The passengers of the spaceships.
* HumanPopsicle:
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None
Changed line(s) 24 (click to see context) from:
* Trope2000
to:
* Trope2000{{Trope 2000}}
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None
Changed line(s) 6,7 (click to see context) from:
''Flight 2000'' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Harry Williams, and features artwork by Gerry Simkus and Doug Watson.
to:
Changed line(s) 31,34 (click to see context) from:
After the closure of Creator/SternElectronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield.
Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
to:
After the closure of Creator/SternElectronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' '''Gamatron,''' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and a minor changes variant of the playfield to accomodate a narrower playfield.
standard-width cabinets. Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
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None
Changed line(s) 10,11 (click to see context) from:
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon became a matter of pride for the best players. ''Flight 2000'' was lauded for its fast, uncomplicated, yet formidable gameplay, and it is considered one of the best games from Stern Electronics.
to:
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon became a matter of pride for the best players. ''Flight 2000'' was lauded for its fast, uncomplicated, yet formidable gameplay, and many call it is considered one of the best games from Stern Electronics.
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None
Changed line(s) 8,9 (click to see context) from:
As Stern's first talking pinball game, ''Flight 2000'' requires the player to prepare and launch three rockets into spaceflight. This is done by hitting targets around the playfield to spell BLASTOFF, then locking a pinball into the playfield's three-stage launcher. Do this twice, then knock down the Countdown targets in reverse order. Once this is done, load the last pinball into the launcher to cycle the launch sequence and initiate three-ball multiball.
to:
As Stern's first talking pinball game, ''Flight 2000'' requires the player to prepare and launch three rockets into spaceflight.space. This is done by hitting targets around the playfield to spell BLASTOFF, then locking a pinball into the playfield's three-stage launcher. Do this twice, then knock down the Countdown targets in reverse order. Once this is done, load the last pinball into the launcher to cycle the launch sequence and initiate three-ball multiball.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon a matter of pride for the best players. ''Flight 2000'' was lauded by players for its fast, uncomplicated, yet formidable gameplay, and it is considered one of the best games from Stern Electronics.
to:
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon became a matter of pride for the best players. ''Flight 2000'' was lauded by players for its fast, uncomplicated, yet formidable gameplay, and it is considered one of the best games from Stern Electronics.
Is there an issue? Send a MessageReason:
None
Changed line(s) 45 (click to see context) from:
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two outlanes as a result), the playfield is the same as that for ''Flight 2000''.
to:
* RecycledSet: Aside from being a standard body instead of a widebody (and losing two outlanes inlanes as a result), the playfield is the same as that for ''Flight 2000''.
Is there an issue? Send a MessageReason:
None
* CrewOfOne
Changed line(s) 21 (click to see context) from:
* [[TheArk Space Ark]][=/=]SleeperStarship: It is implied that the spaceships are such; each one carries an individual HumanPopsicle flying for an unspecified destination.
to:
* [[TheArk Space Ark]][=/=]SleeperStarship: It is implied that the spaceships are such; each one carries an individual HumanPopsicle [[HumanPopsicle hibernating person]] flying for an unspecified destination.
Changed line(s) 30,33 (click to see context) from:
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield.
Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few kits were sold.
Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few kits were sold.
to:
After the closure of Stern Electronics, Creator/SternElectronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield.
Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
Unfortunately, ''Gamatron'' lacked many of the features that were popular in pinball games of the [[TheEighties mid-eighties,]] and only a few kits were sold.
Added DiffLines:
* AllYourBaseAreBelongToUs
Added DiffLines:
* CyberCyclops
* EvilIsBigger
* {{Expy}}: Gamatron is easily mistaken for [[RomSpaceknight ROM: Spaceknight]].
* EvilIsBigger
* {{Expy}}: Gamatron is easily mistaken for [[RomSpaceknight ROM: Spaceknight]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 30,31 (click to see context) from:
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few kits were sold.
to:
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield. playfield.
Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few kits weresold.
sold.
----
Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few kits were
----
Changed line(s) 37 (click to see context) from:
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
to:
* RecycledSet: Aside from being a standard body instead of a widebody, widebody (and losing two outlanes as a result), the playfield is the same as that for ''Flight 2000''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
A digital version is available through [=FarSight=] Studios' ''VideoGame/ThePinballArcade''.
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None
* AwesomenessIsVolatile: The game depicts exploding asteroids throughout the playfield and backglass, just because it can.
Changed line(s) 24,25 (click to see context) from:
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few ''Gamatron'' kits were sold.
to:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/gamatron-backglass_8429.jpg]]
[[caption-width-right:300:We ''don't'' [[WesternAnimation/MegasXLR dig giant robots!]]]]
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few''Gamatron'' kits were sold.
[[caption-width-right:300:We ''don't'' [[WesternAnimation/MegasXLR dig giant robots!]]]]
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and minor changes to accomodate a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few
Changed line(s) 30,31 (click to see context) from:
* LikeThatShowButWithMecha: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
to:
* LikeThatShowButWithMecha: [[LikeThatShowButWithMecha Like That Game But With Mecha]]: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/flight-2000-pinball_7222.jpg]]
[[caption-width-right:350:"Prepare for Mission."]]
->'''Mission Control:''' "All Systems Go... Commence Countdown!"
''Flight 2000'' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Harry Williams, and features artwork by Gerry Simkus and Doug Watson.
As Stern's first talking pinball game, ''Flight 2000'' requires the player to prepare and launch three rockets into spaceflight. This is done by hitting targets around the playfield to spell BLASTOFF, then locking a pinball into the playfield's three-stage launcher. Do this twice, then knock down the Countdown targets in reverse order. Once this is done, load the last pinball into the launcher to cycle the launch sequence and initiate three-ball multiball.
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon a matter of pride for the best players. ''Flight 2000'' was lauded by players for its fast, uncomplicated, yet formidable gameplay, and it is considered one of the best games from Stern Electronics.
----
!!The ''Flight 2000'' pinball demonstrates the following tropes:
* HumanPopsicle: The passengers of the spaceships.
* MachineMonotone
* MissionControl
* [[TheArk Space Ark]][=/=]SleeperStarship: It is implied that the spaceships are such; each one carries an individual HumanPopsicle flying for an unspecified destination.
* SpellingBonus: B-L-A-S-T-O-F-F lights the lock, while 5-4-3-2-1 (in order) is needed to enable multiball.
* Trope2000
* WizardMode: Multiball is considered by many to be an UrExample of the Wizard Mode, due to the difficulty of achieving it and the satisfaction of finally doing so.
----
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few ''Gamatron'' kits were sold.
!!The ''Gamatron'' conversion kit demonstrates the following tropes:
* AlternateCompanyEquivalent: Almost to the point of being SerialNumbersFiledOff.
* HumongousMecha: Gamatron itself.
* LikeThatShowButWithMecha: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.
[[caption-width-right:350:"Prepare for Mission."]]
->'''Mission Control:''' "All Systems Go... Commence Countdown!"
''Flight 2000'' is a widebody PhysicalPinballTable released in 1980 by Creator/SternElectronics. It was designed by legendary industry veteran Harry Williams, and features artwork by Gerry Simkus and Doug Watson.
As Stern's first talking pinball game, ''Flight 2000'' requires the player to prepare and launch three rockets into spaceflight. This is done by hitting targets around the playfield to spell BLASTOFF, then locking a pinball into the playfield's three-stage launcher. Do this twice, then knock down the Countdown targets in reverse order. Once this is done, load the last pinball into the launcher to cycle the launch sequence and initiate three-ball multiball.
Although it sounds very simple in theory, players found it a challenge in practice, and achieving multiball soon a matter of pride for the best players. ''Flight 2000'' was lauded by players for its fast, uncomplicated, yet formidable gameplay, and it is considered one of the best games from Stern Electronics.
----
!!The ''Flight 2000'' pinball demonstrates the following tropes:
* HumanPopsicle: The passengers of the spaceships.
* MachineMonotone
* MissionControl
* [[TheArk Space Ark]][=/=]SleeperStarship: It is implied that the spaceships are such; each one carries an individual HumanPopsicle flying for an unspecified destination.
* SpellingBonus: B-L-A-S-T-O-F-F lights the lock, while 5-4-3-2-1 (in order) is needed to enable multiball.
* Trope2000
* WizardMode: Multiball is considered by many to be an UrExample of the Wizard Mode, due to the difficulty of achieving it and the satisfaction of finally doing so.
----
After the closure of Stern Electronics, Gary Stern started a company called Pinstar. One of Pinstar's early products was ''Gamatron,'' a conversion kit for Creator/{{Bally}} and Stern pinball tables. ''Gamatron'' was essentially a copy of ''Flight 2000,'' down to using the same software and a narrower playfield. Unfortunately, ''Gamatron'' lacked many the features that were popular in the [[TheEighties mid-eighties,]] and only a few ''Gamatron'' kits were sold.
!!The ''Gamatron'' conversion kit demonstrates the following tropes:
* AlternateCompanyEquivalent: Almost to the point of being SerialNumbersFiledOff.
* HumongousMecha: Gamatron itself.
* LikeThatShowButWithMecha: Literally.
* RecycledSet: Aside from being a standard body instead of a widebody, the playfield is the same as that for ''Flight 2000''.