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* NoNameGiven: {{The Gunslinger}}s that challenge the player are always called simply as "Bad Guy".

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* NoNameGiven: {{The Gunslinger}}s {{TheGunslinger}}s that challenge the player are always called simply as "Bad Guy".



** Also noticeable is that ''Cactus Canyon'' lacks a fanfare for high scores and the end of the game.



* PunnyName: Cactus Canyon's mayor is named Dewey Cheetum.[[note]]A play on the joke trio [[DontExplainTheJoke Dewey, Cheatem, and Howe]].[[/note]]



-->"You're messin' with the wrong ''hombre, hombre.''"

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-->"You're messin' with the wrong ''hombre, hombre.''"hombre''."
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Crosswicking~

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* BanditClan: The Bart Brothers (Big Bart, Bandelero, and Bubba) are three WildWest bandits that must be defeated as part of the game.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


Welcome, stranger, to '''Cactus Canyon!''' I'm Mayor Cheetum, and we're in need of a stout, daring, heroic, and intellectually challenged recruit like yerself for the position of sheriff! Once we get you fitted with a slightly-used uniform, you can help clean up a few problems around here -- the Bart Brothers are runnin' loose, we're due for a stampede any minute now, the bank's bein' robbed, and Miss Polly's gone off gettin' in trouble again. Prove your worth and you'll be rewarded with a generous Bounty, and I'm sure you'll do fine when the Bad Guys come by at High Noon. From the look of things, I'm sure you'll make Marshall in no time, and we've got a complimentary cemetery plot in the Distinguished Sheriffs' section of Boot Hill waitin'!

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Welcome, stranger, to '''Cactus Canyon!''' ''Cactus Canyon!'' I'm Mayor Cheetum, and we're in need of a stout, daring, heroic, and intellectually challenged recruit like yerself for the position of sheriff! Once we get you fitted with a slightly-used uniform, you can help clean up a few problems around here -- the Bart Brothers are runnin' loose, we're due for a stampede any minute now, the bank's bein' robbed, and Miss Polly's gone off gettin' in trouble again. Prove your worth and you'll be rewarded with a generous Bounty, and I'm sure you'll do fine when the Bad Guys come by at High Noon. From the look of things, I'm sure you'll make Marshall in no time, and we've got a complimentary cemetery plot in the Distinguished Sheriffs' section of Boot Hill waitin'!
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* ShoutOut: Big Bart is a transparent {{Expy}} of JohnWayne.

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* ShoutOut: Big Bart is a transparent {{Expy}} of JohnWayne.Creator/JohnWayne.
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* MythologyGag: In the Cactus Canyon Continued mod, one of the new gameplay modes is "Tribute", [[Pinball/JunkYard a mode similar to the Time Machine in Junk Yard]], begins a mode from a previous Williams pinball game, including [[Pinball/AddamsFamily "Hit Cousin Itt"]], [[Pinball/MedievalMadness "Trolls"]], and a few others.

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* MythologyGag: In the Cactus Canyon Continued mod, one of the new gameplay modes is "Tribute", [[Pinball/JunkYard a mode similar to the Time Machine in Junk Yard]], which begins a mode from a previous Williams pinball game, including [[Pinball/AddamsFamily "Hit Cousin Itt"]], [[Pinball/MedievalMadness "Trolls"]], and a few others.
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** The game [=ROMs=] include voices for a never-used fourth Bart Brother, a cyborg copy of Film/TheTerminator.

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** The game [=ROMs=] include voices for a never-used fourth Bart Brother, a cyborg copy of Film/TheTerminator.the Franchise/{{Terminator}}.
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None

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* InterfaceScrew: ''Continued'' has Drunk Multiball, which reverses the buttons for the flippers.
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* MythologyGag: In the Cactus Canyon Continued mod, one of the new gameplay modes is "Tribute", [[Pinball/JunkYard a mode similar to the Time Machine in Junk Yard]], begins a mode from a previous Williams pinball game, including [[Pinball/AddamsFamily "Hit Cousin Itt"]], [[Pinball/MedievalMadness "Trolls"]], and a few others.
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** The tune heard during main gameplay is a SuspiciouslySimilarSong version of the theme to ''Series/TheWildWildWest''.
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* ObviousBeta

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* ObviousBetaObviousBeta: The original version was shipped while the game was still in development to start production on the Pinball 2000 engine.
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* ObviousBeta

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* MatchSequence: Averted -- ''Cactus Canyon'' was supposed to have one where six beer bottles are shot and and shattered, with the number appearing in the center. But, like many aspects of the table, it wasn't included because the table was rushed.

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* MatchSequence: Averted -- ''Cactus Canyon'' it was supposed to have one where six beer bottles are shot and at and shattered, with the number appearing in the center. But, center- but, like many aspects of the table, it wasn't included because the table was rushed.rushed.
** Resubverted in the Cactus Canyon Continued mod, where the sequence is there- however, a match starts a mode called "Last Call" rather than giving you a free game.
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* MatchSequence: Averted -- ''Cactus Canyon'' was supposed to have one where six beer bottles are shot and and shattered, with the number appearing in the center. But, like many aspects of the table, it wasn't included because the table was rushed.
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* ListOfTransgressions: A variation; the sides of the backbox include an extensive list of the various crimes that the player (as sheriff) must enforce.
-->''Make arrests for the following offenses: murder, manslaughter, assault, assault of a horse, robbery, hooliganism, willfully and maliciously placing objects on a railroad track, chewing gum in church, insulting the fine and God-fear'n women of Cactus Canyon (with the exception of a certain Saloon Gal who shall remain nameless), loitering, drunk and disorderly, public display of affection (livestock not included), spitting, possession of "loco-weed," flirting with Mayor Cheetum's wife, train robbery, claim-jumping, and carrying a concealed cannon in town.''
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* PunctuatedForEmphasis: "Gold! Mine! Multiball!"
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* GameMod: "Cactus Canyon Continued"
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In 2012, Eric Priepke completed "Cactus Canyon Continued," a project that updated ''Cactus Canyon'' with a fully-finished ruleset, along with new game modes and animations. The code is available for free online, and requires only a ''Cactus Canyon'' game and [[http://www.pinballcontrollers.com/index.php/products/p-roc P-ROC]] controller board.

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In 2012, Eric Priepke completed finished "Cactus Canyon Continued," a project that updated ''Cactus Canyon'' with a fully-finished an expanded and complete ruleset, along with including new game modes and animations. The code is available for free online, and requires only a ''Cactus Canyon'' game table and [[http://www.pinballcontrollers.com/index.php/products/p-roc P-ROC]] controller board.
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None

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In 2012, Eric Priepke completed "Cactus Canyon Continued," a project that updated ''Cactus Canyon'' with a fully-finished ruleset, along with new game modes and animations. The code is available for free online, and requires only a ''Cactus Canyon'' game and [[http://www.pinballcontrollers.com/index.php/products/p-roc P-ROC]] controller board.
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None

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* ThePlace
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* RankUp: There are five ranks that the player can get (Stranger, Partner, Deputy, Sheriff, and Marshall), with increases coming either from winning Gun Fights or random awards.
** SkillScoresAndPerks: Higher Ranks increase scores during the Quick Draw and High Noon modes.
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* TheGunslinger: "Quick Draw" pits the player against various gunslingers in a one-on-one shootout.

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* TheGunslinger: The game has multiple game modes -- "Quick Draw" pits the player against various gunslingers in a one-on-one shootout.Draw", "Gun Fight", and "Showdown Multiball" -- devoted to this trope.
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''Cactus Canyon'' is an [[PhysicalPinballTables arcade pinball game]] designed by Tom Kopera and Matt Coriale, with artwork by Creator/JohnYoussi. It was released in 1998 by Creator/WilliamsElectronics (under the "Bally" label); it is distinguished for being the company's last conventional pinball prior to the ill-fated launch of the "Pinball 2000" platform.[[note]]See ''Pinball/RevengeFromMars'' and ''Pinball/StarWarsEpisodeI'' for details[[/note]] In fact, only 903 ''Canyon'' tables were made before production was halted for the switchover.

The table fetches competitive prices in the collectors' market, with sellers citing its scarcity, humor, and balanced gameplay as reasons for the high cost. This has resulted in HypeBacklash from others, who consider the game merely SoOkayItsAverage, with an overly-easy difficulty, a somewhat shallow ruleset, and some rough edges that don't warrant the hyped-up prices.

to:

''Cactus Canyon'' is an [[PhysicalPinballTables arcade pinball game]] designed by Tom Kopera and Matt Coriale, with artwork by Creator/JohnYoussi. It was released in 1998 by Creator/WilliamsElectronics (under the "Bally" label); it is distinguished for being the company's last conventional pinball prior to the ill-fated launch of the "Pinball 2000" platform.[[note]]See ''Pinball/RevengeFromMars'' and ''Pinball/StarWarsEpisodeI'' for details[[/note]] In fact, the game was rushed to completion before the switchover, and only 903 ''Canyon'' tables were made before production was halted for the switchover.

manufactured.

The table fetches competitive high prices in the collectors' market, with sellers citing its scarcity, humor, and balanced gameplay as reasons for the high cost. This has resulted in HypeBacklash from others, who consider the game merely SoOkayItsAverage, with an overly-easy difficulty, a somewhat shallow ruleset, and some rough edges that don't warrant the hyped-up prices.

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* UncleSamWantsYou: On the lower playfield, Mayor Cheetum points at the player while holding a "Sheriff Wanted" poster in one hand.

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* UncleSamWantsYou: On the lower playfield, Mayor Cheetum points at the player while holding a "Sheriff Wanted" poster "Cactus County Wants YOU" banner in one hand.


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* WizardMode: "High Noon at the OK Corral", available after getting all three Bart Brothers, getting the Mother Lode Jackpot, making at least ten Combos, and starting both Stampede Multiball and Showdown Multiball. Upon shooting the Gold Mine, the player gets 30 seconds plus one second for every Bad Guy defeated previously. All of the balls are automatically ejected onto the field; hitting 20 Bad Guys before time runs out results in a 20 million point bonus.
-->"Oh no... it's ''High Noon!''"
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* DistressedDamsel: Miss Polly, who is in danger of going over the waterfall, in danger of being hit by a train, in danger of being blown up in the gold mine...

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* DistressedDamsel: DamselInDistress: Miss Polly, who is in danger of going over the waterfall, in danger of being hit by a train, in danger of being blown up in the gold mine...
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* ShoutOut: Big Bart is a transparent {{Expy}} of JohnWayne.
-->"You're messin' with the wrong ''hombre, hombre.''"
** The game [=ROMs=] include voices for a never-used fourth Bart Brother, a cyborg copy of Film/TheTerminator.
--->"''Hasta la vista.''"

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->''The West Has Never Been This Wild!''

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->''The West Has Never Been This Wild!''
->''Are you good with a gun? Have eyes in the back of your head? Heal quickly and currently single? Then please consider the highly volatile, exciting world of law enforcement!''



-->'''Drunk:''' Lock is lit!... and so am I!

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-->'''Drunk:''' Lock "Lock is lit!... and so am I!I!"



-->'''Miss Polly:''' "I'm tied to the track and I can't get up!"



-->'''Miss Polly:''' "Do be a gentleman and save me!"



* HorsingAround

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* HorsingAroundHorsingAround: The player must shoot the Bronco Lane three times to tame the horse.
-->"Guess the horse is breaking ''you'' then, heh heh heh!"



* MyFriendsAndZoidberg

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* MyFriendsAndZoidbergMyFriendsAndZoidberg: The list of offenses on the "Help Wanted" poster includes the following:
-->...insulting the fine and God-fear'n women of Cactus Canyon (with the exception of a certain Saloon Gal who shall remain nameless)...



-->"Shoot the bad guy!"



* WantedPoster

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* WantedPosterWantedPoster: Played with; the sides of the back box show a "Help Wanted" poster listing the requirements for a new Sheriff.


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->'''Mayor Cheetum:''' Thank you for cleaning' up Cactus Canyon!
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The table fetches competitive prices in the collectors' market, with sellers citing its scarcity, humor, and balanced gameplay as reasons for the high cost. This has resulted in HypeBacklash from others, who the game merely SoOkayItsAverage, with an overly-easy difficulty, a somewhat shallow ruleset, and some rough edges that don't warrant the hyped-up prices.

to:

The table fetches competitive prices in the collectors' market, with sellers citing its scarcity, humor, and balanced gameplay as reasons for the high cost. This has resulted in HypeBacklash from others, who consider the game merely SoOkayItsAverage, with an overly-easy difficulty, a somewhat shallow ruleset, and some rough edges that don't warrant the hyped-up prices.
Is there an issue? Send a MessageReason:
None


* ChainedToARailway

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* ChainedToARailwayChainedToARailway: Implied by "Polly Peril", where the player must make five ramp shots to rescue Miss Polly before the train crosses the playfield. Subverted in that the player never sees her tied to the tracks.



* DistressedDamsel
* TheGunslinger
* HatDamage

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* DistressedDamsel
DistressedDamsel: Miss Polly, who is in danger of going over the waterfall, in danger of being hit by a train, in danger of being blown up in the gold mine...
* TheGunslinger
TheGunslinger: "Quick Draw" pits the player against various gunslingers in a one-on-one shootout.
* HatDamageHatDamage: Shooting one of the Bart Brothers makes his hat pop up.



* InevitableWaterfall
* LadyInRed
* MeekTownsman
* MissKitty

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* InevitableWaterfall
InevitableWaterfall: Miss Polly is shown on the left ramp going over a waterfall while tied to a log.
* LadyInRed
LadyInRed: Rosie is always wearing a low-cut red dress.
* MeekTownsman
MeekTownsman: Mayor Cheetum.
* MissKittyMissKitty: Rosie, the SoiledDove of the local saloon.



* NoNameGiven

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* NoNameGivenNoNameGiven: {{The Gunslinger}}s that challenge the player are always called simply as "Bad Guy".



* RunawayTrain

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* RunawayTrainRunawayTrain: The player has 30 seconds to stop one during "Polly Peril".



* ShowdownAtHighNoon
* TrueBlueFemininity

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* ShowdownAtHighNoon
ShowdownAtHighNoon: The WizardMode of the game.
* TrueBlueFemininityTrueBlueFemininity: Miss Polly wears a modest blue dress.
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* BankRobbery

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* BankRobberyBankRobbery: The Bank Robbery ramp must be shot three times to qualify it for Stampede Multiball.



* {{Combos}}

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* {{Combos}}{{Combo}}s: One of the requirements for High Noon is to score ten combos.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cactus-canyon_8340.jpg]]
[[caption-width-right:350:[[Film/BlazingSaddles What's a dazzling urbanite like you doing in a rustic setting like this?]]]]

->''The West Has Never Been This Wild!''

Welcome, stranger, to '''Cactus Canyon!''' I'm Mayor Cheetum, and we're in need of a stout, daring, heroic, and intellectually challenged recruit like yerself for the position of sheriff! Once we get you fitted with a slightly-used uniform, you can help clean up a few problems around here -- the Bart Brothers are runnin' loose, we're due for a stampede any minute now, the bank's bein' robbed, and Miss Polly's gone off gettin' in trouble again. Prove your worth and you'll be rewarded with a generous Bounty, and I'm sure you'll do fine when the Bad Guys come by at High Noon. From the look of things, I'm sure you'll make Marshall in no time, and we've got a complimentary cemetery plot in the Distinguished Sheriffs' section of Boot Hill waitin'!

''Cactus Canyon'' is an [[PhysicalPinballTables arcade pinball game]] designed by Tom Kopera and Matt Coriale, with artwork by Creator/JohnYoussi. It was released in 1998 by Creator/WilliamsElectronics (under the "Bally" label); it is distinguished for being the company's last conventional pinball prior to the ill-fated launch of the "Pinball 2000" platform.[[note]]See ''Pinball/RevengeFromMars'' and ''Pinball/StarWarsEpisodeI'' for details[[/note]] In fact, only 903 ''Canyon'' tables were made before production was halted for the switchover.

The table fetches competitive prices in the collectors' market, with sellers citing its scarcity, humor, and balanced gameplay as reasons for the high cost. This has resulted in HypeBacklash from others, who the game merely SoOkayItsAverage, with an overly-easy difficulty, a somewhat shallow ruleset, and some rough edges that don't warrant the hyped-up prices.

A digital version of ''Cactus Canyon'' is available for ''VideoGame/ThePinballArcade''.

----
!!''Cactus Canyon'' demonstrates the following tropes:

* TheAlcoholic: One of the game's characters is an obvious town drunk.
-->'''Drunk:''' Lock is lit!... and so am I!
* BankRobbery
* ChainedToARailway
* {{Combos}}
* DistressedDamsel
* TheGunslinger
* HatDamage
* HorsingAround
* InevitableWaterfall
* LadyInRed
* MeekTownsman
* MissKitty
* MyFriendsAndZoidberg
* NoNameGiven
* {{Outlaw}}s: The Bart Brothers (Big Bart, Bandelero, and Bubba Bart), who must be defeated to qualify for High Noon.
** {{Bandito}}: Bandelero Bart is shown as a sterotypical Bandito, complete with thick Mexican accent.
* QuickDraw: This is one of the game events. The player must shoot a Bad Guy before time runs out to collect the bonus.
* RunawayTrain
* TheSheriff: The player fills these boots.
* ShowdownAtHighNoon
* TrueBlueFemininity
* UncleSamWantsYou: On the lower playfield, Mayor Cheetum points at the player while holding a "Sheriff Wanted" poster in one hand.
* WantedPoster
* TheWestern[=/=]TheWildWest

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